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Old 9th June 2006, 04:48 PM   #1 (permalink)
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Phyrric Legacy - Shackled City IC Thread

Waterday, Ready'reat the 19th

A wretched drizzle falls from the ash-gray sky. The crowded, rain-slicked buildings seem especially bleak and frightful this evening, hunched together beneath the gloomy skies. A few lights burn in their windows, but mostly their shutters have been closed for the night. The scent of chimney smoke fills the air, and the din of water trundles from the rooftops, splashing into dark alleys and turning street gutters into rivulets. Suddenly, a plaintive cry for help from a nearby alley splits the evening air!

(OOC: Welcome once again to the game everyone! Please copy over your initial replies to this setup, and we'll go from there. stonegod, you can also respond to the above situation. Remember to offer a reason why Jon is out and about on the streets on this rainy night. Good gaming, all!)

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Old 9th June 2006, 06:44 PM   #2 (permalink)
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Remen is quietly playing cards with a new aquitance (honest or foolish, given how he has treated cheaters in the past) while Dowlee is somewhere else in the tavern, doing whatever she might be doing; at the moment he is concentrated, having fun at the nervousness of the young man in front of him, he knows the man will lose his last coppers.

The light is dim at that part of the building, and the chimney is obstructed by something, given that every once in a while smoke comes into the room. There isn't too much people tonight, the rain keeps them in their homes -at this thought, the Raven-black haired man smiles, for him the rain means refreshment-.

The door opens and a robed man enters the place, a gust of wind feeds the dying embers of the hearth, all the room is lighted brightly and a scream shatters the silent evening.

In a split of second Remen is up, when he looks for Dowlee, he only glimpses her hair going through the door, she counting on him following her; always ready to help those in need...

When he sees the hand of the man sitting in fron of him doing something with some extra cards appeared out of nowhere Remen takes out a dagger and lightning-fast nails firmly his cards to the table, looks him in the eye and says: "Don't touch them, we'll speak later"

He strides towards the night, storing his own cards in a pocket.
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Without sheathing the greatsword, with shaky hands unstoppers the small vodka bottle, swallow it down, and hurl it at the still standing demonic spider while yelling "come and get me!" just to allow the samurai to get the edge.
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Old 9th June 2006, 07:43 PM   #3 (permalink)
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The voices were agitated tonight; thus, Jon was agitated. He had been forced to call off some time studying some obscure text he was able to procure from one of his "friends" due the voice's din. A walk should do me good he thought. Perhaps it would quiet things down.

The rain outside was slighly louder than the voices inside, and Jon worked at clearing his mind. Breathe. Visualize. Focus. A few passerbys gave him odd looks as he wandered the streets, muttering quietly under his breath.
Quote:
Originally Posted by Malvoisin
Suddenly, a plaintive cry for help from a nearby alley splits the evening air!
It took a moment for Jon to snap out of his walking trance. Was that real, or in my head?. After convincing himself it must have been real, he tightens the grip on his walking stick-cum-club. Again his focuses a bit, the voices humming in his head, and a shimmer briefly surrounds him. Then cautiously, cautiously, he follows the sound...

[OOC: Manifest inertial armor then approach.]
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Old 9th June 2006, 08:01 PM   #4 (permalink)
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In one of the sides of the tavern, Dowlee is playing darts with an acquaintance--she normally wins, but the acquaintance's ego always gets the best of him. Such a frail girl's luck should eventually run out, right? She lowered her silver eyes to aim at the target, but right when she threw, the door to the tavern opened, letting in a rush of cool air. Something was wrong.

The dart was still in mid-air when Dowlee picked up her equipment to run outside, and the acquaintance's eyes were watching the dart. Dowlee didn't need to look back. She already knew that Remen was coming right behind her and that the acquaintance's eyes were at the middle of the dart board.

The only sound in her head was the scream. The scream of someone alone and needing help. This was familiar to her.
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Old 10th June 2006, 02:08 AM   #5 (permalink)
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The damp Whisper Gnome stands before an inn. The name of the place is unimportant, unlike the beckoning warmth and possibility to escape from the constant drizzle. Distractedly feeling his purse and the meager coin within, Flannad of the once proud clan Flannath sighs to himself. Casting his eyes down he pauses for a few moments and knows that he must make the money last. He starts to move away to find somewhere at least dry on these damp, dark streets of Cauldron where he can spend yet another night.

Only a short distance from the the inn he has just turned his back on, Flannad hears the cry of someone in trouble. Immediately moving into survival mode, the young gnome, moves to the shadows and pads quietly to the mouth of the alley and peers in with his keen sight.
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Caden - Halfling Artful Dodger Rogue 5
Str 10, Con 12, Dex 18, Int 9, Wis 14, Cha 18
AC 20, Fort 14, Ref 19, Will 17
HPS 41/44, Bloodied 22, Surge 12 (67/day)
Speed 6, Init 6
Acrobatics 13, Athletics 7, Bluff 11, Perception 9, Stealth 11, Thievery 15
Passive Insight 14, Passive Perception 19
Deft Strike, Sly Flourish
Second Wind, Second Chance, Action Point, Positioning Strike, Bait & Switch, Tumble
Blinding Barrage, Downward Spiral, Cloak of Resistance

Gnarul - Human Earthstrength Warden 1
Str 18, Con 16, Dex 12, Int 8, Wis 12, Cha 10
AC 18, Fort 16, Ref 14, Will 13
HPS 31/33, Bloodied 16, Surge 8 (1012/day)
Speed 6, Init 1
Athletics 6, Endurance 5, Nature 6, Perception 6
Passive Insight 11, Passive Perception 16
Immediate Actions: Warden's Fury (Interrupt), Warden's Grasp (Reaction)
Weight of Earth, Strength of Stone, Thorn Strike
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Old 10th June 2006, 07:20 AM   #6 (permalink)
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Arak is on his way back from evening prayers, waiting for Champion to sniff every corner and lift his leg on every post, when the scream comes.

With one hand, he whips his cloak off his shoulder and then pulls his long greatsword out. The dog whines, curious.

"Stay!" The mastiff returns to sniffing the corner of a baked goods shop as the paladin stomps off through the puddles in the direction of the cry for help.

Upon arrivaly, Arak peers into the alley, greatsword held in both hands before him.

"Stop where you are! No sudden movements!"
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Old 10th June 2006, 06:44 PM   #7 (permalink)
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IC : Liracor was walking around Cauldron, trying to familarize himself with its layout, its environment, its people. He expected to be here for quite a while at least.....probably even make it his base of operations for a long time.

Running back to his inn after being caught in the sudden downpour, he pauses, hearing the scream. "Ahhh a damsel in distress!" he thinks to himself, turning into the alley and drawing his sword as he goes.
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Old 11th June 2006, 02:41 PM   #8 (permalink)
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The sound of a scuffle and some cursing draws the group to the mouth of the nearby alley. Within, three figures assault a fourth, who lies face down on the wet cobblestones. One of the attackers lifts the victim by the hood of his cloak and thrusts him against a wall, as another growls, "Stay away from the orphanage, you got that?"

Even through the drizzle, one distinguishing feature of these thugs stands out...the attackers have painted their faces half white and half black with makeup.

Focused as they are on their victim, it seems that the attackers have not noticed the assembly at the alley mouth, until...

Quote:
Originally Posted by Whizbang Dustyboots
"Stop where you are! No sudden movements!"
With Arak's cry alerting them, the thugs whirl to face the intruders. Swiftly, they draw short swords, and one snarls, "Hey, bugger off! This don't concern you!"

(Anyone with the appopriate skill, please make a Knowledge: Local check.)

Actions?


Last edited by Malvoisin; 11th June 2006 at 02:48 PM..
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Old 11th June 2006, 04:02 PM   #9 (permalink)
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Legildur Goblin Sharpshooter (Lvl 2)
Flannad, licks his lips in the uncertainty of the situation. 'Why would he get involved?' Almost instinctively, the short bow is in his hands with an arrow nocked. Remaining in the shadows, he readies to fire it at one of the thugs should they try and assault the challenger.
ooc
what range are we at? <30ft is sneak attack range for Flannad. Init +4, Atk +4, Dmg 1d4 +1d6 sneak attack, crit 20/x3, darkvision and low light vision, hide +16
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Kurt the Purger (Human Clr5) in Rhun's ALPHA ToEE RG OOC

Caden - Halfling Artful Dodger Rogue 5
Str 10, Con 12, Dex 18, Int 9, Wis 14, Cha 18
AC 20, Fort 14, Ref 19, Will 17
HPS 41/44, Bloodied 22, Surge 12 (67/day)
Speed 6, Init 6
Acrobatics 13, Athletics 7, Bluff 11, Perception 9, Stealth 11, Thievery 15
Passive Insight 14, Passive Perception 19
Deft Strike, Sly Flourish
Second Wind, Second Chance, Action Point, Positioning Strike, Bait & Switch, Tumble
Blinding Barrage, Downward Spiral, Cloak of Resistance

Gnarul - Human Earthstrength Warden 1
Str 18, Con 16, Dex 12, Int 8, Wis 12, Cha 10
AC 18, Fort 16, Ref 14, Will 13
HPS 31/33, Bloodied 16, Surge 8 (1012/day)
Speed 6, Init 1
Athletics 6, Endurance 5, Nature 6, Perception 6
Passive Insight 11, Passive Perception 16
Immediate Actions: Warden's Fury (Interrupt), Warden's Grasp (Reaction)
Weight of Earth, Strength of Stone, Thorn Strike
Second Wind, Action Point, Earth Spikes
Form of Winter's Herald + Attack
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Old 11th June 2006, 06:02 PM   #10 (permalink)
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[OOC: I assume we are all coming from the same side of the alley, then?]

It had been a while since Jon had been to the city, and his knowledge of it had waned; but he still tried to recognized the painted faces. [OOC: untrained Knowledge (local) at +4, best he can do is 10] At the same time, he tried to recognize the symbol around the victim's neck; it looked familiar. [OOC: That looks like a holy symbol, so trained Knowledge (religion) at +6]

I must defuse this quickly. Concentraitng quickly, a soft hum audible to all around him, Jon tries to adjust the mind of the one holding the vicitim. Perhaps he would listen after all. [OCC: attraction on the holding one; he is attracted to Jon to listen to reason (hopefully)]
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Old 11th June 2006, 08:09 PM   #11 (permalink)
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The powerfully built man walks untill he is near the two brigands and drily orders:
"Sheathe your blades"

He's got a pair of curved weapons at his hips, but doesn't bother to unsheathe them, he just stares coldly at the two men.

OOC: Knowledge (Local) +4; Should either brigand close with him to attack, he'll try to trip him: Touch Attack +4, Strength check +3.
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Quote:
Originally Posted by Trainz
I do it because I simply love this game.
Level 10, essence of D&D as of November 17 2006
Wizard paralyzed, samurai 6 hp, your Fiend Hunter down to 4 hp and 1 Con, surrounded by four dead Bebilith and one still alive...
Without sheathing the greatsword, with shaky hands unstoppers the small vodka bottle, swallow it down, and hurl it at the still standing demonic spider while yelling "come and get me!" just to allow the samurai to get the edge.
Ideas for developing..

The Sky... The Sky... The Sky is on FIRE!!!

A 12-part Campaign Saga from EN Publishing

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Old 11th June 2006, 08:24 PM   #12 (permalink)
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Question Goblin Sharpshooter (Lvl 2)
OOC : Knowledge local +6. Init +5 just in case.

IC : Liracor ignores the thug's demand, instead mumbling a few short words, causing his weapon to glow with a soft light. Casting magic weapon on self.
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Old 11th June 2006, 08:55 PM   #13 (permalink)
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Arak steps forward, ready to attack.

"Drop your swords, now, or suffer the consequences."

Last edited by Whizbang Dustyboots; 13th June 2006 at 05:45 AM..
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Old 11th June 2006, 11:44 PM   #14 (permalink)
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Dowlee got there after the larger people, for obvious reasons, and ended up just behind Remen, to his left, and with her bow drawn. "You might want to listen to the big guy." Then, she notices the others, all helping out. "Uh, both of them."
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Old 12th June 2006, 07:26 AM   #15 (permalink)
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The face-painted thugs turn their full attention now to the intruders who have interrupted their unsavory business.

Liracor, Remen
Liracor and Remen recognize the face paint of the thugs as being affiliated with The Last Laugh, Cauldron's most notorious thieves' guild.


Jon
Jon recognizes the emblem around the assault victim's neck as a holy symbol of St. Cuthbert.


Quote:
Originally Posted by Legildur
Flannad, licks his lips in the uncertainty of the situation. 'Why would he get involved?' Almost instinctively, the short bow is in his hands with an arrow nocked. Remaining in the shadows, he readies to fire it at one of the thugs should they try and assault the challenger.
Flannad holds steady, ready to make use of his bow when the seemingly inevitable violence breaks forth.


Quote:
Originally Posted by Question
Liracor ignores the thug's demand, instead mumbling a few short words, causing his weapon to glow with a soft light. Casting magic weapon on self.
Liracor's spell takes effect, enveloping his blade in a shimmering glow.

Quote:
Originally Posted by stonegod
I must defuse this quickly. Concentrating quickly, a soft hum audible to all around him, Jon tries to adjust the mind of the one holding the vicitim. Perhaps he would listen after all. [OCC: attraction on the holding one; he is attracted to Jon to listen to reason (hopefully)]
The thug turns his attention toward the elan, and seems as if he might be about to say something, when Remen advances, effectively ending the chance for peaceful negotiations.

Quote:
Originally Posted by Land Outcast
The powerfully built man walks until he is near the brigands and drily orders:
"Sheathe your blades"

He's got a pair of curved weapons at his hips, but doesn't bother to unsheathe them, he just stares coldly at the two men.
Quote:
Originally Posted by Whizbang Dustyboots
Arak steps forward, ready to attack.

"Drop your swords, now, or suffer the consequences."
Quote:
Originally Posted by Jdvn1
Dowlee got there after the larger people, for obvious reasons, and ended up just behind Remen, to his left, and with her bow drawn. "You might want to listen to the big guy." Then, she notices the others, all helping out. "Uh, both of them."
Seeing themselves threatened, and with weapons drawn against them, the closest thug yells, "You were warned! Time to bleed!" With that, the three street thugs leap forward to attack!

COMBAT!

ROUND 1

INTITIATIVE ORDER:

1.Liracor
2.Jon
3.Flannad
4.Arak
5.Thugs
6.Dowlee
7.Remen
8.Victim

(Pre-Combat Notes: Jon's Inertial Armor and Liracor's Magic Weapon are both in effect. Jon's Attraction effect on the lead thug was succesful, but has been overshadowed by the outbreak of violence.)

Actions?

Code:
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| | | | | | | | |3| | | | | | |
| | | | | | | | |v|1| | | | | |
| | | | | | | | | |2| | | | | |
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| | | | | | | | | |R| | | | | |
| | | | | | | | |D| | | | | | |
| | | | | | | | |A|J| | | | | |
| | | | | | | | |L|F| | | | | |
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Last edited by Malvoisin; 12th June 2006 at 09:56 PM..
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Old 12th June 2006, 07:49 AM   #16 (permalink)
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Arak moves around the archer and closes on the first thug he can reach, swinging his greatsword, intent on separating this parasite's head from his body.
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Old 12th June 2006, 10:15 AM   #17 (permalink)
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OOC : An idea for a better map would be : http://www.irony.com/java/mmee . You can even setup grid numbers. Otherwise its a bit confusing which square we are moving to. For the record im moving to the square infront of thug #2.

IC : Liracor moves forward, diagonal to thug #2, and slashes at him with his glowing sword.
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Old 12th June 2006, 03:15 PM   #18 (permalink)
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When the affected thug begans to move towards Jon, the elan opens his mouth to speak---but then violence broke out, and talk was ended.

Jon abhored violence. He wasn't a pacifist; however, violence endangered the frail bodies everyone had to drag their mind around in. And unfortunately, if one went, so did the other. In addition, the voices tended to get riled up during a fight.

The far-away look returned to Jon's features, and a different sound---a low, brass hum---filled the air between him at the the thugs. Pain was the only thought now.

[OOC: mind thrust on thug #1 (DC 15)]
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Old 12th June 2006, 03:25 PM   #19 (permalink)
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Remen moves foward past the others to get at the nearest thug and try to hold him still; nothing new this night... But killing members of the Last Laugh isn't something which ensures your survival.

"Don't kill them!"

OOC: Touch Attack +4, Grapple +4
__________________
Quote:
Originally Posted by Trainz
I do it because I simply love this game.
Level 10, essence of D&D as of November 17 2006
Wizard paralyzed, samurai 6 hp, your Fiend Hunter down to 4 hp and 1 Con, surrounded by four dead Bebilith and one still alive...
Without sheathing the greatsword, with shaky hands unstoppers the small vodka bottle, swallow it down, and hurl it at the still standing demonic spider while yelling "come and get me!" just to allow the samurai to get the edge.
Ideas for developing..

The Sky... The Sky... The Sky is on FIRE!!!

A 12-part Campaign Saga from EN Publishing
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Old 13th June 2006, 05:44 AM   #20 (permalink)
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"You must be joking."
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