and then plan on following up with the Pelor priest to establish friendly relations and find out about the rumor of possible ochre robed men to investigate as well.
Leaving Calmer to his duties at the church, you proceed to adjacent, building – the temple of Pelor, The temple is not a big place but a welcoming place, a large bowl of fresh little rolls rests near the door, it is there for those poor who need a meal and don't have the money to buy it.
Huge decorative glass windows adorns the walls and were built in such fashion to maximize the incoming light from the outside, from the ceiling hangs a large sun shape gold disk, clearly the holy symbol of the sun god. A marble yellow glass altar placed in the middle of the temple.
There is tall, thin, pale and prematurely balding Oeridian, cleaning and reorganizing the wooden benches, a ruddy faced Oeridian, clearly in his fifties, with short gray-white beard and full head of hair approach you with a big smile and welcoming hands. The Bringer of Light Greet you, I'm Yether, people around call me Yether the keen, how may I help you ?
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Spoiler:
Zirat Igruf, Gladiator (Rhun's ToEE): OOC ; IC ; RG
Miltiades starts off with a friendly introduction before getting to the true point of his visit "Greetings Yether, may peace be upon you. I am Miltiades, a priest and historian of the Church of Rao newly come to the village. I wanted to introduce myself to the local clergy of the gods of good and the Sherriff I met yesterday spoke highly of you. He mentioned you were concerned about some strange people outside of the village. In my travels here I heard of some strange folk in the countryside as well and I am curious what you have heard."
Korbryn thanks Calmer and promises to check back in with the priest later after he speaks with the wizard's daughter. Then the stout dwarf follows Miltiades over to the Church of Rao.
Miltiades starts off with a friendly introduction before getting to the true point of his visit "Greetings Yether, may peace be upon you. I am Miltiades, a priest and historian of the Church of Rao newly come to the village. I wanted to introduce myself to the local clergy of the gods of good and the Sherriff I met yesterday spoke highly of you. He mentioned you were concerned about some strange people outside of the village. In my travels here I heard of some strange folk in the countryside as well and I am curious what you have heard."
Taking few moments to remember, Yether nods slightly Yes … Yes, I recall something, last week, a good traveler, a forest ranger I think, worshiper of Pelor stepped in for service and mentioned that he saw some strangely garbed people on the road east of town, he described them as wearing ochre-colored robes and having disturbing presence.
He says in concern I know the history of the area and remember that around 9 years ago, people with exactly the same description wandered around the ruins of the moathouse, we all know the continue of that story.
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Spoiler:
Zirat Igruf, Gladiator (Rhun's ToEE): OOC ; IC ; RG
Turning to Korbryn, Yether replies. When the temple was built, this keep, called the moathouse aroseat the point where their influence reached, the area was wet and unstable, bogs and swamps lie east of here and now, after the winter, even the roads are muddy.
He says and turns to Mitiidadas No, he was an innocent traveler, one of the Gnarly's rangers, returning home from a long voyage in the Lortmills he said.
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Spoiler:
Zirat Igruf, Gladiator (Rhun's ToEE): OOC ; IC ; RG
"Pity, it is tough to pin down such rumors. I wonder how many he saw. Do you remember if he said? In any case if I go out there for my history recordings for the church lorebooks I will be sure to wear my armor."
Korbryn nudges Miltiades to get his attention, whispering to him. "Perhaps it be worth while to look into this moathouse in the bogs? Surely sounds like a safe place for these strange men to go about their evil doings."
Miltiades nods to the dwarf and then turns back to the priest. After thanking the pelorian for his time and wishing him well the two will return to the group to share what they have learned. "Lenuran, do you remember the way to these places, the old temple and the outlying moathouse? Both seem worthy of inspection."
Taken from his musings as the young priest returns, Lenuran nodded his head at the question.
"I know roughly where the moathouse is, but I have never been there in person. When I passed through here the first time, I was after those who had been there instead of the place itself. Are we to be heading that way?"
The Kid finishes picking his teeth with his dagger as the dwarf and the priest share their tale. "Hmm... Moathouse? Nice and close, I guess. What about that missing wizard? Did you want to talk to the daughter or see the store first, or just head out?"
__________________ stonegod -- LEB judge and spawn of Khyber since 2005 (Blog)
Still waiting for a response from his companions, the Kid idly mentions, "Oh, and that odd elf Eldirion went back to the room for something. Prolly should get him before we head out." The Kid looks concerned a moment. "Though its a bid odd---it said that a bit ago now..."
__________________ stonegod -- LEB judge and spawn of Khyber since 2005 (Blog)
"Talking to the daughter would get us a description of the wizard and she might know where he was headed when he went out. If it coincides with either the old temple and the hobgoblins or the old moathouse with the ochremen we should then direct our efforts that way first." Miltiades concludes "Therefore I say we go see the daughter then gather our wayward elf and head out based upon what information the young one can provide us."
The Kid shrugs. "I'll meet y'all at the Wench then, so Eliron knows what your up to." With that and a jaunty step, the Kid takes off back towards the Inn.
__________________ stonegod -- LEB judge and spawn of Khyber since 2005 (Blog)