View Profile: Kid Charlemagne - Morrus' Unofficial Tabletop RPG News
  • Morrus's Avatar
    Today, 01:25 PM
    Lots of weird rumours circling around right now, but there always are. I don't believe any of it. https://wegotthiscovered.com/tv/jodie-whittaker-chris-chibnall-rumored-leave-doctor-2019/
    188 replies | 4925 view(s)
    0 XP
  • Morrus's Avatar
    Today, 11:20 AM
    In that case you currently have two accounts on each store, as thereís actually only one store. Both logins will work, whichever you go to.
    21 replies | 258 view(s)
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  • Morrus's Avatar
    Today, 11:19 AM
    Itís just how they brand/market the two skins. Same store though.
    21 replies | 258 view(s)
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  • Umbran's Avatar
    Today, 06:12 AM
    Heh. Two friends of mine got into a drinking contest at a larp. The only problem was, one of them was drinking vodka, and the other was (unbeknownst to the first) drinking water. It didn't end well for the first. No, really, it didn't end well. We almost had to take him to the hospital for alcohol poisoning. Because he was like, "Well, if she's not even feeling it, I *must* still be...
    12 replies | 237 view(s)
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  • Umbran's Avatar
    Yesterday, 09:22 PM
    Define "good". For example, if I am having one PC face off agianst one NPC, anything particularly complicated, or that will take up a whole lot of time focusing on how many vodka shots one player makes while the others sit on their hands waiting for their compatriot to become staggeringly drunk would not be "good". We wouldn't want to make one person the focus of the action for an entire...
    12 replies | 237 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 08:57 PM
    That's okay. Understanding may be achievable. Consider - fights are not the only thing in a D&D game. If a player (or group of players) is really interested in some aspect of the game other than fights, then maybe having the fights be deadly is not leading the players to their fun very well.
    34 replies | 632 view(s)
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  • Henry's Avatar
    Yesterday, 08:50 PM
    That is phenomenal to hear. I love that there were almost equal numbers of male and female interested - it really is a different world for RPGs these days, for the better. The DMing is likely to be your biggest problem, it always is -- more Marines than Master Chiefs. :)
    8 replies | 270 view(s)
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  • Umbran's Avatar
    Yesterday, 08:41 PM
    "You're Marvel licensed by Fox. It is like if the Beatles were produced by Nickelback. Its music, but it sucks!"
    1 replies | 202 view(s)
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  • Morrus's Avatar
    Yesterday, 07:10 PM
    It's time to start voting for your 10 Most Anticipated Tabletop RPGs for 2019! Nominations were taken earlier this month, resulting in a list of nearly 60 games, and voting will remain open until Tuesday, December 4th. You may vote for more than one game. To qualify, a game must be a standalone RPG, NOT a supplement, setting, adventure, sourcebook, expansion, or accessory, it must be currently...
    11 replies | 1337 view(s)
  • Morrus's Avatar
    Yesterday, 07:00 PM
    It's time to start voting for your 10 Most Anticipated Tabletop RPGs for 2019! Nominations were taken earlier this month, resulting in a list of nearly 60 games, and voting will remain open until Tuesday, December 4th. You may vote for more than one game. To qualify, a game must be a standalone RPG, NOT a supplement, setting, adventure, sourcebook, expansion, or accessory, it must be currently...
    11 replies | 344 view(s)
    0 XP
  • Henry's Avatar
    Yesterday, 06:13 PM
    I've been eyeing the Eberron guide for a while now, but the 20 bucks was just outside the range I was comfortable paying for an impulse buy (my chances of running Eberron in the next six months are very slim). In the same vein, I have been eyeing a number of the Artificer class takes to bundle with the Eberron stuff - All the ratings for them are pretty much the same, and I'm hard pressed to buy...
    3 replies | 179 view(s)
    1 XP
  • Morrus's Avatar
    Yesterday, 05:58 PM
    I often think it's too easy to get into the TARDIS. A TARDIS is supposed to be the most advanced type of ship in the universe, so teleporting onto it shouldn't be easy. I wonder if she gave Kerblam! permissions or something?
    188 replies | 4925 view(s)
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  • Henry's Avatar
    Yesterday, 05:44 PM
    Awww, darnit... Here I was thinking I was going to escape Black Friday unscathed...
    3 replies | 179 view(s)
    1 XP
  • Umbran's Avatar
    Yesterday, 05:38 PM
    Um, pemerton? You don't get to say what the OP meant. Really, deciding that the OP should follow *your* use of the terms is a bit on-the-nose ironic in a thread largely *about questioning definitions*. Please, if his form does not seem coherent, rather than tell him he is wrong, ask questions probing where your differences lie, hm? I think you'll find it far more constructive.
    18 replies | 336 view(s)
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  • Umbran's Avatar
    Yesterday, 05:35 PM
    I think it might be more clear to say, a prescriptivist thinks we have rules for language that we must follow. A descriptivist feels the rules describe the language as it currently is[, and that as use changes, the rules will change. There is a better view, IMHO. Right now, short term, if you want to be understood, you should follow the rules. Long term, it is empirically shown that...
    18 replies | 336 view(s)
    1 XP
  • Henry's Avatar
    Yesterday, 04:13 PM
    This one, plus Holy Diver by Ronnie James Dio. Basically, anything Dio did. :-)
    40 replies | 932 view(s)
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  • Umbran's Avatar
    Yesterday, 03:58 PM
    Not necessarily, no. Specifically, there are games where you do not take on a role of one of the characters and all players have sway over all characters within the narrative. This would not be a role-playing game, but would be a story-telling game. You see, this is a problem with making definitions - you need to consider the *entire space* within which you are making your definition. ...
    18 replies | 336 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 01:36 PM
    Great list! I agree with you on Forgetful and Spendthrift. You can use skills with any attribute as long as the GM agrees, so intimidation and Disfigured would be a good combo for a strong character. A STR (intimidation) check with the disfigured trait would be a good combo.
    3 replies | 111 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 01:19 PM
    Ravnica is joining Forgotten Realms, Eberron, and Ravenloft, as a setting available for creators on the Dungeon Master's Guild from today, November 20th. WotC made the following brief announcement last night: "Intrepid DM's Guild creators! Ravnica will be added as a setting on Dungeon Masters Guild tomorrow Nov 20th! (We will be coordinating day-of updates of the Ravnica setting...
    22 replies | 1128 view(s)
  • Morrus's Avatar
    Yesterday, 01:04 PM
    As you may know, RPGNow and DriveThruRPG (and, indeed, all the community content sites like DM's Guild) are the exact same website owned by One Bookshelf (OBS), simply viewed through a different skin. The front page of each highlights different products, but the stores are the same store. Now, the "RPGNow" version of the store is being retired. OBS sent out the following email earlier...
    21 replies | 1841 view(s)
  • Morrus's Avatar
    Yesterday, 12:15 PM
    There's another new class over on EN5ider, the 5th Edition Patreon, this week! Bloodweavers use the primal power coursing through their veins to enhance their own abilities, heal or bolster allies, and debilitate or kill their foes. Many fear them for their control over the substance of life but those that can see past this superstitious dread often find powerful allies. Recently on...
    9 replies | 266 view(s)
  • Morrus's Avatar
    Yesterday, 12:28 AM
    Any setup is fine, as long as the participants buy in to it.
    29 replies | 705 view(s)
    1 XP
  • Morrus's Avatar
    Monday, 19th November, 2018, 11:52 PM
    People play for different reasons, of course. For some itís the social activity, and the game is just the conduit for that.
    43 replies | 1220 view(s)
    8 XP
  • Umbran's Avatar
    Monday, 19th November, 2018, 09:53 PM
    That being said... "the rules are descriptive" is insufficient as a definition. If nothing else, it fails to differentiate role-playing games from story-telling games, which I expect we would find are also descriptive. It probably also fails to differentiate from some forms of simulation games - like SimCity, where within a domain, you are largely allowed to do whatever you darn well feel like....
    18 replies | 336 view(s)
    0 XP
  • Umbran's Avatar
    Monday, 19th November, 2018, 09:35 PM
    I think pointing out that there are some actions that are not allowed is missing the point. Yes, my character doesn't have the wings, spells, or magic items that allow them to fly, so they cannot fly. That doesn't make the game suddenly 100% prescriptive. I think the central point is still there - if you are playing chess, you have a list of allowed moves, and *everything else* is...
    18 replies | 336 view(s)
    1 XP
  • Morrus's Avatar
    Monday, 19th November, 2018, 08:32 PM
    Social interaction isnít *that* hard. Iím afraid there isnít a rulebook.
    215 replies | 3957 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 18th November, 2018, 08:35 PM
    Quite enjoyed todayís episode. Felt a lot more old school. Workers disappearing, a little less sombre than some episodes have been this year. Nothing new, just a traditional Who episode ó weíve seen cheery polite killer robots like those dozens of times before, but thatís OK.
    188 replies | 4925 view(s)
    2 XP
  • Umbran's Avatar
    Sunday, 18th November, 2018, 08:17 PM
    I thought they just made a reference to that in the episode, but I don't recall the precise dialog.
    188 replies | 4925 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 18th November, 2018, 04:12 PM
    Calm down, please folks. The last thing I expected to see on this site was people shouting at each other about how iTunes works.
    124 replies | 3594 view(s)
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  • Umbran's Avatar
    Sunday, 18th November, 2018, 03:54 PM
    I note that "the encounter is hard" and "there is penalty for losing" are NOT the same thing.
    34 replies | 632 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 17th November, 2018, 08:24 PM
    10% waiting for the late guy 25% getting ready to play 15% waiting for somebody to come back from a cigarette break 15% random interruptions while somebody tells an unrelated anecdote 20% combat 15% misc gaming
    6 replies | 209 view(s)
    1 XP
  • Henry's Avatar
    Friday, 16th November, 2018, 09:30 PM
    Under most circumstances I'd agree, but since we're talking about a random encounter that (if I remember the Martek portion correctly) just pops out of the ground/glass and starts snacking, it should probably be modded in some fashion to avoid a no-win kill-a-character-or-three moment. Now, if it's modded as a "cutscene instance" like Quartz describes, where only major stupidity would get them...
    54 replies | 1431 view(s)
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  • Umbran's Avatar
    Friday, 16th November, 2018, 09:22 PM
    Ah. Not all random encounters are intended for you to fight and win. Sometimes, you randomly encounter things that you are supposed to then avoid at all costs.
    54 replies | 1431 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 16th November, 2018, 08:54 PM
    And the usual suspects show up instantly like bad pennies. Thatís two of the trifecta. One to go. @jimmifett and @Derren, donít post again in this thread, please. Jimmifett, it would be nice if you posted about something else sometimes, but since as far as I can make out the only reason you post in this community is to decry any hint of inclusiveness, it's time for you to leave.
    215 replies | 3957 view(s)
    3 XP
  • Henry's Avatar
    Friday, 16th November, 2018, 08:01 PM
    Plus, multiple tabs (one open to each section you are flipping between) or "previous view", or "split window view." Not to denigrate good old reliable paper (try playing D&D in a power outage with a tablet at 20% power and no battery!) but there are plenty of flippin' tools. (term used non-ironically :))
    124 replies | 3594 view(s)
    1 XP
  • Henry's Avatar
    Friday, 16th November, 2018, 07:52 PM
    Cocaine. Mountains and Mountains of Cocaine, which the party has to use climbing gear and tons of willpower to cross. ;-)
    13 replies | 408 view(s)
    0 XP
  • Umbran's Avatar
    Friday, 16th November, 2018, 06:49 PM
    Inconceivable!
    305 replies | 18574 view(s)
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  • Morrus's Avatar
    Friday, 16th November, 2018, 06:44 PM
    Following an online backlash regarding the content of their recent publications, White Wolf Publishing has just announced some big changes, including the suspension of the Vampire 5th Edition Camarilla and Anarch books, and a restructuring of management. White Wolf's Shams Jorjani made the following announcement about an hour ago: "Hello everyone, My name is Shams Jorjani, VP of...
    215 replies | 7458 view(s)
  • Henry's Avatar
    Friday, 16th November, 2018, 05:03 PM
    Is the Purple Worm in this an important encounter plot-wise, or is it a random encounter? I love Desert of Desolation, but I can't remember specifically right now. If it's a random encounter, I might skip it or substitute a smaller version (maybe a 'baby' purple worm or variant species with a -2 to attacks, about 1 dice less damage, (about 3 dice less for the poison tail) and about 125 hp or so?...
    54 replies | 1431 view(s)
    0 XP
  • Henry's Avatar
    Friday, 16th November, 2018, 04:57 PM
    There's a creature in Mordenkainen's Tome of Foes called the Venom Troll that is a CR7 critter that can be DEVASTATING to even higher-level parties if a particular party is very melee-heavy and not ranged-attack-heavy. Every time the thing is hit with damage, acidic pustules pop and damage all creatures within 5 feet of it with poison damage. A party in melee with it is potentially damaging...
    50 replies | 2137 view(s)
    1 XP
  • Morrus's Avatar
    Thursday, 15th November, 2018, 08:01 PM
    WOIN's "W-Series" of adventures/settings continues with Santiago: A Myth of the Far Future, based on the novel by Mike Resnick. Can a group of bounty hunters track down the most notorious bandit in the galaxy before their rivals do? Catch the most wanted criminal in the galaxy! Bandit, murderer, known to all, seen by none... has he killed a thousand men? Has he saved a dozen worlds? His...
    3 replies | 1114 view(s)
  • Morrus's Avatar
    Thursday, 15th November, 2018, 05:12 PM
    WOIN's "W-Series" of adventures/settings continues with Santiago: A Myth of the Far Future, based on the novel by Mike Resnick. Can a group of bounty hunters track down the most notorious bandit in the galaxy before their rivals do? Catch the most wanted criminal in the galaxy! Bandit, murderer, known to all, seen by none... has he killed a thousand men? Has he saved a dozen worlds? His...
    3 replies | 130 view(s)
    1 XP
  • Morrus's Avatar
    Thursday, 15th November, 2018, 11:10 AM
    For the next two weeks, we''re going to try something new. This is an experiment, and there is a reasonable chance that it might not work out. For the next two weeks you may put your promotional/publisher posts in the relevant game forum. So if you have a Kickstarter for a new D&D 5E book, you may put it in the 5E forum instead (that's instead, not as-well-as). If the forums end up being...
    2 replies | 428 view(s)
    5 XP
  • Henry's Avatar
    Wednesday, 14th November, 2018, 10:31 PM
    Yeah, what got me thinking about it is, "what's the difference between, 'never understood what you are saying,' and 'never heard you say it in the first place?' " Recognition of the command sounds like it's key to the magic of the spell.
    7 replies | 245 view(s)
    0 XP
  • Henry's Avatar
    Wednesday, 14th November, 2018, 10:27 PM
    Those are some of my favorite moments as a player - when you and another player are in on the dynamic and it just works. I once met another player at Gencon, first time we had ever spoken, where I played the Greyhawk character Robilar and she played Quij, Robilar's *ahem* faithful orc manservant. I gave her no end of crap, making Quij take trapfinding detail, ordering him into danger first, etc....
    11 replies | 366 view(s)
    2 XP
  • Henry's Avatar
    Wednesday, 14th November, 2018, 10:09 PM
    RAW: Sounds like it wouldn't matter. They are affected by the Geas, they take the damage. RAI: Reading the spell more carefully, note that if a creature "does not understand" the spellcaster (know their language), the spell has no effect. This sounds like the target needs to KNOW that they are disobeying the caster. Their very disobedience is what triggers the spell - reinforced by the fact...
    7 replies | 245 view(s)
    1 XP
  • Henry's Avatar
    Wednesday, 14th November, 2018, 09:52 PM
    I don't know if this is in similar vein or not, but I used to play with a guy who for some reason, consciously or not, decided to "one-up" every PC I played by playing a PC with the same party role, but with lots of rules-tweaking to make the PC better. It was kind of obvious after a while: (1) I would create a PC, (2) he would get tired of the PC he was playing and retire them, and (3) a new PC...
    11 replies | 366 view(s)
    0 XP
  • Henry's Avatar
    Wednesday, 14th November, 2018, 09:39 PM
    Like many other things, dodge is situationally the right call. It is to me most often used when you don't have any effective recourse against a foe for a given round, either because that foe is unattackable for some reason or you are in a terrible position and need to get into better position. The two examples in a game I can think of were: 1) Our party had to cross a hall in a keep in which...
    60 replies | 1500 view(s)
    0 XP
  • Morrus's Avatar
    Wednesday, 14th November, 2018, 05:32 PM
    Morrus and Peter are joined this week for an epic-length episode by Rodney Thompson, designer on Star Wars SAGA Edition, Dungeons & Dragons 5th Edition, Lords of Waterdeep, Destiny 2, Dusk City Outlaws, and currently on Kickstarter: Spectaculars. In the news, we have the release of Waterdeep: Dungeon of the Mad Mage and Guildmasterís Guide to Ravnica, financial troubles at John Wick Presents,...
    0 replies | 934 view(s)
  • Morrus's Avatar
    Tuesday, 13th November, 2018, 11:56 PM
    Oh, I see! What we in the hobby like to call "dice"! :D
    5 replies | 302 view(s)
    0 XP
  • Umbran's Avatar
    Tuesday, 13th November, 2018, 09:40 PM
    But it isn't his move. His move only happens on his own turn, and it is the cube's turn.
    35 replies | 934 view(s)
    2 XP
  • Henry's Avatar
    Tuesday, 13th November, 2018, 06:26 PM
    Add to that Equestrian, Auto Mechanic (roughly Tech Level 7 in GURPS speak), and Certified Lunatic Wartime Driver. ;-)
    57 replies | 1927 view(s)
    0 XP
  • Umbran's Avatar
    Tuesday, 13th November, 2018, 04:57 PM
    He could fall prone, or we could call it disadvantage on Strength and Dexterity checks for both the fighter and wizard until the situation is resolved.
    35 replies | 934 view(s)
    1 XP
  • Morrus's Avatar
    Tuesday, 13th November, 2018, 02:53 PM
    I'd say "official" is nothing, but "default" is Forgotten Realms, if I were to distinguish between the two terms.
    9 replies | 476 view(s)
    2 XP
  • Morrus's Avatar
    Tuesday, 13th November, 2018, 02:15 PM
    What is "RNG"? I"m not familiar with that terminology.
    5 replies | 302 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 13th November, 2018, 02:05 PM
    Presumable every action she takes deletes somebody from the perspective of a time traveller.
    188 replies | 4925 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 13th November, 2018, 12:07 PM
    Doesn't solidify until experienced? I've not heard that one.
    188 replies | 4925 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 13th November, 2018, 11:27 AM
    Yeah. They used to get around that with the "fixed point in time" technobabble but they don't do that any more. But all of it's the past for the Doctor, so every alien stopped is altering history.
    188 replies | 4925 view(s)
    0 XP
  • Umbran's Avatar
    Tuesday, 13th November, 2018, 12:02 AM
    Umbran started a thread Stan Lee - Excelsior!
    I know this is mentioned in the Remembrances thread, but the man had such an impact on genre fiction, I think he deserves his own thread. Mr. Stan Lee, one of the fathers of modern comic books and superheroes, has passed, at the age of 95. https://www.npr.org/2018/11/12/106322838/a-marvel-of-a-man-stan-lee-dead-at-95
    7 replies | 448 view(s)
    2 XP
  • Morrus's Avatar
    Monday, 12th November, 2018, 07:00 PM
    They're definitely doing the "teaching history" part of Doctor Who, aren't they? I agree that the Doctor was just a bystander in this episode. All they did is witness events.
    188 replies | 4925 view(s)
    0 XP
  • Umbran's Avatar
    Monday, 12th November, 2018, 05:06 PM
    I don't have kids myself, but I have some very recent experience with this... One of the players in my regular game wanted his 13-year-old daughter to learn about D&D. But, having your father run the game is pretty lame, and can lead to some weird dynamics, so he asked me to do it - I ran a game for the dad, the kid, a friend of hers, and my wife (who is a kid of unofficial godmother to the...
    10 replies | 424 view(s)
    3 XP
  • Morrus's Avatar
    Monday, 12th November, 2018, 12:16 PM
    Last month EN5ider, the 5E Patreon, introduced the Geomancer class. In this week's article, Josh Gentry provides you with three new geomancer orders - Order of the Apothecary (mystical healers), Order of the Architect (builders and protectors), and Order of the Rune Knight (wielders of elements in war). Illustrated by Julio Rocha and Tan Ho Sim. Recently on EN5ider: #239....
    3 replies | 1018 view(s)
  • Morrus's Avatar
    Monday, 12th November, 2018, 12:33 AM
    By "before" you mean in a different system. I guess if you value your gut reaction over actual play experience, there's not really much to debate, is there? You're right - you the way you feel about this game you haven't played yet is how you feel. :)
    137 replies | 5520 view(s)
    3 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 09:47 PM
    In donít think you as a publisher is the target audience of the book. Itís you as a gamer.
    147 replies | 4751 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 09:44 PM
    For me it was flight, until I realised that flight without an accompanying invulnerability was a death sentence. One mistake...
    55 replies | 1240 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 09:10 PM
    Takes 6 blunt damage. Second question, takes 11 blunt and 1 fire damage.
    4 replies | 226 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 06:08 PM
    99% of the time the damage type won't matter, so you can deduct the SOAK from the total. The STR bonus applies to his base damage, not to the exploit, so it goes to the bunt damage should that info be needed. The times it will matter are if the target has SOAK to only blunt or only fire, in which case it could only reduce those portions of the total.
    4 replies | 226 view(s)
    0 XP
  • Umbran's Avatar
    Sunday, 11th November, 2018, 06:05 PM
    Science interjection - you've got it a little messed up. Arthropoods have two separate issues as they get large. One is weight - the materials used in exoskeletons are not particularly strong. It cannot carry the same weight that bone can - so, if they get too big, arthropod exoskeletons will break legs, and the like. This can be gotten around by fundamentally changing the materials used...
    188 replies | 4925 view(s)
    2 XP
  • Umbran's Avatar
    Sunday, 11th November, 2018, 05:41 PM
    Folks need to read up on biology a bit before going into such things. You folks are making this way too complicated, and you are trying too hard to bind an alien species that only superficially looks human to human mechanisms and structures. I mean, think for a second, if a male can bring a baby to term, it quite obviously doesn't mean the same thing as "male" does in humans. Even on Earth,...
    188 replies | 4925 view(s)
    1 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 04:46 PM
    I'd agree with everybody else that I'd play the game before trying to adjust it. You can very rarely get a good feel for a game until you've played it.
    137 replies | 5520 view(s)
    2 XP
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Saturday, 29th November, 2014

  • 10:06 PM - ccooke mentioned Kid Charlemagne in post Legendary Item Creation
    The rules in the DMG leave open lots of space for good storytelling, I think. There's the spontaneous creation of legendary weapons as Kid Charlemagne said. There are also special ingredients, tools or workshops. The characters might seek out a demigod-smith (Think Hephaestus) to help them construct something, or find an ancient forge blessed (or constructed) to multiply the efforts of those who work in it. Setting a very high - but attainable, especially with Dwarven or Elven lifespan - baseline time cost for powerful magic items not only preserves the uniqueness of magic items, it also provides a huge amount of story room for how you can overcome the base expectation.

Wednesday, 17th September, 2014


Monday, 24th June, 2013


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Thursday, 20th October, 2016

  • 06:58 PM - the Jester quoted Kid Charlemagne in post Little rules changes that still trip you up
    I even gave the PC's a magic item that grants Inspiration. It's a mirror with the words "I'm good enough, I'm smart enough, and gosh-darn it people like me" written on it in 4 languages (elvish, dwarvish, orcish, and common). Read the inscription and you get Inspired (1 use per day)! Awesome! I have a ton of magic items that interact with the inspiration rules (and the bardic inspiration rules). For instance: Flute of Perfect Inspiration Wondrous item, very rare (requires attunement by a proficient creature) If a creature that you can see within 30' other than yourself spends a bardic inspiration die while you hold this flute, you can use your reaction to play a tune to inspire it yet further. The creature rolls two inspiration dice and takes the better one. In addition, if a creature that you can see within 30' other than yourself rolls with advantage because it uses its inspiration, you can use your reaction to play a tune to inspire it yet further. The creature rolls 3d20s instead...

Thursday, 21st April, 2016

  • 05:13 PM - Istbor quoted Kid Charlemagne in post D&D 5E Ideas with running a Faire/Carnival scenario?
    I did a fairly successful Festival setup in my last campaign. It was 12 days, each dedicated to a different god in the major pantheon. I think an important thing to do is to have the events of the competition form the backdrop for campaign related stuff, as well as providing some grist for competition and dice rolling. It's a great way to included some dice-rolling into what otherwise could be a very talky-RP session to break things up. In very sketched terms, my festival had: Day 1 - Feast of Masks: Masked ball to kick off festivities Day 2 - Feast of Swords: Martial competitions. Great opportunity for the party fighter types to compete against each other! Day 3 - Feast of the Moon: Everyone stays up all night drinking! Day 4 - Feast of the Hunt: Think "running of the bulls", maybe minor magical monsters get released into the wild for people to hunt down. Day 5 - Feast of Secrets: people are expected to reveal secrets, or to create new ones - possibly by doing things that are out of character for t...

Thursday, 24th March, 2016


Tuesday, 22nd March, 2016

  • 04:18 AM - Ancalagon quoted Kid Charlemagne in post "reasonable" gold rewards for PC calculated on village/city size
    I like this kind of thread and figuring out this sort of thing - even if its nothing that the PC's will ever see or care about, it gives the DM some logic to his actions and informs the campaign. I think your numbers come out pretty close to what I've used in the past. Why thank you There are two things that I'd add - one is that there is bound to be some corruption in the tax collection process (egads! Corruption?) so you could knock the overall amount collected down by whatever amount you decide that should be (heck, it could explain why 22 gp/person is collected, but only 20 gp/person available to spend...). I think 2 gp per person representing corruption but perhaps also the black market economy is fairly reasonable. So a city of 10 000 people has a budget of about 200 000 gp/year to play with, and the local thieve's guild has about 20 000 gp income in protection money, cuts from fencing deal, burglaries and smuggling etc... this gives the thieve's guild a fair amount of clout. ...

Thursday, 4th December, 2014

  • 08:38 PM - Boarstorm quoted Kid Charlemagne in post The Sun Blade is a Lightsaber?
    The sunblade was always a bastard sword that handled like a short sword, with the ability shed daylight and do extra damage to undead (it debuted in the original Ravenloft adventure, remember, and was very much a vampire killer). Picking nits... That would be the sunsword. Is there a difference between the sunsword and the sun blade?

Tuesday, 25th November, 2014

  • 11:14 PM - Mirtek quoted Kid Charlemagne in post How do royalty die in D&D?
    Also, keep basic politics in mind Indeed. The last FR novel laid down the rules for ressurecting royalty in the kingdom of Cormyr: If someone in line for the throne is resurrected, they immediately move to the bottom of the line of inheritance Resurrecting a reigning monarch is punishable by death for the party responsible for the resurrection, the resurrected monarch is (magically) castrated and banished from the kingdom

Monday, 10th November, 2014


Thursday, 16th October, 2014

  • 08:03 PM - X_Mythic quoted Kid Charlemagne in post Player characters as heirs and eventually rulers
    I really like the idea of mapping city stats to PC stats; the familiarity would really help players understand things... You could easily take this further - as 77IM brings up proficiency bonuses for size, you could take it a step further and assign a level based on size. His "expert areas" could be feats and handed out in the same manner as they are for PC's - choose to increase your stats, or buy feats that allow your city to have more specialization. I agree, Players are going to get this and enjoy it because it is familiar to them. It's not going to be something they have to relearn, they are just going to have to apply what they already know to something new! It's incredible! I was thinking of coming up with a feat system for the cities/nations, ill add it here later if i actually get the time to make it, and i spend that time making it. So this is off topic so i'm putting it in a spoiler. i finished making my first adventure and was wondering what you guys thought of the encounters, i really...

Tuesday, 23rd September, 2014

  • 10:38 PM - Remathilis quoted Kid Charlemagne in post Magic Item Costs in 5E
    The Duke's use for a magic sword might be to hand it out as an incentive to the next band of adventurers that he wants to do him a favor, so that they can go fight the ogre or dragon or whatever so that the Duke can stay home with his well-stocked wine cellar. My position is that I like rare magic, with items being hard to come by and ideally uniquely created, but I do think it is inevitable some market will emerge to buy and sell them. It may be a very haphazard and limited market, but it only makes sense that it will exist in some form. There are two simultaneous arguments going on (three, if you split one up into smaller parts) 1.) That Prices for Magic Items should be given 2.) That PCs can buy those items at the listed price. 3.) That Anyone can buy them at all. # 3 is hyperbole; I think there naturally would be a market for these items, often traded for favors, gold, or services. I don't even think the PHB means "items are never traded for other things" as much as it means "don't think you...

Thursday, 4th September, 2014

  • 09:00 PM - Astrosicebear quoted Kid Charlemagne in post Uses for Minor Alchemy
    The problem with creating gold coins out of silver I believe the ability states "transmute one common material into another". Gold/silver would be the very definition of "rare" materials. I would say copper would be common, however.

Saturday, 5th October, 2013

  • 05:11 AM - The_Silversword quoted Kid Charlemagne in post So, that GTA V, huh?
    Open up your phone in Online, go to Playlists, or Quick Jobs. Those are often races or Deathmatches. Some Deathmatch modes are listed under Missions, too. I've been playing quite a bit, though I haven't been able to get any good partners in crime to do some of the more difficult missions. There's so much potential for solving the problems of some of the jobs in varying tactical ways, I'm enjoying it a lot. Ahhhh ok, It seems set up alot differently than past games, All I was seeing was heists and stuff, glad deathmatches are still in there, Im gonna have to go check it out now.

Wednesday, 25th September, 2013

  • 07:41 PM - Felon quoted Kid Charlemagne in post So, that GTA V, huh?
    Morrus - Computervidoegames.com has video walkthroughs of lots of the missions. I'd look at one for the first heist to see whats going on. It also occurred to me that it may be necessary to switch to Franklin and complete some of his missions before the heist will unlock.

Friday, 20th September, 2013

  • 08:57 PM - Morrus quoted Kid Charlemagne in post So, that GTA V, huh?
    The marker for Lester will show up for the planning session, but for the heist the markers will read "H". Once you do all of those, I think the heist just starts. Nope, no " H"s. No "L"s. No anything.

Thursday, 19th September, 2013

  • 07:54 PM - Morrus quoted Kid Charlemagne in post So, that GTA V, huh?
    Which style did you pick? Smart or Loud? I picked Smart, and then I had to do a couple of minor prep missions (the below isn't a spoiler if you've gotten through the briefing and picked the Smart style): Loud. But I can't find *any* missions. Not the heist, not any prep missions. The briefing did mention I had to get some guns from an armoured van - is that all it is? I have to search the city for an armoured van and steal guns from it? Or am I supposed to trigger that in some way?
  • 07:39 PM - Morrus quoted Kid Charlemagne in post So, that GTA V, huh?
    I'm loving it. I've played about 12 hours so far, and gotten to just after the first heist. So how did you trigger the heist? I've chosen a crew and a style. Now I've been just driving around town doing nothing for three (in-game) days. I'm clearly missing something!

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