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Old 31st January 2009, 06:33 PM   #61 (permalink)
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Scotley Goblin Sharpshooter (Lvl 2)
Tylara

"Now shall we see about clearing the webs and rescuing the dwarves?"
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Old 31st January 2009, 06:53 PM   #62 (permalink)
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]ooc[
Quote:
Originally Posted by Scott DeWar
ooc: would you believe that i tried like ten times to get a damage of 1 just to be able to post that?
originally posted by leif:
[OOC Ummm, NO! ]
thats good. cause i didn't
Quote:
:
Originally Posted by leif
Kerlan's bolt pierces the dire weasel, who is now in "dire" straits, but not quite dead yet.
does it sing "i want my MTV"?
]/ooc[
]ic[Tylara: "You all really must take the time to learn some practical skills to supplement your magic."

Capizzio looks to her with hurt in his eyes, "What? i hit it good, just didn't hit any thing vital, like an eye or something."
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my character sheets:


dice roller

LEW
Pendrake Utherman sinister spire

LEW
Karl Rutherford

Other games:

Scotley's tomb of horrors:
Harrison Bentz

Industry Gothica's Those Left Behind:
Caerwyn Thingol

Leif's Wirtlestaff's Wizard Acadamy
Capizzio del Collines, esquire

Arkhandus' A hard time in Harrowdale:
EV brewerson

Ytterman's Saga of the Dragon Cult:
John Tannerson

Mowgli's Ledgend of fate (PFRPG)
Harnrey's stat block

Renalg's
Vernon

Malvoisin's council of thieves (PFRPG)
Marcus DuBois

JT Alexander: The four lands (3.5):
intellengence Service
Arie (monk2/ cleric 3)

JT Alexander: the four lands: The Divine Avengers
still yet to be named
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Old 31st January 2009, 07:44 PM   #63 (permalink)
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Scotley Goblin Sharpshooter (Lvl 2)
Tylara takes pity on Capizzio, "Yes, you did, now why don't you put those big strong manly arms to use to help the dwarves from the pit?" She pats him on the upper arm for emphasis, but rolls her eyes when Capizzio isn't looking.
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Old 31st January 2009, 08:35 PM   #64 (permalink)
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Capizzio walks away a little bit taller and chest a bit more full (no muscle, just air) as eh eads down the tunnel to see if he can help the dwarves. as he walks away, his silvered dagger gets sheathed and the ghostly dagger dissappears with a slight *poof*.

]OOC[ Can he get past the webs? if they are still there, how much longer will they stay there? ]/OOC[
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my character sheets:


dice roller

LEW
Pendrake Utherman sinister spire

LEW
Karl Rutherford

Other games:

Scotley's tomb of horrors:
Harrison Bentz

Industry Gothica's Those Left Behind:
Caerwyn Thingol

Leif's Wirtlestaff's Wizard Acadamy
Capizzio del Collines, esquire

Arkhandus' A hard time in Harrowdale:
EV brewerson

Ytterman's Saga of the Dragon Cult:
John Tannerson

Mowgli's Ledgend of fate (PFRPG)
Harnrey's stat block

Renalg's
Vernon

Malvoisin's council of thieves (PFRPG)
Marcus DuBois

JT Alexander: The four lands (3.5):
intellengence Service
Arie (monk2/ cleric 3)

JT Alexander: the four lands: The Divine Avengers
still yet to be named
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Old 31st January 2009, 10:54 PM   #65 (permalink)
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KerlanRayne Goblin Sharpshooter (Lvl 2)
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Quote:
Originally Posted by Scotley View Post
"Now shall we see about clearing the webs and rescuing the dwarves?"
"Yes, we shall." Kerlan lights the Web with a torch, and they all disappear. The path is clear except for the scorched bodies that fell to the ground. Kerlan calls out in Dwarven. "You Dwarves can come out now, it's safe."
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Old 1st February 2009, 01:37 AM   #66 (permalink)
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Leif Hobgoblin Soldier (Lvl 3)
[OOC: KerlanRayne -- FYI you don't have to actually burn the webs, you can just dismiss your spell, and they will vanish. At least, I think it was your spell. Whoever the caster is, if not, can dismiss them.]

The webs eliminated, two relieved-looking Dwarves emerge from the tunnel, blinking. (There is no pit there, btw.) One of them says, "Greetings and Many Thanks! I am Torbin and this is my brother Korbin," he says, indicating the other Dwarf. "We were at the mercy of the hobgoblins, who were having us dig into what they supposed was the treasure room of the keep, behind yonder locked door. Here he indicates the door in the eastern wall of this room, in AH/AI, 13,14. We were trying to take as much time as we could, without needlessly soiling the reputation of Dwarven miners everywhere!"

OOC: I'm going to pretend that DeWar's 'MTV comment' doesn't exist! I have too much respect for Mark Knopfler to do otherwise.
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Old 1st February 2009, 03:32 AM   #67 (permalink)
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Kerlan walks up to them, introduces himself, and greets each of them in turn with a handshake and a few words in Dwarven. Switching back to common he asks, "Well, it's good to see that you are safe. So, what's your story? How long have you been here? How did you end up here? Are there any more prisoners you know about? What do you know about this place?"
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Old 1st February 2009, 04:10 AM   #68 (permalink)
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Scotley Goblin Sharpshooter (Lvl 2)
Tylara

"Well met gentlemen. Digging a tunnel to bypass a locked door you say? That seems like the hard way to go about it. Does anybody have a knock spell...or a lock pick?"
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Old 1st February 2009, 04:26 AM   #69 (permalink)
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Leif Hobgoblin Soldier (Lvl 3)
Torbin and Korbin

Quote:
Originally Posted by KerlanRayne View Post
Kerlan walks up to them, introduces himself, and greets each of them in turn with a handshake and a few words in Dwarven. Switching back to common he asks, "Well, it's good to see that you are safe. So, what's your story? How long have you been here? How did you end up here? Are there any more prisoners you know about? What do you know about this place?"
Torbin says, "Ahh so many questions! We were on our way to Pembrose to set up our weaponsmith shop when we were accosted and taken prisoner by the hobgoblins. We have only been here for a few days. And, no, as far as we know, there are no other prisoners here. If they hadn't needed our mining skills, I imagine that we'd be dead by now! They just assumed that we were miners since we are dwarves. And, not wanting to anger them further, we played along."
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Old 1st February 2009, 04:30 AM   #70 (permalink)
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Leif Hobgoblin Soldier (Lvl 3)
Torbin and Korbin

Korbin now says, "Hey, Torbin, tell them about the deal."

Torbin then says, "Ahh, yes! We've just been talking these past few minutes, and we are very grateful to you for rescuing us from these hobgoblins. Once we get our shop established in Pembrose, which we will call "Two Dwarves Fine Weapons", we will gladly give to each of you two of our finest quality weapons of your choice! And we will also give to you each a 35% discount for life. All we ask is that you give us one month to get established in business first, please."

(OOC: Masterwork quality!)

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Old 1st February 2009, 06:55 AM   #71 (permalink)
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Scott DeWar Hobgoblin Soldier (Lvl 3)
]ooc[ maybe kerlan was going for a flasy way of dispelling the web?]/ooc[

IC:
while Kerlan and tylara and the dwarves speak, Capizzio examins the door @ AH/AI, 13,14. checking it for traps, checking it to see if it is locked and will try to open it.

check for traps (search), disable divice and pick locks

1d20+6=15, 1d20+12=17, 1d20+11=19

"uh, you mean this door?" he asks after several minutes
__________________
my character sheets:


dice roller

LEW
Pendrake Utherman sinister spire

LEW
Karl Rutherford

Other games:

Scotley's tomb of horrors:
Harrison Bentz

Industry Gothica's Those Left Behind:
Caerwyn Thingol

Leif's Wirtlestaff's Wizard Acadamy
Capizzio del Collines, esquire

Arkhandus' A hard time in Harrowdale:
EV brewerson

Ytterman's Saga of the Dragon Cult:
John Tannerson

Mowgli's Ledgend of fate (PFRPG)
Harnrey's stat block

Renalg's
Vernon

Malvoisin's council of thieves (PFRPG)
Marcus DuBois

JT Alexander: The four lands (3.5):
intellengence Service
Arie (monk2/ cleric 3)

JT Alexander: the four lands: The Divine Avengers
still yet to be named
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Old 1st February 2009, 08:26 AM   #72 (permalink)
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Leif Hobgoblin Soldier (Lvl 3)
Capizzio finds no traps, so the disable device is unnecessary. He is unable, so far, to open the lock, however. Wow, that is some lock!
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Old 1st February 2009, 12:06 PM   #73 (permalink)
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Scott DeWar Hobgoblin Soldier (Lvl 3)
"wow," says Capizzio," that is some lock. Well, I may need some help. wait, give just a couple of minutes here ..."

takeing a 20: gives a total of 31
taking a 20

Taking 20

When you have plenty of time (generally 2 minutes for a skill that can normally be checked in 1 round, one full-round action, or one standard action), you are faced with no threats or distractions, and the skill being attempted carries no penalties for failure, you can take 20. In other words, eventually you will get a 20 on 1d20 if you roll enough times. Instead of rolling 1d20 for the skill check, just calculate your result as if you had rolled a 20.

Taking 20 means you are trying until you get it right, and it assumes that you fail many times before succeeding. Taking 20 takes twenty times as long as making a single check would take.

Since taking 20 assumes that the character will fail many times before succeeding, if you did attempt to take 20 on a skill that carries penalties for failure, your character would automatically incur those penalties before he or she could complete the task. Common “take 20” skills include Escape Artist, Open Lock, and Search.
__________________
my character sheets:


dice roller

LEW
Pendrake Utherman sinister spire

LEW
Karl Rutherford

Other games:

Scotley's tomb of horrors:
Harrison Bentz

Industry Gothica's Those Left Behind:
Caerwyn Thingol

Leif's Wirtlestaff's Wizard Acadamy
Capizzio del Collines, esquire

Arkhandus' A hard time in Harrowdale:
EV brewerson

Ytterman's Saga of the Dragon Cult:
John Tannerson

Mowgli's Ledgend of fate (PFRPG)
Harnrey's stat block

Renalg's
Vernon

Malvoisin's council of thieves (PFRPG)
Marcus DuBois

JT Alexander: The four lands (3.5):
intellengence Service
Arie (monk2/ cleric 3)

JT Alexander: the four lands: The Divine Avengers
still yet to be named

Last edited by Scott DeWar; 1st February 2009 at 12:18 PM..
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Old 1st February 2009, 06:13 PM   #74 (permalink)
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Scotley Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Leif View Post
Korbin now says, "Hey, Torbin, tell them about the deal."

Torbin then says, "Ahh, yes! We've just been talking these past few minutes, and we are very grateful to you for rescuing us from these hobgoblins. Once we get our shop established in Pembrose, which we will call "Two Dwarves Fine Weapons", we will gladly give to each of you two of our finest quality weapons of your choice! And we will also give to you each a 35% discount for life. All we ask is that you give us one month to get established in business first, please."

(OOC: Masterwork quality!)
"In that case I wish you well in your business endeavors. If you can use any of the weapons or other mundane gear laying about the castle to get your business started, I won't object to you taking it. But first tell us a little about your experiences here. What were the hobgoblins up to, besides trying to open that door." Glancing at Capizzio still toying with the lock she begins to see why they took the digging approach.
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Old 1st February 2009, 06:29 PM   #75 (permalink)
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OOC: 31 is sufficient, but not by too much. Capizzio, after tinkering for an extended time, is able to spring the lock on the iron door.

Torbin says to Tylara, "Well, we've heard some things in our time here, but not much. One thing has been repeated references to a tribe of orcs known as the White Fist Orcs. And we have also heard that Soceress mention in passing the name Larin Karr. He seems to have been one of her idols or something, but she always spoke of that name in the past tense. Evidently, he left a vault somewhere in or under the valley that legends say contain a great wealth of riches and magic."

"Oh, and thank you, but we are not interested in any of the hobgoblins' gear. Korbin and I have much higher standards than that, and we are not warriors anyway, we are Artists of the Blade! Sculptors, if you will."

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Old 1st February 2009, 06:55 PM   #76 (permalink)
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Scotley Goblin Sharpshooter (Lvl 2)
Tylara

"Well, lets see what sort of can of worms you've opened now." Tylara pulls her sword and goes to Capizzio's side.
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Old 1st February 2009, 09:23 PM   #77 (permalink)
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Quote:
Originally Posted by Leif View Post
Torbin says to Tylara, "we have also heard that Soceress mention in passing the name Larin Karr. He seems to have been one of her idols or something, but she always spoke of that name in the past tense. Evidently, he left a vault somewhere in or under the valley that legends say contain a great wealth of riches and magic."
"Hmmm. Yes, we have heard the name Karr as well. A drow wizard that is supposedly dead. This is the first we have heard about a treasure though."
"What do you know about this well? It seems to have moving water at the bottom."
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Old 1st February 2009, 09:40 PM   #78 (permalink)
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*click*
"Aha! Can of worms? this is no can of worms."
the door now being unlocked capizzio smiles, beads of sweat from the effort on his brow.

He takes a step back, draws his rapier in on hand and flexes the fingers on the other.

"ready." he announces, his hand on the door knob. "So there might be an underground chamber hiding this drow's tomb, eh? mom and dad would be proud of me if i were a part of finding that. The surface elves would also want to know of this tomb for its statistical value in fighting the drow.

And sorry i wasn't able to save you the trouble of digging." he says this last to the two dwarves.
__________________
my character sheets:


dice roller

LEW
Pendrake Utherman sinister spire

LEW
Karl Rutherford

Other games:

Scotley's tomb of horrors:
Harrison Bentz

Industry Gothica's Those Left Behind:
Caerwyn Thingol

Leif's Wirtlestaff's Wizard Acadamy
Capizzio del Collines, esquire

Arkhandus' A hard time in Harrowdale:
EV brewerson

Ytterman's Saga of the Dragon Cult:
John Tannerson

Mowgli's Ledgend of fate (PFRPG)
Harnrey's stat block

Renalg's
Vernon

Malvoisin's council of thieves (PFRPG)
Marcus DuBois

JT Alexander: The four lands (3.5):
intellengence Service
Arie (monk2/ cleric 3)

JT Alexander: the four lands: The Divine Avengers
still yet to be named
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Old 1st February 2009, 11:24 PM   #79 (permalink)
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Quote:
Originally Posted by KerlanRayne View Post
"Hmmm. Yes, we have heard the name Karr as well. A drow wizard that is supposedly dead. This is the first we have heard about a treasure though."
"What do you know about this well? It seems to have moving water at the bottom."
"The 'well'," says Korbin, "Is a hole that goes down to an underground river running beneath these passages. There is also another way to get down to it, but I believe that route must be hidden behind a secret door, because we've never actually seen it."
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Old 2nd February 2009, 02:06 AM   #80 (permalink)
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Scotley Goblin Sharpshooter (Lvl 2)
Tylara

"An underground river you say? I wonder if it could provide access to the this long lost Drow's tomb? I believe these dwarves are providing as many questions as answers." She stands ready to check out the room beyond the door Capizzio has opened.
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