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Old 7th February 2009, 01:30 AM   #121 (permalink)
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I, uh, ... hope ....that is , uh, right. Perhaps we need to hurry up here and then return to the lord. 'although, i have a strange feeling that well might be more then a well. thinks Capizzio to himself.
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JT Alexander: the four lands: The Divine Avengers
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Old 7th February 2009, 05:46 PM   #122 (permalink)
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"Now let's check out the hallway to the south. It appears to be the keep's cells." Kerlan then walks south to check out the cells and anything else he finds.
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Old 7th February 2009, 07:23 PM   #123 (permalink)
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Scotley Goblin Sharpshooter (Lvl 2)
Tylara

The moves off with Kerlan to see what else of interest might be down here.
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Old 7th February 2009, 07:51 PM   #124 (permalink)
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Still hoping to eventually put his more esoteric skills to use, Manny quitely follows Kerlan and Tylara.
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Old 8th February 2009, 12:27 AM   #125 (permalink)
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The wizards arrive at the cells, and check each one throughly. They are all now empty, although one does contain some bedding that has been recently slept in, from which it is easy to conclude that this is where Korbin and Torbin were housed.
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Old 8th February 2009, 02:29 AM   #126 (permalink)
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Is there anything else down there or is it just cells?
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Old 8th February 2009, 03:58 AM   #127 (permalink)
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The cell doors are the six doors to either side of the passageway (three evenly spaced down each side). The door at the end looks different. I guess you are all going that way next?

Assuming:

The door opens on an used, cobwebbed room that is thirty feet square. In the room are the moldering remains of a rack and a iron maiden. There is a pair of rusty chains with manacles attached to the southern wall. The room is entered by descending two broad semicircular steps.

(The square room off the northern side of the first passageway, at the foot of the dungeon stairs is Uela, the Goblin Sorceress's room, btw.)

Actions?
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Old 8th February 2009, 04:00 AM   #128 (permalink)
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Scotley Goblin Sharpshooter (Lvl 2)
Tylara

The elf notes the door at the end of the hall seems to be other than a cell, "Let's have a look at that one."
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Old 8th February 2009, 05:39 AM   #129 (permalink)
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"Korbin said that there was probably a secret door leading to the underdark. It would make sense for it to be in here. Let's search the walls and see if we find one."
OOC: It sounds like this room doesn't get used much. Is there any sign of a path or dust that's been disturbed, like by a secret door? That's what Kerlan will look for and from there move on to the south wall, especially where the chains are.
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Old 8th February 2009, 05:44 AM   #130 (permalink)
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SEARCH rolls, everyone, please.
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Old 8th February 2009, 05:48 AM   #131 (permalink)
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Scotley Goblin Sharpshooter (Lvl 2)
Tylara

Catching her heel on an uneven flagstone Tylara flails about trying not to fall and oblivious to her surrounds.

OOC: search check (1d20+8=9)
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Old 8th February 2009, 06:05 AM   #132 (permalink)
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Kerlan tries hard to find the secret door. OOC: Search Check (1d20+4=19).
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Old 8th February 2009, 06:36 AM   #133 (permalink)
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Kerlan spots the secret door, but can't, for the life of him, figure out how to pry it open.

(They aren't shown on the map, but as soon as you enter this room, you must descend two broad steps to reach the floor.)

Everone else please continue with the search rolls. (I got Tylara's for now. )
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File Type: xls Whirtlestaffs Hobgoblin Dungeon 0018.xls (20.5 KB, 10 views)

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Old 8th February 2009, 09:57 AM   #134 (permalink)
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Scott DeWar Hobgoblin Soldier (Lvl 3)
1d20+6=18

Capizzio searches al the nooks and cranny, even going as far as holding a burning ember to find any drafts.

Capizzio will push/wprk stpones, mess with the torch sconces, stomp twice on the floor and slap the wall...
__________________
my character sheets:


dice roller

LEW
Pendrake Utherman sinister spire

LEW
Karl Rutherford

Other games:

Scotley's tomb of horrors:
Harrison Bentz

Industry Gothica's Those Left Behind:
Caerwyn Thingol

Leif's Wirtlestaff's Wizard Acadamy
Capizzio del Collines, esquire

Arkhandus' A hard time in Harrowdale:
EV brewerson

Ytterman's Saga of the Dragon Cult:
John Tannerson

Mowgli's Ledgend of fate (PFRPG)
Harnrey's stat block

Renalg's
Vernon

Malvoisin's council of thieves (PFRPG)
Marcus DuBois

JT Alexander: The four lands (3.5):
intellengence Service
Arie (monk2/ cleric 3)

JT Alexander: the four lands: The Divine Avengers
still yet to be named

Last edited by Scott DeWar; 8th February 2009 at 03:01 PM..
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Old 8th February 2009, 12:04 PM   #135 (permalink)
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Mowgli Goblin Sharpshooter (Lvl 2)
Manny

Once Kerlan identifies the secret door, Manny begins searching the room for the means to open it - pulling chains, messing with the Iron Maiden and other equipment, etc.

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Old 9th February 2009, 12:56 AM   #136 (permalink)
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Nothing anyone has tried so far has worked. Still waiting for Lou/Xavier to put out some effort in the search.

OOC: (1st/Last hint) Hmmm, if the mechanism isn't on the DOOR, apparently, I wonder where it could be......

Last edited by Leif; 9th February 2009 at 02:06 AM..
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Old 9th February 2009, 02:10 AM   #137 (permalink)
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OOC:

I did specify that Manny is looking places other than the door (chains, Iron Maiden, etc.). Guess his roll just wasn't good enough . . .
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Old 9th February 2009, 02:31 AM   #138 (permalink)
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OOC: That would be a fairly safe assumption, wouldn't it, Mowgli?? (And you might not have even named the proper place to look, yet.)
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Old 9th February 2009, 02:56 AM   #139 (permalink)
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Quote:
Originally Posted by Leif View Post
The door opens on an used, cobwebbed room that is thirty feet square. In the room are the moldering remains of a rack and a iron maiden. There is a pair of rusty chains with manacles attached to the southern wall. The room is entered by descending two broad semicircular steps.
Quote:
Originally Posted by Leif View Post
Kerlan spots the secret door, but can't, for the life of him, figure out how to pry it open.

(They aren't shown on the map, but as soon as you enter this room, you must descend two broad steps to reach the floor.)
Quote:
Originally Posted by Leif View Post
OOC: That would be a fairly safe assumption, wouldn't it, Mowgli?? (And you might not have even named the proper place to look, yet.)
OOC: Hmmmmm. Hint, HINT, HINT. I hear you, I hear you.

IC: Kerlan thinks the stairs look a little out of place. He goes over to them and checks them out.
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Old 9th February 2009, 04:15 AM   #140 (permalink)
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Quote:
Originally Posted by KerlanRayne View Post
OOC: Hmmmmm. Hint, HINT, HINT. I hear you, I hear you.

IC: Kerlan thinks the stairs look a little out of place. He goes over to them and checks them out.
Give me another search roll, with an extra +2 this time. Are you going to have anyone else ASSIST you???

Ahhh, make it +4. (I'm feeling extry generous!)

Last edited by Leif; 9th February 2009 at 04:22 AM..
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