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Old 24th February 2009, 04:58 AM   #201 (permalink)
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Quote:
Originally Posted by Strahd_Von_Zarovich View Post
fun ruiner

OK Rhun, go on and change the action and I'll throw the next post, god, you are only three with Eliyyad being NPC but the group is strong!

I'll have my post changed soon...just need to figure out what to do, since Holy Smite is Turo's most powerful magic. And it just pretty much became a useless spell. LOL. He should never hang out with all these heathens!

Post Changed!
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Old 24th February 2009, 09:26 AM   #202 (permalink)
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Quote:
fun ruiner
OOC: Sorry!
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“In our world, immortality is not for the living. The legend lives on!”
In Memoriam Dave Arneson († April 7th, 2009) & Gary Gygax († March 4th, 2008).


Wondering what the Dungeon Tiles are like? Take a look here (up to DU5 Sinister Woods).

Last edited by Thanee; 24th February 2009 at 09:33 AM..
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Old 24th February 2009, 01:13 PM   #203 (permalink)
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Round 2 - End of combat.

With a wink the far creature (2) vanish from sight.

Keldar aims his weapon toward the creature in front of him. "Damn beast, you could have walked away!" One of Keldar aims strikes true, but the other one misses.

“Alright, fun's over then...” Allyra says and rapidly casts a summoning spell, causing three black-furred apes to appear among the creatures, immediately ripping at them with their claws successfully.

Despite his injury, Turo manages to maintain his focus, and summons a beautiful white and golden bison. It appears behind the creature that just struck Turo, striking back with its own mighty horns. As the bison attacks and miss, Turo again calls upon the holy power of his god. Channeling divine energies, he summons a weapon of pure spiritual force, and begins to strike immediately at the nearest foe, the weapon pounds the creature that screams in agony.

The three creatures, realizing the dire situation they are in, whistle loudly and sink into an opening in the rocky ground. A moment later the dimensional opening disappears.

I think they vanished.
Say Eliyyad

A moment pass and a laugh can be heard, the last one that vanished from sight appears and immediately pass through the wall of stone behind you like the wall wasn’t there.
some of you are stuck in the mud in this cave, a stone wall blocks the exit.
The bison growns and the apes scratch themselves, waiting for orders.


Actions

Creature 2 – Used spell like ability. Next round – pass wall.
Keldar – Full Attack Creature4 21 and 9, dmg 13
Allyra – Rapidly cast maximized Summon Monster IV.
Ape 1 - (AD66) Attack Creature 1, 25 Dmg 11
Ape 2 - (AF69) Attack Creature 1, 23 Dmg 8
Ape 3 - (AF65) Attack Creature 4, 29 Dmg 13
Turo – concentration check [Pass], Cast Spiritual Weapon vrs "3".
Celestial Bison – Gore smite Evil Creature3, 14.
Spiritual Weapon – AG69, Attack Cerature3, 27 dmg 4.
Creature 3 – 5 ft. into the rocky ground, Used spell like ability.
Creature 1 – 5 ft. into the rocky ground, Used spell like ability.
Creature 4 – 5 ft. into the rocky ground, Used spell like ability.
Eliyyad – Nothing.

Spells:
Rock to Mud: allow 5ft. move, -2 to attack and AC for those within.
__________________
Spoiler:

Zirat Igruf, Gladiator (Rhun's ToEE):
OOC ; IC ; RG

Zap - Pixie (Motd):
RG ; ooc ; IC

Ars Magica 5e, Rhine Tribunal:
RG ; ooc ; IC

Ares, Tiefling evoker (Rhun's Ravenloft):
RG ; IC

-----------------------

DM The lost Caverns of Tsojcanth:
RG ; OOC ; IC ;
DM RttToEE:
RG ; OOC ; IC ;


Last edited by Strahd_Von_Zarovich; 14th September 2009 at 10:56 PM..
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Old 24th February 2009, 01:36 PM   #204 (permalink)
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Allyra

“Break down this wall!” Allyra orders the apes, pointing at the wall, that closed the cavern behind them. “But when they reappear, the creatures have priority.”

The wizardess herself wades through the mud for one of the few remaining spots with rocky underground, where she climbs out.
__________________

“In our world, immortality is not for the living. The legend lives on!”
In Memoriam Dave Arneson († April 7th, 2009) & Gary Gygax († March 4th, 2008).


Wondering what the Dungeon Tiles are like? Take a look here (up to DU5 Sinister Woods).
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Old 24th February 2009, 03:45 PM   #205 (permalink)
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Turo nods to the magnificent bison. "Help the apes destroy that wall," he says, gesturing toward the wall of stone. Then he too moves to climb out of the mud.
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Old 25th February 2009, 06:19 AM   #206 (permalink)
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The apes pound and the bison gore the thick wall, one can say that it’s several inch thick, but after several moments you can spot cracks and small breaches.
In the meantime, you check the contents of the room. All of the treasure in the place is junk, the jewelry is simple brass and glass, the gems are nothing but faked glass that can be sold at any marker for 1 to 5 silver coins, although there are a lot of them (>2000).
Search results

Allyra - 23
Turo - 7
Keldar - 21

After some time, there is a large enough breach where you can squeeze into and out of this damned cave.
__________________
Spoiler:

Zirat Igruf, Gladiator (Rhun's ToEE):
OOC ; IC ; RG

Zap - Pixie (Motd):
RG ; ooc ; IC

Ars Magica 5e, Rhine Tribunal:
RG ; ooc ; IC

Ares, Tiefling evoker (Rhun's Ravenloft):
RG ; IC

-----------------------

DM The lost Caverns of Tsojcanth:
RG ; OOC ; IC ;
DM RttToEE:
RG ; OOC ; IC ;

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Old 1st March 2009, 03:10 AM   #207 (permalink)
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Quote:
Originally Posted by Strahd_Von_Zarovich View Post
After some time, there is a large enough breach where you can squeeze into and out of this damned cave.

Keldar will get out of the mud, brush it off his equipment, and take a peak at what lies beyond the wall.
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Old 1st March 2009, 03:20 AM   #208 (permalink)
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"It appears that the variety of denizens in this place will not cease to amaze," says Turo, as Keldar moves to look beyond the wall. "We should continue on."
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"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
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Old 1st March 2009, 03:30 PM   #209 (permalink)
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Allyra

“How very true. I hope these ones have learned their lesson, though, and stay wherever it is they are staying.”
__________________

“In our world, immortality is not for the living. The legend lives on!”
In Memoriam Dave Arneson († April 7th, 2009) & Gary Gygax († March 4th, 2008).


Wondering what the Dungeon Tiles are like? Take a look here (up to DU5 Sinister Woods).
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Old 4th March 2009, 09:53 AM   #210 (permalink)
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important OOC notification

Congratulations, by defeating the creatures you raise to Level 8.
XP updated in the RG thread – please update the sheets and throw a post when you are done in the OOC thread with your updates.


The magical creatures are no where to be seen. You assume the last one fled to his home plane the same way the others did. All is quite, left for the flow in the river near the bridge. The nearest unexplored passage lies to your right and it's bends sharply to a big cave.
This high-domed cavern displays a rainbow of colors on its walls and floor. Even the many stalactites above hang like colored icicles. Various mineral deposits in the rock have seeped into frozen curtains, cascades, and many fantastic shapes. The floor has numbers of humps and stalagmites of varies hue and strange form. In the center of the chamber is a heap of coins and metal bars.

As you round the corner you hear a loud voice, speaks in the human tongue.
Visitors, I have smelled you from the bridge and awaited you.
Sitting next to the heap of treasure is a creature with 3 heads (one of a dragon, one of a lion, and one of a gorgon), the front half of a lion and the back half of a a metal-skinned bull. It had dragon wings, the head that speaks is the red dragon's head, while the bull head sneers green fumes.

Arcane Knowledge checks

Turo 14

This is some kind of Chimera. You heard only stories about those vicious monsters but you recall nothing special.

Keldar Untrained

This is a weird creature, clearly magical.

Allyra 29

"By the gods, It's a gorgimera". The gorgimera is a three-headed creature akin to the chimera, but, it's more powerful breed.
It has the hindquarters of a gorgon and the forequarters of lion. Its leathery dragon wings are reddish-brown and the gorgimera has the heads of a lion, dragon, and gorgon. This one has a red dragon head, and a gorgon head instead of a goat and a lion head. The lion’s head is maneless with green eyes. The scaly gorgon head is bluish-black with glowing crimson eyes.
You recall that the dragon head can breath fire and the gorgon head can petrificate with his deadly breath.



__________________
Spoiler:

Zirat Igruf, Gladiator (Rhun's ToEE):
OOC ; IC ; RG

Zap - Pixie (Motd):
RG ; ooc ; IC

Ars Magica 5e, Rhine Tribunal:
RG ; ooc ; IC

Ares, Tiefling evoker (Rhun's Ravenloft):
RG ; IC

-----------------------

DM The lost Caverns of Tsojcanth:
RG ; OOC ; IC ;
DM RttToEE:
RG ; OOC ; IC ;


Last edited by Strahd_Von_Zarovich; 14th September 2009 at 10:56 PM..
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Old 4th March 2009, 11:45 AM   #211 (permalink)
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Allyra

“Well met, then. You seem more civilized than most creatures we have met in here so far. Is there something we can do for you?” Allyra asks, hoping that the gorgimera is not intent on eating them, instinctively taking a step back.


OOC: Allyra is up to date.
I'm not entirely sure, but can we use PHB II spells (i.e. Greater Mirror Image)? I do recall that we are not using the Spell Compendium.
__________________

“In our world, immortality is not for the living. The legend lives on!”
In Memoriam Dave Arneson († April 7th, 2009) & Gary Gygax († March 4th, 2008).


Wondering what the Dungeon Tiles are like? Take a look here (up to DU5 Sinister Woods).
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Old 4th March 2009, 04:40 PM   #212 (permalink)
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Wary of the beast, especially the dragon's head (for dragon's are known for their breath weapons), Turo begins to move to the side so as not to stand clustered with his companions. He adds his voice to Allyra's. "Yes, mighty one. We seek to leave this place; if you were willing to tell us how, perhaps we could do some service for you in return?"


Diplomacy +2, ha ha; Also, Turo will move as far to one side as he can without appearing threatening to the creature.
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Old 4th March 2009, 06:21 PM   #213 (permalink)
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IC: Unconfortable by the sight of this potential foe, Keldar does his best to avoid a confrontation: "Greetings. Visitors indeed, although we hope we'll find our way out of these caved. Are you trapped as we are? If so, maybe we can join our efforts to find a way out?"

OCC Diplomacy: +4.
OCC2: guis, I'm travelling for work for the next 3 weeks. I apologize in advance if I'm slow with my posts. I'll update Keldar's level in the next couple of days. Stradh, would you object if I changed some of Keldar's feats? Some of them (like the mage slayer feat) are utterly useless, especially in a PBP environment. Thanks!
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Old 7th March 2009, 02:27 PM   #214 (permalink)
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Eying the party the bull sneers again, the lion licks his sharp teeth and the dragon head replies.

Quote:
Originally Posted by Allyra
“Well met, then. You seem more civilized than most creatures we have met in here so far. Is there something we can do for you?”
What can you do for me, flesh ones?

Quote:
Originally Posted by Turo
Turo begins to move to the side so as not to stand clustered with his companions. He adds his voice to Allyra's. "Yes, mighty one. We seek to leave this place; if you were willing to tell us how, perhaps we could do some service for you in return?"
Leave the place for some service. Hmmm... sounds interesting. Why should I accept this, as I can have you as slaves for ever, you are nothing but weak sack of fragile bones covered with the thinnest fur I ever seen. I can devourer you and clean my three sets of teeth with your bones.

Quote:
Originally Posted by Keldar
"Greetings. Visitors indeed, although we hope we'll find our way out of these caved. Are you trapped as we are? If so, maybe we can join our efforts to find a way out?"
Join efforts ... with you?
A loud lion's roar mixed with the dragon's laugh fills the cave.


ooc

Thanee – No PHBII but all others are OK.
Steve – Yes, you can change the mage slayer feat if you want.
__________________
Spoiler:

Zirat Igruf, Gladiator (Rhun's ToEE):
OOC ; IC ; RG

Zap - Pixie (Motd):
RG ; ooc ; IC

Ars Magica 5e, Rhine Tribunal:
RG ; ooc ; IC

Ares, Tiefling evoker (Rhun's Ravenloft):
RG ; IC

-----------------------

DM The lost Caverns of Tsojcanth:
RG ; OOC ; IC ;
DM RttToEE:
RG ; OOC ; IC ;

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Old 7th March 2009, 05:10 PM   #215 (permalink)
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Quote:
Originally Posted by Strahd_Von_Zarovich View Post
Leave the place for some service. Hmmm... sounds interesting. Why should I accept this, as I can have you as slaves for ever, you are nothing but weak sack of fragile bones covered with the thinnest fur I ever seen. I can devourer you and clean my three sets of teeth with your bones.

"You stay here by choice?" asks Turo. "Do you not long for open skies, where you can roam hither and fro? Where you can feast on deer and sheep?" The gnomish cleric gestures at the stone walls of the place. "Why would you not seek to escape these bland caverns."
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Old 8th March 2009, 03:43 AM   #216 (permalink)
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Allyra

“What can we do for you. That depends a bit on what you might need to be done, no? If there is something we could do for you, maybe there would be some common ground to trade services. As you already know, we seek the exit from these caverns, but we are also interested in learning more about them.”
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“In our world, immortality is not for the living. The legend lives on!”
In Memoriam Dave Arneson († April 7th, 2009) & Gary Gygax († March 4th, 2008).


Wondering what the Dungeon Tiles are like? Take a look here (up to DU5 Sinister Woods).
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Old 14th March 2009, 12:36 AM   #217 (permalink)
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ooc

Quote:
Originally Posted by Rhun
"You stay here by choice?" asks Turo. "Do you not long for open skies, where you can roam hither and fro? Where you can feast on deer and sheep?"
Rhun, you know that the adventure writers didn’t think about that, they just stationed the monsters here without thinking about why they are here and why don’t they get out


I’m a servant and the guardian of the great caves, serving powers far greater then puny mortals like you.
The creature continue to insult
What can you do for me you ask?
The creature’s dragon’s eye glitter with greed
Add wealth to my pile and I will let you pass alive ... trick me and you’ll die.
__________________
Spoiler:

Zirat Igruf, Gladiator (Rhun's ToEE):
OOC ; IC ; RG

Zap - Pixie (Motd):
RG ; ooc ; IC

Ars Magica 5e, Rhine Tribunal:
RG ; ooc ; IC

Ares, Tiefling evoker (Rhun's Ravenloft):
RG ; IC

-----------------------

DM The lost Caverns of Tsojcanth:
RG ; OOC ; IC ;
DM RttToEE:
RG ; OOC ; IC ;

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Old 17th March 2009, 01:01 PM   #218 (permalink)
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"That seems fair, mighty one. So, what whealth are you looking for? We would not want to insult you by giving you something that is worth much in our eyes, but little to you..."

OCC: Bluff +7, sense motive +7; Does Keldar get a feeling that the Beast will really let them pass?
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Old 19th March 2009, 10:42 AM   #219 (permalink)
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Allyra

Not intent on complicating things, Allyra keeps silent and waits for what the Gorgimera has to say to Keldar's question.
__________________

“In our world, immortality is not for the living. The legend lives on!”
In Memoriam Dave Arneson († April 7th, 2009) & Gary Gygax († March 4th, 2008).


Wondering what the Dungeon Tiles are like? Take a look here (up to DU5 Sinister Woods).
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Old 19th March 2009, 03:16 PM   #220 (permalink)
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Gold and gems.
The creature snorts
This will be your fee for one way
__________________
Spoiler:

Zirat Igruf, Gladiator (Rhun's ToEE):
OOC ; IC ; RG

Zap - Pixie (Motd):
RG ; ooc ; IC

Ars Magica 5e, Rhine Tribunal:
RG ; ooc ; IC

Ares, Tiefling evoker (Rhun's Ravenloft):
RG ; IC

-----------------------

DM The lost Caverns of Tsojcanth:
RG ; OOC ; IC ;
DM RttToEE:
RG ; OOC ; IC ;

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