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Old 9th April 2008, 02:36 PM   #1 (permalink)
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Moderator Elections

With EN World 2 just around the corner and with a new edition coming out, I was thinking that the time might be ripe to discuss making one change: have one moderator be elected by those with Community Supporter accounts.

Advantages:
* Money. Another tangible advantage liking voting rights to being a community supporter may lead to more money flowing to the creators of this site, which would especially help at this time period in the gaming industry.
* Many Hands Make Light Work. Extra moderators means distributing the burdens more lightly among them all.
* A Republic, not a Mob. Since community supporters are rather like delegates (they're heavily invested in the system and the society), such a representative would be both responsible and open up the process of site governance.
* Promotes Discussion. A Community Supporter Representative would have more influence with moderators to express particular viewpoints.
* Influence, not Anarchy or Disruption. Obviously, when there's just one elected moderator, the other moderators and site owners have the power. The real-world analogy would be that this moderator acts more like a "citizen advisory board member" than like a governor.
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Old 9th April 2008, 04:41 PM   #2 (permalink)
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Thank you for the suggestion, but that's not going to happen. We select moderators on a very specific set of criteria which includes their activity, their even-tempered nature, their common sense, their impartiality, and how well we'll get along with them. We're very comfortable with appointing the right person. That won't change.

We welcome other ideas for ways to make community supporter accounts even snazzier, though!
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Old 9th April 2008, 04:43 PM   #3 (permalink)
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Originally Posted by roguerouge
Money. Another tangible advantage liking voting rights to being a community supporter may lead to more money flowing to the creators of this site, which would especially help at this time period in the gaming industry.
I dunno why, but this sounds like a bad idea. I liked the idea that non-CS are still "part of the community" in many ways, just had no access to the more involved features, like search (well, and PM).

Which ties into this:
Quote:
Originally Posted by roguerouge
Promotes Discussion. A Community Supporter Representative would have more influence with moderators to express particular viewpoints.
Erm... so basically, moderators should stop trying to keep everything civil and instead favour CS? Or do you mean something else - because what is the other influence of a moderator besides moderating the discussion?

Quote:
Originally Posted by roguerouge
Many Hands Make Light Work. Extra moderators means distributing the burdens more lightly among them all.
Personally, I think the moderators keep selecting new moderators, when they need them - so I assume we already have a fitting number of moderators. And having too much of them is bad as well... so if you want to keep the current number, who do you want to get rid off?

Quote:
Originally Posted by roguerouge
A Republic, not a Mob. Since community supporters are rather like delegates (they're heavily invested in the system and the society), such a representative would be both responsible and open up the process of site governance.
First, we already have the meta boards and e-mails for contacting moderators for such issues, second: The moderators are also heavily invested, often much more than normal members, also:
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Originally Posted by roguegouge
Influence, not Anarchy or Disruption. Obviously, when there's just one elected moderator, the other moderators and site owners have the power. The real-world analogy would be that this moderator acts more like a "citizen advisory board member" than like a governor.
You assume that non-CS would do more than ignore the "elected" status. And CS are - usually - already invested in the community, so they're less likely to disrupt.

Furthermore, on which grounds are you going to select candidates? Popularity vote? Current mod vote (which close to the current process)?

Not saying that your idea is completely bad, but it leaves a sour taste in my mouth. Especially, because ENWorld moderators already do a hell of a job, and I fear "elected" mods may be worse - and how do you get rid of them, if they're doing things wrong, they're community elected, after all.

EDIT: The Piratecat got me and posted faster and more concise than me...
Quote:
Originally Posted by Piratecat
We welcome other ideas for ways to make community supporter accounts even snazzier, though!
Put it the feature that they can browse faster, if the boards are clogged, i.e. give them priority processing and bandwidth!

Cheers, LT.
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Old 9th April 2008, 05:32 PM   #4 (permalink)
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I could see the campaign slogan now:

"A vote for me is a vote for banhammer immunity!"

Nah, I would rather its stays the way they've done it up until now. They have done a great job of selecting Moderators (with the exception of Rel, of course, but as long as they learned from their mistake it's OK ).
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Old 9th April 2008, 05:56 PM   #5 (permalink)
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I think the reason why I suggested this idea is that, in my 7 years of teaching media studies, no student of mine has ever belonged to an internet community where they had even minimal or indirect say in the governance of their community. They all spend an awful lot of time in virtual communities that might best be described as benign dictatorships or oligarchies. (No offense intended.)

And that really, really worries me, given how much time we spend online.

What are we accustoming ourselves to in these societies we are not born into, but actively choose to join?

Yes, there would be problems to figure out and this thread was designed to raise them and discuss them. But I hardly feel that they they couldn't be solved.
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Old 9th April 2008, 06:02 PM   #6 (permalink)
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Originally Posted by roguerouge
I think the reason why I suggested this idea is that, in my 7 years of teaching media studies, no student of mine has ever belonged to an internet community where they had even minimal or indirect say in the governance of their community.
That would be an interesting social experiment, but you're better off building something from the ground up to accomodate that.

Quote:
They all spend an awful lot of time in virtual communities that might best be described as benign dictatorships or oligarchies. (No offense intended.)
None taken. It's a dictatorship; nobody denies that.

And I'd further argue that such places need to be; "shared" projects never get anywhere. A single vision directing things (with valued input, as is normal in life) is what makes things happen when it comes to websites.

Quote:
And that really, really worries me, given how much time we spend online.

What are we accustoming ourselves to in these societies we are not born into, but actively choose to join?
I think you're overstating the importance of it. It's not a political entity or a nation-state. EN World has no effect or influence on peoples' lives, well-being, liberty, wealth, or anything else. It has none of the duties, responsibilities or powers of a government. People are not "trapped" here in any way - they can leave at a moment's notice; they don't even have to do anything, they simply need not click on their EN World bookmark!

The analogy isn't one of a society; it's one of visiting someone's private home and respecting their authority within that location. I think the important thing to realise is this: it's not important. It's just a D&D website.
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Old 9th April 2008, 06:17 PM   #7 (permalink)
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Quote:
Originally Posted by roguerouge
What are we accustoming ourselves to in these societies we are not born into, but actively choose to join?
I can see where you're coming from - but the one nifty thing that mitigates that is that we are also learning that we can create these communities from scratch all by ourselves, just be applying some very basic skills - after all, creating a new forum is amazingly simple...

While on the one hand, when joining an existing community like ENWorld you may not have direct input, if you want to you can easily create your own place with your own rules.
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Old 9th April 2008, 08:26 PM   #8 (permalink)
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Quote:
Originally Posted by Piratecat
Thank you for the suggestion, but that's not going to happen. We select moderators on a very specific set of criteria which includes their activity, their even-tempered nature, their common sense, their impartiality, and how well we'll get along with them. We're very comfortable with appointing the right person. That won't change.

We welcome other ideas for ways to make community supporter accounts even snazzier, though!

i so wanna handle the banhammer. i would use it like a lt governor handing out stays of execution while the governor is incapacitated.

oh wait. i just did. curses foiled again.
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Old 9th April 2008, 08:55 PM   #9 (permalink)
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Originally Posted by roguerouge
What are we accustoming ourselves to in these societies we are not born into, but actively choose to join?
To normal human society, I think. While overall American governance may be a form of democracy, it is commonly not at all democratic on the local scale. In a great many places, we accept the fact that the rules are not in our direct control. In this sense, EN World is hardly different than, say, your workplace, or school. Or even the local movie theater.

I think there's a major point here in that this is a society we actively choose to join. And they are also perfectly free to actively or passively choose to leave. People come and go from online communities all the time because they don't like their tone and governance, and they find someplace new to hang out.

That sounds a lot like accustoming ourselves to freedom of choice, to me.
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Old 10th April 2008, 10:20 AM   #10 (permalink)
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Originally Posted by Thornir Alekeg
Nah, I would rather its stays the way they've done it up until now. They have done a great job of selecting Moderators (with the exception of Rel, of course, but as long as they learned from their mistake it's OK).
I don't know if you're joking about Rel, but I agree with that statement. I haven't liked his moderation at all.

Instead of just being negative, I'll leave this on a positive note. Since returning here after hearing about 4e, I've seen generally good acts of moderation from the following: Plane Sailing, Umbran, Dinkeldog, and I think, Darkness. When threads heat up they first try try to cool things down and when they do have to take action they just state their ruling, the rules broken and direct questions and comments to e-mail. Good job guys.

The moderators I haven't mentioned I just don't remember having seen them in action recently, so don't feel like I'm knocking you guys.

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Old 10th April 2008, 03:14 PM   #11 (permalink)
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Originally Posted by Samuel Leming
I don't know if you're joking about Rel,
I was joking and forgot the smiley to convey that. Thanks for pointing it out, I've fixed it now.

Quote:
Originally Posted by roguerouge
I think the reason why I suggested this idea is that, in my 7 years of teaching media studies, no student of mine has ever belonged to an internet community where they had even minimal or indirect say in the governance of their community.
I had one time where I thought a moderator had reacted a little rashly in a thread that was starting to show signs of veering into trouble for a bit, but had put itself back on track by the time it was closed. I e-mailed the moderator and explained how I saw it. They agreed they overreacted to a reported post and reopended the thread when they had time to look at it a little more. I personally think this shows that while it is a dictatorship the community at large can have some amount of influence.
Quote:
They all spend an awful lot of time in virtual communities that might best be described as benign dictatorships or oligarchies. (No offense intended.)

And that really, really worries me, given how much time we spend online.

What are we accustoming ourselves to in these societies we are not born into, but actively choose to join?
I don't see EN World as being much different than the companies I have been employed by. Those companies have certain expectations as to how their employees will conduct themselves. I can choose to follow the rules or ignore them, but there will be serious consequences if I choose the latter. As an employee, I have no direct say in the policies put forth by senior management. I can make suggestions, but management is under no obligation to proceed with them, even if the majority of the employees agree. The risk they take is that the employees will leave if they feel they are not being treated with respect, which is the same risk EN World has.

Personally if I were teaching media studies, I might use EN World as an example that even on the internet there can be expectations upon a community that, when enforced fairly, can lead to a community that for the most part is pleasant and constructive and polices itself.
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Old 10th April 2008, 04:06 PM   #12 (permalink)
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Old 10th April 2008, 07:56 PM   #13 (permalink)
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Just because someone is paying for the site doesn't necessarily make them a good candidate for being a moderator.
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Old 11th April 2008, 12:35 AM   #14 (permalink)
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Of course, if more and more real life institutions are run undemocratically, that's not exactly a good sign, either. One could also suggest that there are better or other ways to running THIS site than as a corporation, local government or a school would. Alternatively, you could site other models similar to this proposal of governing social institutions, particularly in education and communities of interest.

Quote:
And they are also perfectly free to actively or passively choose to leave. People come and go from online communities all the time because they don't like their tone and governance, and they find someplace new to hang out.
Quote:
While on the one hand, when joining an existing community like ENWorld you may not have direct input, if you want to you can easily create your own place with your own rules.
I'll also point out that if the vast majority of online communities are not responsive to the will of its "citizens," then there's not much real choice as all the options are the same. And, of course, there's an obvious response to the "love it or leave it" argument, which is that one can love EN World and want to improve it as well. (Again, the tone meant here is not combative. The RL quote reference is intended to communicate with clarity, not antagonism. Also, I am not perceiving the quoted posters as being combative either.)

As to the point about it being more difficult to "reboot" a community as having elections, well, EVERY society that has elections had to make that cross-over. And, in some ways, it would actually be easier to pull-off such "nation-rebuilding" here than in real life.
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Old 11th April 2008, 12:39 AM   #15 (permalink)
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Yes, but the question remains: other than being an interesting social experiment (and I don't really want my site being used as a guinea pig for such!), why? Why would that make it "better" rather than "different"?
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Old 11th April 2008, 12:51 AM   #16 (permalink)
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[quote=Lord Tirian]I dunno why, but this sounds like a bad idea. I liked the idea that non-CS are still "part of the community" in many ways, just had no access to the more involved features, like search (well, and PM).[/QUOTE=Lord Tirian]

Okay, adding an additional layer of hierarchy might be a cost to this proposal, which may or may not counter-balance the benefits of it.

[quote=Lord Tirian] Erm... so basically, moderators should stop trying to keep everything civil and instead favour CS? Or do you mean something else - because what is the other influence of a moderator besides moderating the discussion?[/QUOTE=Lord Tirian]

I'm not fully sure what the proposal means yet. The idea is in its very early stages of discussion. Moderating the discussion is a pretty huge power, of course. But the mods influence the owners and administrators of the site, and they do other things as well: they generate content (such as the April Fool's Day), they run the business, they determine who gets to advertise (c.f. the heated discussion of "God Hates Elves" parody ad banner). Perhaps they would work as a moderator and an advocate for their constituency's interests or perhaps they would work solely as an advocate.

I think the particular duties of this position would be best decided through discussion.

[quote=Lord Tirian] Personally, I think the moderators keep selecting new moderators, when they need them - so I assume we already have a fitting number of moderators. And having too much of them is bad as well... so if you want to keep the current number, who do you want to get rid off?[/QUOTE=Lord Tirian]

It was an argument for a benefit in the spirit of "Many hands make light work," not "Let's toss Moderator X off the island." The proposal is not to get rid of the moderator system entirely, but to experiment with a change to the system that might lead to important benefits, both tangible and intangible.

It's an experiment, not a radical change.

[quote=Lord Tirian] First, we already have the meta boards and e-mails for contacting moderators for such issues, [/QUOTE=Lord Tirian]

Certainly! Of course, to make a Simpsons reference, Homer could contact his new alien overlords in many different ways, but that doesn't make for an effective form of self-determination.

[quote=Lord Tirian] Furthermore, on which grounds are you going to select candidates? Popularity vote? Current mod vote (which close to the current process)? [/QUOTE=Lord Tirian]

Good question. One would assume that anyone could run, but there could be a run-off system that gradually eliminates fringe candidates. Anyone got any ideas?

[quote=Lord Tirian] I fear "elected" mods may be worse - and how do you get rid of them, if they're doing things wrong, they're community elected, after all. [/QUOTE=Lord Tirian]

Fear of change is an important emotion to acknowledge, and obeying that emotional response may be the wisest course. But it also might not be.

As for the later concern, a recall system or term limits or limited duration terms should be discussed.
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Old 11th April 2008, 12:53 AM   #17 (permalink)
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I dunno why, but this sounds like a bad idea. I liked the idea that non-CS are still "part of the community" in many ways, just had no access to the more involved features, like search (well, and PM).
Okay, adding an additional layer of hierarchy might be a cost to this proposal, which may or may not counter-balance the benefits of it.

Quote:
Erm... so basically, moderators should stop trying to keep everything civil and instead favour CS? Or do you mean something else - because what is the other influence of a moderator besides moderating the discussion?
I'm not fully sure what the proposal means yet. The idea is in its very early stages of discussion. Moderating the discussion is a pretty huge power, of course. But the mods influence the owners and administrators of the site, and they do other things as well: they generate content (such as the April Fool's Day), they run the business, they determine who gets to advertise (c.f. the heated discussion of "God Hates Elves" parody ad banner). Perhaps they would work as a moderator and an advocate for their constituency's interests or perhaps they would work solely as an advocate.

I think the particular duties of this position would be best decided through discussion.

Quote:
Personally, I think the moderators keep selecting new moderators, when they need them - so I assume we already have a fitting number of moderators. And having too much of them is bad as well... so if you want to keep the current number, who do you want to get rid off?
It was an argument for a benefit in the spirit of "Many hands make light work," not "Let's toss Moderator X off the island." The proposal is not to get rid of the moderator system entirely, but to experiment with a change to the system that might lead to important benefits, both tangible and intangible.

It's an experiment, not a radical change.

Quote:
First, we already have the meta boards and e-mails for contacting moderators for such issues,
Certainly! Of course, to make a Simpsons reference, Homer could contact his new alien overlords in many different ways, but that doesn't make for an effective form of self-determination.

Quote:
Furthermore, on which grounds are you going to select candidates? Popularity vote? Current mod vote (which close to the current process)?
Good question. One would assume that anyone could run, but there could be a run-off system that gradually eliminates fringe candidates. Anyone got any ideas?

Quote:
I fear "elected" mods may be worse - and how do you get rid of them, if they're doing things wrong, they're community elected, after all.
Fear of change is an important emotion to acknowledge, and obeying that emotional response may be the wisest course. But it also might not be.

As for the later concern, a recall system or term limits or limited duration terms should be discussed.
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Old 11th April 2008, 01:19 AM   #18 (permalink)
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Yes, but the question remains: other than being an interesting social experiment (and I don't really want my site being used as a guinea pig for such!), why? Why would that make it "better" rather than "different"?
First off, let's be clear, I certainly know that nothing's happening without the buy-in of the administrators and owners of this business site.

There are four advantages that I can think of right now:

1. Voting may increase Community Supporter purchases, as this "new feature" may have a market demand to those community members who have not taken that step.

2. Since no one else in the niche market of gaming discussion communities has taken this step, it may provide a market advantage at an especially important time. It could attract new members, of which some would buy Community Supporter accounts. It could lead members to spend more time on the site, which would increase ad revenues. It's at least possible that people who felt stifled at another community might "buy-in" literally to this idea.

3. It promotes discussion and the ultimate good and primary service of this site is discussion. Reasoned and interesting discussion attracts viewers, gets them to stay longer, and gets them to click on more pages where ads are seen.

4. It provides a safety valve to release social pressure. Rather than act out against the moderators or simply leave, the upset poster now has another option: talk to his or her representative. That may make moderator's work less emotionally stressful, ultimately. People respond better to tough calls when they feel that a fair process resulted in the tough call and that their voice was heard. Those who feel unable to express their choices through the formal system of a vote may be more likely to resist or fail to support decisions made through it.

In short, an experiment in limited representation (in some form) may directly increase purchases, may increase ad revenues, may provide a competitive advantage in this niche market at this time, and may ultimately lead to more stability and less moderator stress.

That's the goal of all of us on this thread. The question is how to get there.
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Old 11th April 2008, 02:06 AM   #19 (permalink)
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Quote:
Originally Posted by roguerouge
Of course, if more and more real life institutions are run undemocratically, that's not exactly a good sign, either.
Yes, but... (there's always a "but"...)

IF more and more real life institutions... That's a big "if". So far, we've only your opinion on that. In fact, we've only your opinion that this place qualifies as an "institution" such that it actually matters what we do here, locally.

But, I think that's perhaps a fiddly-bit argument, compared to what follows...

Quote:
One could also suggest that there are better or other ways to running THIS site than as a corporation, local government or a school would.
Quite true, maybe there is a better way. In fact, I would venture to say that there probably is a better way, given that the number of ways to run the place is large to the point of being nigh infinite, it would be hubris to expect we'd just happened to have (perhaps somewhat intelligently) stumbled upon the optimal one.

But one needs more than a suggestion to get action. For, you see, with change there is risk. We'd need more than a "suggestion" that the payoff to the users (and thus to Morrus) is large enough to take on risks. In fact, to do otherwise would be ignoring our obligation to our users.

Consider it this way - it is quite possible to make Perfect the enemy of Good. This place is not explicitly democratic. But the mods, admins, and Morrus do listen. The place is good, gosh darn it. Maybe not perfect, true. But flailing around trying different systems can do a great deal of harm, in terms of stability and respect. So, I, personally, would need more than suggestion that this would be better to risk harming our users.

If the place sucked the scum off the floors of bathrooms in Grand Central Station, I might well jump at a reasonable suggestion - not much to lose, and a lot to gain. But it would not be serving our users to fuddle with something good on that same basis.

Quote:
I'll also point out that if the vast majority of online communities are not responsive to the will of its "citizens," then there's not much real choice as all the options are the same.
Except, of course, that one fails here - while we are not explicitly democratic in our written rules, the fact of the matter is that we are responsive to the will of our citizens. Moreso than most, I expect. Most of the moderation here is done at the suggestion of the citizenry. Reported posts are the mods' bread and butter here, you know - the Reported Posts and Meta forums are the first places I go every single time I come to the site. We have created (and removed) whole forums at the request of the citizenry. EN2 is coming up including things the citizens have asked for.

It is kind of difficult to sell us on the "you ought to be democratic, so that the citizens voice can be heard" when, honestly, we are hearing and enacting their will every day.
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Old 11th April 2008, 02:33 AM   #20 (permalink)
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You could just declare yourself a Moderator, rouge. It has it drawbacks though. Namely, getting booted off the site, if it isn't April 1st.
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Spoiler:
Participants in the Pentagon simulations were sometimes of very high rank, including members of Congress and White House insiders as well as senior military officers. The identity of many of the participants remains secret even today. It is a tradition in US simulations (and those run by many other nations) that participants are guaranteed anonymity. The main reason for this is that occasionally they may take on a role or express an opinion that is at odds with their professional or public stance (for example portraying a fundamentalist terrorist or advocating hawkish military action), and thus could harm their reputation or career if their in-game persona became widely known.
(cut)
...former US president Ronald Reagan was a keen visitor to simulations conducted in the 1980s, but as an observer only. An official explained: "No president should ever disclose his hand, not even in a war game". Para,6
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