Favored Enemy - How does the Ranger know? - EN World: Your Daily RPG Magazine
127005 gamers and counting!

Go Back   EN World: Your Daily RPG Magazine > General Discussion > Pathfinder RPG Discussion
Not a member yet? REGISTER your account!

Notices

Pathfinder RPG Discussion Topics about Paizo's PATHFINDER RPG belong in this forum.

Visit Our Sponsors
Subscribe!
EN World: Your Daily RPG Magazine
All the latest EN World official reviews, columns, and subscriber articles here. Don't have your subscription yet? It's only $3 a month and you can grab it right here!
Subscribe to RSS Follow EN World on Twitter Use our Facebook App Free iPhone App Free Android App EN World TV Subscribers Content Subscribe! Search Send me a Scoop
 
Share LinkBack Thread Tools Display Modes
Old 5th February 2012, 12:04 AM   #1 (permalink)
is Finding Paths

Registered User
 
tylermalan's Avatar
 
Join Date: Apr 2005
Location: Kaiserslautern
Posts: 816
Favored Enemy - How does the Ranger know?

When a character gets a bonus of some sort against a certain type of enemy, does that character need to know for sure if/when he is fighting against the specified type in order to get the bonus? If not, having the bonus (or not) gives away the info...

Examples that have come up in my game recently:

Ranger favored enemy
Gnomes getting bonuses against Giants

In the case of the Ranger, one of his favored enemies is Undead. However, his intelligence is really low, Knowledge Religion is not a class skill, and he has no ranks in it. So... it's pretty hard for him to succeed on a monster knowledge check for undead.

How would you play this?

Comments
  
  Interesting thread.
tylermalan is online now   Reply With Quote
Old 5th February 2012, 12:31 AM   #2 (permalink)
Blimey, what's with all this social networking rubbish, then?

Registered User
 
StreamOfTheSky's Avatar
 
Join Date: Aug 2005
Location: West Warwick, RI
Posts: 6,267
Ranger doesn't need to know, playing it any other way is severely nerfing the class and he may as well never pick creature types he doesn't have the corresponding knowledge skill maxed out for, and even then he gets screwed over by disguises / polymorph spells (which iirc in PF do NOT change your type).

If you don't want to give the ranger player metagame knowledge, keep a note of his favored enemies and bonuses behind the DM screen and secretly apply them to his attack and damage rolls. Party might realize the numbers disparity on hitting eventually...but same issue comes up with a bane weapon, so...*shrug*.
__________________
My Ninja class Fighter Variants Monk additions
Good defense of 3E mechanics

Spoiler:
http://www.youtube.com/user/goldeneaglecleaners

My online gaming group, Torch of Spirit (Contains all information for the current game I'm co-DMing as well as lots of houserules I'm using or considering for the future. Feel free to check it out.)
StreamOfTheSky is offline   Reply With Quote
Old 5th February 2012, 01:07 AM   #3 (permalink)
has no status.

Registered User
 
Join Date: Feb 2012
Location: Denton Texas
Posts: 5
A ranger favored enemy shouldn't be distinguishable by the characters intelligence, or whether or not that person/creature is wearing things befitting of that enemy. A ranger is an expert, and should (hopefully) have some in character reason for having his favored enemy. If the enemy is undead, the character should notice things. He should smell an odd whiff in the air. He should notice the way the creature moves is not quite natural, the way it bends in angles that imply it doesn't feel discomfort the way a living creature would. He should, if nothing else, get bad vibes from it. The character has a reason for hating that enemy, and actively seeks out these signs like some sort of inquisitor.

A ranger should be able to take part in his favored enemy no matter what. And he should be able to distinguish that creature, regardless if he has ever encountered its like before. Just from the over-arching features of that type of creature that distinguish it from others.

All that being said, A ranger shouldn't be able to tell what a creature is without being able to actually observe the creature. If it doesn't move around, doesn't speak, smells heavily of perfume or something, then you wouldn't have any way of knowing. I say this for the sake of a DM, who probably wants to keep the nature of some characters secret until the time is right. And by that point, you will most assuredly have seen enough to confirm what sort of creature it is. (unless your DM is lame and didn't describe him at all)

Hope that helps.

Comments
  
  Nice first post. :)
  
  Welcome :) Good post.
  
  Great post. Well explained.
  
  Well put!
  
  Yup!
bulatzi is offline   Reply With Quote
Old 5th February 2012, 01:46 AM   #4 (permalink)
Shield bashing wargs all night long.

Registered User
 
Fooly_Cooly's Avatar
 
Join Date: Jan 2012
Location: Pekin IN 47165
Posts: 128
I believe bulatzi is right. A ranger has a favored enemy because he has specialized in tracking and eliminating targets of that type. He may know nothing of the religion that spawns the undead but their habits,Movements,Smells,Behaviors and natural trails would all give them away to a ranger who hunts such beasts.
Fooly_Cooly is offline   Reply With Quote
Old 5th February 2012, 10:48 AM   #5 (permalink)
is Finding Paths

Registered User
 
tylermalan's Avatar
 
Join Date: Apr 2005
Location: Kaiserslautern
Posts: 816
What about the case of Gnomes getting a bonus against Giants? Should they, being Gnomes, also automatically know when they're fighting Giants?

And this makes me wonder... is there any mechanical advantage to knowing the type of a creature?
tylermalan is online now   Reply With Quote
Old 5th February 2012, 11:25 AM   #6 (permalink)
Chooses endarkenment over enlightenment

Registered User
 
frankthedm's Avatar
 
Join Date: Jan 2002
Posts: 13,043
Quote:
Originally Posted by tylermalan View Post
How would you play this?
I house rule the Favored enemy ability from Extraordinary to a Supernatural ability granted by Spirits of the Hunt.

Quote:
Originally Posted by tylermalan View Post
Should they, being Gnomes, also automatically know when they're fighting Giants?
Dodge bonuses are an active response to being attacked. Once a giant's attack misses because of the 4 point dodge bonus, that would be a good time to tell player their foes use the fighting style of FeeFiFoeFum.

Quote:
Originally Posted by tylermalan View Post
is there any mechanical advantage to knowing the type of a creature?
Oh yes. Some spells affect certain types and undead need to get into melee before being nuked by the cleric.

Last edited by frankthedm; 5th February 2012 at 11:59 AM..
frankthedm is offline   Reply With Quote
Old 5th February 2012, 02:23 PM   #7 (permalink)
is Finding Paths

Registered User
 
tylermalan's Avatar
 
Join Date: Apr 2005
Location: Kaiserslautern
Posts: 816
So, what then? You pass the Ranger player a note when his Spirit of the Hunt special ability tells him that this creature is Undead and then forbid him to tell the other players?
tylermalan is online now   Reply With Quote
Old 5th February 2012, 02:27 PM   #8 (permalink)
has no status.

Registered User
 
Ahnehnois's Avatar
 
Join Date: Mar 2004
Location: Montgomery Village, MD
Posts: 2,359
If your favored enemy is giants, and you're fighting an ogre mage that's polymorphed into a pixie, then you shouldn't get the bonus. If you're fighting an ogre and you're not quite sure whether it's giant or not, you get the bonus.

This is kind of a DM call thing.

If the DM decides you need to roll to identify the enemy as being favored, you should get the bonus to that roll.
__________________
"All the pieces matter."
Ahnehnois is offline   Reply With Quote
Old 5th February 2012, 03:50 PM   #9 (permalink)
AKA Fornicus: Lord of Bondage and Pain

Registered User
 
Remus Lupin's Avatar
 
Join Date: Jun 2003
Location: Chicago, IL
Posts: 1,400
Send a message via AIM to Remus Lupin
Help me out here: How would a gnome fail to recognize that he's fighting a giant?

PS., I now have an interesting character concept I need to develop.
__________________
"On second thought, let's not go to Camelot. It is a silly place."

Remus Lupin is offline   Reply With Quote
Old 5th February 2012, 04:29 PM   #10 (permalink)
Blimey, what's with all this social networking rubbish, then?

Registered User
 
StreamOfTheSky's Avatar
 
Join Date: Aug 2005
Location: West Warwick, RI
Posts: 6,267
Quote:
Originally Posted by Ahnehnois View Post
If your favored enemy is giants, and you're fighting an ogre mage that's polymorphed into a pixie, then you shouldn't get the bonus.
If you're using a rules system where polymorph changes your creature type, then this is correct. However, since in PF you're mostly just taking on the appearance/shell of a creature but actually becoming it, iirc you do not change creature type. So even though you look like a pixie, you're still an Ogre Mage. Thus FE applies.

Quote:
Originally Posted by Ahnehnois View Post
This is kind of a DM call thing.
I disagree. Where does it say a Ranger needs to be aware his foe is a favored enemy to get the bonus? I have never seen such a rule. I've only ever seen DMs on messageboards unnerved by the lack of such a rule for some reason.
__________________
My Ninja class Fighter Variants Monk additions
Good defense of 3E mechanics

Spoiler:
http://www.youtube.com/user/goldeneaglecleaners

My online gaming group, Torch of Spirit (Contains all information for the current game I'm co-DMing as well as lots of houserules I'm using or considering for the future. Feel free to check it out.)
StreamOfTheSky is offline   Reply With Quote
Old 5th February 2012, 04:30 PM   #11 (permalink)
Hail Eris!

Registered User
 
Join Date: May 2007
Posts: 43
Quote:
Originally Posted by tylermalan View Post
So, what then? You pass the Ranger player a note when his Spirit of the Hunt special ability tells him that this creature is Undead and then forbid him to tell the other players?
If he knows they're undead, why would he be forbidden from telling the other players?
__________________
Writer at Mystic Triad Games. mystictriad.com
Soramain is offline   Reply With Quote
Old 5th February 2012, 04:34 PM   #12 (permalink)
Blimey, what's with all this social networking rubbish, then?

Registered User
 
StreamOfTheSky's Avatar
 
Join Date: Aug 2005
Location: West Warwick, RI
Posts: 6,267
Quote:
Originally Posted by Soramain View Post
If he knows they're undead, why would he be forbidden from telling the other players?
A lot of DMs don't like the prospect of a Ranger automatically IDing their favored enemies and potentially ruining plans the DM may have had to use subterfuge or trickery against the players, possibly as a cornerstone to the plot. Which is why I suggested the "secretly add it in" method.

I personally have no problem with it, I think auto-ID should just be a perk of having that type as your favored enemy, for the reasons bulatzi described. And again, you get this EXACT SAME "problem" with a Bane weapon. And I refuse to treat one of the ranger's major class features as inferior to a +1 weapon property.
__________________
My Ninja class Fighter Variants Monk additions
Good defense of 3E mechanics

Spoiler:
http://www.youtube.com/user/goldeneaglecleaners

My online gaming group, Torch of Spirit (Contains all information for the current game I'm co-DMing as well as lots of houserules I'm using or considering for the future. Feel free to check it out.)
StreamOfTheSky is offline   Reply With Quote
Old 5th February 2012, 04:39 PM   #13 (permalink)
Hail Eris!

Registered User
 
Join Date: May 2007
Posts: 43
Quote:
Originally Posted by StreamOfTheSky View Post
A lot of DMs don't like the prospect of a Ranger automatically IDing their favored enemies...
Oh, definitely. But I think once you get to the point of changing it to a supernatural ability that automatically works, you've already rounded that bend.
__________________
Writer at Mystic Triad Games. mystictriad.com
Soramain is offline   Reply With Quote
Old 5th February 2012, 04:47 PM   #14 (permalink)
has no status.

Registered User
 
Ahnehnois's Avatar
 
Join Date: Mar 2004
Location: Montgomery Village, MD
Posts: 2,359
Quote:
Originally Posted by StreamOfTheSky View Post
If you're using a rules system where polymorph changes your creature type, then this is correct. However, since in PF you're mostly just taking on the appearance/shell of a creature but actually becoming it, iirc you do not change creature type. So even though you look like a pixie, you're still an Ogre Mage. Thus FE applies.



I disagree. Where does it say a Ranger needs to be aware his foe is a favored enemy to get the bonus? I have never seen such a rule. I've only ever seen DMs on messageboards unnerved by the lack of such a rule for some reason.
I guess I was distracted by the notion that the bonus exists because of some specific knowledge the attacker has about his prey, as opposed to because the player picked an ability and is somehow entitled to use it whenever fighting something that technically meets the guidelines. I won't argue what the RAW say, but I will say these sorts of things are where I'd exercise my discretion.

Frankly, I prefer favored terrain anyway.
__________________
"All the pieces matter."
Ahnehnois is offline   Reply With Quote
Old 5th February 2012, 04:52 PM   #15 (permalink)
is Finding Paths

Registered User
 
tylermalan's Avatar
 
Join Date: Apr 2005
Location: Kaiserslautern
Posts: 816
Quote:
Originally Posted by Soramain View Post
If he knows they're undead, why would he be forbidden from telling the other players?
Because the idea is that if knowing the creature's type is valuable information (that gives a combat edge), you wouldn't want the entire group to know just because there's a Ranger in the party.
tylermalan is online now   Reply With Quote


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



Check out our sponsors!

Powered by vBadvanced CMPS v3.2.2

All times are GMT +1. The time now is 09:19 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2012, vBulletin Solutions, Inc.

Search Engine Optimization by vBSEO 3.2.0