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Relique du Madde Orc Berserker (Lvl 4)

Relique du Madde Relique du Madde is offline

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  • About Relique du Madde
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    A True Mutant Mastermind
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    Strange and unusual. Wait, are you asking about me or my pc?
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    A work in progress: Deu Leoni

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Gamers Seeking Gamers Status
I want to join in a game, In a game but welcome new players
Game Location (Town)
Online
GM or player?
Don't Mind
Game Details
I'm interested in playing True20 and Mutants and Masterminds.
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Mutants & Masterminds
Interested in playing
Mutants & Masterminds, Other
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Strange and unusual. Wait, are you asking about me or my pc?

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Posted 20th December 2008 at 12:39 AM by Relique du Madde Comments 2
Posted in M&M 2e
I was originally going to use these rules in my MM2e PBP game.. I did not use these rules for two reasons:
1) It punished one character for being famous.
2) THE CHARACTERS WERE GOING TO BE ON FREAKEN REALITY TV SERIES!!

If the game's genre was different I could see these rules being used effectively (maybe in a spy game).


These rules are based off MM2e's Mastermind Manuel's reputation rules.


Fame/Infamy
I will be using the rules for Fame/Infamy in this game. All characters must be either Famous or Infamous and your choice will affect how your character is viewed by the public. Each character will begin with a Local (Home Community) Fame/Infamy equal to 1/2 their power level (round down) and most of the characters will have a Salton City Reputation of +0. This means that unless your character lives in Salton City or has an Extended Reputation virtually no one will recognize him/her until you do something worthy of recognition (dun dun dun!).


Extended Reputation Reputation, Ranked Feat
Like it or not, word of your deeds has spread beyond the limits of your home community. Each rank of this feat improves your reputation by one step.
Rank 0: Local Fame/Infamy
Rank 1: Regional.
Rank 2: National.
Rank 3: International.
Rank 4: Interplanetary.
Rank 5: Intergalactic.
Rank 6: Universal.

Low-profile Reputation, Ranked Feat
You're less well known than your capabilities would suggest you are. Lower your reputation bonus by 3 for each rank in this feat.

Renown Reputation, Ranked Feat
Your reputation precedes you. For each rank of this feat, increase your reputation bonus by +3.

Posted 15th August 2008 at 04:12 AM by Relique du Madde Comments 0
Posted in M&M 2e , PbP Characters
This is my in Jemal's M&M2e game, The Chosen.

Edgar Allan Phillips PL 8 [120pp]
"Beware the paper tigers... ."

Concept: Artist with the powers of Illusion and matter creation
Appearance: An frail 6 foot tall almost nondescript looking 18 year old boy with amber colored eyes, long unkempt black hair.

Character Information

Real Name: Edgar Allan Phillips
Secret Identity:
Occupation: Independent comic book writer/artist
Marital Status: Single
Age: 18
Height: 6’0
Weight: 140
Hair: Long black, unkempt
Eyes: Light Amber
Nationality: American
Ethnicity: Caucasian
Hometown: Hixville
Place of Birth: Long Beach, Ca.

Allegiance: Family, Friends
Motivations: Recognition

First Appearance: Chosen: Issue 1

Personality: Pending.


Background

Edgar Allan Phillips is an 18 year old high school graduate who is the son of Milly Star, an exotic dancer turned bar tenderness, and William Phillips, her former husband who is a famed manufacturer of custom-built street rods. Edgar has one sister, Joanna, who is a student at Hixville High school.

Edgar is an artist who lives in a cramped loft apartment above Mr. Nolan’s Used Book Paradise, where he works part time. He spends most of his free time working on his comic book, Manifest Dreamers, or hanging out at one of the Hixville’s local music venues with Mr. Nolan’s daughter, his close friend Eva.

Edgar lived a rather uneventful life until about a week ago, when Edgar discovered that he had the ability to create illusions and temporary objects based on his artwork. That night, as Edgar was returning to his loft, he was attacked by three masked men who were trying to break into the Mr. Nolan’s bookstore. During his struggle, the unusual happened after Edgar found himself staring at a flier he created from his comic, which featured his character Mistress Natasha. As he gazed upon the image, it began to fade then soon after, a woman dressed as the character appeared and fought off his Assailants before vanishing into thin air.

The next day, Edgar revealed what happened during when his attacked to Eva who initially did not believe his story until he demonstrated his ability by making a basket flowers appear in her hands.


Character Sheet

ABILITIES:
Str 10 (+0) Dex 14 (+2) Con 12 (+1) Int 16 (+3) Wis 14 (+2) Cha 12 (+1)

SAVING THROWS:
Toughness +2 (+1 unarmored), Fortitude +3 (1+2), Reflexes +3 (2+1), Will +5 (2+3)

COMBAT:
Base Attack +1, Base Defense +5 (Defense 15, flatfooted 12), Initiative +2

SKILLS:
Concentration 4 (+7), Craft: Artistic 10 (+13), Craft: Structural 3 (+6), Drive 1 (+3), Knowledge: Art 3 (+5), Knowledge: Popular Culture 2 (+4), Notice 4 (+6), Profession: Illustrator 5 (+7), Profession: Writer 4 (+7)

FEATS:
Equipment 4, Second Chance 1 (Create: Artistic), Skill Mastery (Concentration, Create: Artistic, Notice, Profession: Writer)

POWERS:
Create Object 6 [16pp]: PF: Precise, Progression 2 (25ft), Subtle 1; Drawbacks: See Below

Illusion 8 [53pp]: Affects All Senses; PF: Progression 4 (100ft.); Extras: Duration (Sustained), Selective Attack, Drawbacks: See Below
  • AP: Deadly Illusion 6 [48pp]: Affects All Senses; PF: Progression 4 (100ft.); Extras: Damaging, Selective Attack; Drawbacks: See Below

Quickness 4 [2pp]: x25; Flaws: Painting/Drawing Only (-2)

EQUIPMENT
Art Supplies (Sketchbook, paint, brushes, pencils an pen), Camera, Cell Phone (Camera and PDA), Desktop Computer, Laptop Computer, Leather Jacket, Rebuilt/Customized 1940 Ford Coupe (AC, Alarm, Radio/Cd player, Leather Interior)

DRAWBACKS:
Power Loss (-3 pp, Minor, Very Common): To use his Illusion and Create Object powers, Edgar must either draw a object/scene he wishes to create or write down a brief description of it and verbally describe it.
HERO POINTS: 1

Abilities 18pp + Skills 9 pp (36 ranks) + Feats 6pp + Powers 71pp + Combat 12pp + Saves 7pp – Drawbacks 3 = 120 pp


Posted 11th August 2008 at 10:35 AM by Relique du Madde Comments 0
Posted in M&M 2e , PbP Characters
Miranda "(La) Llorona" Del Flores PL 12 [200pp]
"Do you believe in ghosts? If you're smart, you would.."

Concept: A teen actress turned ghostly life-force manipulator
Appearance: A tall and leanly built beautiful Latina girl with light olive skin and shoulder-length wavy black hair who wears rock-a-billy styled clothing.

Character Information

Real Name: Miranda Del Flores
Identity: (La) Llorona
Occupation: Student (unemployed actress)
Marital Status: Single
Age: 16
Height: 5’9
Weight: 130 lb.
Hair: Black (shoulder-length and wavy)
Eyes: Brown
Nationality: American
Ethnicity: Latino
Place of Birth: San Diego, California

Allegiance: Xavier Institute, Family, Friends
Motivations: Acceptance, Recognition

First Appearance: Mutant High: Issue #1, The House that Xavier Built



Character Sheet

ABILITIES:
Str 12 (+1) Dex 18 (+4) Con 14 (+2) Int 14 (+2) Wis 12 (+1) Cha 20 (+5)

SAVING THROWS:
Toughness +6/+5 (+3/+2 unarmored), Fortitude +6 (4+2), Reflexes +9 (5+4), Will +4 (3+1)

COMBAT:
Base Attack +4 (range +4, melee +4, grapple +5), Base Defense +10 (Defense 20, flatfooted 15), Initiative +4

SKILLS:
Acrobatics 8 (+12), Bluff 5 (+10/+17), Concentration 2 (+3), Diplomacy 4 (+9/+17) Disguise 5 (+10), Knowledge (Popular Culture) 3 (+5), Language 1 (Native English, Spanish), Notice 3 (+4), Performance (Acting) 5 (+10), Performance (Dance) 8 (+13), Profession (Actor) 2 (+3), Sense motive 3 (+4), Search +1 (+2), Stealth 6 (+10)

FEATS:
Appearance 2, Distract 1 (Bluff), Fascination 2 (Bluff, Performance), Quick Change, Taunt, Wealth
Fighting Style: Accurate Attack, Acrobatic Bluff, Defensive Attack, Defensive Roll 1, Evasion 1, Move-by Action, Uncanny Dodge 1 (Hearing)
Bonus: Luck (Rank 1 As Per OOC post 151 )


POWERS:
Insubstantial 4 [26pp]
Alteration, Free Action, Personal Range, Duration: Permanent (Insubstantial), Sustained (Materialization); Affected by Electricity. PF: Innate; Extras: Duration: Continuous(+1), Materialize(+1, Sustained); Flaws: Permanent (-1)
  • AP: Insubstantial 4 (Affects Others) [25pp]
    Alteration, Free Action, Personal Range, Duration: Sustained; Affected by Electricity. PF: Progression 1 (2 Others); Extras: Affects Others
LINKED TO INSUBSTANTIAL: Invisibility [7pp]
Concealment (normal vision) 2, Free Action, Personal Range, Duration: Permanent; PF: Close Range, Innate, Selective; Extras: Continuous (+1); Flaws: Permanent (-1)
Description
La Llorona is totally concealed by default and is able to vary her concealment at will (as a free action) from full concealment to no concealment and anywhere in between.

LINKED TO INSUBSTANTIAL: Flight 4 [8pp]
Movement, Move Action (active), Personal Range, Duration: Permanent; 100mph; Extras: Continuous (+1); Flaws: Permanent (-1)
LINKED TO INSUBSTANTIAL: Immunity 2 [2pp]
Defense, No Action (passive), Personal Range, Duration: Permanent; Save: None; Suffocation (no need to breath)


Bio-kinesis Array: Life Control 6 [36pp]
Array (Nauseate), Standard Action, Perception Range, Duration: Instant (lasting); Save: Fortitude; Extras: Affects Corporeal;
  • AP: Bio-Empathic Assault: Emotion Control 10 [29pp]
    Sensory (mental), Standard Action (active), Perception Range, Duration: Sustained; Save: Fortitude (staged); Extras: Affects Corporeal, Alternate Save (Fortitude, +0); Drawback: Noticeable (Eyes glow)
  • AP: Bio-kinetic Disruption: Ability Drain 5 [28pp]
    Ability Score Drain, Standard Action, Ranged, Duration: Instant (lasting); Save: Fortitude (staged); PF: Incurable, Reversible, Slow fade 6 (1 day); Extra: Effects Corporeal, Ranged;
  • AP: Bio-Kinetic Whip: Damage 12 [16pp]
    Attack, Standard Action (active), Touch Range, Duration: Instant; Save: Toughness (stage); PF: Extended Reach 4 (20ft); Extras: Affects Corporeal; Flaws: Limited (Only affects living biological creatures)
  • AP: Death Touch: Constitution Drain 11 [30pp]
    Drain Constitution, Standard Action, Touch Range, Duration: Instant (lasting); Save: Fortitude (staged); PF: Incurable, Reversible, Slow fade 6 (1 day); Extra: Effects Corporeal;
  • AP: Fatigue 7 [30pp]
    Attack, Standard Action, Ranged, Duration: Instant; Save: Fortitude (Staged); PF: Incurable, Sedation; Extras: Affects Corporeal, Ranged
  • AP: Stun 7 [30pp]
    Attack, Standard Action, Ranged, Duration: Instant (Lasting); Save: Fortitude (staged); PF: Reversible, Sedation; Extras: Affects Corporeal, Ranged


Life-Force Detection: Super Senses 14 [11pp]
Sensory, None (Passive), Personal Range, Duration: Continuous; New mental sense; Detect Life-Force and Detect Physical Condition (both ranged), Accurate, Acute, Extended Range (1,000 ft.), Penetrate Concealment, Radius; Drawbacks: Reduced Range (Penetrate Concealment within 2 Increments, -2), Noticeable (eyes glow eerily)
Description
La Llorona's Life-Force Detection power allows her to detect the bio-kinetic energy (life force) of a living individual/organism. Although this super sense is mental, La Llorona is able to perceive life-force in a visual and almost tactile manner. La Llorona's eyes glow faintly with green bio-kinetic energy when she uses this ability.


Telekinesis 3 [9pp]
Move Object, Standard Action, Touch Range, Duration: Sustained; Effective Strength 15 PW: Precise, Subtle; Extras: Affects Corporeal; Flaw: Range (Touch)
  • AP: Telekinetic Poltergeist:Telekinesis 1 [ 8pp]
    Move Object, Standard Action, "Touch" Ranged, Duration: Sustained; Effective Strength 5 PW: Precise, Subtle, Extend Reach 4 (20ft); Extras: Affects Corporeal, Flaw: Touch Range
Costume: Protection 3 [2pp]
Defense, No Action (passive), Personal Range, Duration: Permanent; Save: None; Drawbacks: Noticeable
Description
La Llorona's costume consists of a dark gray and black bodice/corset, a full-length side-slit skirt (often replaced by a pair of skin-tight pants), thigh-length boots, and a pair of long black gloves.


EQUIPMENT Costume, clothes

DRAWBACKS: None
HERO POINTS: 2
TRADE OFFS: -2 Toughness/ +2 Defense
COMPLICATIONS: Fame

Abilities 30pp + Skills/Feats 29pp + Powers 101pp + Combat/saves 40pp – Drawbacks 0 = 200pp


Posted 16th July 2008 at 09:52 AM by Relique du Madde Comments 0
Posted in Necíus , True20
The Mystic is a Adept variant which is works best in a low magic setting (SR 3 - 4).

Mystics are the standard users of supernatural powers on the planet of Necius.

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

The Mystic

Mystics are experts in the arts and sciences of the supernatural. Mystics are both feared and respected for their supernatural abilities and have rightfully (or wrongfully) used their powers to gain positions of influence and prestige throughout the known world.

The Talent (Core Ability)

Mystics can spend a Conviction point to use a supernatural power that do no possess. A mystic can also spend a Conviction point to eliminate any accumulated modifiers to fatigue saving throws they received from using powers.

Skills
Choose 6 + Intelligence score start6ing skills (minimum of 1). A mystic gain 6 + Int skill ranks per additional level (minimum of 1).

Feats
Choose 4 starting feats from General and Adept categories. A Mystic can also choose a power in place of a feat.

[Code]


Posted 15th July 2008 at 02:52 AM by Relique du Madde Comments 0
Posted in True20
The wealth conversion chart in True 20 Revised and the True 20 Companion had some deficiencies, so I decided to fill it out. Unfortunately, doing so was rather problematic as a result of my desire to simplify things.

Spoiler:

DC........True 20........D20 Modern
1............5 sp..........$2.50?*
2............10sp........ ..$5
3............15 sp..........$12
4............20 sp..........$20
5............30 sp..........$30
6............40 sp..........$40
7............50 sp..........$55
8............65 sp..........$70
9............80 sp..........$90
10..........100 sp..........$120
11..........150 sp..........$150
+8.......... Each additional x10
*All values written in gray are unofficial.
Recent Comments
Quote:
A little cofusion. Does
...
Posted 25th December 2008 at 09:49 AM by Relique du Madde Relique du Madde is offline
A little cofusion. Does...
Posted 20th December 2008 at 08:51 AM by Reveille Reveille is offline
You think thats bad....
Posted 15th July 2008 at 01:40 AM by Reveille Reveille is offline

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  Thread Date Comment
No 4E Fan Content... 17th October 2009 01:47 AM "Scott Rouse's fairwell post with Kayne praising Lorraine Williams."
I just accidentlied all... 15th September 2009 11:28 PM That was some funny stuff!
I just accidentlied all... 22nd July 2009 08:30 AM Indeed, you had to repost this.
I just accidentlied all... 21st July 2009 11:11 PM Nice! Thanks for posting that!
The People's Court:... 14th April 2009 05:12 AM Thanks for commenting on my parking brake question.
I'll give XP to those... 11th April 2009 07:20 AM Well played. Well played.
You can't run but you... 23rd March 2009 12:51 AM Sending some good karma your way!
About Reveille 13th March 2009 01:27 PM You tell em.
Rogues' Gallery -... 17th February 2009 07:52 PM For sheer randomness
Oots 630 12th February 2009 02:09 PM lol


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