Go Back   EN World D&D / RPG News > Gamers Seeking Gamers

Graf Goblin Sharpshooter (Lvl 2)

Graf Graf is offline

Brevity Challenged


I am on hiatus. Which means that I can't make the time to play PbP. Which means that I need to avoid PbP and Enworld.
Life is change, so this will change, but for now...


Visitor Messages

Showing Visitor Messages 1 to 10 of 10
  1. Graf
    26th March 2009 07:26 AM - permalink
    Graf
    Ata,
    Thrilled to hear that.
    Despite my "embargo" on gaming I can't resist the lure completely.

    I would love to be in a different situation, but I'm still on hiatus and L4W is an awesome/wonderful/terrible thing to me right now.

    But great to hear from you!
    G
  2. Atanatotatos
    18th March 2009 08:16 AM - permalink
    Atanatotatos
    Hey Graf, I see you still come to check on Enworld once in a while. L4W is doing GREAT, and much of it thanks to your efforts at the beginning too.
    Hope to see you back soon!
  3. Leif
    23rd October 2008 05:47 AM - permalink
    Leif
    You said, "Maybe everyone gets one for free?" I thought the first TEN were all the freebies that we got.
  4. Leif
    20th October 2008 07:08 PM - permalink
    Leif
    I've just got to ask, Graf: My experience point total just doesn't add up correctly, unless YOU were able to give me two points at one whack. At least, I think so. Am I right? and if I am right, can anyone do that? I thought that I had thanked you for the xp before. Silly me! Thanks, man!
  5. Atanatotatos
    22nd September 2008 09:36 AM - permalink
    Atanatotatos
    Hey Graf!
    We shuld be ready to start with the new players (VodaVosa and WD) in my game in a couple of days I think... IF you're still interestedit'd be probably useful to read my posts in the last page of the ooc (the spoilers too) if you have time... it should sum it up alright. Seeya
  6. Atanatotatos
    16th September 2008 04:10 PM - permalink
    Atanatotatos
    Graf, since you were complaining about games dying and such, and i'm re-recruiting two players (ideally, but not necessarily, a leader and a controller), I thought to ask if you're interested. It's not a game as original and well-thought as yours, but with players' help it might get interesting. All the info in the first post here and here. Feel free to ruthlessly tell me no if you're too busy
    Let me know.
  7. Atanatotatos
    18th August 2008 01:53 PM - permalink
    Atanatotatos
    I see. Seems like a lost quite a bit of discussion. So what do you suggest? It'd be easy to move the "old gods" to another section and then let the others handle the more dndesque gods of Allaria. No?
    Also, since it tickled your curiosity, i'll admit that only little is original in the Zagreus entry, as it really is a name of Dyonisus in Orphic traditions and crazy rites are indeed reported to have been officed in mysteric cults...

    EDIT: in the end i moved what I had written in a "Old gods" entry and left the "Gods of allaria" empty. Hope that works.
  8. Atanatotatos
    18th August 2008 04:36 AM - permalink
    Atanatotatos
    Thank you Graf. I did write a bit on the "ancient gods", i'll write more later. Also added a line about "That Which is Far" (the far realms...?) I'm willing to write more about the main pantheon too...
    But, really, let me know if you have any ideas on how to improve it all, i admire your creativity ^^
  9. Tashalar
    11th July 2008 11:09 AM - permalink
    Tashalar
    Ah, it all makes sense...

    Good luck with getting your ongoing games 'going' and your new game with your RL buddies going as well. I'm playing one game with RL friends as well due to us having moved to different cities/countries and it's a nice way to stay in contact.

    AND. If you ever DO find the time. Do come over and play.

    Btw - I bumped it.
  10. Tashalar
    9th July 2008 01:43 PM - permalink
    Tashalar
    Hey Graf,
    sorry to hear you (still) don't have the time... but we're always looking for more competitors and I'll just go ahead and bump every now and then.

    What are ya doin' in the recruitment thread in the first place when you don't have the time? Sounds like me... not willing to join any more games/tourneys/whatnot, but still watching out for... 'stuff'...?

About Me

  • About Graf
    Home Location
    undisclosed
    Occupation
    Just another monkey.
    Age Group
    31-40
  • My Game Details
    Details of games currently playing and games being sought.
    Gamers Seeking Gamers Status
    Not looking
    GM or player?
    Don't Mind
    Currently Playing
    D&D (4E), Call of Cthulhu
    Interested in playing
    D&D (4E)
    Smoking
    Non-smoker
    My Character
    I play a 23rd level dwarven barbarian cavalier with an 18/99.9 strength, an 18 int and a 4 cha. He has a +9 knife of ogre slaying. Chicks dig him.
  • Signature
    Interested in playing 4th edition online? The Living 4th EnWorld Campaign is open! [character creation wiki forum]
    I am in an interesting period of my life; I will post in games that I run three times a week (M,W,F); and try to maintain obligations in existing games.
    ...disquieting...
    There was no end to his patience and endurance. He played day and night, his obsession was somewhat disquieting. It was less as if he were playing to dispel gloom or beguile tedium than as if he were giving himself up to the fangs of gaming devils."
    Kawabata Yasunari - The Master of Go

Statistics

Total Posts
Visitor Messages
Blog
The Vault
  • Wiki Contributions: 0
  • Last contributed Never
General Information
  • Last Activity: 17th August 2009 01:18 PM
  • Join Date: 21st February 2002
  • Referrals: 0

Friends

Showing Friends 1 to 5 of 5

My Game Details

Gamers Seeking Gamers Status
Not looking
GM or player?
Don't Mind
Currently Playing
D&D (4E), Call of Cthulhu
Interested in playing
D&D (4E)
Smoking
Non-smoker
My Character
I play a 23rd level dwarven barbarian cavalier with an 18/99.9 strength, an 18 int and a 4 cha. He has a +9 knife of ogre slaying. Chicks dig him.

Blog

View Graf's BlogRecent Entries
Latest Blog Entry

Posted 12th September 2008 at 02:48 AM by Graf Comments 0
Posted in Uncategorized
Living EnWorld owns me. I just steal my body back for the handful of fevered hours I need to eat sleep and otherwise pretend I'm human.






To PM someone you go to their page (say mine ) and then you click on "send message" (it's below my name and my "Brevity Challenged" tag).

You'll see a menu, if the person has PMs enabled then you'll be able to click on "sent x private message" and it will take you to the PM screen .
(You can actually just go to the PM screen directly and put in names too).

To turn on PMs go to your options page. (you can also get to it from the "Your control panel" menu that appears on the left hand side of the screen when you're in subscriptions (and other times too).
Scroll down to the Private Messaging section and click the Enable Private Messaging checkbox

Posted 23rd July 2008 at 10:59 AM by Graf Comments 2
Posted in Uncategorized
The 4th edition Living EnWorld project has consumed me recently.

It really bangs on a few of my obsessions. One in particular: matching OOC reality with IC game structure -- something about which I should probably actually produce a coherent post.

Anyway, I hate elves. Or rather, I loath the way they're they're presented as near flawless super humans who never do anything. [warning: link to nigh incoherent post containing following spoiler block]

My bias against superheroic elves that don't do anything

Here's my bias: Elves in 1e, 2e, 3e, tolkien, FR, Greyhawk,etc etc are basically superheroes.
They're humans,
  • with magical powers
  • superior grace and intelligence
  • an elevated society who live in tune with nature,
  • are all physical beautiful,
  • are masters of arcane magic (usually the "original masters" who taught everybody else)
  • the best swordsmen ever
  • the best archers
  • the best woodsmen
  • ultrawise
  • live forever.
  • they have a long glorious history
  • may come from some special magical land or live in a special magical land,
  • and on
  • and on
  • and on

They rarely have anything that could be called a negative trait and when they do it's not something I think of as being important. (they're short, or their ancestors did something bad, or they have a low birthrate, or they're a little bit fragile).

Or their race is dying. Not that they actually die, that would be lame, elves are cool.
Elves travel to some magical elf-only heaven that's conveniently located on earth instead (usually some far off island). Occasionally, if you save the world you can go live with them. But if you're an elf (any elf) you get in to paradise-on-earth for free.

And yet they never really do anything in a fantasy setting. They just sit around on their crystal thrones at the edge of their magical woods with their hand crafted talking swords and look beautiful. Occasionally rare elf gets off their duff and does something (usually a PC, legolas, or a plot enabler, elron).
Or one of their pretty little elf girls falls in love with a protagonist human (like half of all fantasy novels ever).

I find this profoundly meh.
4e tried to tackle this by "splitting" the elves.


Elves: the roving bands of nature worshippers. I think is just a stronger concept; provided you're willing to make their nature worshiping a specific cultural thing. They live for ever and, as a group, they may be the most dangerous foe you could have, but they don't act as a group or get together or form nations because it's against their culture. (And they live for so long that their culture/religion/etc is very very strong)

Eladrin: you have what's left; the arcane intelligent otherworldy superhumans (in the vein of the elves Aerenal from eberron).
I get a sort of creepy alien vibe from them.

So what do these otherworldy superhumans do when they come to live amongst the humans? They make their own little empire, the Imperium.

I'd like it if we could have a group of eladrin who immigrated to the Imperium and dominated it. I love the idea of a democracy that is built on the rule of law and debate and high culture but isn't really democratic because these 300 year old jerks are camped out there.
I love the idea that, while they aren't evil, being really really old and really wise makes you somewhat callous about the lives of "lesser" creatures.
And, of course, the most callous people begin to accumulate the greatest power.

I'm not saying that all eladrin come from the Imperium, but I would like to have it as a group in the world. They offer an interesting threat/challenge.


Of all the published settings I've dealt with I think Eberron tends to handle it the best.

Of course I prefer my tack. Keep 'em as superhumans, with very human failings.

Posted 16th July 2008 at 09:41 AM by Graf Comments 0
Posted in systems design
Over time you build up a lexicon of ideas, a collection of concepts that are short hand for ideas that come up again and again.

I used to assume that people just know this stuff, but every so often you're reminded that not everyone actually has been exposed.

So this is a list of essential concepts (I think) everyone ought to be familiar with. I'll add to it as I think of things.


Posted 16th July 2008 at 09:40 AM by Graf Comments 1
Posted in systems design
Best explained by the original economy of actions post on the WotC board.

I think this is -fairly- intuitive for anyone who played 3.0 with the original version of haste.

Posted 16th July 2008 at 09:37 AM by Graf Comments 0
Posted in let me tell you about my character... , systems design
When a character class, or a specific build, needs to have high stats in several attributes before they become as viable as a character in other classes.






This term first cropped up around the 3.0 psionic system. Each of the six psionic disciplines was linked to a different attribute.

Imagine a situation where a wizard uses all their attributes as their "primary casting attribute" based upon the sort of power it is.

So "movement powers" (teleportation) were based on dexterity, "creative powers" (summoning astral constructs) were based in intelligence, "sensing powers" on wisdom.

It was an innovative idea that really just didn't work in practice.

Most psions were pretty sucky. Specialization in one attribute generally didn't work. Except for a handful of builds which were so awesometacular that it boardered upon mindboggling.
The Psionic Insect Ogre
I knew someone who built, and played, in a real game, an insectoid half-ogre psion armed with a reach weapon.

They were large. Their strength stat was ~24. They manifested their strength based powers like a 24th level.

Oh, the character was bat- insane. The last game of the campaign they wiped out the entire party in solo combat.

I missed it, which I kinda regret in hindsight.

I only kind of regret it because I don't think I would have behaved particulalrly well if I'd had to actually sit there and get taken apart by that thing.

I was playing an elvin psionicist. Even with a 20ish dexterity I was so weak the DM made up special powers to the character would be useful.

I still sucked.








An example that's probably more understandable to the average gamer would be the 3.x monk.

You'd need strength the help with your sub-par damage.
You'd need dex to help with your sub-par AC.
You'd need con to help with your sub-par hit points.
You don't really need Int.
You need Wis to help with your sub-par AC (monk class feature).
You don't need Cha.

The key point is "sub-par". The monk naturally does less damage, hits less often, has lower hitpoints and worse armor than basically any other melee class.

You -do- get a bunch of interesting powers, like movement, some resistances, and so forth. But those powers are tricky to leverage to cover up your deficiencies.
Movement for example
In order for movement to actually act as defense you need to be able to attack and run away.

That means spring attack.

A monk needs to be
  • devoted exclusively to getting spring attack and in their mid-levels; OR
  • or fairly high level and willing to make only one attack a round


Not a build most people want to play...


So a monk is generally sub-par in every area, and it takes a significant character built up (or extra attribute points) to get yourself into the same league even as a rogue (not really a combat standout).

Exceptions of course exist...
Githzerzai + weapon finesse being the most popular choice.

With their +6 to dex and +2 wisdom bonus you get 4 free points of AC and a nice boost to hide and move silently.

But a class ought to be viable without that sort of thing.







The opposite of a character class with MAD would be the 3.x wizard.

You need Int.
That's it.
Other attributes are nice, but you can play a viable wizard with nothing else.

And, since all you need to buy is an 18 Int to rock sox you have another 16 points (in a 32 point game).
Plenty of space to plump up your defenses.
Recent Comments
Hey Graf! I'd like...
Posted 23rd December 2008 at 10:51 PM by ashockney ashockney is offline
You have a great blog,...
Posted 22nd November 2008 at 03:05 PM by Noumenon Noumenon is offline
Quote:
And I there is still
...
Posted 22nd November 2008 at 02:34 PM by Noumenon Noumenon is offline
my pleasure of course....
Posted 12th September 2008 at 07:22 AM by Atanatotatos Atanatotatos is offline
Yeah, the power system...
Posted 12th September 2008 at 07:12 AM by Graf Graf is offline

16 point(s) total     Latest Experience Points Received
  Thread Date Comment
Founding of a Guild (4e) 10th February 2009 06:26 PM Just a pat on the back for his bad self!
The Closed Eye (DM:... 26th September 2008 06:20 AM LOL!
What adventures are you... 23rd September 2008 02:56 PM Thanks for the Excellent Suggestions! +1 to you
Looking for input for... 23rd September 2008 08:28 AM An XP feature? Nifty! Thanks for the hard work on pretty much all aspects of L4W!
New Discussion Thread 21st September 2008 12:44 PM Has done a great job setting up L4W, cheers Graf!
New magical items 21st September 2008 10:03 AM For the great work in building Living4World


All times are GMT +1. The time now is 10:53 AM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.