"I have not felt the presence of a slave mind in quite some time. Enjoy your freedom, while it lasts..."
The dark voice chuckles menacingly while it slowly fades away.
Although you have never encountered an illithid -- you instantly recognize the voice as that of one, and the hair on the back of your neck and arms stands on end, a small wave of panic rushes over you. You look around the room, but do not see the source of the voice.
As you sit down, something feels odd. You look around you, check your gear, and notice that your mace is not swinging from your belt as it should be. You get up, look around the table, and do not find it.
Lo Kag
You notice one of the humans, who you think called himself Davan, get up and start looking around like he lost something. You do a quick check of your stuff and notice your map case is missing. You look around, but do not see any signs of it.
Excuse me ... but I feel that something is wrong.
Void say, trying to be calm as he can.
He stands up and hurries out to scan the area, the street, and the back allies. (Hiding) Cursed brain moss
He whispers, hoping the Illithid will hear him I'll crush your head with my bare hands
If he spots no one, he'll return to the tavern.
__________________
Spoiler:
Zirat Igruf, Gladiator (Rhun's ToEE): OOC ; IC ; RG
Lo-Kag's chair scrapes back and he seems to fill up more space than he used to as he stands, rumbling, "And my map-case as well."
__________________ "Paranoia is a lot like life insurance. Annoying, expensive, and rarely needed. And like life insurance, if you need it and you don't have it, it's too late already."
"This makes no sense at all. Your DM needs to be shot. With a hammer."
-quote from the Wizards web board
"I need nothing," the warforged says to the elf. Even though he waits for nothing, Morph's foot begins to tap the floor.
When Void quickly gets up and leaves, and the others declare their missing possessions, Morph quickly casts a spell, and scans the area around them for magical auras.
ooc
I cast detect magic and begin to scan the area in front of us, hoping to eventually find some invisible creature.
Spell Prepared(including bonus spells for high Int and for being a specialist wizard)
(4/7/5/4/3) CL: 7 or 8 for fire spells; DC 15+spell level or 17+spell level for transmutations
0: Detect Magicx2, Read magic, ray of frost
1: Feather fallx2, lesser orb of firex2, magic missle, ray of clumsiness, grease
2: invisibility, glitterdust, rope trick, incendiary slime
3: haste, slow, fireball, animate weapon
4: flame whips, polymorphx2
Dreadnought rises to his feet warily, but doesn't draw yet...reasoning that a large warforged readying a massive greatsword might be impolitic in a public place.
The nimble Gith mumbles,"Excuse me ... but I feel that something is wrong."
He gets up awkwardly from his seat, and runs outside, keeping close to the Chapterhouse building.
Void
You look around, but do not see any sign of the illithid, although you can still sense his? presence lurking in your mind.
You move circle the Chapterhouse, scanning the area for any sign of the illithid, but still do not see any sign -- you only see various demihumans running errands, heading towards and away from the bazaar, or stumbling towards the distillery. An occasional figure in a cloak or hooded robe can be seen walking. Cursed brain moss
He whispers, hoping the Illithid will hear him I'll crush your head with my bare hands
The gurgling voice returns,"It isss wissse to mind your mannersss when addressssing your massstersss, ssslave." "Walk behind the Dissstillery, and you ssshall have your reward. Once there, wait for your masssster." [Spell resistance failed, Will Save Passes vs. Suggestion]
You feel the immense power of the alien mind momentarily compell you towards the distillery, but your mind fights against it. You struggle, and able to resist the temptation.
You hurry back into the Chapterhouse.
Meanwhile, inside the Chapterhouse, Morph mumbles the words to a cantrip, and a blue aura envelopes his eyes.
Morph
You see a couple of magical auras on a few of the visible patrons, upon closer study, appear to be various abjurations and enchantments. No illusion auras are seen on anything unseen.
Sensing the mind power that tries to infiltrate his mind, Void tries to resist it, knowing how dangerous the Illithid is, he will return to his companions to inform them about it.
Void has Spell Resistance: 11
Will +11 vs. enchantment
I'll use Action points if needed to pass this save.
__________________
Spoiler:
Zirat Igruf, Gladiator (Rhun's ToEE): OOC ; IC ; RG
Davan rises and taps Dreadnought on the shoulder, "Would you mind helping me find my mace? I have a terrible thought that someone decided to borrow it without asking me."
Turning away from the bar, Jerone strides back to the table, with several cups and flagons piled onto a small tray.
"Is something wrong?" He asks as he looks towards the empty seat where the Gith was, along with the large standing form of the goliath and warforged.
Morph
You do not see any magical auras surrounding Jerone, and he has not been out of your sight since he came to the table. You also do not see any magical auras around the elven maiden, who is back behind the greeter's desk.
The gith makes his way back into the Chapterhouse and rejoins the others at the table.
"I am sorry to hear that some of your possessions have been misplaced, but I can assure you that no one connected to our establishment would attempt such thievery -- it is against both of our Houses edicts. We make our living through entertainment and hospitality, not simple theft. Are you sure you had these items when you came into the Chapterhouse?"
Lo Kag
Your knowledge of Stormreach's law enforcement is as follows:
The town is governed by 5 hereditary rulers known as the Storm Lords -- who are more concerned with trade and the income derived therefrom. The town has a somewhat chaotic nature, so petty crimes that do not influence the normal day to day stream of revenue from trade are not to be given much attention. For those handicapped by morality, Stormreach can be a tough place to be.
Morph
One of the dwarves sitting with his back to you at the bar has a backpack that radiates conjuration magicks, but he has not left his seat since you entered the tavern.
Other than that, the few folks that do radiate magicks are simple abjurations, divinations, and enchantments.
Morph looks over his things as well, making sure nothing is missing. When he is satisfied everything is in order, he speaks. "I detect no hidden creatures about, and no devices that could conceal your possessions. Whomever took our belongings did so outside this establishment."
Void is disturbed, he takes the water from the tray and releases the waiter.
Then when no ears of strangers are nearby, he speaks to his companions, knowingly that the Illithid can hear him. My presence is uncovered by an ancient enemy of my people … the humans call the race Mind Flayers, they are known in the underdark as Illithids.
The Gitz sips from the water and continue He spoke to me, he challenged me, thy must know … when Illithids are around, you must not travel alone … stay alert.
__________________
Spoiler:
Zirat Igruf, Gladiator (Rhun's ToEE): OOC ; IC ; RG