View Profile: Wulf Ratbane - Morrus' Unofficial Tabletop RPG News
  • Scott DeWar's Avatar
    Today, 03:29 AM
    20 ranks, Cha 32, Skill Focus +6 pathfinder +3
    7554 replies | 388092 view(s)
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  • Scott DeWar's Avatar
    Today, 12:37 AM
    Scott DeWar replied to OotS 1149
    I was thinking more like "Ouch!"
    3 replies | 101 view(s)
    0 XP
  • Henry's Avatar
    Yesterday, 09:25 PM
    I was going to say the same thing after the first post. In the DMG, surprise is measured as rolls on a d6; yet, some creatures in later books like Unearthed Arcana or Monster Manual 2 are surprised on a 3 in 8, or a 1 in 20! Not even a specific system uses consistent math with ITSELF. You roll a d20 for your weapon attacks, but percentile dice for brawling and wrestling - how do STR or DEX even...
    37 replies | 973 view(s)
    1 XP
  • GlassJaw's Avatar
    Yesterday, 05:12 PM
    This looks really cool. I've been brainstorming on a dark & gritty urban campaign so this is definitely something I would use. I missed the Kickstarter though. Will it be on DMs Guild at some point?
    18 replies | 521 view(s)
    1 XP
  • Scott DeWar's Avatar
    Yesterday, 12:42 PM
    I attempt diplomacy to change his attitude toward me diplomacy check: 1D20+35 = +35 = 52
    7554 replies | 388092 view(s)
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  • Scott DeWar's Avatar
    Sunday, 16th December, 2018, 10:59 PM
    *mosey mosey mosey mosey mosey .. .. ..*
    133 replies | 3893 view(s)
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  • Scott DeWar's Avatar
    Sunday, 16th December, 2018, 09:43 PM
    even his house was falling apart!
    7554 replies | 388092 view(s)
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  • GlassJaw's Avatar
    Sunday, 16th December, 2018, 06:18 PM
    I haven't read through the whole thread but it's definitely the weapon and armor chart for me, especially weapons. Seems like that is a common complaint. There isn't enough to differentiate between the weapons. The choice is almost completely removed and meaningless. There absolutely needs to be something else to make it a more meaningful choice, like a weapon system halfway between 3E and 5E....
    182 replies | 6260 view(s)
    1 XP
  • Scott DeWar's Avatar
    Sunday, 16th December, 2018, 01:08 PM
    yup. mega, your epic odyssey gives me strength to endure!
    7554 replies | 388092 view(s)
    1 XP
  • Scott DeWar's Avatar
    Sunday, 16th December, 2018, 04:12 AM
    you have to just keep on pressen on.
    7554 replies | 388092 view(s)
    1 XP
  • Scott DeWar's Avatar
    Sunday, 16th December, 2018, 12:56 AM
    on this day 7 years ago, I said to myself, " today is the first day of the rest of my life."!
    7554 replies | 388092 view(s)
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  • Scott DeWar's Avatar
    Saturday, 15th December, 2018, 12:13 AM
    Imdb claims cardiac arrest, though some of the treatments for cancer is brutal on the heart Died November 3, 2018 in Los Angeles, California, USA (cardiac arrest)
    332 replies | 19562 view(s)
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  • Henry's Avatar
    Friday, 14th December, 2018, 10:40 PM
    In every game I've played, even games with the Great Weapon Master Sharpshooter types running around, Rogues are among the top damage dealers in the party every time (not the top, but among the top, usually #2.) In my table experience, they don't need the extra damage. If they did, fighters would cease being played immediately, because then the rogue would have tons of damage evasion, high...
    347 replies | 21222 view(s)
    5 XP
  • Henry's Avatar
    Friday, 14th December, 2018, 09:12 PM
    Maybe he should be a Kensai Monk with a Warhammer as his favored weapon. (Because Maul is unavailable...) Seriously, that's a cool way to envision something for someone wanting to get into the game.
    17 replies | 392 view(s)
    1 XP
  • Henry's Avatar
    Friday, 14th December, 2018, 08:15 PM
    Variant Rules. Tons of all the craziest stuff they've been working in Unearthed Arcana, and then some, but with stronger playtesting, on things such as alternate skill systems, class feature swapping, Alchemists, Gunslingers, you name it. Basically , PF Unchained but for 5e. I either have or can make the settings, I just want some more varied crunch in order to make the setting mechanics fit...
    26 replies | 1046 view(s)
    2 XP
  • Henry's Avatar
    Friday, 14th December, 2018, 07:44 PM
    The largest was a 13-person group I played in during the early 3.0 D&D era -- I did not envy that poor DM. Largest group I've ever DMed for was maybe 8 people? It was a bit of a slog. Init tracker index cards helped immensely, it's why I still use that method to keep track of initiative at the table today. I don't see a problem with your house rules; if anything, the one about rolling init...
    34 replies | 546 view(s)
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  • Henry's Avatar
    Thursday, 13th December, 2018, 09:56 PM
    To each their own -- still beats the 1970's "obese hairy-toed children" or the D&D5 Funko POP! halflings. :)
    114 replies | 3374 view(s)
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  • Henry's Avatar
    Thursday, 13th December, 2018, 08:28 PM
    A good place to start is https://pathfinderwiki.com/wiki/Gnome While the PathfinderWiki is not maintained by Paizo, it does draw its material from official Paizo sources, so it's a good place to get a starting paraphrase of the existing world material, and it has a very extensive "references" section. I kind of like their description as "a wounded race."
    114 replies | 3374 view(s)
    1 XP
  • GlassJaw's Avatar
    Thursday, 13th December, 2018, 06:24 PM
    Try ebay.
    22 replies | 610 view(s)
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  • Scott DeWar's Avatar
    Thursday, 13th December, 2018, 02:49 AM
    no mormons yet, just jw's. is that a ban hammer I see coming over the horizon?
    7554 replies | 388092 view(s)
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  • Scott DeWar's Avatar
    Thursday, 13th December, 2018, 02:24 AM
    Well, I see zombies in the morning on the bus all of the time. until they get some coffee in them. A quake below 5.0 is not even noticed by me. Tornados and flood - been there, done that. made the t shirt and sold it.
    7554 replies | 388092 view(s)
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  • Scott DeWar's Avatar
    Thursday, 13th December, 2018, 01:26 AM
    Yawwwwwwwwn. I was born in Los Angles,California. I have heard of no quake. Now some big tadoo about a little tremor was in the news. SURELY that wouldn't be what you are referencing, is it?
    7554 replies | 388092 view(s)
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  • Scott DeWar's Avatar
    Wednesday, 12th December, 2018, 01:58 AM
    A reiteration of the rules of this thread, for posterity.
    63 replies | 1573 view(s)
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  • Henry's Avatar
    Tuesday, 11th December, 2018, 11:54 PM
    It's magic elemental acid from the Plane of Earth. :) (I was a chemistry major once, so I can appreciate 'getting creative' with D&D physics, but it's usually best not to think about it too hard or the other players or DM's heads might explode... ) Give me an immovable rod, a decanter of endless water, and a portable hole, and I shall DESTROY ALL SPACE AND TIME!!!
    5 replies | 304 view(s)
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  • Henry's Avatar
    Tuesday, 11th December, 2018, 11:25 PM
    I once saw my group take down a Young Red Dragon with a sleep spell. He had been flying and breath-dive-bombing them, and they had managed to knock him down to about 60 hit points. In desperation, the party wizard readied a level 3 sleep spell for the next pass, and rolled 60+ on 9d8. Dragon fell 60 feet to the ground, took damage, and the fighter and rogue took him the rest of the way. While I...
    237 replies | 5935 view(s)
    2 XP
  • Scott DeWar's Avatar
    Tuesday, 11th December, 2018, 12:48 AM
    Greetings Chad Cordova from the EnWorld automated greeting bot* *a free service of SkyNet
    487 replies | 59153 view(s)
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  • Henry's Avatar
    Monday, 10th December, 2018, 10:41 PM
    Not sure where you might have seen it (Basic D&D, perhaps?) -- in 1st edition AD&D, there was a period of rest (4 to 12 hours, depending on max level of spells) where you could sleep OR have light activity (no fighting or exploring), followed by 15 minutes of prep per level of spell regained. So, if you were a 2nd level caster regaining two 1st level spells, it was 4 hours of rest + 30 minutes of...
    110 replies | 2986 view(s)
    1 XP
  • Henry's Avatar
    Monday, 10th December, 2018, 06:53 PM
    I see what you're saying, and I can agree, it's a table issue first. It's not a "rules" or "fiat" issue unless you believe that the rules could be slightly better defined to help DMs understand the implications of this in the light of PvP at their table - and for anyone who doesn't think this is PvP, it is as surely as an athletics contest or a sword attack player-to-player is PvP. (Not saying...
    523 replies | 10797 view(s)
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  • Henry's Avatar
    Monday, 10th December, 2018, 05:42 PM
    The part of that argument "don't dump stat X if you want Y" really doesn't hold water where 5e is concerned. It's not like Pathfinder where the person who is completely unprepared has a +12 difference from the person who optimized, and you could have had a chance to improve your insight check over several levels if you wanted to. The barbarian has all of one chance to take a feat over every 4...
    523 replies | 10797 view(s)
    1 XP
  • Henry's Avatar
    Monday, 10th December, 2018, 05:04 PM
    That is a man making the most of his D&D geekery. :)
    11 replies | 725 view(s)
    1 XP
  • Henry's Avatar
    Monday, 10th December, 2018, 04:36 PM
    Add to this that Wizards have ALWAYS been a problem in captivity ever since 3rd edition. They don't lose uncast spells when knocked unconscious, and even has the spell mastery feat back then, which any wizard who properly prepped took one feat choice of, to have a couple of contingencies prepped anyway. Personally, I'm fine with cantrips at high levels out-damaging low-level spells; that's the...
    237 replies | 5935 view(s)
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  • Henry's Avatar
    Monday, 10th December, 2018, 04:17 PM
    I think this bears repeating -- if the players want to shift, there's obviously some things they like more, and it bears finding out what those things are specifically. fatdoomguy, unless you have discussed these changes with your players (you don't say in your post), I would run these by them and see what parts of 5e make them want to switch and find out if these rules torpedo any of those....
    110 replies | 2986 view(s)
    3 XP
  • Scott DeWar's Avatar
    Saturday, 8th December, 2018, 10:22 PM
    I have it in my amazon wish list
    7554 replies | 388092 view(s)
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  • Scott DeWar's Avatar
    Saturday, 8th December, 2018, 12:09 AM
    oops!
    488 replies | 20195 view(s)
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  • Henry's Avatar
    Friday, 7th December, 2018, 09:40 PM
    Congratulations! Always great to see more Eberron material. One day, I MIGHT get to run one...
    1 replies | 181 view(s)
    1 XP
  • Henry's Avatar
    Friday, 7th December, 2018, 09:28 PM
    I humbly submit: https://www.connectsavannah.com/savannah/dont-eat-the-coelacanth/Content?oid=2136175 You KNOW if any cryptids were ever discovered as real, the first thing to happen is tons of bozos lining up to dine on one, no matter how sentient... :D Yetis? Mothmen? Grafton Monsters? Bishopville Lizard Men? Nessie? Chupacabras? First question probably won't be, "What is the Genus of...
    202 replies | 7193 view(s)
    2 XP
  • Henry's Avatar
    Friday, 7th December, 2018, 09:21 PM
    Sounds like Dragonlance had some really powerful imagery for gnomes to get people hating them so much. Looks like they did their job TOO well, because so many people can't think gnome without immediately associating "tinkerer with gadgets"... ...I think Paizo's take on gnomes is pretty cool, a race with strong ties to fae realms and the constant wariness over the Bleaching. Eberron's gnomes...
    202 replies | 7193 view(s)
    2 XP
  • Henry's Avatar
    Friday, 7th December, 2018, 07:33 PM
    I think WotC might be intentionally vague, so that DMs can further develop their own leaders. I do know more fairly canonical information may be found at both the Forgotten Realms Wiki and at Candlekeep. However, it bears to keep in mind that Candlekeep tends to follow any writings of Mr. Ed Greenwood, the originator of the Forgotten Realms, in preference to anything said by WotC (though both...
    3 replies | 289 view(s)
    2 XP
  • Henry's Avatar
    Friday, 7th December, 2018, 07:01 PM
    I vote to get rid of the humans -- we see enough of those :):):):)ers on the six o'clock news. :)
    113 replies | 2885 view(s)
    4 XP
  • Scott DeWar's Avatar
    Friday, 7th December, 2018, 05:58 PM
    headed to the doctor's office for a regular check up. did a lot of cleaning meanwhile
    7554 replies | 388092 view(s)
    1 XP
  • Henry's Avatar
    Friday, 7th December, 2018, 04:11 PM
    Hey, nothing wrong with buying more than one lottery ticket. ;-) As a side note, I find it interesting that there's no love for Hoar or Talona - then again, neither ever really got much screen time in any of the novels or adventures, either...
    41 replies | 1590 view(s)
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  • Henry's Avatar
    Thursday, 6th December, 2018, 06:02 PM
    I've always had an affinity for Helm. I'm one of those weirdoes who loved playing Clerics, even back in the 1st edition AD&D days, and Helm always struck me as the quintessential cleric god (along with St. Cuthbert for Greyhawk.) There's something about the devotion to duty I've always admired, and I note he was the only deity whom Ao found worthy of retaining divine status during the Time of...
    41 replies | 1590 view(s)
    3 XP
  • Leif's Avatar
    Thursday, 6th December, 2018, 01:40 PM
    Yes, most unfortunate.
    193 replies | 5281 view(s)
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  • Henry's Avatar
    Thursday, 6th December, 2018, 06:21 AM
    Re: the domination of the River/Simon/Alliance arc in Firefly — I just counted, and it was the “A” plot of only three of the 14 episodes (Serenity, Ariel, and Objects in Space). That’s not bad for spotlight sharing for two of the seven crew. A “last gnome” subplot would not be that hard to plausibly work in to a DS campaign, nor would it have to be onerous to share with other characters, as...
    202 replies | 7193 view(s)
    2 XP
  • Scott DeWar's Avatar
    Thursday, 6th December, 2018, 01:28 AM
    I do not know this reference. Lo Ciento.
    7554 replies | 388092 view(s)
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  • Henry's Avatar
    Wednesday, 5th December, 2018, 07:33 PM
    Agreed -- meeting in the middle is preferred; I'm also for DMs having final say for the sake of expediency. What I'm saying is that tons of custom crafting is a lot of extra work, and if you want to do that work it's well and good, but most of the time in my experience all that extra work goes unappreciated and ignored, when players will immediately care more about the parts that they directly...
    114 replies | 3374 view(s)
    3 XP
  • Henry's Avatar
    Wednesday, 5th December, 2018, 07:17 PM
    I can actually imagine MORE horror if one gnome had survived, via due to a ritual, or a magical stasis (or literally the Imprisonment or Temporal Stasis spells), to come out of stasis in Athas to find that they are literally the last of their kind. Like the Rip van Winkle/Captain America/Connecticut Yankee trope, they are haunted by memories of verdant oases, small and poisoned but still existent...
    202 replies | 7193 view(s)
    5 XP
  • Henry's Avatar
    Wednesday, 5th December, 2018, 05:31 PM
    This is why I throw potlucks rather than theme parties. They're far cheaper for me to cater, and the only thing I have to watch out for is any signs of food poisoning. :) Analogy goes for my gaming, too. I always set the main meat course or two (this is my campaign, these are the basic rules and theme). You WILL get the occasional potato salad that someone left out too long, but as long as you're...
    114 replies | 3374 view(s)
    1 XP
  • Henry's Avatar
    Wednesday, 5th December, 2018, 05:17 PM
    I think it's a freaking fantastic idea, and one which goes to show why I prefer tabletop RPGs over CRPGs any time I have a choice of either. Talk about making an indelible change to the campaign world...
    9 replies | 456 view(s)
    1 XP
  • Henry's Avatar
    Wednesday, 5th December, 2018, 04:50 PM
    Side note: I can think of very few nerdier things that arguing over the attack matrices from a game published in 1979. Perhaps only exceeded by arguing over proper nested loop control in the ALGOL 60 programming language, or something... :) I have to agree with others that "rules gumbo" seemed to disappear inthe early 2000s, replaced with today's "carefully crafted supplementary subsystems"...
    61 replies | 2070 view(s)
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  • Henry's Avatar
    Wednesday, 5th December, 2018, 03:19 PM
    I've known some to say that the desire to play off-the-wall combos sometimes stems from a desire to escape the mundane nature of a 9-to-5, spouse-and-kids-and-the-family-dog life than many people have. Have you ever wondered if people who live extraordinary lives, like say Sir Christopher Lee, are keen to play the most mundane characters imaginable if they played D&D? If the guy who's an...
    202 replies | 7193 view(s)
    1 XP
  • Scott DeWar's Avatar
    Wednesday, 5th December, 2018, 12:25 AM
    So Tailspinner, did you have a good thanksgiving?
    133 replies | 3893 view(s)
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  • Leif's Avatar
    Tuesday, 4th December, 2018, 11:31 PM
    Please see post #191 in the OOC.
    284 replies | 6605 view(s)
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  • Leif's Avatar
    Tuesday, 4th December, 2018, 11:30 PM
    Unfortunately, I find myself unable to continue with this game at this time.
    193 replies | 5281 view(s)
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  • Henry's Avatar
    Tuesday, 4th December, 2018, 10:30 PM
    I voted #3, but I include elements of 4 as well -- a DM should be able to make any restriction, BUT with the caveat that it should be known in advance of character creation, and should work really hard to work with the players for anything that they feel need to be altered mid-campaign, rather than against them. That said, I rarely make restrictions purely on flavor -- most any restrictions I...
    114 replies | 3374 view(s)
    2 XP
  • Henry's Avatar
    Monday, 3rd December, 2018, 10:12 PM
    I just read over both pretty carefully, and I don't see anything against it, with the caveats that: 1) it takes two separate spells to do this (couldn't use one spell to fuel both abilities); 2) you need to be 7th level (level 5 hexblade and level 2 paladin) to get it rolling. But yeah, it's a pretty strong combo, and both abilities trigger off of the hit, not the attack, so you aren't...
    8 replies | 464 view(s)
    1 XP
  • Henry's Avatar
    Monday, 3rd December, 2018, 09:01 PM
    One of the greatest assets to 5e is its ease at conversion of old AD&D materials (the early 1e stuff, anyway) to 5e equivalents. I have successfully converted the old modules B2, C1, UK4, and A1 to 5e over the past few years, and largely the challenges have stayed the same (I had to alter a few for creatures that did not exist as 5e creatures, or create critters whole cloth). Looking over some of...
    32 replies | 1341 view(s)
    2 XP
  • Henry's Avatar
    Monday, 3rd December, 2018, 07:39 AM
    Actually it makes perfect sense to me that on average people who are stigmatized would have developed social skills to compensate for their stigmas - class clowns, over-achievers, people who are considered “hard-nosed” or very imposing because they had to stand up for themselves to avoid getting bullied constantly. Whereas half-elves might have developed the “people-pleasing” mechanisms to...
    202 replies | 7193 view(s)
    4 XP
  • Henry's Avatar
    Sunday, 2nd December, 2018, 06:10 PM
    Umbran explained my thoughts better than I could, so ditto. 🙂 Just because the themes those races represent feel old doesn’t mean they’re still not a relevant thing, and not well-represented by those races. A while back I was on a kick of tossing out all the “non-standard” races too, (no Dragonborn, tieflings, etc.) and eventually stopped caring and just let people play what they want to...
    202 replies | 7193 view(s)
    5 XP
  • Leif's Avatar
    Sunday, 2nd December, 2018, 02:23 AM
    I don't remember asking for an initiative roll, so we're assuming simultaneous initiative. So no flat-footed. Yeah, you're right about moving into, out-of threatened squares. Like you said, though, it doesn't really matter for this encounter. Let's just go with what we've got and not worry about it.
    193 replies | 5281 view(s)
    0 XP
  • Scott DeWar's Avatar
    Saturday, 1st December, 2018, 02:20 PM
    sad.:.-(
    332 replies | 19562 view(s)
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  • Scott DeWar's Avatar
    Saturday, 1st December, 2018, 01:10 PM
    Aeson, my only regret is that I could only give you one xp for that vid.
    7554 replies | 388092 view(s)
    1 XP
  • Scott DeWar's Avatar
    Saturday, 1st December, 2018, 01:03 PM
    Danny A: re cheers, yikes!
    7554 replies | 388092 view(s)
    0 XP
  • Henry's Avatar
    Friday, 30th November, 2018, 09:12 PM
    Henry replied to Wizard Feats
    I like it! Not too powerful, and offers some variant tactical choice. Two corrections: It's missing the type of saving throw. WIS, perhaps? Maybe (if you want to give it some interesting flavor), perhaps it's a save of the same type as the ability increase picked? In my opinion, there are too few abilities which target INT or CHA, so that might be fun. Finally, I would say "At the end of each...
    40 replies | 1469 view(s)
    0 XP
  • Leif's Avatar
    Friday, 30th November, 2018, 07:38 PM
    This belongs in the OOC. Take it there, please. Note: while this post was prompted by jmucchiello's post, it applies to all players equally. Questions regarding DM rulings go in the OOC thread.
    284 replies | 6605 view(s)
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  • Leif's Avatar
    Friday, 30th November, 2018, 04:41 PM
    Lee cannot move from W83 to X83 because W83 is a threatened square. She hits the goblin in X84 and kills it. She cannot make her off-hand attack against a different opponent, and the goblin in Y84 is out of her reach anyway. After her attack she can continue her move into X83 if you desire, but her attacks are over for this round. I'll leave her in W83 unless you tell me otherwise. At...
    284 replies | 6605 view(s)
    0 XP
  • Leif's Avatar
    Friday, 30th November, 2018, 04:38 AM
    OOC: Wait, you said she was going along the left wall, not her right. Change in order?
    284 replies | 6605 view(s)
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  • Leif's Avatar
    Friday, 30th November, 2018, 03:57 AM
    Changes noted and made. Lee is sure she is stealthily slipping up along the west wall of the room. I'm going to wait until we have a few more moves before I update the map. There is no other light source in the room.
    284 replies | 6605 view(s)
    0 XP
  • Scott DeWar's Avatar
    Friday, 30th November, 2018, 02:31 AM
    *eyerolllllll*
    7554 replies | 388092 view(s)
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  • Leif's Avatar
    Thursday, 29th November, 2018, 10:57 PM
    I've made an IC post and deleted references (in posts that I can edit) to players and characters in the RG who are no longer with us. We now have a streamlined 4-character party, which is just right, I think.
    193 replies | 5281 view(s)
    1 XP
  • Leif's Avatar
    Thursday, 29th November, 2018, 10:35 PM
    Twenty feet down the passageway, Lee sees that there is a room ahead, and she can see two goblins in the room from where she is just outside the room. She actually can't see the southern wall of the room, but I put it on the map just for my own convenience.
    284 replies | 6605 view(s)
    0 XP
  • Henry's Avatar
    Thursday, 29th November, 2018, 06:44 PM
    Henry replied to Wizard Feats
    Also, don't forget as a balancing mechanic that you don't have to give away the farm in a feat; you can always say, "+1 to {STAT} and plus the following effects:" That way, you can limit the scope of the extra powers a bit more and not feel like you have to give tons of abilities to make a feat worthwhile.
    40 replies | 1469 view(s)
    3 XP
  • Henry's Avatar
    Thursday, 29th November, 2018, 06:32 PM
    I think the deities included were part of what turned me off, because it reminded me of my early campaigns where I would grab this god from this setting, that god from that setting, make up a few new ones in between because my setting was so unique and original, and call it my own. This "homebrew" feel to it is perhaps where I got the "unoriginal and uninspiring" vibe that the setting gave me at...
    241 replies | 9370 view(s)
    1 XP
  • Henry's Avatar
    Thursday, 29th November, 2018, 03:30 PM
    In some Hallmarks, Cracker Barrels, etc. I've seen those little paperbacks that list notable events and creative works produced in the year someone was born - It's funny to look back to one from, say, 1960, and see: -First TV Presidential debate -Roy Orbison "Only the Lonely" -1st contraceptive pill and then from the year 2000: - X-Men Movie - Britney Spears single - Christina Aguilera...
    120 replies | 4722 view(s)
    0 XP
  • Leif's Avatar
    Thursday, 29th November, 2018, 03:01 AM
    In fact, Harald, Lee, and Risia can each give me a d10 roll to see what you can overhear. By the way, I'll NPC Fiftheach pending Searinox Nagharha's return. He hears nothink, much like Sergeant Schultz.
    284 replies | 6605 view(s)
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  • Leif's Avatar
    Thursday, 29th November, 2018, 02:52 AM
    Let's see how large an audience there is for Harald's song: Nothing to worry about so far.
    284 replies | 6605 view(s)
    0 XP
  • GlassJaw's Avatar
    Thursday, 29th November, 2018, 01:42 AM
    Great stuff everyone - thanks! Some really good ideas on how NPCs can help/enhance what the players are doing. I certainly don't want to run DMPCs to assist with balance; I want the focus to be on the duo, not something that must be worked around. I do like the idea of a pet or familiar It can certainly be hand-waved a bit as you described, but I prefer to go different route. I want the...
    10 replies | 330 view(s)
    0 XP
  • Henry's Avatar
    Wednesday, 28th November, 2018, 09:12 PM
    It can surprise someone to know that World of Warcraft is almost 15 years old, and that Everquest came out 20 years ago - neither feels "classic" or "retro" to me, but then we've also seen THREE separate Spider-Man franchises within that same time period, reminding me how damned old I am... :)
    120 replies | 4722 view(s)
    2 XP
  • Henry's Avatar
    Wednesday, 28th November, 2018, 06:10 PM
    Well, according to It's a Wonderful Life, ...or something like that...
    18 replies | 612 view(s)
    0 XP
  • Scott DeWar's Avatar
    Wednesday, 28th November, 2018, 01:02 PM
    _: 1D20+1 = +1 = 5 uh, clueless, here
    488 replies | 20195 view(s)
    0 XP
  • Henry's Avatar
    Wednesday, 28th November, 2018, 06:23 AM
    Mordenkainen’s Sword - when cast by anyone but Mordenkainen, it performs as the spell. If cast by Mordenkainen, it does double the damage listed and doesn’t suck. ;)
    18 replies | 612 view(s)
    0 XP
  • GlassJaw's Avatar
    Wednesday, 28th November, 2018, 04:59 AM
    My current gaming group is currently fractured and on hold due to real-life stuff and scheduling conflicts. Just general life getting in the way of gaming. Bleh. Anyway, 3 of us (myself included) still want to play so I've been doing some early brainstorming on running a campaign for 2 players. I'm well-versed in Lankhmar/Fafhrd and the Gray Mouser, which would be one of the primary inspirations...
    10 replies | 330 view(s)
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  • Leif's Avatar
    Wednesday, 28th November, 2018, 01:20 AM
    Risia also notices that the passage is constructed with an ever so slight incline as it goes into the hill, presumably to keep rainwater from flowing into the place. There is also a slight slope to the east in the floor, and a dug-out area at the base of the east wall. The construction is of flagstones. The interior of the secret door looks like a regular oaken door. There are a few small...
    284 replies | 6605 view(s)
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  • Leif's Avatar
    Tuesday, 27th November, 2018, 09:29 PM
    How do you guys want to proceed? Do you want to trade one dwarf for the other and say the barbarian has been with you all along, or add him to the party IC? Also, I made some minor adjustments to the map previously provided. The marching order is posted in Post #2 of the RG.
    193 replies | 5281 view(s)
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  • Leif's Avatar
    Tuesday, 27th November, 2018, 05:20 PM
    Thanks, jm. Hmm, we're missing a dwarf and we have a newcomer with a dwarf.... Losing a cleric to gain a barbarian. Good thing we have a bard.
    193 replies | 5281 view(s)
    1 XP
  • Scott DeWar's Avatar
    Tuesday, 27th November, 2018, 03:04 PM
    soooo cool!
    214 replies | 82335 view(s)
    0 XP
  • Scott DeWar's Avatar
    Tuesday, 27th November, 2018, 12:30 PM
    Quinn waits for Aureus' question to get answered before he speaks his mind, mainly to mention the demise of Odilos so as to calm the wererats.
    1027 replies | 68937 view(s)
    1 XP
  • Leif's Avatar
    Tuesday, 27th November, 2018, 01:54 AM
    How is this for a marching order? Lee and Unseen Servant with lantern Harald Risia Fiftheach We're missing someone, aren't we? Besides our shiny, new Dwarf, I mean, since he's not with you yet.
    193 replies | 5281 view(s)
    0 XP
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About Wulf Ratbane

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Saturday, 1st October, 2016

  • 04:34 PM - Rune mentioned Wulf Ratbane in post IRON DM 2016! (Sign-up and Scheduling)
    I know it's a long-shot, but I'm going to shout out to some heavy-hitters from days of yore: el-remmen, Wulf Ratbane, seasong, incognito, Enkhidu, Quickbeam, ajanders, Pour, Plane Sailing, Piratecat One more slot to compete in IRON DM 2016! Step right up!

Monday, 19th January, 2015

  • 09:29 PM - Rune mentioned Wulf Ratbane in post Scheduling Thread for IRON DM 2014
    What? Nobody wants to step up and challenge PnP? Perhaps a contestant from days of yore might be willing to give you a run for your money? Wulf Ratbane? seasong? Quickbeam? Nifft? el-remmen? Enkhidu? howandwhy99? InVinoVeritas? Iron Sky? ajanders? Pour? BriarMonkey? steeldragons? Lwaxy? Dragonwriter?

Saturday, 18th October, 2014


Wednesday, 19th June, 2013

  • 01:34 AM - Ahnehnois mentioned Wulf Ratbane in post Trailblazer: AP question
    Honestly the rules are not 100% clear as I read them, but I'd say they're 95% clear that the answer is yes. It clearly is within the intent of the rule and is not an overpowered use. If anything, given that the same action point combined with a short rest could recover a whole bunch of spell slots, the use you're proposing is suboptimal and only for truly desperate situations. Perhaps Wulf Ratbane has an official answer?

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Wednesday, 19th November, 2014

  • 09:48 PM - Pensquiggle quoted Wulf Ratbane in post I have the DMG!
    RETCONNED! (imc) ...in an Anti-Magic Zone...
  • 07:30 PM - Fralex quoted Wulf Ratbane in post I have the DMG!
    Which version of the playtest? Better yet: link? While I doubt anyone important still cares whether three pages of an outdated version of a game get shared now, I'd still rather hold off on just posting the whole pdf online somewhere. However, two of the tables I modified and incorporated into a spell for the Artificer class I'm homebrewing. Just go here and look at the attached document to view them.
  • 07:04 PM - Tormyr quoted Wulf Ratbane in post I have the DMG!
    Which version of the playtest? Better yet: link? September 2013 play test. http://www.enworld.org/forum/showthread.php?381805-I-have-the-DMG!&p=6441217&viewfull=1#post6441217

Thursday, 30th October, 2014

  • 04:36 AM - kbrakke quoted Wulf Ratbane in post A Glimpse Of High-Level Play
    Tell me more about this "two sneak attacks in one round." Strictly for educational purposes, of course. If you get an attack on another creature's turn while either of the conditions of sneak attack apply, you can add sneak attack damage. So an AOO or Commander's strike. As there is no other way to attack out of turn (Yet) you can get up to two Sneak attacks a round. It's a powerful combination. EDIT: As pointed out below, it's 2/round and not 2/turn ever. As commanders's strike uses your reaction, you sadly can'y AOO and get the Commanders's strike attack, capping you at 2 Sneak attacks a round Also, a multi-class fighter / rogue should be able to SA twice in an Action Surge. Also as pointed out below, sneak attack is once per turn. Using action surge doesn't give you another turn, so you still just get the one sneak attack.

Friday, 24th October, 2014

  • 10:36 AM - MortalPlague quoted Wulf Ratbane in post A Glimpse Of High-Level Play
    I don't want to derail the thread but I don't want to leave it unanswered, either Oh, derail away! You just hit 11th, so that qualifies as a glimpse of high level play, right? :D As for my game, we finally had our follow-up session. At the conclusion... Melvina (our human cleric) had been disintegrated by the lich. Borzin (the dwarf barbarian with sacks of hit points) was trapped in the Abyss after being dominated and sent through a portal by the lich. T'Raste (the elven bard) was enslaved by the lich, after bargaining for her life. Durbag (the orc wizard) teleported away, with Rosaline (our half-elf sorceress) accompanying. Neither of them engaged the lich in his sanctum, which is why they could teleport away. So... yeah. Nearly a TPK. Or they went off exploring on their own. It was a great session, with plenty of crazy shenanigans. They were fighting a giant tentacled horror in the water of a level of the dungeon where the floor had collapsed, revealing a subterranean lake twenty fe...

Tuesday, 21st October, 2014

  • 11:56 AM - Matrix Sorcica quoted Wulf Ratbane in post A Glimpse Of High-Level Play
    we're going through Against the Giants and I just dinged 11th level after the Steading. Do you use the monsters from the 5E MM, or use them as is in the 1E adventure (reversing AC of course)?

Saturday, 18th October, 2014

  • 06:48 AM - Rune quoted Wulf Ratbane in post A Glimpse Of High-Level Play
    Granted, this has always been my personal preference in any edition of the game-- I like playing dead 'ard heroes-- but it is really paying off for my 5e Wulf Ratbane build. Oh! Do share!

Friday, 17th October, 2014

  • 11:11 PM - Plane Sailing quoted Wulf Ratbane in post A Glimpse Of High-Level Play
    but it is really paying off for my 5e Wulf Ratbane build. I don't suppose there will be a StoryHour for 5e Wulf Ratbane? I loved those 3e story hours with him in!
  • 11:06 PM - MortalPlague quoted Wulf Ratbane in post A Glimpse Of High-Level Play
    ...untered is heroes' feast. Look it up. Picture a party armed with that going up against a green dragon. :erm: Just to clarify, Durable doesn't give you more hit points, it just lets you recover more hit points when spending Hit Dice during a Short Rest. The Tough feat gives you more hit points. You're right, I had my feats mixed up. She's tough, not durable. This struck me the other day as I was pondering the new inner workings of 5e. I think that, because the game has shifted many previous "save or XXX..." effects over to straight hit point damage, maxxing hit points is going to be an essential (and widespread) tactic. Bounded accuracy (and bounded AC) is fairly flat from the mid-levels on up-- there's just not much to work with-- so spiking hit points is probably the most effective (munchkin) tactic of 5e. Granted, this has always been my personal preference in any edition of the game-- I like playing dead 'ard heroes-- but it is really paying off for my 5e Wulf Ratbane build. I'm curious to see how that develops over time. In my Tyranny of Dragons game (this one), the PCs took those feats as the result of a series of brutal combat encounters from my co-DM. But the tactic is undeniably effective. It hasn't come up in either of the other games I play in, however. And those PCs are doing just fine.

Monday, 4th August, 2014

  • 02:27 AM - the Jester quoted Wulf Ratbane in post I can haz WILD MAGE and the first DRAGONBORN art?
    Oh dear... And the Wild Surge table is *always, always* trite. If I were going to allow it-- and I'm not-- I would like at least 10,000 different results. For the level of quality evident in the results previewed, I think a crowd-sourced internet database would be just fine. Dragon #147 has 4 random result charts. Originally for the wand of wonder, but can be repurposed for wild surges. I'm pretty sure there will be some alternate Wild Surge tables in no time. Once Dragon articles come back and other interested parties emerge, a bunch of alternate Wild Surge tables are sure to come out. After all there needs to be something like: "An enraged giraffe bursts out of the ground carried by a mob of purple monkeys..." For you Chaos-lovers, and forgive me if you've seen this before, I present my insane Chaos effect charts: http://www.enworld.org/forum/showthread.php?20108-chaos-generator It isn't quite a wild surge chart, as it assumes a single creature is gaining a... actually, gainin...

Sunday, 3rd August, 2014

  • 09:01 AM - Li Shenron quoted Wulf Ratbane in post I can haz WILD MAGE and the first DRAGONBORN art?
    I'm a DM. I improvise more than I follow adventures. I make on-the-fly rulings all the time. I try to be fair, be on the players "side," while allowing risk of failure. I make clear rules at the beginning of a campaign on what classes, races and other options are available, and I'm not afraid to straight up tell a player that his character idea isn't going to work in my campaign, even if it seems to follow those rules. I like wild mages. And I am not satisfied with the lack of direction regarding "...DM can..." in the Wild Mage. I see myself as a fairly similar DM, but I do like this case, assuming it really is a "DM can" case. It makes every group where someone chooses to play a Wild Mage, stop for a couple of minutes and talk it over about what to expect, then agree on the level of randomness that this PC should bring into the game. If the PHB said a fixed amount, certainly having a default would make it easier in a certain way, but would probably just split the gaming group between...
  • 04:25 AM - jbear quoted Wulf Ratbane in post I can haz WILD MAGE and the first DRAGONBORN art?
    Because the people who play wild mages expect to experience the defining :):):):)ing feature of their class. I know it is hard to tell on the internet sometimes but the four smiley faces before the -ing seem to suggest you are getting agitated. Maybe time to put into perspective that its just one sub class of one class option of a game. You don't like the mechanic for your own reasons, others disagree with your point of view. It's all good. Keep in mind that even in the absence of a wild surge effect, it remains a defining part of that character, for that player and for the group. Say we imagine a Wild Mage fumbles an athletics roll climbing a cliff and uses Tides of Chaos to roll again which succeeds: In play fighter companion makes a comment as the sorceror almost slips and falls to his death but instead hangs on by one hand long enough to find another purchase. Fighter: Oh no ... Wild Guy is getting lucky again. Keep your distance when he starts chucking his fireballs about. Halfling nods a...
  • 02:52 AM - Dausuul quoted Wulf Ratbane in post I can haz WILD MAGE and the first DRAGONBORN art?
    Because the people who play wild mages expect to experience the defining :):):):)ing feature of their class. Part of the defining feature of their class is that it happens when the DM says it does. If it was supposed to happen every time, it would say so. Are the DM's plans so fragile that a wild surge happening ever will derail them? Personally, I'm really liking the DM-control aspect. I'm already plotting to add Lords of Chaos to my cosmology, who use wild magic as a way to exert influence in the mortal plane. Every wild mage is born under the influence of a Chaos Lord, and your surges go off when it would further the Chaos Lord's aims. When the surges summon creatures, those creatures are manifestations of the Chaos Lord. And when you get sent to the Astral Plane... things can get interesting. :)

Saturday, 2nd August, 2014

  • 11:06 PM - jbear quoted Wulf Ratbane in post I can haz WILD MAGE and the first DRAGONBORN art?
    My solution would be not to play with you. Simpler and more effective. That's why the wild mage is a non-starter in any incarnation. It slows down the game, it puts too much focus on one player, it's highly likely to "divert fun" to the wild mage at the expense of other players, and it wreaks havoc on the DMs plans and verisimilitude. This is terrible design. And the Wild Surge table is *always, always* trite. If I were going to allow it-- and I'm not-- I would like at least 10,000 different results. For the level of quality evident in the results previewed, I think a crowd-sourced internet database would be just fine. It is the players job to wreak havoc on the DMs plans. It is the DMs job to accept this and not have plans which are set in stone but rather ones that dynamically change and adapt according to the actions the PCs choose to take. The mechanic is squarely placed in the DMs hands, which means the pacing is also placed squarely there too, which means that the game will only 'slow' i...
  • 09:14 PM - Mistwell quoted Wulf Ratbane in post I can haz WILD MAGE and the first DRAGONBORN art?
    My solution would be not to play with you. Simpler and more effective. That's why the wild mage is a non-starter in any incarnation. It slows down the game, it puts too much focus on one player, it's highly likely to "divert fun" to the wild mage at the expense of other players, and it wreaks havoc on the DMs plans and verisimilitude. This is terrible design. And the Wild Surge table is *always, always* trite. If I were going to allow it-- and I'm not-- I would like at least 10,000 different results. For the level of quality evident in the results previewed, I think a crowd-sourced internet database would be just fine. I think from a verisimilitude perspective (a word I don't like to begin with), it's the opposite. I think it's the DM and players having risk-aversion issues and issues with more-certainty in their games, rather than the nature of typical adventuring characters. Characters have a lot more risk-acceptance by their nature as adventurers. The idea that any of them would bal...
  • 08:33 PM - Dausuul quoted Wulf Ratbane in post I can haz WILD MAGE and the first DRAGONBORN art?
    That's why the wild mage is a non-starter in any incarnation. It slows down the game, it puts too much focus on one player, it's highly likely to "divert fun" to the wild mage at the expense of other players, and it wreaks havoc on the DMs plans and verisimilitude. If the surges are wreaking havoc on the DM's plans, why is the DM telling the player to roll for wild surges?

Saturday, 12th July, 2014

  • 11:49 AM - Olgar Shiverstone quoted Wulf Ratbane in post so, mountain dwarf wizards...
    I've never thought of "spellcasting in armor" as a system balance mechanism-- and it's quite obviously not, since it's been "broken" by both clerics and elven chain since the inception-- but rather as a bit of system designed (punitively) to enforce tropes of the genre. Not just elven chain -- BECMI elves and 1E multi-classed elven and half-elven magic-users could cast in any armor. The single-classed magic-user lacked armor proficiency, and the illusionist required more mobility so multi-classed gnome fighter-illusionists could only wear up to leather and still cast. The "any bit of wizard = no armor" was really a 2E and onward thing.

Tuesday, 8th July, 2014

  • 04:05 PM - SkidAce quoted Wulf Ratbane in post Unexpected but (mostly) awesome new rules in Basic
    Unless I'm not reading deeply enough into the changes, AU was exactly like this. A great leap forward in design. I wonder if it was Monte or Mearls' work...? Not taking away anyone's credit for a polished and complete product... Having the spells you prepared in the morning be the list of spells you could cast from (up to your spells per day limit) has been a common (IME) house rule since at least AD&D.
  • 05:22 AM - pemerton quoted Wulf Ratbane in post Unexpected but (mostly) awesome new rules in Basic
    Unless I'm not reading deeply enough into the changes, AU was exactly like this. Though it also had the "weaving" system for manipulating slots, and the various baroque systems (spell complexity and type managed via class and feats) for managing access to spell lists. But other than that, as you say it was the same.
  • 01:13 AM - Hussar quoted Wulf Ratbane in post 15 Petty Reasons I Won't Buy 5e
    This, and this alone, was reason enough for me to redesign 5e before it's even out. :) I kept thinking is was just me, that I was just being an obsessive systems designer. Thanks for confirming my bias (and delaying my campaign start that much longer...) But there is a logical explanation for this though. The first three levels (1-3) are more or less for developing background for your character. Establishing that character in the setting and that sort of thing. How much time does that really need? They are saying 1 or 2 sessions for the first two level bumps - so, 2-4 sessions (somewhere between 6-16 hours of play, roughly, as an assumption) to establish your character. Seems pretty reasonable to me. Then, you slow down advancement. The character has character so to speak, and doesn't need to change too radically from week to week. The player is filling in the details, but, the large strokes are already established. Straight line progression doesn't make any more sense than...


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Trailblazer Character Sheet
With the mutual understanding that everybody wants a little something different out of their character sheet, I'm posting this looking for usability feedback.
40 0 1 Tuesday, 12th November, 2013, 01:47 AM Tuesday, 12th November, 2013, 01:47 AM

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