One of the dwarves shades his eyes against the sudden bright light. He squints up at your party and says to his fellow dwarves, "Steady lads, looks to be some human folk." Turning back to the party he calls out "We be glad for the help strangers, the attack collapsed part of the tower above and trapped us here. We'd nearly run out of supplies before you showed up. I am called by the name of Baldor Torunn, Brewmaster of Clan Stoneanvil. How'd you hear of our plight? Did someone else survive the attack?"
"No, sadly not, at least as far as we know. We just heard a rumor that the hall had fallen to hobgoblins, and, since we, or at least I, was greatly missing the overdue shipment of Dwarven ale, we thought we should come out and check on it. Maybe expedite your delayed shipping, if necessary."
"We dinnae get a good look at them. During the attack we were trying to reach a forward position to choke them down in the narrow entrance. I got separated from the High Priest and got stuck here. We heard fighting going on for a while, and someone shouting that the Lord o' the Hall was dead, but I'm hoping it ain't true.
We'd be glad to have the aid, and if you help us drive off the invaders I'll offer you some of the finest brews. If'fin they haven't drunk all the best stuff already."
Hobgoblins would be possible. The attackers used no light sources -> had the ability to see in the dark. You think you saw some human sized creatures and at least one bigger one.
"I only hear' the Lor' ha' fallen. There is hope he is s'ill alife", one of the other dwarves says between broken teeth.
__________________
Signature
Hi I'm a comic and rpg nerd. Don't hurt me, please.
"Aye, some brews, ye say? Now, wouldn't you be thinking that a service like coming to the aid of your Lord merits a bit more of a reward than that? We've heard tell of the fabulous generosity of those that dwell under the mountains."
Last edited by Leif; 7th January 2009 at 06:06 PM..
The dwarf frowns and says, "Them brews be fit for kings, men or dwarves, a finer treasure you'll never find! Gold can be stolen, steel rusts, but the taste of a fine brew stays with you the rest of your life!"
After his outburst the dwarf tugs thoughtfully on his beard and says, "Though I can see how you might see it as being a bit much to risk your life over a drink. I can't say what rewards I can offer you, but the Lord's treasury is said to be full of gold, rare metals mined from the earth's bosom, and magical artifacts. If'n he lives he will surely reward you richly. I'm sure the invaders have valuables as well. I can say at least that you can keep whatever you take off them.
Speaking of those foul creatures, you are probably right in that they were Hobs. They carried no lights, so they could see in the dark. They had allies though, some were tallfolk like men, and there was a least one real biggun in with 'em."
OOC: WD, since we're 2nd level, have we fought hobs before? I'm assuming Ray is somewhat familiar with them, ok?
IC: "Your generosity lives up do the greatest legends that I have heard! Truly, we could ask for no more. From my admittedly limited experience, it is not only hobgoblins who can see in the dark. In fact, it would point to hobgoblins more if the attack had occurred during the day time, because many of those creatures of the night must limit their activities to the hours of darkness. But hobgoblins have the strength and fortutude to prowl the earth under sunlight. But tell me more about these tall ones, please? If my axe cannot reach their heads, then I will have to hew them down like a hideous, gnarled old tree."
"The taller ones were being real thick, broad in the chest. Nearly as wide as they were tall I'd say, but still only as big as menfolk. Probably all muscle, real brutes 'less I miss my guess. We'll be finding out right quick. Let's be taking the battle to them then! Come on lads, let's clear that door!"
Baldor moves to help the two guards begin removing the wood and stone that forms their makeshift barricade.
While I generally disagree with the 4e designation of some characters, namely clerics, as "leaders," (even though 4e books state further that they did not mean that other characters can't be leaders, too) I think that in this case, our Dwarven cleric is uniquely well-suited to lead this party. Just my opinion, though....
Ray jumps right in and helps clear rubble, too, working as hard and as quickly as he can, and not even stopping for a deep breath until the work is completed.
As he works, he says to Baldor, "Were they some kind of Big Orc, or something?"
Last edited by Leif; 8th January 2009 at 02:38 PM..
The other dawarves stay behind and barricade the entrance again. As you enter the hallway, you get a significant feeling that something is amiss. You take a look at the map the one guard gave you and plan how to proceed.
ooc: What light source do you use?
Where do you want to move next?
- For further information about the rooms as far as Baldor knews, just ask.
BTW: Green are doors you have passed and are open to you. Red is closed for now.
@Selc: You know no further informations about the enemies.
Ray has a sunrod that he will hand to Darvin. "Carry that for us, would you cuz? My hands are full of Big Axe. And, hey, Baldor, what is that 'magial well' marked on the map?"
OOC: Where do we enter the map and what is the scale? And there aren't any green doors on the map yet, are there?
"Aye, let's make for the throne room. With Moradin's blessing we might take some of them by surprise.
As for any prisoners, I would assume they would put them somewhere easily defensible. Living Quarters or perhaps near the barracks or forge. If'n we can be taking one of them alive I will be sure to ask politely." Baldor says as he tightens his grip on his mace.