I should note... monsters in the PFRPG are not "easy" or "fast" to create. I don't consider "easy" and "fast" to be selling points for creating gaming material. That role is and should be filled by things like the simple templates, or by the fact that a GM prepares for the game before play begins... having been a GM for decades, I've actually always believed that building the game is just as fun (and is often MORE fun) as it is to play the game.
The monster creation rules are detailed, and we show you everything under the hood so that folks can create monsters using the same guidelines we used, but we made no attempt to make the process super simple or fast. Logical and detailed were our goals. :-)
Yes thank you! Soooooo glad that comprehensive monster creation rules are being provided.
Question: Do any of the flavor SLA's make it back into the Pathfinder Bestiary from the 3.0 MM? For instance, the Pit Fiend in 3.0 had Unhallow, which, although not useful in the middle of combat, had very interesting functions outside of combat, representing the fact that the Pit Fiend was a creature of pure evil, and could corrupt entire areas with a thought. Most of these were cut out from 3.5 sadly. It'd be great to have em back.
Yes thank you! Soooooo glad that comprehensive monster creation rules are being provided.
Question: Do any of the flavor SLA's make it back into the Pathfinder Bestiary from the 3.0 MM? For instance, the Pit Fiend in 3.0 had Unhallow, which, although not useful in the middle of combat, had very interesting functions outside of combat, representing the fact that the Pit Fiend was a creature of pure evil, and could corrupt entire areas with a thought. Most of these were cut out from 3.5 sadly. It'd be great to have em back.
In some cases, yes, we adjusted SLAs a bit here and there. There are options supported for a pit fiend that can have a VERY customized set of spell like abilities in particular.
I should note... monsters in the PFRPG are not "easy" or "fast" to create. I don't consider "easy" and "fast" to be selling points for creating gaming material. That role is and should be filled by things like the simple templates, or by the fact that a GM prepares for the game before play begins... having been a GM for decades, I've actually always believed that building the game is just as fun (and is often MORE fun) as it is to play the game.
I suddenly have an urge to put $1 bills in your garter.
__________________ It was one of those nights when you turn out the lights, and everything comes into view
The combat system should be based on the world design. The world design should not be based on the combat system.
My 4 year old ties a towel to her shoulders and pretends to be a superhero. Roleplaying is not between the covers of a book.
As an extension of that, if you tell me that any game is the same just because you roleplay the same, then as far as I am concerned, you don't get the point.
"I just want D&D to run smoothly, palpate my gamer gland, and bring the metal." - A 4E fan
"I've got to have all that, but I require intelligent conversation as well." - Me
In some cases, yes, we adjusted SLAs a bit here and there. There are options supported for a pit fiend that can have a VERY customized set of spell like abilities in particular.
I should note... monsters in the PFRPG are not "easy" or "fast" to create. I don't consider "easy" and "fast" to be selling points for creating gaming material....
I didn't express myself clearly, Yes PfRPG has the detailed monster creation that is a hallmark of 3E but having this as well means if I am in a bind (time wise) or just want to whack an off-the-cuff monster onto the battlemat mid-game I have something to hang my hat on. Just like the 4E expected monster damage tables etc.
having your in game guesstimates supported by hard facts makes a hell of a difference
Will the Bestiary be OGL? That is, will it be in the Pathfinder Reference Document? I want to buy the book, but I may not be able to for a while, but I would at least like to be able to look over the monsters.
__________________ "From the beginning, no one has ever stood in Heaven. Not you, nor me, nor God Himself. But soon, that unbearable vacancy on the throne in the sky will be filled. From now on... I will stand in Heaven!"-Sousuke Aizen-Bleach
Will the Bestiary be OGL? That is, will it be in the Pathfinder Reference Document? I want to buy the book, but I may not be able to for a while, but I would at least like to be able to look over the monsters.
You need to look about 5 or 6 threads down for your answer
__________________ "From the beginning, no one has ever stood in Heaven. Not you, nor me, nor God Himself. But soon, that unbearable vacancy on the throne in the sky will be filled. From now on... I will stand in Heaven!"-Sousuke Aizen-Bleach
Care to comment on the size classes and "# appearing" on any upcoming pathfinder critters? Would be helpful for my hobby of putting these things together from various video game sprites. I can make guesses from the bonus bestiary and the ancient texts, but whatever help you are willing to provide...
Care to comment on the size classes and "# appearing" on any upcoming pathfinder critters? Would be helpful for my hobby of putting these things together from various video game sprites. I can make guesses from the bonus bestiary and the ancient texts, but whatever help you are willing to provide...
The sizes and numbers appearing don't change all that much from 3.5. But there are changes. I don't really have the energy to sift through them right now, though...
The book itself should be out in only a few weeks, in any case...
I wish Paizo had restored the (normal) ape to Medium. I am personally larger than most gorillas, and while I do have an appreciable reach advantage on most folks, I don't think I'm quite size Large ...
__________________ Jeff Wilder, San Francisco Bay Area If your sig is longer than your posts, your sig is too
long. Nobody reads it, they just get annoyed by it. And if you bore me, you lose your soul to me. - Belly
I wish Paizo had restored the (normal) ape to Medium. I am personally larger than most gorillas, and while I do have an appreciable reach advantage on most folks, I don't think I'm quite size Large ...
yeah... Had that been higher on my radar I probably would have made that change. SHOULD have made that change. As it was, the crocodile's problem is fixed (that one WAS on my radar), but the sneaky gorilla got by and stays uncommonly big.
You can through the "young" simple template on a gorilla though to get it to behave as if it were Medium pretty easily though.
Yeah, gorilla fits better at medium IMHO. IIRC whoever was working on 2002 Chainmail even made the drazen's horde war apes medium on 25mm bases rather than ogre sized and on 40mm bases like the large figs.
I should note... monsters in the PFRPG are not "easy" or "fast" to create. I don't consider "easy" and "fast" to be selling points for creating gaming material. That role is and should be filled by things like the simple templates, or by the fact that a GM prepares for the game before play begins... having been a GM for decades, I've actually always believed that building the game is just as fun (and is often MORE fun) as it is to play the game.
The monster creation rules are detailed, and we show you everything under the hood so that folks can create monsters using the same guidelines we used, but we made no attempt to make the process super simple or fast. Logical and detailed were our goals. :-)
I like to see work done fast and if want to do some more with my free time, I'll do it. I like building my game world, but I don't think it's necessary for the tools to be hard or slow to make this time better spent. But maybe that is a play-style difference. (Well, it's not exactly "play"-style, but ...)
But it's awesome you have made some benchmarks. Wonder if your benchmarks looks similar to that of Wulf Ratbanes in Trailblazer. I suspect so, since you use the same source material, but maybe the methodology makes it look very different.
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