Go Back   EN World D&D / RPG News > Gamers Seeking Gamers

hong hong is offline

WotC's bitch

Visitor Messages

Showing Visitor Messages 1 to 7 of 7
  1. unan oranis
    19th August 2008 11:42 AM - permalink
    unan oranis
    rad dude. thanks for being a hero!
  2. xmanii
    18th August 2008 04:06 PM - permalink
    xmanii
    double post
  3. xmanii
    18th August 2008 04:02 PM - permalink
    xmanii
    Very cool of you to give so much!
    +10 karma to you!
  4. Morrus
    18th August 2008 12:58 PM - permalink
    Morrus
    Thank you so much for that donation, hong! I was bowled over by it!
  5. Plane Sailing
    18th August 2008 12:54 PM - permalink
    Plane Sailing
    Just seen your donation. You are a man of real class. Many thanks.
  6. eleran
    5th July 2008 02:50 PM - permalink
    eleran
    Yes, each session everyone that finishes higher than 10th gets a number of points. And we keep a running tally of points and the winner at the end of the season is the person that has the highest avg of points/games played. There is a minimum of 8 out of 24 games required to qualify for the player of the year. We use the average of the points accumulated divided by number of games played. This is skewing in favor of the people who play nearest the minimum number of games.

    Points are awarded as follows:

    Place Finished Points

    1st Place 120 pts

    2nd Place 100 pts

    3rd Place 80 pts

    4th Place 60 pts

    5th Place 50 pts

    6th Place 40 pts

    7th Place 30 pts

    8th Place 20 pts

    9th Place 10 pts
  7. eleran
    3rd July 2008 08:15 PM - permalink
    eleran
    Hong,

    Seeing as your a statistician, I was wondering if i could ask your advice on something non-D&D related that has to do with statistics. I belong to a poker league. We play 24 events over the course of a year. People play a varying number of events. Only one person plays every event (because we play at his house). We are trying to figure out a formula to decide player of the year, but we keep running into statistical hurdles. Doing it one way practically guarantees that the host cannot win, and doing it another way virtually guarantees he will win. How do we do something like this that will relatively fair, especially to the host?

    If you need more specifics, as I am sure you do I will be glad to provide any data needed.

    Much appreciation for any help you are willing to provide.

    eleran

About Me

  • About hong
    Home Location
    Australia

Statistics

Total Posts
Visitor Messages
Blog
The Vault
  • Wiki Contributions: 0
  • Last contributed Never
General Information
  • Last Activity: 2nd November 2009 10:56 AM
  • Join Date: 18th January 2002
  • Referrals: 1

Friends

Showing Friends 1 to 11 of 11

61 point(s) total     Latest Experience Points Received
  Thread Date Comment
How Important is Magic... 1st May 2009 04:45 AM I never thought of it that way. Rituals like it are like modular cantrips! I like!
Experts on other... 26th April 2009 08:57 AM Ah hong, wisdom in few words.
Experts on other... 25th April 2009 03:04 AM Whoa
PH3 Playtest Race: Wilden 24th April 2009 06:23 PM Did I mention I missed you?
How Important is Magic... 24th April 2009 04:42 AM Win
When someone plays... 22nd April 2009 10:13 PM You show wisdom.
Speculation -- next... 22nd April 2009 02:29 AM I have been hong'd!
Forked Thread: GTS 2009... 20th April 2009 03:49 AM Somewhere in this thread an experience point was earned.
Get Familiar 13th April 2009 10:21 PM Hilarious.
Gamasutra's lost... 11th April 2009 08:11 PM Thanks for the link, very interesting


All times are GMT +1. The time now is 06:42 AM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.