View Profile: Rel - Morrus' Unofficial Tabletop RPG News
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  • Morrus's Avatar
    Yesterday, 07:10 PM
    It's time to start voting for your 10 Most Anticipated Tabletop RPGs for 2019! Nominations were taken earlier this month, resulting in a list of nearly 60 games, and voting will remain open until Tuesday, December 4th. You may vote for more than one game. To qualify, a game must be a standalone RPG, NOT a supplement, setting, adventure, sourcebook, expansion, or accessory, it must be currently...
    4 replies | 768 view(s)
  • Morrus's Avatar
    Yesterday, 07:00 PM
    It's time to start voting for your 10 Most Anticipated Tabletop RPGs for 2019! Nominations were taken earlier this month, resulting in a list of nearly 60 games, and voting will remain open until Tuesday, December 4th. You may vote for more than one game. To qualify, a game must be a standalone RPG, NOT a supplement, setting, adventure, sourcebook, expansion, or accessory, it must be currently...
    4 replies | 198 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 05:58 PM
    I often think it's too easy to get into the TARDIS. A TARDIS is supposed to be the most advanced type of ship in the universe, so teleporting onto it shouldn't be easy. I wonder if she gave Kerblam! permissions or something?
    184 replies | 4878 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 01:36 PM
    Great list! I agree with you on Forgetful and Spendthrift. You can use skills with any attribute as long as the GM agrees, so intimidation and Disfigured would be a good combo for a strong character. A STR (intimidation) check with the disfigured trait would be a good combo.
    2 replies | 84 view(s)
    0 XP
  • Morrus's Avatar
    Yesterday, 01:19 PM
    Ravnica is joining Forgotten Realms, Eberron, and Ravenloft, as a setting available for creators on the Dungeon Master's Guild from today, November 20th. WotC made the following brief announcement last night: "Intrepid DM's Guild creators! Ravnica will be added as a setting on Dungeon Masters Guild tomorrow Nov 20th! (We will be coordinating day-of updates of the Ravnica setting...
    19 replies | 841 view(s)
  • Morrus's Avatar
    Yesterday, 01:04 PM
    As you may know, RPGNow and DriveThruRPG (and, indeed, all the community content sites like DM's Guild) are the exact same website owned by One Bookshelf (OBS), simply viewed through a different skin. The front page of each highlights different products, but the stores are the same store. Now, the "RPGNow" version of the store is being retired. OBS sent out the following email earlier...
    17 replies | 1420 view(s)
  • Morrus's Avatar
    Yesterday, 12:15 PM
    There's another new class over on EN5ider, the 5th Edition Patreon, this week! Bloodweavers use the primal power coursing through their veins to enhance their own abilities, heal or bolster allies, and debilitate or kill their foes. Many fear them for their control over the substance of life but those that can see past this superstitious dread often find powerful allies. Recently on...
    9 replies | 205 view(s)
  • Morrus's Avatar
    Yesterday, 12:28 AM
    Any setup is fine, as long as the participants buy in to it.
    27 replies | 655 view(s)
    1 XP
  • Morrus's Avatar
    Monday, 19th November, 2018, 11:52 PM
    People play for different reasons, of course. For some itís the social activity, and the game is just the conduit for that.
    36 replies | 972 view(s)
    7 XP
  • Morrus's Avatar
    Monday, 19th November, 2018, 08:32 PM
    Social interaction isnít *that* hard. Iím afraid there isnít a rulebook.
    205 replies | 3695 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 18th November, 2018, 08:35 PM
    Quite enjoyed todayís episode. Felt a lot more old school. Workers disappearing, a little less sombre than some episodes have been this year. Nothing new, just a traditional Who episode ó weíve seen cheery polite killer robots like those dozens of times before, but thatís OK.
    184 replies | 4878 view(s)
    2 XP
  • Morrus's Avatar
    Sunday, 18th November, 2018, 04:12 PM
    Calm down, please folks. The last thing I expected to see on this site was people shouting at each other about how iTunes works.
    124 replies | 3526 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 17th November, 2018, 08:24 PM
    10% waiting for the late guy 25% getting ready to play 15% waiting for somebody to come back from a cigarette break 15% random interruptions while somebody tells an unrelated anecdote 20% combat 15% misc gaming
    6 replies | 203 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 16th November, 2018, 08:54 PM
    And the usual suspects show up instantly like bad pennies. Thatís two of the trifecta. One to go. @jimmifett and @Derren, donít post again in this thread, please. Jimmifett, it would be nice if you posted about something else sometimes, but since as far as I can make out the only reason you post in this community is to decry any hint of inclusiveness, it's time for you to leave.
    205 replies | 3695 view(s)
    3 XP
  • Morrus's Avatar
    Friday, 16th November, 2018, 06:44 PM
    Following an online backlash regarding the content of their recent publications, White Wolf Publishing has just announced some big changes, including the suspension of the Vampire 5th Edition Camarilla and Anarch books, and a restructuring of management. White Wolf's Shams Jorjani made the following announcement about an hour ago: "Hello everyone, My name is Shams Jorjani, VP of...
    205 replies | 7254 view(s)
  • Morrus's Avatar
    Thursday, 15th November, 2018, 08:01 PM
    WOIN's "W-Series" of adventures/settings continues with Santiago: A Myth of the Far Future, based on the novel by Mike Resnick. Can a group of bounty hunters track down the most notorious bandit in the galaxy before their rivals do? Catch the most wanted criminal in the galaxy! Bandit, murderer, known to all, seen by none... has he killed a thousand men? Has he saved a dozen worlds? His...
    3 replies | 1094 view(s)
  • Morrus's Avatar
    Thursday, 15th November, 2018, 05:12 PM
    WOIN's "W-Series" of adventures/settings continues with Santiago: A Myth of the Far Future, based on the novel by Mike Resnick. Can a group of bounty hunters track down the most notorious bandit in the galaxy before their rivals do? Catch the most wanted criminal in the galaxy! Bandit, murderer, known to all, seen by none... has he killed a thousand men? Has he saved a dozen worlds? His...
    3 replies | 130 view(s)
    1 XP
  • Morrus's Avatar
    Thursday, 15th November, 2018, 11:10 AM
    For the next two weeks, we''re going to try something new. This is an experiment, and there is a reasonable chance that it might not work out. For the next two weeks you may put your promotional/publisher posts in the relevant game forum. So if you have a Kickstarter for a new D&D 5E book, you may put it in the 5E forum instead (that's instead, not as-well-as). If the forums end up being...
    2 replies | 397 view(s)
    5 XP
  • Morrus's Avatar
    Wednesday, 14th November, 2018, 05:32 PM
    Morrus and Peter are joined this week for an epic-length episode by Rodney Thompson, designer on Star Wars SAGA Edition, Dungeons & Dragons 5th Edition, Lords of Waterdeep, Destiny 2, Dusk City Outlaws, and currently on Kickstarter: Spectaculars. In the news, we have the release of Waterdeep: Dungeon of the Mad Mage and Guildmasterís Guide to Ravnica, financial troubles at John Wick Presents,...
    0 replies | 916 view(s)
  • Morrus's Avatar
    Tuesday, 13th November, 2018, 11:56 PM
    Oh, I see! What we in the hobby like to call "dice"! :D
    5 replies | 299 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 13th November, 2018, 02:53 PM
    I'd say "official" is nothing, but "default" is Forgotten Realms, if I were to distinguish between the two terms.
    9 replies | 473 view(s)
    2 XP
  • Morrus's Avatar
    Tuesday, 13th November, 2018, 02:15 PM
    What is "RNG"? I"m not familiar with that terminology.
    5 replies | 299 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 13th November, 2018, 02:05 PM
    Presumable every action she takes deletes somebody from the perspective of a time traveller.
    184 replies | 4878 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 13th November, 2018, 12:07 PM
    Doesn't solidify until experienced? I've not heard that one.
    184 replies | 4878 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 13th November, 2018, 11:27 AM
    Yeah. They used to get around that with the "fixed point in time" technobabble but they don't do that any more. But all of it's the past for the Doctor, so every alien stopped is altering history.
    184 replies | 4878 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 12th November, 2018, 07:00 PM
    They're definitely doing the "teaching history" part of Doctor Who, aren't they? I agree that the Doctor was just a bystander in this episode. All they did is witness events.
    184 replies | 4878 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 12th November, 2018, 12:16 PM
    Last month EN5ider, the 5E Patreon, introduced the Geomancer class. In this week's article, Josh Gentry provides you with three new geomancer orders - Order of the Apothecary (mystical healers), Order of the Architect (builders and protectors), and Order of the Rune Knight (wielders of elements in war). Illustrated by Julio Rocha and Tan Ho Sim. Recently on EN5ider: #239....
    3 replies | 997 view(s)
  • Morrus's Avatar
    Monday, 12th November, 2018, 12:33 AM
    By "before" you mean in a different system. I guess if you value your gut reaction over actual play experience, there's not really much to debate, is there? You're right - you the way you feel about this game you haven't played yet is how you feel. :)
    137 replies | 5452 view(s)
    3 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 09:47 PM
    In donít think you as a publisher is the target audience of the book. Itís you as a gamer.
    147 replies | 4712 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 09:44 PM
    For me it was flight, until I realised that flight without an accompanying invulnerability was a death sentence. One mistake...
    55 replies | 1239 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 09:10 PM
    Takes 6 blunt damage. Second question, takes 11 blunt and 1 fire damage.
    4 replies | 226 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 06:08 PM
    99% of the time the damage type won't matter, so you can deduct the SOAK from the total. The STR bonus applies to his base damage, not to the exploit, so it goes to the bunt damage should that info be needed. The times it will matter are if the target has SOAK to only blunt or only fire, in which case it could only reduce those portions of the total.
    4 replies | 226 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 04:46 PM
    I'd agree with everybody else that I'd play the game before trying to adjust it. You can very rarely get a good feel for a game until you've played it.
    137 replies | 5452 view(s)
    2 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 03:26 PM
    Because it occurs to me, as an ironically curious consequence of that, that if WotCís goal was hypothetically to sell books to you specifically, opening the DMsG has therefore lost them sales rather than gained them.
    147 replies | 4712 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 03:06 PM
    Did you buy D&D books before DMs Guild existed?
    147 replies | 4712 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 12:48 PM
    Generally speaking, SOAK (and immunities etc.) have to apply to all damage types. The non-SOAKing of armour is slightly awkwardly phrased, though, I'll admit! Basically, if you have *been* poisoned (gas, food, atmosphere, etc.), armour isn't going to help you. If the poison is on a weapon, then sure, armor will help. It's all about the delivery system.
    2 replies | 191 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 12:43 PM
    Merged the two threads for you.
    22 replies | 745 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 12:24 PM
    Just 4 days left for nominations.
    74 replies | 1514 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 11th November, 2018, 12:19 AM
    Iíve seen you randomly bring up your personal politics in the form of MRAs in two threads (that Iíve noticed) in the last couple of days. Not sure why. Please donít do that. This isnít the place.
    155 replies | 4567 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 10th November, 2018, 08:13 PM
    Both it and Iron Fist were cancelled last month.
    55 replies | 1239 view(s)
    1 XP
  • Morrus's Avatar
    Saturday, 10th November, 2018, 05:36 PM
    Wow! That's quite impressive! Are the career paths completely random generated?
    2 replies | 203 view(s)
    0 XP
  • Morrus's Avatar
    Saturday, 10th November, 2018, 01:20 PM
    That is going to be awesome. Batwoman, Superman, Lois Lane...
    55 replies | 1239 view(s)
    1 XP
  • Morrus's Avatar
    Friday, 9th November, 2018, 12:08 PM
    Moved to the Kickstarter promotions forum for you.
    1 replies | 197 view(s)
    0 XP
  • Morrus's Avatar
    Friday, 9th November, 2018, 11:50 AM
    D&D books are a lot like buses. You wait ages for one, and then suddenly two are released on the same day! Anyway, today's the day that Guildmaster's Guide to Ravnica and Waterdeep: Dungeon of the Mad Mage hit game stores, so this is your reminder to head on down to your friendly (or not so friendly) local (or not so local) game store and grab your copies! They'll hit Amazon and other stores on...
    30 replies | 2739 view(s)
  • Morrus's Avatar
    Friday, 9th November, 2018, 11:38 AM
    In this week's episode, Morrus and Peter are joined by guests Grant Howitt and Chris Taylor to talk about their roleplaying game Spire and the sourcebook currently on Kickstarter, Strata. In the news, we have more previews of Dungeon of the Mad Mage, more details on RPGSports, a statement from Wizards of the Coastís president on the state of Dungeons & Dragons, a tease of a new setting, a new...
    1 replies | 769 view(s)
  • Morrus's Avatar
    Thursday, 8th November, 2018, 06:44 PM
    Rodney Thompson. You may remember him from such games as Star Wars Saga Edition, Lords of Waterdeep, Dungeons & Dragon 5th Edition, and Dusk City Outlaws (to name just a few). He's back with a new superhero RPG, Spectaculars, and he's been kind enough to send me along an exclusive preview of the game! I backed Dusk City Outlaws on Kickstarter, and was super-pleased when it arrived....
    12 replies | 1814 view(s)
  • Morrus's Avatar
    Thursday, 8th November, 2018, 03:08 PM
    Moved to the Kickstarter promotions forum for you! :)
    2 replies | 221 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 8th November, 2018, 02:45 PM
    D&D is a very high magic genre.
    31 replies | 1164 view(s)
    0 XP
  • Morrus's Avatar
    Thursday, 8th November, 2018, 01:12 PM
    Instructions are in first post. :)
    74 replies | 1514 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 10:25 PM
    I make that 14 DEFENSE. 3d6 is 11. 4d6 is 14. SOAK and DEFENCE are two different things. DEFENCE is how hard it is to hit you. SOAK is how much damage your armour lets you ignore.
    2 replies | 184 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 09:07 PM
    The theme of the campaign is industry vs magic. I feel that removing either of those things pretty much guts the campaign.
    13 replies | 409 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 02:53 PM
    Mearls answered this question on Twitter, describing at length how the D&D 4th edition he wanted to make differed from the one which was actually published back in 2008. "Hard to answer, because the 4e I wanted to do and the 4e we ended up publishing were different on a fundamental level. I wanted classes to have different power acquisition schedules, and more thematic ties between...
    1093 replies | 7843 view(s)
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 02:41 PM
    A couple of years ago, John Wick's 7th Sea 2nd Edition smashed tabletop RPG Kickstarter records by raising a phenomenal $1.3M - a record which has only been surpassed once since, by Matt Colville's $2.1M Strongholds & Streaming. Unfortunately, it seems that the company is running into financial difficulties. The company had some sad news to share in a Kickstarter update to backers...
    36 replies | 5595 view(s)
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 02:31 PM
    It should be on DTRPG and RPGNow soon too!
    6 replies | 478 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 01:57 PM
    A couple of years ago, John Wick's 7th Sea 2nd Edition smashed tabletop RPG Kickstarter records by raising a phenomenal $1.3M - a record which has only been surpassed once since, by Matt Colville's $2.1M Strongholds & Streaming. Unfortunately, it seems that the company is running into financial difficulties. The company had some sad news to share in a Kickstarter update to backers...
    36 replies | 1198 view(s)
    0 XP
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 12:50 PM
    At 150m households worldwide, I donít think Netflix counts as a limited audience any more. In the last few years itís grown into one of the most watched media outlets on the planet. Give it another few years, I reckon it will dwarf even the largest regular networks.
    21 replies | 866 view(s)
    1 XP
  • Morrus's Avatar
    Tuesday, 6th November, 2018, 10:52 AM
    As the release of Waterdeep: Dungeon of the Mad Mage closes in (Friday!), here's a quick roundup of all the previews which have snuck out of WotC HQ over the last few weeks! Take a peek at these images from Waterdeep: Dungeon of the Mad Mage, as featured on Fantasy Grounds. There is the start of level 19 from Waterdeep: DotMM. It involves a crashed Spelljammer, where the crew is...
    39 replies | 2396 view(s)
  • Morrus's Avatar
    Monday, 5th November, 2018, 11:51 PM
    Even if you were supposed to roll it, how did you manage to roll 48 on 6d6?
    4 replies | 225 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 5th November, 2018, 11:17 PM
    Yikes. No, you don't roll it. Your SPEED is 6: 3(d6) + 2(d6) + 1(d6). it's the *size* of your dice pool, not a roll of your dice pool. Your CLIMB is 3 (half your SPEED without the running added on, rounded up).
    4 replies | 225 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 5th November, 2018, 08:19 PM
    That shouldn't be there. It's an old mechanic which didn't make it into the final version of the WOIN rules. I'll note it as errata.
    4 replies | 250 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 5th November, 2018, 05:34 PM
    It means write it down, yep. The exploit itself will tell you about any usage restrictions, if there are any. Hmm. Where does it say that? That looks like a minor errata.
    4 replies | 250 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 5th November, 2018, 01:18 PM
    I wasnít a fan of this episode. The monster reminded me of the Slitheen, and the self destruct unit you can just pick up and chuck out the window seemed rather pointless. It was basically ... serviceable filler, I guess.
    184 replies | 4878 view(s)
    0 XP
  • Morrus's Avatar
    Monday, 5th November, 2018, 12:35 PM
    The conspiracy continues in Flint's dark underbelly. Now at the kingís command it is time for the Royal Homeland Constabulary to rip this threat from its shadowy womb beneath the haunted mountain named Cauldron Hill and thrust it into the light of day. While they pursue that mission, two other forces are at work in Flint: a cult of dwarven assassins who want to disrupt a peace summit,...
    4 replies | 751 view(s)
  • Morrus's Avatar
    Sunday, 4th November, 2018, 09:47 PM
    Silverhair, might I suggest you invest a little more into these marketing threads than just a url and list of numbers? I canít imagine youíre getting much benefit from these?
    3 replies | 272 view(s)
    0 XP
  • Morrus's Avatar
    Sunday, 4th November, 2018, 09:32 PM
    I'm pretty sure torturing people is the *end* of the road to evil, not the start. The start is, like, shoplifting or something. I can't think of much worse you can do to an individual than torture them.
    27 replies | 803 view(s)
    0 XP
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About Rel

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June 2, 1971 (47)
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Friday, 9th November, 2018


Thursday, 8th November, 2018


Monday, 5th March, 2018

  • 10:31 PM - robus mentioned Rel in post Napoleon's Army with Magic and Air Support and More
    I'd also check out the Temeraire novel series which features dragons as aerial warships and describes many interesting combat scenarios: His Majesty's Dragon: A Novel of Temeraire by Naomi Novik Link: http://a.co/0KHHv0g Edit: And now I see Ralif Redhammer already noted this :)

Thursday, 7th May, 2015

  • 02:03 PM - Morrus mentioned Rel in post AMA Russ Morrissey (Morrus) (EN World, EN Publishing, ENnies, WOIN)
    You have done this for a long time and through going to conventions, running the ENnies, and in general being around people in the industry you must have some real good memories of time spent gaming or talking games with a few giants in the industry, can you tell us about a couple of those times? I know Gary Gygax was a poster here and did a couple AMA type things, did you ever get to just hang out with him? I can tell you about the time I FAILED to game with Gary Gygax! A few years back, Gary ran a game for the EN World moderators. It was on Wednesday night at Gen Con. As has happened every single year I've ever been, flight delays and immigration made me completely miss what was happening on Wednesday night (that's included a WotC D&D press dinner when 4E was announced, an event with Trapdoor Tech last year, and, og course, a friggin' game with Gary Gygax!) All I have to remind me of it are the gloating jeers of the likes of Piratecat, Henry, Rel, etc. Damn them. But no, I never got to actually game with him.

Monday, 17th February, 2014


Wednesday, 6th November, 2013

  • 03:09 AM - Henry mentioned Rel in post Tell me about Savage Worlds
    For "plot points", think of an adventure path if they only gave you just enough meat to string together a series of coherent adventures, and it's up to you to fill out the "in-between" adventures, like the difference in a season of an American TV show between the "key plot episodes" and the filler episodes. Oh, by the way, very important lesson: Next time you ever find yourself in the same room as Rel, hang on to him like a rabid wombat until he agrees to run a Savage Worlds one shot for you. ;)

Wednesday, 9th October, 2013

  • 08:05 PM - Fiddleback mentioned Rel in post Fit-beards Revisited
    Hi Rel, I would be interested, given your background and experience, in hearing about ideas for 'gamifying' fitness and excercise. Beyond the general health benifits, it is often difficult to find motivation for regular and consistent excercise that is not tied to a sport or athletic game. Being that we are all, to one degree or another, tabletop gamers and enjoy gaming of this nature, is there a way that we can take our gaming motivations and extend them into the realm of health. Note that I am not talking about games that 'teach' health principles. No one, I think, genuinely enjoys those sorts of things and they don't necessarily help motivate people to do more in maintaining their own health. So, how about it? Are there ways to gamify fitness and health that feed into our already highly motivated gaming interests?

Tuesday, 2nd July, 2013

  • 01:53 PM - Morrus mentioned Rel in post Deleted Posts

Monday, 1st July, 2013

  • 09:04 PM - Morrus mentioned Rel in post Deleted Posts

Saturday, 12th January, 2013

  • 06:29 PM - the Jester mentioned Rel in post The Monster Project
    Hey various mods, this thread and all the threads linked in the first post should probably move over to the House Rules & Homebrews forum. Eridanis, Darkness, keterys, Rel, Plane Sailing, Hypersmurf, Umbran

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Saturday, 4th March, 2017

  • 04:52 PM - Henry quoted Rel in post Gaming with Gygax
    Raising a glass to Gary tonight. These are memories that I'll carry with me all the rest of my days. Me too, bud. I was actually going to start a new thread about memories of Gary today, but saw this. For the short time I knew him, I was most struck by how he genuinely enjoyed chatting with every gamer he came across. Man wasn't shy with his opinions, but he always seemed genuinely pleased to chew fat, even if he had completely different opinions.

Tuesday, 9th February, 2016

  • 03:09 PM - Plane Sailing quoted Rel in post Social Conflict In Space - STARGUILD Is Space Opera Noir
    Since then I've played in his games several times and it is truly impressive how he manages to keep a consistent theme (Who can you trust? Can we all survive this without working together? Can my character survive and meet their personal goals?) while showcasing a broad array of settings and scenarios. If I sound like I'm gushing, it's because I am. Alex is the kind of fundamentally decent human being I hope to see succeed in all his endeavors. But, aside from all that, he's created a really fun game that tackles complex ideas with elegance and excitement. I'd encourage anybody to give it a look to see if it sounds like their sort of game. Thanks Scott! I ought to mention that the basic 'diplomats on a space station' is one of the adventures which I have included in the rules. It doesn't have the trading resources element which I included in the convention game, and has the principle characters stated up as NPCs in this occasion, but per wise contains all the key elements of ...

Tuesday, 26th November, 2013


Wednesday, 13th November, 2013

  • 08:11 PM - Dungeoneer quoted Rel in post Going shopping...
    I've become a huge fan of this system for a whole variety of reasons, most of which have been discussed here. But one thing I haven't seen mentioned much is how the game emphasizes cultivation of a really positive relationship between players and GM. It is something that many of us have picked up on in different places along the way but 13th age pulls a great deal of that wisdom into one package. Things like finding ways to say "yes" whenever possible. The fact that Backgrounds are a great way for players to tell a small story to get a small bonus to a roll. The game urges both players and GM to broadcast their intentions with the intent of empowering others to take your idea and run with it rather than play your cards close to the vest and then say, "gotcha!" It promotes the "fail forward" concept of a bad roll not stopping the story but instead making it more complicated (hopefully in ways that are really fun). The players get to describe how and why they related to the Icons. Then characters become tied deeper into the setting through the use of Icon Rolls. And of course the One Unique Thing is a way for player and GM to agree on a powerful hook for plot lines specific to that character. ...

Friday, 25th October, 2013


Monday, 21st October, 2013

  • 02:16 PM - Wednesday Boy quoted Rel in post Fit-beards Revisited
    Beyond that, I find that simple camaraderie is often the best motivator. I mentioned my wife's path toward her half marathon and she's had a friend going to her running group with her every step of the way. Our housemate is currently getting her fitness regimen back on track and she and I are challenging each other to provide motivation as well. In my experience the three things that make me keep up with exercise are regularity, camaraderie, and variety. Regularity: I worked into my schedule an hour to work out during my lunch break. It means that I have to wake up an hour earlier, which means I have to go to bed an hour earlier. Now that I've made it an established part of my routine I exercise consistantly because that time is already set aside for exercise. Camaraderie: Twice a week I take a high intensity interval class at the gym with a handful of coworkers and another day a week I weight lift with them. Having other people to exercise with makes the workouts more enjoyable because...

Thursday, 26th September, 2013

  • 03:24 PM - Umbran quoted Rel in post Hidden
  • 01:12 PM - delericho quoted Rel in post What makes a Milestone?
    What milestones are on your horizon? What have you recently celebrated? I passed 25 years playing D&D at the start of this month. How often do you take an Extended Rest? Every night, if I can. Though even an Extended Rest (that is, a full night's sleep) doesn't get me back to 100% - that generally requires several more days away from the office.
  • 11:28 AM - Jhaelen quoted Rel in post What makes a Milestone?
    How often do you take an Extended Rest?Never - I can rest when I'm dead! What have you recently celebrated?The laying of the cornerstone of my new home. What milestones are on your horizon?Moving in :)

Monday, 23rd September, 2013


Friday, 6th September, 2013

  • 06:58 PM - Ketherian quoted Rel in post What are we forgetting to remember?
    How are you storing your stuff? Then: Giant 4-drawer filing cabinet of doom; many (many) 3" 3-ring binders. Duo-tangs and pretty blank-paper books. Now: Tiddlywiki, directories full of PDFs, and Obsidianportal. Do you revisit those old pictures, and gaming materials? Often, especially when seeking inspiration. I'll go through the remnants of the black filing cabinet (now just a few loose folders I've not yet scanned), sources in print that I don't have the digital versions of, old game logs (written in blank paper books). And I'll run searches on PDFs, stumble on old files, load old images... Does looking at them on a computer feel like something is lost in translation? The first few times, yes. But that feeling has faded. Now I can get just as nostalgic over computer files as over hard-copy. Sometimes I think it's more a mood thing. Some days I want paper. I write in my blank-paper books, make lists, print out copies to mark-up; and other days I just keep notes in files...
  • 04:46 PM - sheadunne quoted Rel in post What are we forgetting to remember?
    I wonder if part of this is generational. I'm 42 now and I'll bet a gamer who is 25 has a lot fewer hangups about storing all of their stuff digitally. They may also be more used to going back through old stuff in a digital format because it is the norm for their generation. While it may be true generally, don't really know, the last group I gamed with, all 30-50 year olds, were all digital.

Thursday, 5th September, 2013

  • 10:04 AM - Jhaelen quoted Rel in post What are we forgetting to remember?
    Does looking at them on a computer feel like something is lost in translation?Not really. I get much the same feeling of nostalgia when reading some of my old texts filed away on my pc. One of the first things I do after getting a new pc is to copy the entire content of the old pc onto the new one. Since hard drive space increases by about 8 times from pc to pc, this is no problem at all. When browsing folders looking for something, I stumble over all kinds of stuff: excel sheets with esoteric calculations, inventory lists, game aids and guides, photo collections, notes, articles and letters. From time to time I get lost in the past and start searching the internet for things that used to mean a lot to me, e.g. not so long ago I installed an emulator to re-play decades-old favorite arcade games of mine. Luckily, pretty much everything is preserved on the internet, even if I haven't been able to hold onto it until today.

Wednesday, 21st August, 2013

  • 09:56 PM - RichGreen quoted Rel in post First Time 13th Age
    Really fun read! I'm getting geared up to run a 13A campaign and it sounds like the group is making characters tonight. So far I like almost everything about the system. Although I am contemplating allowing more monsters to use the Escalation Die. Cuz I'm a Rat Bastard DM like that. Glad you liked the write-up! Let us know how your game goes! Cheers Rich
  • 08:00 PM - Blue quoted Rel in post First Time 13th Age
    Really fun read! I'm getting geared up to run a 13A campaign and it sounds like the group is making characters tonight. So far I like almost everything about the system. Although I am contemplating allowing more monsters to use the Escalation Die. Cuz I'm a Rat Bastard DM like that. They say that if you want to take out the Escalation Die all together to drop monster numbers by 1 because it's already figured in the math. If you want to add it to more monsters to make them stand out, you may want to drop them by a point so as not to be overwhelming. Or if your group can handle it, go for it. :) "Fair" means whatever the table likes, and that's definitely not one size fits all. I like the "hacker ethic" that seems embedded in the rules. "Play with it, make it your own" seems to come across strongly.

Friday, 9th August, 2013

  • 01:42 AM - Mark CMG quoted Rel in post Is gaming your gateway?
    (. . .) except you donít get to keep any of the loot. And they bought that, eh? ;) Not surprisingly, gaming is a huge part of my life (as well as a portion of my business life) and, as such, many of the folks I know and befriend are gamers. Though I hasten to add that I have several distinct circles of friends and acquaintances that have very little overlap. For instance, none of my family are gamers nor the extended friends and relatives that occupy that circle. I know of many gamers who have immediate family (spouses or siblings) who are gamers as well as whole families with several generations who are gamers.

Thursday, 1st August, 2013

  • 06:32 PM - Fetfreak quoted Rel in post Do your campaigns have a theme?
    Are your philosophies about life reflected in your GMing style? Is the way you plan your life similar to how you lay out the course of a campaign? I think they are. For one, religion in my campaign setting is based on faith. Gods never showed themselves and I never said to my players that they do or do not exists. This is probably because I'm conflicted on the matter myself. A lot of my villains are simply misguided characters whose desire and power got out of the control. And many of my story lines are about eternal life. I guess those are my usual themes.
  • 03:22 PM - Radiating Gnome quoted Rel in post Deleted Posts

Wednesday, 31st July, 2013

  • 08:33 PM - Ahnehnois quoted Rel in post Do your campaigns have a theme?
    Are your philosophies about life reflected in your GMing style?Yeah, heavily. I work in a lot of thematic material based on my own life and professional experiences. Sometimes in the foreground, often in the way the world is constructed in the background. Of course, like with any good piece of art, it's important that the players be allowed to act independently, form their own opinions, and not have stuff shoved down their throat.


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