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Old 17th November 2008, 06:33 PM   #301 (permalink)
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jkason Goblin Sharpshooter (Lvl 2)
Midian Rightson, human druid

Quote:
Originally Posted by SelcSilverhand View Post
The creatures recover from the initial attack swiftly. Two of them orient on your party and howl. Their gore soaked arms suddenly glisten with and glow with a sickly green substance. The "goo" on their arms drips to the ground with hissing splatters. The two hurl themselves towards you covering the distance with frightening speed. The other two remain blinded by the dust but they move slowly towards the sounds of their brethren fighting.
Midian continues chanting, invisible for the moment, and his mixture of howling and growled syllables find a match from the wavering air next to one of the undead mostrosities. An oversized wolf forms as the source of that returned wild call, and launches itself at the closest opponent, massive jaws clamping down, shoulders straining to tip the creature to the ground.

As the summoned creature attacks, Midian lets out a low grunt, which is itself all his Ape companion needs to lend his own claws to the fray.

OOC
The Summon Nature's Ally that Midian started in the first round should finish now. I'm not sure which of the undead are blinded, but let's start with the wolf above the closest undead, blind or not. He can't flank due to that downed log, I think. If the bite hits, he gets an auto trip attempt on the undead in question.

Bite attack; damage; trip attempt vs. undead. (1d20+11=24, 1d8+10=17, 1d20+11=16)

Midian's ape has 10' reach, so he'll take advantage of that if possible. He has to move to hit an opponent this round, so only the one claw attack. Let's go for that same undead the wolf's after.

Claw attack; damage vs. undead (1d20+10=22, 1d8+5=8)


Spells Prepared
Orisons (5, DC 13): Mending, Flare x2, Guidance, Create Water
1st level (4, DC 14): Detect Snares and Pits, Entangle, Hide from Animals, Pass without Trace
2nd level (4, DC 15): Barkskin, Bull's Strength, Lesser Restoration, Soften Earth and Stone
3rd level (3, DC 16): Call Lightning*, Poison, Wind Wall
* attuned to empowered spell shard
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Old 18th November 2008, 03:21 AM   #302 (permalink)
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"I hate undead..." Doral grunts as he fires three bolts at the lead creature.

Wand of Magic Missiles damage=11
Spoiler:
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Old 18th November 2008, 03:31 AM   #303 (permalink)
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"Yes," Whisper agrees with a grin. "But I couldn't ask for better test subjects for my new spell."

She cups her hands together and incants. At first it looks a lot like her own 'magic missile' spell, as flecks of gleaming blue magical energy are birthed from the knot of power that forms over her palms. But more than three appear. Many MANY more.

In seconds, Whisper looks like someone harried by dozens of fat, insane blue fireflies. They whirl and dance around her dizzyingly. Then she gestures, and the whole swarm breaks off, splitting into two smaller clusters with each heading towards a different unblinded undead creature.

There they wheel and dart, attacking en masse. No single mote seems to do a LOT of damage, but it's also easy to see that what they are doing will pile up pretty fast.

(Manyjaws! Does 9 damage to one, 16 damage to the other. Reflex save DC 18 for half damage. Roll Lookup Will continue for 2 more rounds, though Whisper can redirect them during that time if she sees fit.)
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Old 18th November 2008, 01:50 PM   #304 (permalink)
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"Cobblers. Didn't get the voice right."

Kraken coughs and gives his chant again. This time his voice sounds more resounding and seems to carry an echo of distant thunder.

OOC

Turning check 1d20+1=18
Turning damage 2d6+4=8

8HD of undead affected, of a maximum HD of 5HD each.
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Old 19th November 2008, 03:16 PM   #305 (permalink)
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Walking Dad Goblin Sharpshooter (Lvl 2)
AC 19 (T13, FF16), HP 46/46, F +5,R+5,W+5
Eldritch blast: +6/+7, 3d6 damage

Glaive reuses his tactic, if still out of melee, whispering foul words, that attack the already damaged crystal of his target.

ooc

Shatter damage (6d6=16)

Use 'Shatter' effect: 14

Activated Effects: See the Unseen, Entropic Warding
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Old 21st November 2008, 08:58 PM   #306 (permalink)
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End of Round 1
The lead undead hurtles towards Kraken with vicious clawed hands upraised. He stands firm before its approach and calls out with his god's voice once again. The undead skids to a halt and shrieks, shielding its face with its hands as if blinded by a bright light. It turns to run but doesn't make it far. With a fierce snarl an immense wolf appears from thin air and pounces. At the same time Midian's ape lunges forward and swats at its retreating backside. Whispers cloud of magical particles descend on the two undead and you can see small pits forming wherever they touch. Dorel and Midian reappear as Dorel activates his magic missile wand, dispelling his invisibility sphere. The first creature staggers under the onslaught and Glaive's final eldritch invocation finishes it. There is an explosion of black and red material in its chest that glitters in the light. The skeletal body collapses in a heap.

Round 2
The second undead lunges forward with incredible speed and tears open the chest of Midian's companion. The ape lets loose a shriek of pain. The remaining two undead continue forward, drawn by the sounds of combat.


Round 2
Spoiler:

Undead reflex vs manyjaws (1d20 4=8, 1d20 4=16)
Undead 2 attack vs ape (1d20 12=27, 1d4 7=10, 1d8=5)


Initiative Order
Undead
Whisper
Kraken
Midian/Ape/Wolf
Dorel
Glaive
Attached Thumbnails
wayfinders-expedition-tempest-isle-round2.jpg  
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HP:55 AC:21 Saves 9:Fort/4:Ref/11:Will
Spells Prepared
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Cleric Spells Prepared (CL 8, +1 for Conjuration (Healing) spells)
4th (3) - Mass Shield of Faith, Cure Critical Wounds (2) (CL 9)
3rd (4) - Prayer, Downdraft (SC), Mass Lesser Vigor (CL 9) (SC)
2nd (4) - Cure Moderate Wounds (2) (CL 9), Hold Person (DC 15), Lesser Restoration (CL 9)
1st (5) - Bless, Cure Light Wounds (2) (CL 9), Divine Favor, Lesser Vigor (CL 9) (SC)
0th (5) - Create Water, Cure Minor Wounds (2) (CL 9), Guidance, Light


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HP:37 AC:20 Saves 6:Fort/8:Ref/4:Will

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Old 24th November 2008, 11:10 AM   #307 (permalink)
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"Gotcha!" cries Kraken exultantly. "They're deadfellas alright," he calls to the rest of the party. "And now.." He rattles his necklace of shells and utters a word in a strange language. The shell rattle and the word seem to combine to the sound of thunder and shockwave of detonation rushes towards the undead threatening Midian's ape.

OOC

Shatter against undead at (3,5). I assume the one in faded pink is the turned one?

Shatter Damage 3d6 = 9. Fortitude DC 14 for half. Or Will save if he needs to target crystal. (Since undead are normally immune to effects with Fort saves

Spells used: 0/1/1
Turning attempts: 2
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Old 25th November 2008, 01:33 AM   #308 (permalink)
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Deuce Traveler Hobgoblin Soldier (Lvl 3)
Doral unloads a second blast from his wand at the next nearest undead. "Hopefully we can kill something with a brain sometime," he says, still feeling useless since he couldn't even try sneaking around because of the guard dogs.

Spoiler:

Only 6 points of damage from the wand...
Roll Lookup
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Spoiler:

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Out of Character thread
---

My works:
Dog Soul Publishing's The Books of Faith: Jainism
Dog Soul Publishing's Sahasra - Items of Magic and War
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LPJ Design's The True Psionic Story: Amulet of Catapsi
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Old 27th November 2008, 04:56 PM   #309 (permalink)
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jkason Goblin Sharpshooter (Lvl 2)
Midian Rightson, human druid

Midian chooses to forego further magics for the moment, falling back on his bow skills. Which, sadly, seem to have suffered during his time at sea.

Meanwhile, the summoned Dire Wolf launches itself again with massive jaws. And the ape Garuk, fueled by pain and rage, tears at the undead which attacked it.

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Old 28th November 2008, 09:16 PM   #310 (permalink)
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Shayuri Hobgoblin Soldier (Lvl 3)
With a fierce grin, Whisper flicks a hand, and the spinning motes of her spell swarm around the remaining unblinded skeleton, picking at it mercilessly.

"Oh, I like this spell," she says with a disarming little giggle. "I like this spell a lot."

(Damage 23 Roll Lookup Ref save DC 18 for half.)

(OOC Note: If this skelly goes down before her turn, she'll redirect the motes onto one of the blinded ones instead.)
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Old 2nd December 2008, 01:34 PM   #311 (permalink)
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Walking Dad Goblin Sharpshooter (Lvl 2)
AC 19 (T13, FF16), HP 46/46, F +5,R+5,W+5
Eldritch blast: +6/+7, 3d6 damage

More foul words leave Glaive's mouth, attacking the crystalline structure in the undead.

ooc

Shatter damage (6d6=22)

Use 'Shatter' effect: 14

Activated Effects: See the Unseen, Entropic Warding
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Old 4th December 2008, 04:09 PM   #312 (permalink)
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SelcSilverhand Goblin Sharpshooter (Lvl 2)
End of Round 2
Whisper's motes of magic chew away at the binding sinews hold the skeleton together. Individual ribs break free and fall to the ground at random. Midian's wolf and ape savage the creature heavily and Dorel's magic missiles snap its femur. The creature seems barely held together when the combined blasts of Kraken and Glaive's shatter spells break the binding crystal in its chest. The creature collapses.

Round 3
The remaining two undead stumble forward. Their arms now glisten with some kind of ectoplasmic coating just like the first two. The first one steps around the tree and savages the dire wolf with both claws. Some of the goo on its arms sticks to the wolf. It hisses and bubbles loudly as it eats through the fur and flesh. The blinded creature misses with its bite, its shark-like mouth snapping shut with a loud crunch. The second beast steps over the bones of its companion and slashes wildly at Midian's ape Garuk. Both of the claws miss but the teeth strike true. It savages the ape badly before being knocked loose by the simian.

Glaive
Spoiler:

You smell something familiar coming from the shattered corpses in front of you. It is the scent of brimstone. From the broken shards of crystal you see a wavering transparent red form. It appears to pull itself upward, like someone pulling themselves up out of a hole. Soon the lanky form stands over the corpse and moves through the battling wolf and skeleton as if they aren't even there. A memory from your afterlife in the hellish abyss tugs at your mind and gives name to what you are seeing. A Babau, a demon. Your companions seem unaware of its presence, it is possible they don't even know it exists. It moves towards Kraken and reaches out with one claws hand to touch his head.



Kraken
Spoiler:

In the midst of the battle you feel a strange sensation come over you.
OOc - Make a will save for me.






OOC
Attached Thumbnails
wayfinders-expedition-tempest-isle-round-3.png  
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Always interested in Pathfinder PbP games. Check out Paizo.com for the Pathfinder RPG ruleset.

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Spoiler:

PbP
Siobhan Lilend Aasimar Cleric 7 in Creamsteak's Red Hand of Doom
HP:55 AC:21 Saves 9:Fort/4:Ref/11:Will
Spells Prepared
Spoiler:

Cleric Spells Prepared (CL 8, +1 for Conjuration (Healing) spells)
4th (3) - Mass Shield of Faith, Cure Critical Wounds (2) (CL 9)
3rd (4) - Prayer, Downdraft (SC), Mass Lesser Vigor (CL 9) (SC)
2nd (4) - Cure Moderate Wounds (2) (CL 9), Hold Person (DC 15), Lesser Restoration (CL 9)
1st (5) - Bless, Cure Light Wounds (2) (CL 9), Divine Favor, Lesser Vigor (CL 9) (SC)
0th (5) - Create Water, Cure Minor Wounds (2) (CL 9), Guidance, Light


DM
Who Wants to Be a Wayfinder?

LEW
Lookspring 5/Ranger in Sinister Spire
HP:37 AC:20 Saves 6:Fort/8:Ref/4:Will

LEB
Ahki 2/Barbarian languishing in the Towers Shard.
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Old 4th December 2008, 04:13 PM   #313 (permalink)
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DM

Will Save 1d20+6=18

+1 due to Bless spell if it's a fear effect.
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Old 4th December 2008, 06:26 PM   #314 (permalink)
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SelcSilverhand Goblin Sharpshooter (Lvl 2)
Kraken
Spoiler:

You shake your head and the odd sensation, akin to having a spider's web brush against your scalp, vanishes.


Glaive
Spoiler:

The apparition sweeps a clawed hand through Kraken's forehead. The claw passes cleanly through. The creature's mouth distends as if howling before its body begins to unravel and dissipate like a morning mist burning away under the sun. As quickly as it appeared it is gone.
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Always interested in Pathfinder PbP games. Check out Paizo.com for the Pathfinder RPG ruleset.

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Spoiler:

PbP
Siobhan Lilend Aasimar Cleric 7 in Creamsteak's Red Hand of Doom
HP:55 AC:21 Saves 9:Fort/4:Ref/11:Will
Spells Prepared
Spoiler:

Cleric Spells Prepared (CL 8, +1 for Conjuration (Healing) spells)
4th (3) - Mass Shield of Faith, Cure Critical Wounds (2) (CL 9)
3rd (4) - Prayer, Downdraft (SC), Mass Lesser Vigor (CL 9) (SC)
2nd (4) - Cure Moderate Wounds (2) (CL 9), Hold Person (DC 15), Lesser Restoration (CL 9)
1st (5) - Bless, Cure Light Wounds (2) (CL 9), Divine Favor, Lesser Vigor (CL 9) (SC)
0th (5) - Create Water, Cure Minor Wounds (2) (CL 9), Guidance, Light


DM
Who Wants to Be a Wayfinder?

LEW
Lookspring 5/Ranger in Sinister Spire
HP:37 AC:20 Saves 6:Fort/8:Ref/4:Will

LEB
Ahki 2/Barbarian languishing in the Towers Shard.
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Old 5th December 2008, 04:27 PM   #315 (permalink)
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Walking Dad Goblin Sharpshooter (Lvl 2)
AC 19 (T13, FF16), HP 46/46, F +5,R+5,W+5
Eldritch blast: +6/+7, 3d6 damage

Glaive tries to ignore the apparation, he has just seen and concentrates his efforts on the next undead.

ooc

Shatter damage (6d6=22)

Use 'Shatter' effect: 14

Activated Effects: See the Unseen, Entropic Warding
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Old 5th December 2008, 06:32 PM   #316 (permalink)
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jkason Goblin Sharpshooter (Lvl 2)
Midian Rightson, human druid

HP totals (before healing)

Ape: 10/38
Dire Wolf: 20/45
Midian: 45/45


Quote:
Originally Posted by Dr Simon View Post
+1 due to Bless spell if it's a fear effect.
((OOC: Is there a Bless spell going? If so, the attack rolls at the end of the post are all +1.))

As Midian watches Garuk take another massive blow, the druid decides to move. He pulls a wand out, and from behind his ape animal companion, speaks a single word. A warm glow suffuses his body, and some of the acidic burns seem to smooth out, hair growing back over them.

Meanwhile, both ape and summoned wolf continue their assaults on the undead.

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Old 8th December 2008, 02:13 AM   #317 (permalink)
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Deuce Traveler Hobgoblin Soldier (Lvl 3)
Doral fires once more with his wand, aiming at the closest undead.

Spoiler:

Please double-check what I did here. I'm showing a perfect roll and 15 points of damage.
Roll Lookup
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Spoiler:

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IC

DM for my v3.5 homebrew campaign, Last Stand of the Dorinthians
OOC//Chapter 1- Homeless (Closed)//Chapter 2- Illusions (Closed)//Chapter 3 - The Imperials (Closed)//Chapter 4- The Second Invasion (closed)//The Final Chapter(closed)//Dead Secrets(closed)//Rogue's Gallery//Story Hour

DM for his Sword and Sorcery Campaign; City-State of the Invincible Overlord w/BECMI rules
Out of Character thread
---

My works:
Dog Soul Publishing's The Books of Faith: Jainism
Dog Soul Publishing's Sahasra - Items of Magic and War
Various articles and editing projects for Silven Trumpeter
LPJ Design's The True Psionic Story: Amulet of Catapsi
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Old 8th December 2008, 04:04 AM   #318 (permalink)
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Shayuri Hobgoblin Soldier (Lvl 3)
Whisper spreads her hands apart, guiding the storm of force motes into two separate swarms again, engulfing both of the remaining skeletons and slowly grinding them away. The tiny motes evaporate then though, leaving the battlefield a little darker in their absence.

(11 and 8, Ref save DC 18 for half. Roll Lookup )
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Old 8th December 2008, 10:47 AM   #319 (permalink)
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OOC: Yes, Kraken cast a Bless before combat begun. Remember to add your +1, everybody!

IC:

Kraken shakes his head and quickly scans the surrounding trees. Doing so, he draws his falchion and surveys the layout of the battlefield. His companions are behind him, the undead in front of him, and he seems ideally placed to block their advance.

"Keep yer eyes peeled, mates," he calls to his companions. "I think some bugger just tried to put a chant on me."

His jaw set, he waits for the undead to come to him.

OOC

Delay until undead come into threatened area, then attack with falchion.

Attack 1d20+9=22
Damage 2d4+4=8
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Old 10th December 2008, 03:24 PM   #320 (permalink)
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End of Round 3
Kraken puts himself between the advancing undead and the rest of the party. Midian moves up behind Garuk and quickly applies some healing from his wand. The terrible wounds on the apes body knit slowly. The ape and wolf continue to attack ferociously. The summoned dire wolf pulls the legs out from under one of the undead, sending it crashing to the earth. Whisper's motes begin to slow their mad swirling. The lights go out one by one until none are left. Dorel unleashes a powerful blast of magic from his wand that shatters both leg bones of the undead writhing on the ground. Glaive targets the still standing undead with his eldritch power and fractures the black crystal in its chest.

Round 4
The undead on the ground thrashes about wildly but doesn't try to get up. One of its flailing claws rakes the direwolf across the chest, spilling streamers of blood. The other undead in front of Garuk misses with its claws but manages to sink its teeth into the ape.



Glaive
Spoiler:

You see another apparition crawl from the corpse of the second undead you killed. It turns itself to face your direction and darts forward. Midian moving forward to heal his ape puts him between the two of you. The spectre changes targets and lunges forward, both arms extended to pierce his head.


Midian
Spoiler:

You feel a sudden headache come over you and a tingling sensation on your face.

OOC - Make a will save.
Also, your wolf has 6 hp's left and Garuk has 12 now after healing and taking another bite




OOC
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Always interested in Pathfinder PbP games. Check out Paizo.com for the Pathfinder RPG ruleset.

PbP Games
Spoiler:

PbP
Siobhan Lilend Aasimar Cleric 7 in Creamsteak's Red Hand of Doom
HP:55 AC:21 Saves 9:Fort/4:Ref/11:Will
Spells Prepared
Spoiler:

Cleric Spells Prepared (CL 8, +1 for Conjuration (Healing) spells)
4th (3) - Mass Shield of Faith, Cure Critical Wounds (2) (CL 9)
3rd (4) - Prayer, Downdraft (SC), Mass Lesser Vigor (CL 9) (SC)
2nd (4) - Cure Moderate Wounds (2) (CL 9), Hold Person (DC 15), Lesser Restoration (CL 9)
1st (5) - Bless, Cure Light Wounds (2) (CL 9), Divine Favor, Lesser Vigor (CL 9) (SC)
0th (5) - Create Water, Cure Minor Wounds (2) (CL 9), Guidance, Light


DM
Who Wants to Be a Wayfinder?

LEW
Lookspring 5/Ranger in Sinister Spire
HP:37 AC:20 Saves 6:Fort/8:Ref/4:Will

LEB
Ahki 2/Barbarian languishing in the Towers Shard.
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