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Old 1st June 2008, 11:07 PM   #21 (permalink)
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Thanee Hobgoblin Soldier (Lvl 3)
Allyra

“You know what. The direction this cavern passage is heading really gives me hope to actually find something else down here, than just more dead ends, hungry monsters, and various sorts of funghi.”
__________________

“In our world, immortality is not for the living. The legend lives on!”
In Memoriam Dave Arneson († April 7th, 2009) & Gary Gygax († March 4th, 2008).


Wondering what the Dungeon Tiles are like? Take a look here (up to DU5 Sinister Woods).
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Old 5th June 2008, 02:57 PM   #22 (permalink)
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Strahd_Von_Zarovich Goblin Sharpshooter (Lvl 2)
surprise round.

Suddenly, four moray-like creatures pop out their heads from the rock cyst-like burrow and tries to grab a piece of flesh from you. They resembles a slug made of brownish-gray rock, their head are knobby and splotched with two dull brown eyes.
You failed to spot them.


Actions

Cave moray 1 – Bite Elliyad 20, dmg 6
Cave moray 2 – Bite Allyra 21, dmg 9
Cave moray 3 – Bite Turo 27, dmg 6
Cave moray 4 – Bite Keldar 12.
Allyra – Surprised
Keldar – Surprised.
Eliyyad – Surprised.
Zariq - Surprised.

Spells Active:
Turo – Magic Circle vrs Evil (duration 50 minutes) [Everyone gets a +2 deflection bonus to AC and +2 resistance bonus to saves vrs evil creatures from Turo's magic circle vrs. evil.]
Eliyyad – Mage Armor.


*inits and first round actions
Attached Files
File Type: xls Caverns.xls (72.5 KB, 10 views)
__________________
Spoiler:

Zirat Igruf, Gladiator (Rhun's ToEE):
OOC ; IC ; RG

Zap - Pixie (Motd):
RG ; ooc ; IC

Ars Magica 5e, Rhine Tribunal:
RG ; ooc ; IC

Ares, Tiefling evoker (Rhun's Ravenloft):
RG ; IC

-----------------------

DM The lost Caverns of Tsojcanth:
RG ; OOC ; IC ;
DM RttToEE:
RG ; OOC ; IC ;

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Old 6th June 2008, 12:11 AM   #23 (permalink)
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Turo slams his mace down at the nearest creature, and then steps back away from the thing.


AC: 22 (vrs evil)/20, HP 49/55
Initiative +1
Attack +8, 1d6+2/x2
5' step back away

Turo Spells & Spell Notes

Domains
Community: Use calm emotions as a spell-like ability 1/day, +2 to Diplomacy
Good: Cast good spells at +1 caster level
Inquisition: +4 bonus on all dispel checks
Oracle: Cast divination spells at +2 caster level

Spontaneous Casting
0th level: Cure Minor Wounds
1st level: Bless, Protection from Evil, Detect Chaos, Identify, Cure Light Wounds
2nd level: Status, Aid, Zone of Truth, Augury, Cure Moderate Wounds
3rd level: Prayer, Magic Circle against Evil, Detect Thoughts, Divination, Cure Serious Wounds
4th level: Tongues, Holy Smite, Discern Lies, Commune, Cure Critical Wounds

Current Spells
Orisons (DC 14): Create Water, Detect Magic, Detect Poison, Light, Purify Food and Water
1st (DC 15): Magic Weapon, Lesser Vigor, Shield of Faith, Command, Divine Favor
2nd (DC 16): Lesser Restoration, Hold Person, Spiritual Weapon, Silence
3rd (DC 17): Searing Light, Dispel Magic, Summon Monster III
4th (DC18): Divine Power, Summon Monster IV
__________________
-Rhun

"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum

Last edited by Rhun; 12th June 2008 at 06:33 PM..
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Old 9th June 2008, 08:54 AM   #24 (permalink)
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Thanee Hobgoblin Soldier (Lvl 3)
Allyra

Allyra steps away from the slug-like creatures and casts one of her summoning spell, but seems too distracted by the sudden attack to successfully complete the invocation.


OOC: Initiative: 12
Allyra has extended Mage Armor running since the morning.

5-ft. step to AE67; cast Summon Monster III defensively (as a standard action) - (Concentration unsuccessful).
__________________

“In our world, immortality is not for the living. The legend lives on!”
In Memoriam Dave Arneson († April 7th, 2009) & Gary Gygax († March 4th, 2008).


Wondering what the Dungeon Tiles are like? Take a look here (up to DU5 Sinister Woods).

Last edited by Thanee; 9th June 2008 at 09:00 AM..
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Old 12th June 2008, 08:40 AM   #25 (permalink)
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Strahd_Von_Zarovich Goblin Sharpshooter (Lvl 2)
ping for steve
__________________
Spoiler:

Zirat Igruf, Gladiator (Rhun's ToEE):
OOC ; IC ; RG

Zap - Pixie (Motd):
RG ; ooc ; IC

Ars Magica 5e, Rhine Tribunal:
RG ; ooc ; IC

Ares, Tiefling evoker (Rhun's Ravenloft):
RG ; IC

-----------------------

DM The lost Caverns of Tsojcanth:
RG ; OOC ; IC ;
DM RttToEE:
RG ; OOC ; IC ;

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Old 12th June 2008, 05:10 PM   #26 (permalink)
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Steve Gorak Goblin Sharpshooter (Lvl 2)
OCC: sorry for holding things up! my bad.

Keldar jumps as the slug bites him. "Damn creature, you'll pay for this". He'll smack the beast with his spiked chain.
attack 1=17, damage 1= 10, attack2= 9, damage 2= 10

[sblock]

HP: 46/46 [6 + 5.5*2 + 3.5*3 +4.5+ 14 con]

BAB: +6/+1
Grapple: +10
Init: + 3
Speed: 30 30 base

Saves
For: +9 (6 [Base] + 2 [Con] + 1 [Resistance (cloak)]
Ref: +10*(6 [Base] + 3 [Dex] + 1 [Resistance (cloak)])
Wil: +2 (1 [Base] + 0 [Wis] + 1 [Resistance (cloak)])
*Note: Evasion, Uncanny dodge & trap sense +1, Rogue level 4

Attacks:Note: +2 damage against undead (favored ennemy)
Melee, Two-handed:

• +1 Spiked chain (viper): +11/+6 to hit, 2d4+7 damage, x2, P, 10 ft reach
(can strike adjacent foes)
to hit: +6/+1 bab +4 str +1 magic; Damage: +1 magic +6 str (2 handed)
• Greatsword: +10/+5 to hit, 2d6+6 damage, 19-20/x2, S
to hit: +6/+1 bab +4 str; Damage: +6 str (2 handed)
• Morningstar: +10/+5 to hit, 1d8+6 damage, x2, P/B
to hit: +6 bab +4 str; Damage: +6 str (2 handed)

Melee, 1 handed:

• Morningstar: +10/+5 to hit, 1d8+4 damage, x2, P/B
to hit: +6/+1 bab +4 str; Damage: +4 str
• dagger: +10/+5 to hit, 1d4+4 damage, 19-20/x2, P/S, 10 ft range
to hit: +6/+1 bab +4 str; Damage: 4 str

Ranged:

• dagger: +9/+4 to hit, 1d4+4 damage, 19-20/x2, P/S, 10 ft range
to hit: +6/+1 bab +3 dex; Damage: 4 str
• +1 composite longbow (+4 Str): +10/+5 to hit, 1d8+5 damage, x3, P, 110ft range
to hit: +6/+1 bab +1 magic +3 dex; Damage: +1 magic +4 STR

Special Abilities:
Spoiler:

Rogue:
• Sneak attack +2d6
• trapfinding
• Evasion
• Trap sense +1
• Uncanny dodge



Last edited by Steve Gorak; 12th June 2008 at 10:18 PM..
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Old 20th June 2008, 08:14 AM   #27 (permalink)
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Round 1 .

Stepping to the side, Eliyyad unleash a destructive lightning bolt, two morays are scorched severely.

Keldar jumps as the slug bites him. "Damn creature, you'll pay for this". He'll tries to smack the beast with his spiked chain, but the creature dodge.

The two wounded shriek and vanish quickly into their holes, the other two bite again the slow responding party members (Allyra and Turo).

The vicious bite results in Allyra losing her concentration.
Turo on the other hand, slams his mace successfully down at the nearest creature, and then steps back away from the thing.


Actions

Eliyyad – 5 ft. to AG68, concentration check [Success], casting lightning bolt on morray1 & morray4, dmg 19.
Zariq – Slam CM1, 14.
Keldar – Attack CM4, 17/9.
Cave moray 1 – Ref save vs lightning[Fail]. Tumble 20, flee from sight.
Cave moray 2 – Bite Allyra 21, dmg 6.
Cave moray 3 – Bite Turo 23, dmg 8.
Cave moray 4 – Ref save vs lightning[Fail]. Tumble 22, flee from sight.
Turo - Attack CM3 22, dmg 5, move to AF64.
Allyra – Concentration [Fail].

Spells Active:
Turo – Magic Circle vrs Evil (duration 50 minutes) [Everyone gets a +2 deflection bonus to AC and +2 resistance bonus to saves vrs evil creatures from Turo's magic circle vrs. evil.]
Eliyyad – Mage Armor.


*well, I'm off to Europe, posts will continue after 30.6.
Attached Files
File Type: xls Caverns.xls (72.0 KB, 7 views)
__________________
Spoiler:

Zirat Igruf, Gladiator (Rhun's ToEE):
OOC ; IC ; RG

Zap - Pixie (Motd):
RG ; ooc ; IC

Ars Magica 5e, Rhine Tribunal:
RG ; ooc ; IC

Ares, Tiefling evoker (Rhun's Ravenloft):
RG ; IC

-----------------------

DM The lost Caverns of Tsojcanth:
RG ; OOC ; IC ;
DM RttToEE:
RG ; OOC ; IC ;

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Old 20th June 2008, 09:37 AM   #28 (permalink)
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Thanee Hobgoblin Soldier (Lvl 3)
Allyra

Allyra withdraws away from the attacker (-> AF69).
__________________

“In our world, immortality is not for the living. The legend lives on!”
In Memoriam Dave Arneson († April 7th, 2009) & Gary Gygax († March 4th, 2008).


Wondering what the Dungeon Tiles are like? Take a look here (up to DU5 Sinister Woods).
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Old 24th June 2008, 07:15 PM   #29 (permalink)
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Strahd_Von_Zarovich Goblin Sharpshooter (Lvl 2)
Just pinging from Corsica, Rhun and Steve need to post.
__________________
Spoiler:

Zirat Igruf, Gladiator (Rhun's ToEE):
OOC ; IC ; RG

Zap - Pixie (Motd):
RG ; ooc ; IC

Ars Magica 5e, Rhine Tribunal:
RG ; ooc ; IC

Ares, Tiefling evoker (Rhun's Ravenloft):
RG ; IC

-----------------------

DM The lost Caverns of Tsojcanth:
RG ; OOC ; IC ;
DM RttToEE:
RG ; OOC ; IC ;

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Old 25th June 2008, 05:06 PM   #30 (permalink)
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Turo withdraws behind the warriors, leaving them to handle the threat of the strange cave creatures. He chants as he goes, asking Garl Glittergold for healing.


AC: 22 (vrs evil)/20, HP 54/55
Initiative +1
Move behind Keldar/Garon, dropping Lesser Vigor for Cure Light Wounds on self: 1d8+5 = 13

Turo Spells & Spell Notes

Domains
Community: Use calm emotions as a spell-like ability 1/day, +2 to Diplomacy
Good: Cast good spells at +1 caster level
Inquisition: +4 bonus on all dispel checks
Oracle: Cast divination spells at +2 caster level

Spontaneous Casting
0th level: Cure Minor Wounds
1st level: Bless, Protection from Evil, Detect Chaos, Identify, Cure Light Wounds
2nd level: Status, Aid, Zone of Truth, Augury, Cure Moderate Wounds
3rd level: Prayer, Magic Circle against Evil, Detect Thoughts, Divination, Cure Serious Wounds
4th level: Tongues, Holy Smite, Discern Lies, Commune, Cure Critical Wounds

Current Spells
Orisons (DC 14): Create Water, Detect Magic, Detect Poison, Light, Purify Food and Water
1st (DC 15): Magic Weapon, Lesser Vigor, Shield of Faith, Command, Divine Favor
2nd (DC 16): Lesser Restoration, Hold Person, Spiritual Weapon, Silence
3rd (DC 17): Searing Light, Dispel Magic, Summon Monster III
4th (DC18): Divine Power, Summon Monster IV
__________________
-Rhun

"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
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Old 4th July 2008, 01:50 AM   #31 (permalink)
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Keldar will go after the same slug.
attack1:19, damage 1:10, attack 2: 23, damage 2: 11


OCC: After the Enworld update, I couldn't find the thread. Sorry (again) for the delay guys

Spoiler:


HP: 46/46 [6 + 5.5*2 + 3.5*3 +4.5+ 14 con]

BAB: +6/+1
Grapple: +10
Init: + 3
Speed: 30 30 base

Saves
For: +9 (6 [Base] + 2 [Con] + 1 [Resistance (cloak)]
Ref: +10*(6 [Base] + 3 [Dex] + 1 [Resistance (cloak)])
Wil: +2 (1 [Base] + 0 [Wis] + 1 [Resistance (cloak)])
*Note: Evasion, Uncanny dodge & trap sense +1, Rogue level 4

Attacks:Note: +2 damage against undead (favored ennemy)
Melee, Two-handed:

• +1 Spiked chain (viper): +11/+6 to hit, 2d4+7 damage, x2, P, 10 ft reach
(can strike adjacent foes)
to hit: +6/+1 bab +4 str +1 magic; Damage: +1 magic +6 str (2 handed)
• Greatsword: +10/+5 to hit, 2d6+6 damage, 19-20/x2, S
to hit: +6/+1 bab +4 str; Damage: +6 str (2 handed)
• Morningstar: +10/+5 to hit, 1d8+6 damage, x2, P/B
to hit: +6 bab +4 str; Damage: +6 str (2 handed)

Melee, 1 handed:

• Morningstar: +10/+5 to hit, 1d8+4 damage, x2, P/B
to hit: +6/+1 bab +4 str; Damage: +4 str
• dagger: +10/+5 to hit, 1d4+4 damage, 19-20/x2, P/S, 10 ft range
to hit: +6/+1 bab +4 str; Damage: 4 str

Ranged:

• dagger: +9/+4 to hit, 1d4+4 damage, 19-20/x2, P/S, 10 ft range
to hit: +6/+1 bab +3 dex; Damage: 4 str
• +1 composite longbow (+4 Str): +10/+5 to hit, 1d8+5 damage, x3, P, 110ft range
to hit: +6/+1 bab +1 magic +3 dex; Damage: +1 magic +4 STR

Special Abilities:
Spoiler:

Rogue:
• Sneak attack +2d6
• trapfinding
• Evasion
• Trap sense +1
• Uncanny dodge


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Old 6th July 2008, 09:38 AM   #32 (permalink)
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Round 2 End of Battle.

Stepping to the other side, Eliyyad unleash another destructive lightning bolt, scorching the two morays down, finishing them off.

Silence falls in the columned chamber. No trace of the two other fleeing morays

Actions

Eliyyad – 5 ft. to AD68,casting lightning bolt on morray2 & morray3, dmg 27.
Cave moray 2 – Ref save vs lightning[Fail]. Dead.
Cave moray 3 – Ref save vs lightning[Fail]. Dead.

Spells Active:
Turo – Magic Circle vrs Evil (duration 50 minutes) [Everyone gets a +2 deflection bonus to AC and +2 resistance bonus to saves vrs evil creatures from Turo's magic circle vrs. evil.]
Eliyyad – Mage Armor.
Attached Files
File Type: xls Caverns.xls (72.0 KB, 8 views)
__________________
Spoiler:

Zirat Igruf, Gladiator (Rhun's ToEE):
OOC ; IC ; RG

Zap - Pixie (Motd):
RG ; ooc ; IC

Ars Magica 5e, Rhine Tribunal:
RG ; ooc ; IC

Ares, Tiefling evoker (Rhun's Ravenloft):
RG ; IC

-----------------------

DM The lost Caverns of Tsojcanth:
RG ; OOC ; IC ;
DM RttToEE:
RG ; OOC ; IC ;

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Old 7th July 2008, 04:02 AM   #33 (permalink)
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Turo shakes his head and smiles. "Those were strange beasts, to be sure. Is anyone injured?"
__________________
-Rhun

"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
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Old 7th July 2008, 06:55 PM   #34 (permalink)
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Thanee Hobgoblin Soldier (Lvl 3)
Allyra

“Indeed, this beast bit me twice...” Allyra says, and she does look quite heavily wounded.


OOC: Allyra is at 18/33, I believe.
__________________

“In our world, immortality is not for the living. The legend lives on!”
In Memoriam Dave Arneson († April 7th, 2009) & Gary Gygax († March 4th, 2008).


Wondering what the Dungeon Tiles are like? Take a look here (up to DU5 Sinister Woods).
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Old 8th July 2008, 04:06 PM   #35 (permalink)
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"I was bitten too, but I can handle it. Allyra needs some attention", he says, looking at her with concern.
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Old 9th July 2008, 10:51 AM   #36 (permalink)
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Strahd_Von_Zarovich Goblin Sharpshooter (Lvl 2)
We can check out where this columned gallery takes us.
Say the Sorcerer and points forward.
I don't think the scorched morays will come back.

Turo heals the other members, you are full
(I guess – Rhun, do you have enough cure spells for them?)
__________________
Spoiler:

Zirat Igruf, Gladiator (Rhun's ToEE):
OOC ; IC ; RG

Zap - Pixie (Motd):
RG ; ooc ; IC

Ars Magica 5e, Rhine Tribunal:
RG ; ooc ; IC

Ares, Tiefling evoker (Rhun's Ravenloft):
RG ; IC

-----------------------

DM The lost Caverns of Tsojcanth:
RG ; OOC ; IC ;
DM RttToEE:
RG ; OOC ; IC ;


Last edited by Strahd_Von_Zarovich; 14th September 2009 at 11:02 PM..
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Old 9th July 2008, 06:01 PM   #37 (permalink)
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With a quick prayer to Garl Glittergold, Turo sends his healing power flowing into Allyra's body, closing her wounds and removing the pain. That task done, the gnome moves to help the others search the pillared chamber.



Turo drops Hold Person for Cure Moderate Wounds on Allyra (2d8+8 damage should heal her all the way)


Turo Spells & Spell Notes

Domains
Community: Use calm emotions as a spell-like ability 1/day, +2 to Diplomacy
Good: Cast good spells at +1 caster level
Inquisition: +4 bonus on all dispel checks
Oracle: Cast divination spells at +2 caster level

Spontaneous Casting
0th level: Cure Minor Wounds
1st level: Bless, Protection from Evil, Detect Chaos, Identify, Cure Light Wounds
2nd level: Status, Aid, Zone of Truth, Augury, Cure Moderate Wounds
3rd level: Prayer, Magic Circle against Evil, Detect Thoughts, Divination, Cure Serious Wounds
4th level: Tongues, Holy Smite, Discern Lies, Commune, Cure Critical Wounds

Current Spells
Orisons (DC 14): Create Water, Detect Magic, Detect Poison, Light, Purify Food and Water
1st (DC 15): Magic Weapon, Lesser Vigor, Shield of Faith, Command, Divine Favor
2nd (DC 16): Lesser Restoration, Hold Person, Spiritual Weapon, Silence
3rd (DC 17): Searing Light, Dispel Magic, Summon Monster III
4th (DC18): Divine Power, Summon Monster IV
__________________
-Rhun

"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
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Old 9th July 2008, 06:33 PM   #38 (permalink)
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Keldar will lead the way in the columned gallery.
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Old 11th July 2008, 12:00 PM   #39 (permalink)
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This area has the smell and look of a place where particularly dirty, ogre-like monster would live. You note that the cave is irregularly shaped and has no apparent entrance other than the passage by which your party entered. There are some bones and skulls strewn around. You see a flat rock which appears to have been used as a table - it still has the remains of some creature upon it, as if it were being carved for dinner, for a great knife is stuck into the carcass. There is a place where fires have been lit and cooking done, at the far end of the cave. You see a pile of old hides and skins, a huge creature sleeps among the pile of hides, he is snoring loudly with his back at you.
__________________
Spoiler:

Zirat Igruf, Gladiator (Rhun's ToEE):
OOC ; IC ; RG

Zap - Pixie (Motd):
RG ; ooc ; IC

Ars Magica 5e, Rhine Tribunal:
RG ; ooc ; IC

Ares, Tiefling evoker (Rhun's Ravenloft):
RG ; IC

-----------------------

DM The lost Caverns of Tsojcanth:
RG ; OOC ; IC ;
DM RttToEE:
RG ; OOC ; IC ;


Last edited by Strahd_Von_Zarovich; 14th September 2009 at 11:02 PM..
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Old 11th July 2008, 10:33 PM   #40 (permalink)
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Steve Gorak Goblin Sharpshooter (Lvl 2)
Keldar whispers VFERY quitely to his companions: "He may be our only way out. We could kill it in his sleep, which would bring us no honor, but may give us another 24hours. However, if we cannot find a way out, we are doomed anyways. Better to try to reason with the beast. If it doesn't cooperate, we can engage it in an honorable battle. In any case, the outcome would be the same. Better to try to bargain with it. I recommend we offer it some tasty food...something it is not used to, in order to negociate. Unfortunately, I am not good with words, and would risk insulting it. But I will stand by our negociator, and swear on my honor that I will bear the first blow, if it comes to that.."
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