"A sap's fine. I might be able to put him to sleep with a spell" Tristan says "but it takes several seconds to cast it, and it may not work, especially if he's stong willed."
The boardwalk to the south of the building is slippery, becoming moreso as an evening mist begins to roll in from the river. The boards are also loose and creaky, forcing Bael to move very gingeryl to avoid making a noise.
He reaches the lit window and peers through the gaps between the boards. INside, he can just about make out a blond human man seated on a bed, reading a book by candlelight. The man has his back to the window.
Bael shifts his weight and the boardwalk gives the tiniest of creaks. From somewhere in the building, a dog barks, briefly.
The man looks up and looks around in alarm, a sneer etched across his face. He reaches inside his coat and draws forth a slender wand. He does not seem to have noticed Bael outside the window.
The rest of the party can see Bael make his way carefully along the boardwalk to the lit window, see him peering through. A dog barks, once, from somewhere in the building. Bael freezes where he is, but nothing immediately seems to happen.
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Khadmeade slams into the front doors and the rusty hinges give way under the assault. He finds himself in an office, or at least a ratty old room that might once have been an office. It stinks of animal.
The barking of the dog gets louder and the door in the far left corner crashes open as a snarling black mastiff bursts through. The animal leaps towards Khadmeade, who only just manages to get the corner of the table between himself and the dog.
Bael
Bael sees the dwarf charge across to the fishery, hears the racket of the doors crashing open and the dog barking. The blond man inside the room whips out his wand and edges to the door in the far corner of the room.
OOC
Initiative:
Dog 7
Khadmeade 2
Attacks Dog Bite - miss.
Khadmeade is not surprised as I'm assuming he'd be expecting trouble of some sort, and there were a few seconds between Khadmeade making his entrance and the dog making its.
Maya and Tristan are outside, somewhere at the bottom of the map.
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With his blood pounding loudly in his ears, Tristan will head towards the building. He'll unleash an acid dart on the dog if he gets a good line of sight and is within range.
Khadmeade draws his hammer and takes a step (left) around the table to get a clean view of the dog. "Feel the wrath of Torag, ye mangy mutt!" he cries, swinging his hammer at the hound.
Bael fires through a chink in the window. His arrow buries itself in the man's shoulder, who gives a shriek of pain and surprise and flees through the doorway...into the room where Khadmeade is fighting the dog. The man gives another shriek and waves his wand desperately at the dwarf. A glob of acid spurts over Khadmeade's head to land harmlessly on the wall behind. The man gives a third shriek.
Khadmeade swings his hammer but the close quarters prevent him from getting a decent shot at the dog, which continues to press its assault in a flurry of teeth. At one point it latches onto Khadmeade's arm but fails to penetrate his armour. It lets go and backs off briefly.
Tristan enters and fires an acid dart at the dog, but his acid missile too goes astray.
OOC
Initiative order is:
Man (Yargin) 18
Tristan 13
Dog 7
Maya 6
Bael 5
Khadmeade 2
I've cycled back around to the dog, so it's Maya up next to act and then cycle around again. To keep combat flowing I don't always stick to one post per round.
Yargin missed with his wand, and the dog missed with its bite.
I kept Tristan's acid dart attack against the dog, as it is dark in the room, Yargin is lurking on the far side and the dog is making itself more noticable. I reckon he'd probably zap the more obvious target. It would still be a miss against Yargin.
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Maya goes to the door, but stays just to one side, out of sight from within. There she casts a spell. As she chants the strange syllables, luminous green smoke curls out from her lips and teeth and twines around her. The eldritch mist gathers into a round shape before her...then vanishes.
The man with the wand gives yet another shriek as he waves the wand in the direction of Khadmeade. Another glob of yellow-green liquid shoots from the end, this time splattering the dwarf with a burning sensation. He then dashes from the room through the door that the dog came through, and out of the door at the other end. Only darkness can be seen beyond.
"Help!" he cries. "Madmen, intruders!"
Khadmeade catches the mastiff a glancing blow to the shoulder. It yelps and drops back briefly, before coming back at the dwarf with renewed vigour. The stout-hearted cleric fends it off with his shield.
Bael and Maya take up flanking positions either side of the double doors.
OOC
Khadmeade is hit for 3 acid damage.
Dog attack misses.
Khadmeade hammer attack 20+2=22. Crit confirm 8+2=10, not crit.
Hammer damage vs. dog 1d8+2=3
Tristan's original target moved out of range on his turn, so if Tristan wants to change his actions accordingly he may do so.
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The dog stops in mid-lunge and curls up on the floor, asleep, snoring and farting noisily.
Tristan
I'm assuming that you place the point of origin of the spell behind the dog so as not to catch Khadmeade as well.
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