Turo answers Keldar, his voice too a whisper. "I agree. We do not even know if this creature is evil. Despite my dislike for giants, slaying it without knowing would not sit well with me. I am not diplomat, though, so someone else will have to do the talking."
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
“I agree, if it lives down here, it must know how to get out, as there cannot possibly be an unlimited supply of food here.”
Ha ha ha! Come on, Thanee...you know in the old days the game designers didn't even think about that!
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
“I can probably use one of my cantrips for the wake-up call,” Allyra says as she makes herself ready to cast Prestidigitation.
“I think something is missing...”“Yeah, a dragon, every module needs a dragon...”“A dragon! Cool!”“Yeah!”“But where do we place him?”“Maybe here?”“Nah, that's too small. Dragons need some room.”“Ah, right. Look! This room is huge.”“That will do.”“But the doors are so small, he cannot get in or out.”“Maybe he lived there since he hatched?”“That makes sense. But what does he eat?”“Adventurers!”“Ha ha ha!”“Cool!”
__________________
“In our world, immortality is not for the living. The legend lives on!”
In Memoriam Dave Arneson († April 7th, 2009) & Gary Gygax († March 4th, 2008).
Wondering what the Dungeon Tiles are like? Take a look here (up to DU5 Sinister Woods).
Turo bites his lip, and readies for combat. He quickly calls to mind a spell to calm the creatures emotions, but hopes that it is not needed and that the brute is at least willing to talk.
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
The sleepy giant turns around surprised, he is sure ugly. The creature is deformed and disfigured. One ear is larger then the other, the hands are asymmetric and other misshapen bulbs and weird stuff grows over the creature's skin.
He opens his mouth to speak in anger.
giant
Heh ... what's this? Tiny folk from the outside world, it’s been long time since I crushed those!
He stretch his hand, trying to reach a huge flail, you never saw such a big flail before, the size of his weapon is as big as Keldar himself.
__________________
Spoiler:
Zirat Igruf, Gladiator (Rhun's ToEE): OOC ; IC ; RG
Sorry, I keep missing the updates for this thread.
Turo shakes his head. "I'm afraid not." Then he turns to face the large creature. "Calm yourself. We are not here to do battle. We seek your aid."
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
“Apparantly, this fellow isn't interested in a conversation...”
Allyra then completes a swift arcane gesture and a large and aggressive ape with black fur appears behind the giant, immediately launching an attack.
OOC: Cast Summon Monster III, Ape appears right behind the giant to allow Keldar (or anyone else who wants to rush in) to flank him, and attacks once - Claw +9 (1d6+7).
Fiendish Ape
Fiendish Ape: large magical beast (extraplanar); HD 4; hp 37; Init +2; Spd 30 ft., climb 30 ft.; AC 14, touch 11, flat-footed 12; Base Atk +3; Grp +14; Atk/full Atk 2 claws +9 melee (1d6+7) and bite +4 melee (1d6+3); Space/Reach 10 ft./10 ft.; SA smite good 1/day (+4 dmg vs good); SQ low-light vision, darkvision 60 ft., scent, damage reduction 5/magic, cold and fire resistance 5, spell resistance 9; AL NE; SV Fort +8, Ref +6, Will +2; Str 25, Dex 15, Con 18, Int 3, Wis 12, Cha 7. Skills and Feats: Climb +16 (can always Take 10), Listen +6, Spot +6; Alertness, Toughness.
__________________
“In our world, immortality is not for the living. The legend lives on!”
In Memoriam Dave Arneson († April 7th, 2009) & Gary Gygax († March 4th, 2008).
Wondering what the Dungeon Tiles are like? Take a look here (up to DU5 Sinister Woods).
So should Turo try Calm Emotions so we can try to talk to the giant, or do you think that is a waste of efforts?
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
Turo points at the giant, and calls upon his ties to Garl Glittergold and the gnomish community in an attempt to calm and pacify the brute.
Use Calm Emotions domain ability, duration 7 rounds, Will Save DC 16
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
Last edited by Rhun; 2nd August 2008 at 11:47 PM..
The giant shakes his head and lower the great spiky club. Thought, he is no longer aggressive, he is indeed remained hostile. He motion wildly in the air with his fist and bare his disarrayed teeth with anger.
giant
Go away humans, I have no desire to fight so don't tempt me.
__________________
Spoiler:
Zirat Igruf, Gladiator (Rhun's ToEE): OOC ; IC ; RG
Turo frowns, but it is quite apparent that neither he nor his companions speak the giant's language. So instead, he begins another prayer, asking the blessed Garl Glittergold for the ability to speak in tongues. His spell cast, the gnome steps forward and addresses the brute in its native language.
Giantish
"We seek your aid, mighty one. We have become trapped in these caverns and seek a way out. Can you tell us how to escape this place?"
Turo drops Divine Power for aspontaneous Tongues.
Turo Spells & Spell Notes
Domains
Community: Use calm emotions as a spell-like ability 1/day, +2 to Diplomacy
Good: Cast good spells at +1 caster level
Inquisition: +4 bonus on all dispel checks
Oracle: Cast divination spells at +2 caster level
Spontaneous Casting
0th level: Cure Minor Wounds
1st level: Bless, Protection from Evil, Detect Chaos, Identify, Cure Light Wounds
2nd level: Status, Aid, Zone of Truth, Augury, Cure Moderate Wounds
3rd level: Prayer, Magic Circle against Evil, Detect Thoughts, Divination, Cure Serious Wounds
4th level: Tongues, Holy Smite, Discern Lies, Commune, Cure Critical Wounds
Current Spells
Orisons (DC 14): Create Water, Detect Magic, Detect Poison, Light, Purify Food and Water
1st (DC 15): Magic Weapon, Lesser Vigor, Shield of Faith, Command, Divine Favor
2nd (DC 16): Lesser Restoration, Hold Person, Spiritual Weapon, Silence
3rd (DC 17): Searing Light, Dispel Magic, Summon Monster III
4th (DC18): Divine Power, Summon Monster IV
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
Last edited by Rhun; 4th August 2008 at 09:18 PM..