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Old 13th April 2008, 09:49 PM   #161 (permalink)
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wandering_8i Goblin Sharpshooter (Lvl 2)
ooc: http://invisiblecastle.com/roller/view/1562961/ - 1 = 1
Should I post on my initiative?
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Old 14th April 2008, 03:00 AM   #162 (permalink)
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Scotley Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Walking Dad
ooc: How many stairs are leading up / down?

Initiative (1d20+2=6)
Beyond the doorway into the Inn part of the building is a stair up. You vaguely remember seeing a stair leading down in the kitchen.
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Old 14th April 2008, 03:02 AM   #163 (permalink)
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Scotley Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by wandering_8i
ooc: http://invisiblecastle.com/roller/view/1562961/ - 1 = 1
Should I post on my initiative?
OOC: You can hold posting an action if you wish, it seems likely that the bad guys will beat that given they are going to roll at +1.
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Old 14th April 2008, 03:06 AM   #164 (permalink)
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Scotley Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Scott DeWar
]ooc[ arrg! i blink and there is cambat ensuing! ]/ooc[
OOC: I like to keep the players on their toes, what can I say?

Tagret
If you wish to answer the fighter's question, the figures you saw were all wearing chainmail and most had martial weapons, so while there might be divine caster among them, arcane is unlikely, but not certain.
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Old 14th April 2008, 06:45 AM   #165 (permalink)
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renau1g Hobgoblin Soldier (Lvl 3)
Fin Darktracker - 22AC - 79hp

Fin has been enjoying another mug of ale when he hears raised voices and the sound of blades being drawn emanating from the common area. Fin will grab his bow and take a quick look out his window. Seeing a group of armed men gathering outside the tavern, Fin sees that trouble has found them and prepares to rain death from above on these new found enemies. Fin'll think to himself "Ah Ambrose, just like old times. You always had this knack with people didn't ye?" as he pushes open the window and fires two shots from his shortbow, aiming at one who appears to be leading the group. If he can't determine that, Fin will aim at any carrying ranged weapons, followed by those closest to the door. After the shots Fin will attempt to remain hidden in the shadows.

ooc
Listen & Initiative (1d20+11=20, 1d20+4=24)

Spot (1d20+11=22)

Hide & Move Silently (1d20+15=33, 1d20+15=30)

First Attack, Damage, Damage if Evil (1d20+12=29, 1d6+4=8, 2d6=6) Total Damage is 14 if evil.

Second Attack, Damage, Damage if Evil (1d20+7=19, 1d6+4=9, 2d6 =8) Total Damage is 17 if evil

Whew...lots of rolls & it appears the IC loves Fin . For Hide & MS -20 penalty to above rolls, bringing the Hide down to 12 & MS to 10.

Last edited by renau1g; 14th April 2008 at 04:52 PM.. Reason: Updating actions based on new information
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Old 14th April 2008, 03:30 PM   #166 (permalink)
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Scotley Goblin Sharpshooter (Lvl 2)
Fin
Being on the second floor at the rear and looking out over the rear of the tavern, Fin sees perhaps ten men at arms gathering at the door and windows.
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Old 15th April 2008, 09:10 AM   #167 (permalink)
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Walking Dad Goblin Sharpshooter (Lvl 2)
Garagos, AC 29 (T19, FF27), HP 107/107, F +11,R+6,W+10

"We should move to a more defendable position. The stairs. Up or down, my instincts tell me down, but we have to defend the people upstairs."
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Old 15th April 2008, 04:18 PM   #168 (permalink)
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Graybeard Goblin Sharpshooter (Lvl 2)
When out of sight, Zorn will cast Invisibility on himself using his wand.
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Old 15th April 2008, 04:56 PM   #169 (permalink)
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OnlytheStrong Goblin Sharpshooter (Lvl 2)
"Chainmail never helped a caster to my knowledge, but then again... assuming anything can get people killed. I shall appear when needed." Tagret goes through the kitchen door and .......... disappears.


Scotley

I would like Tagret to find a way out (either by window or door), and sneak around them.

Init roll (1d20+7=26)
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HP:33, Bloodied:16, Surge Value:12, Surges Per-Day 13
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Old 17th April 2008, 05:50 AM   #170 (permalink)
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Scotley Goblin Sharpshooter (Lvl 2)
Initiative Order
Tagret 26
Fin 24
Logan 13
Harrison 13
Zorn 11
Garagos 6
Attackers 6
Jason 1

Tagret vanishes into the kitchen.
Tagret
You have your choice of stairs to the cellar--where there may be a way out, a back door, which will likely lead into the middle of the enemy and a window which will lead to the midst of the enemy and one that might put you beyond their notice.


Fin
Fin sees that trouble has found them and prepares to rain death from above on these new found enemies. Fin'll think to himself "Ah Ambrose, just like old times. You always had this knack with people didn't ye?" as he pushes open the window and fires two shots from his shortbow dropping a crossbow wielding mercenary. He fades into the shadows.


At the word of possible danger, Logan puts his helmet on his head and takes up a position in the middle of the common room with his shield nearby in case battle does ensue.

"you said there are six men outside? any spell casters or just men at arms? also do they wear local colors? this area seems to be in an area of armed conflict these days." he says this while donning his helm and shield, redieing for action to guard Garagos' back.

The Kitchen and back door being only part of his worries. the shutters on the windows could be a source of entry, making this a down and outright challenge to defend. he looks to the elvin inkeep with an apology in his eyes, "mi' lady, there may be damages to your fair inn. I am sorry for what i may have to do. Fis is up stairs, he may need to watch for entry up there."

Zorn vanishes from sight.

"We should move to a more defensible position. The stairs. Up or down, my instincts tell me down, but we have to defend the people upstairs."

Middlebrook fires a hand crossbow into the Druid, Robert. He crumples to the floor and the tiger roars and takes a protective position over his fallen companion.

The man at arms close to the bar moves to put his blade at the innkeep's throat.

The other man at arms in the room takes a defensive stance before Middlebrook.

Middlebrook says, "Now let's just remain calm. We know you received considerable wealth today from Ambrose. Hand it over and we'll be on our way and nobody else has to get hurt."

Round 1 actions for Jason, Round 2 for everyone else.



Initiative (1d20+1=6)
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Old 17th April 2008, 06:24 AM   #171 (permalink)
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Mista Collins Goblin Sharpshooter (Lvl 2)
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Grabbing his shield, Logan holds it firmly as his hand rests on his morningstar at his hip. The cleric of Pelor says nothing, but keeps a watchful eye on the men at arms near the bar.
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Old 17th April 2008, 07:39 AM   #172 (permalink)
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OnlytheStrong Goblin Sharpshooter (Lvl 2)
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Tagret will take the safest route possible outside, if that means the window then so be it. He concentrates on silence, for a sound could cost him his life.


ooc: Move Silently and Hide when needed. I'll trust ya to roll I am wanting him to move behind the group if possible, maybe find a straggler.....
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Passive Perception: 11, Passive Insight: 11
AC:20, Fort:16, Ref:13, Will:11 -- Speed:5
HP:33, Bloodied:16, Surge Value:12, Surges Per-Day 13
Initiative +1
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Old 17th April 2008, 08:21 AM   #173 (permalink)
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wandering_8i Goblin Sharpshooter (Lvl 2)
Jason will hang his mace back on his belt and slowly walk towards the man holding the inn keeper trying to make eye contact with him but without being threatening. Now friend theirs no need to be dragging innocents into this, nor is it to late for you to find a new path. I too was once on the wrong end of righteousness and the wrong end of this mace, and neither is a place you want to be. But if its money you want... Jason will undo his coin purse and hold it in his hand, about 5 feet from the man.
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Old 17th April 2008, 11:33 AM   #174 (permalink)
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Walking Dad Goblin Sharpshooter (Lvl 2)
Garagos

Quote:
Originally Posted by Scotley
Initiative Order
Tagret 26
Fin 24
Logan 13
Harrison 13
Zorn 11
Garagos 6
Attackers 6
Jason 1

...

Middlebrook says, "Now let's just remain calm. We know you received considerable wealth today from Ambrose. Hand it over and we'll be on our way and nobody else has to get hurt."

...
Take my gold and you will die. Do I look like someone that is impressed by taking hostages?

(ooc: Intimidate check, should I roll myself. or would you like to do?)
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Old 17th April 2008, 03:38 PM   #175 (permalink)
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Scotley Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by OnlytheStrong
Scotley

ooc: Move Silently and Hide when needed. I'll trust ya to roll I am wanting him to move behind the group if possible, maybe find a straggler.....
Tagret
Slipping out the window Tagret believes he is undetected by the knot of men around the door. They seem nervous and one of their number is down with a pair of arrows in him. No stragglers but it might be posible to get the last man as they go through the door if he holds his action, times it just right and uses his superior speed. If you want to go that route hold your action until they move at initiative 6 and make a charge.
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Old 17th April 2008, 03:40 PM   #176 (permalink)
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Scotley Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Walking Dad
(ooc: Intimidate check, should I roll myself. or would you like to do?)
Garagos
Good line, give yourself a +2 circumstances bonus on the check and you may roll it yourself.
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Old 17th April 2008, 03:50 PM   #177 (permalink)
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Are there still more men outside? If so, Fin'll keep up with the arrows
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Old 17th April 2008, 04:36 PM   #178 (permalink)
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Graybeard Goblin Sharpshooter (Lvl 2)
If the men in front of the Inn haven't gone inside yet, Zorn will cast Web on them. If the have, then he will rush into the Inn to see what's going on.
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Old 17th April 2008, 10:15 PM   #179 (permalink)
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Walking Dad Goblin Sharpshooter (Lvl 2)
Garagos, AC 29 (T19, FF27), HP 107/107, F +11,R+6,W+10

Quote:
Originally Posted by Scotley
Garagos
Good line, give yourself a +2 circumstances bonus on the check and you may roll it yourself.
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Last edited by Walking Dad; 17th April 2008 at 10:20 PM..
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Old 19th April 2008, 02:05 AM   #180 (permalink)
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Scotley Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by renau1g
Scotley
Are there still more men outside? If so, Fin'll keep up with the arrows
Fin
The attackers are still outside, but appear to be about to rush in. You can get in one more volley of arrows unless things change.
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