Can't see em yet can I? lol j/k No. Thank you for telling me, I didn't have the book to look at the spell description (told you I am a terrible cleric)
__________________
Shorrin stat block
Shorrin- Male Dragonborn Fighter 1
Passive Perception: 11, Passive Insight: 11
AC:20, Fort:16, Ref:13, Will:11 -- Speed:5
HP:33, Bloodied:16, Surge Value:12, Surges Per-Day 13
Initiative +1
Action Points: 1, Second Wind: not used
Powers: Reaping Strike, Tide of Iron, Spinning Sweep,Dragon Breath, Villian's Menace
Intiative:
24 Void: Double move back to group
21 Apes Converge on party, #3 attempts grapple on Asenfel fails (6 damage from AoO), #5 attacks Davan MISS
19 Davan: 5ft step to (5,25), cast Sanctuary on self
13 Darv: Attempt to cast Flame Strike
13 Morph: Cast Fireball (32 damage Reflex for 1/2) on Ape's 1, 4, 6
12 Dreadnought: Move to (3,25), AoO from Ape MISS, Attack Ape HIT for 20 damage
9 Asenfel: 5ft step to (3,23), Invoke Defensively, Eldritch Blast on Ape HIT for 17 damage
8 Lo-Kag: Attack ape, 2 hits for 26 damage
Void hurries back to where his friends are.
Once there the invisible Gith calls, hoping that his companions will identify his voice. Beware, three more apes lurking behind the wagon.
With a howl that fills the clearing, you hear all sorts of commotion and activity from the other side of the overturned wagon. The sound of footfalls echo loudly, then the group sees four of the strange apes rushing headlong towards the party. At the same time, your ears pick up a slight sound of air rushing past something and look up to see two apes swinging on vines out of high trees that flanked the rear of the group. As their feet touched the ground, one lunges for Asenfel, attempting to bearhug him, but is turned aside by a blow from the warlocks scepter. The other ape claws at Davan but it glances off the rear of his armor.
Davan steps back carefully from the strange looking ape, then intones a prayer to the host for safety in the midst of battle. He is able to dodge the outstretched claws of the ape as it takes advantage of the lapse in attention. [AoO from Ape miss]
So preoccupied is the gnome with the consideration of his Entangle spell, Darv is taken entirely surprise by the sudden looming presence of the ape behind him. Leaping frantically backwards, he begins to stutter his way through an entirely different spell......his tongue is tied after trying to spit out the various incantations and the spell fails. [Defensive casting check fails]
The silver dragon calls down a ball of fire on the unsuspecting apes below. It streaks towards the wagon and engulfs the two apes on the north side, but the one on the south side of the wagon ducks under the side of the wagon for some cover.
If Dreadnought is startled or surprised by the appearance of the two apes in the rear, he doesn't show it. He merely turns in place to face them, then methodically moves towards the ape threatening Darv and Davan. He ducks under the clumsy swing of the ape and uses the opening to open a huge chunk in the ape's abdomen with the massive blade of his greatsword.
Asenfel, realizing that the strong ape intends to smother him, steps backwards while invoking the dark energies -- unleashing a blast that catches the ape solidly in the chest.
Lo-Kag skewers the closest ape with his longspear, using the long shaft to bridge the gap between them.
So preoccupied is he with the consideration of his Entangle spell, Darv is taken entirely susprise by the sudden looming presence of the ape behind him. Leaping frantically backw, he begins to stutter his way through an entirely different spell....
OOC
5' step back to 25,5 and cast Flame Strike on Dire Ape 5. A concentration check is doubtless called for here, as is the expenditure of an action point....
Deciding to leave the front apes to Lo-Kag and Morph, the Invisible Gitz charge forward to help Asenfel, he then jumps in the air, directing his kick to the ape's head.
If Dreadnought is startled or surprised by the appearance of the two apes in the rear, he doesn't show it. He merely turns in place to face them, then methodically moves towards the ape threatening Darv and Davan as he hauls back the massive blade of his greatsword for a scything blow!
Morph soaring above the battlefield flies back closer to his companions after unleashing the fireball on the apes. Seeking to keep the wounded apes off balance his invokes another spell. A burst of glittering shards envelops the simians, keeping them from hiding in the jungle and sets them trying to rub the blinding spell from their eyes.
ooc
Fly to 8,22 and cast glitterdust on Apes 1 and 4. Will save DC: 17 negates blindness. Duration 7 rds.
C'mon S@s, Asenfel has to say it...he nearly got grappled by the thing.
Strahd, don't forget, if my spell works to blind the apes, you get your sneak attack on them.
0: Detect Magicx2, Read magic, ray of frost
1: Feather fallx2, lesser orb of firex2, magic missle, ray of clumsiness, grease
2: invisibility, glitterdust, rope trick, incendiary slime
3: haste, slow, fireball, animate weapon
4: flame whips, polymorphx1
Intiative:
24 Void: Charge attack on Ape - HIT for 16 damage
21 Ape1: Hits Void for 9 damage
21 - Ape2: Attack Lo-Kag - 3 MISSES
21 Ape3: hits Asenfel with 3 attacks + rend for 32 damage after DR.
21 - Ape4: Hits Void for 10 damage
21 Ape5: #5 hits Darv with 3 attacks + rend for 40 damage
21 - Ape6: Attack Lo-Kag - 3 MISSES
19 Davan: Heals Darv for 30 damage, AoO from Ape#4 HIT for 9 damage
13 Darv: Use 1 charge of Dimension Stride Boots to move to (12,20), ready action
13 Morph: Move to (8,22), cast Glitterdust on Apes #1, #4
12 Dreadnought: HIT Ape #5 twice for an obscene amount of damage
9 Asenfel: Attack Ape #4 - HIT for 23 damage
8 Lo-Kag: Attack Ape#2 - one HIT for 17 damage
Deciding to leave the front apes to Lo-Kag and Morph, the Invisible Gitz charge forward to help Asenfel, he then jumps in the air, directing his kick to the ape's head, which is bent backwards at an obscene angle.
As the rest of the apes close to melee with the various party members, they all distort their forms -- becoming grotesque tentacled ape-shaped masses. This odd visage has an unsettling effect on the group. [-1 morale penalty on attacks for group]
The ape closest to Asenfel changes tactics and lunges at the man with both tentacle-like arms. They tear large chunks in the exposed skin of the warlock, then proceed to rend him from limb to limb, while the things mouth bites down hard on his left bicep.
The ape that is harrying the spellcasters ignores the warforged warrior and continues his assault upon the small gnome -- another flurry of vicious blows all connect and the gnome does all he can do to stay upright.
Two more apes converge on Asenfel/Void, both landing a claw swipe on the nimble gith, opening large lacerations on his thighs and arms.
As Davan reaches down and places his hand Darv's back, one of the ape creatures appears unaffected by the sanctuary provided by the Host, lunging at the priest and drawing blood with its unnatural tentacles. Focused solely on being a conduit of positive energy, Davan sends a jolt of divine energy into the gnome. [Concentration check successful]
Immediately after, the gnome barks out a word and instanteously disappears. He reappears near the wagon and scans the battlefield for any wounded.
Morph soaring above the battlefield flies back closer to his companions after unleashing the fireball on the apes. Seeking to keep the wounded apes off balance his invokes another spell. A burst of glittering shards envelops the simians, keeping them from hiding in the jungle and sets them trying to rub the blinding spell from their eyes.
Dreadnought hesitates for a moment on seeing the bizarre and horrible new shapes, but then lays into the transformed beasts with renewed vigor; his sword singing a terrible song of death as it hews and hacks!
Asenfel retreats backwards him as he hears the blade of Dreadnought strike true. He turns and fills the ape, which had set up a flanking position, next to Void with eldritch energy until it bursts from the inside and collapses on the ground dead.
Lo-Kag thrusts his large spear towards one of the tentacled masses, skewering it in the chest, his second thrust sails low, causing the tip of the spear to stick several feet into the dirt.
OOC:
All players have a -1 morale penalty for to hit rolls due to the horrific appearance of the creatures.
With a yell of pain and dismay, Darv clicks the heels of his boot together and vanishes....only to reappear a short distance away, pale and trembling.
OOC
Use the Boots of Big Stepping to teleport to 20, 12 as a standard action. I don't *think* that this provokes an AAO, but if so let me know and I shall amend my action accordingly.
If anyone should fall where Darv can witness it, and assuming they are within close range, he'll cast Close Wounds as an immediate action in an attempt to save their life.
I believe Davan's healing bonus would be +16 instead of +4 on a Cure Serious Wounds. +10 from Caster level --> 8 (base) +1 healing domain +1 ring of mystic healing then +6 for your Augmented Healing Feat.
Void tumbles to the side (1,22) and away from the ape's fists. He takes a deep breath, channeling his Ki-power to his fists and begins to punch manically at the ape that stands in front of him. (Dire ape 3)