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Old 20th February 2009, 03:49 PM   #81 (permalink)
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Grimm gets behind the front line and puts his crossbow away, instead readying spells.

OOC: Readying magic missile when the first zombie gets within 10 feet, followed by acid splash.
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Old 22nd February 2009, 01:59 PM   #82 (permalink)
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"Yes." Dzax replies to Suyt absently as he went for the simple crescent shaped amulet hanging from his neck. This trick didn't always work, but his studies about the forbidden lore had given him insight into the forces that bound these kinds of creatures. He poured all his willpower into a simple command. "Back you foul spawns of night!"

Unfortunately his faith in his power was not great enough, and the words get stuck in his throat.

OOC
Turn undead: 1d20+3=6, 2d6+4=12
Failure, unless those zombies have negative HD
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Old 23rd February 2009, 06:31 AM   #83 (permalink)
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Teal stands there swinging his morningstar lightly.

ooc: ready an attack action

1d20+2=5, 1d8+1=8

holy crap.
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Shorrin- Male Dragonborn Fighter 1
Passive Perception: 11, Passive Insight: 11
AC:20, Fort:16, Ref:13, Will:11 -- Speed:5
HP:33, Bloodied:16, Surge Value:12, Surges Per-Day 13
Initiative +1
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Powers: Reaping Strike, Tide of Iron, Spinning Sweep,Dragon Breath, Villian's Menace


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Old 24th February 2009, 01:31 AM   #84 (permalink)
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Round 1

The zombies lurch forward into the light. Sayida attacks the first zombie at hand, but her blow does not seem to faze it at all. Teal likewise attacks with his morningstar, but in his overeagerness to swing, misses against its lurching movements. Syut hacks into one of the zombies with an edged weapon, scoring a serious wound.

Dzax brandishes his holy symbol, but this display does not cause the undead to pause. Grimm gestures, and a bolt of arcane force issues from his hand to strike the same zombie that Syut damaged. Ignoring the two grievous wounds in its chest that would certainly kill a living being, it keeps coming.

OOC Initiative:
Sayida
zombies
Syut
Teal
Dzax
Grimm

Players: none damaged
Four Zombies: one very hurt
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Originally Posted by edhel
I, for one, welcome our new petunia overlords.
Originally Posted by Malum
It was a war of attrition. The players had a set amount of hit points vs. the FB who had unlimited hit points.
Originally Posted by K
Anything with 'Elven' in the name does more damage.
Originally Posted by Nifft
I have great respect for "realism" in its natural habitat ("reality"), but I find it out of place in D&D, and on this board in particular.


Invasion! OOC IC RG
The City Arcana
Hall of the Dwarven Lord

FS

Last edited by moritheil; 24th February 2009 at 01:47 AM..
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Old 24th February 2009, 04:55 PM   #85 (permalink)
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Syut will keep attacking the zombs trying when possible to flank them.

attack and dmg (1d20+3=13, 1d6+3=7)
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>RG IC OOC
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Eberron - Wildwood RiTaC III Gannu Mines
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Old 25th February 2009, 03:46 AM   #86 (permalink)
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Sayida showed no sign of dismay as her strike failed to harm the creature- she simply filed the knowledge away for later, then began to consider alternatives... She could see that Syut had managed to hurt one of the zombies, though, as had the magical bolt. Perhaps she could help in another way. As Syut started to move, Sayida moved as well, stepping behind the creature he faced and using the leverage of her staff and a well-placed kick to interfere with the zombie's slow movement.

OOC: move (5 foot step), intending to help Syut set up a flanking spot; Aid Another to attempt to improve his attack as well (1d20+3 attack, DC 10, to give Syut a +2 to hit). If a 5 foot step cannot get to flank she will move in a way that leads to a flank in the future, moving 5 feet per round until she gets position. (Describing as best I can without a map)
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Old 25th February 2009, 04:16 PM   #87 (permalink)
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Acid Splash attack and damage (1d20+3=11, 1d3=3)

Grimm lobs a small glob of acid at the zombie previously damaged by his magic missile.
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Old 25th February 2009, 07:02 PM   #88 (permalink)
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Dzax isn't ready to give up so easily. He had spent many nights reading books about undead, and he knew he could do this.

Back I said you rotting piles of scum, back!

This time his words seeth with terrifying power.

OOC
1d20+3=20, 2d6+4=11 max HD of turned creature is 4, and turn up 11 HD worth of undeads.
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Old 26th February 2009, 01:10 PM   #89 (permalink)
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Teal takes swipe with his morning star, even though it's somewhat half-heartedly.


1d20+2=14, 1d8+1=7
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Shorrin- Male Dragonborn Fighter 1
Passive Perception: 11, Passive Insight: 11
AC:20, Fort:16, Ref:13, Will:11 -- Speed:5
HP:33, Bloodied:16, Surge Value:12, Surges Per-Day 13
Initiative +1
Action Points: 1, Second Wind: not used
Powers: Reaping Strike, Tide of Iron, Spinning Sweep,Dragon Breath, Villian's Menace


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Old 26th February 2009, 01:48 PM   #90 (permalink)
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moritheil Goblin Sharpshooter (Lvl 2)
Round 2

Sayida slips into position as the zombies move forward to strike. Syut is struck by a clawed hand, and Teal is jabbed with a spear that leaves a shallow gash across his shoulder. Dzax is attacked as well, but the zombie's claws bounce harmlessly off his armor.

Syut hooks her kama blade into one of the previous wounds and rips open the injured zombie's torso, causing it to revert to an inert corpse which falls to the ground instantly. Teal smashes an adjacent zombie with his morningstar, cracking some ribs.

Dzax calls once more upon the power of his faith to repel the undead, and this time he is successful. Syut and Teal each get hits in as the the zombies suddenly turn about and flee as best they can, ankle chains scraping the stone floor behind them. Grimm's conjured acid hits a retreating zombie in the back, causing a nasty-looking burn.


OOC:
Syut 2 damage
Teal 1 damage past DR (was 3)

Zombies: 3 remaining, all fleeing
1 badly damaged
1 slightly damaged
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Originally Posted by edhel
I, for one, welcome our new petunia overlords.
Originally Posted by Malum
It was a war of attrition. The players had a set amount of hit points vs. the FB who had unlimited hit points.
Originally Posted by K
Anything with 'Elven' in the name does more damage.
Originally Posted by Nifft
I have great respect for "realism" in its natural habitat ("reality"), but I find it out of place in D&D, and on this board in particular.


Invasion! OOC IC RG
The City Arcana
Hall of the Dwarven Lord

FS

Last edited by moritheil; 26th February 2009 at 01:53 PM..
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Old 26th February 2009, 08:25 PM   #91 (permalink)
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Syut will run after the most damaged zombie trying to hack it down. Unless the zombies reach the tunnel opening taking them deeper into the cave, where he will stop. He dont want to rush into it without light.

'we sure dont want some fleeing zombs awakening these caves!'
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Games i GM:
Call of Cthulhu - CoC D20 - Fog over Buenos Aires
>RG IC OOC
*
Games im in:
Call of Cthulhu - CoC D20 - Beyond the Mountains of Madness
>RG IC OOC
Eberron - Wildwood RiTaC III Gannu Mines
>RG IC OOC
*
Living Eberron
>RG - Khuther Qbyer Dwarf Sorcerer IC-Sharn Tavern Towers Shard
-Insert new game-
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Old 28th February 2009, 04:53 PM   #92 (permalink)
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Sayida took a single reflexive step forward as the zombies began to flee, but she wasn't ready to chase them into the deeper darkness of the caves. She took a quick look around, to make sure that everyone else was still standing. "Between the rats and the walking dead, I have some doubts as to whether the poor folk we seek might still be alive- but I guess we ought to move on, just to be sure."
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Old 28th February 2009, 04:59 PM   #93 (permalink)
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"Hopefully they ain't been turned into zombies or worse."
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Old 28th February 2009, 10:35 PM   #94 (permalink)
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The zombies are helpless for now. It won't last long though so I suggest you strike them down. Dzax says to his new friends, still holding the crescent in his hand.
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Old 2nd March 2009, 07:11 AM   #95 (permalink)
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Combat 2 conclusion

Syut and Teal pursue the fleeing zombies, cutting down one of them and further injuring the other before they make it into the darkness. None of the party elect to pursue the undead further.

Upon examining the fallen corpses, it becomes apparent that they were originally some sort of reptilian humanoids. Dzax realizes that the silver symbol the party found is a holy symbol of Tiamat, a deity venerated by evil dragons and kobolds.

OOC: 120 XP for combat. 200 XP for RP to date.
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Originally Posted by edhel
I, for one, welcome our new petunia overlords.
Originally Posted by Malum
It was a war of attrition. The players had a set amount of hit points vs. the FB who had unlimited hit points.
Originally Posted by K
Anything with 'Elven' in the name does more damage.
Originally Posted by Nifft
I have great respect for "realism" in its natural habitat ("reality"), but I find it out of place in D&D, and on this board in particular.


Invasion! OOC IC RG
The City Arcana
Hall of the Dwarven Lord

FS
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Old 3rd March 2009, 12:46 PM   #96 (permalink)
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Syut take a big breath 'anyone that know a bit of healing?' 'seems im bleeding a bit' he looks concerned down at his wounded arm.

'Dzax do you mind trowing your shiny stone further down?'
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~With Us Three Under Water You Will See the Beauty of the World~

Games i GM:
Call of Cthulhu - CoC D20 - Fog over Buenos Aires
>RG IC OOC
*
Games im in:
Call of Cthulhu - CoC D20 - Beyond the Mountains of Madness
>RG IC OOC
Eberron - Wildwood RiTaC III Gannu Mines
>RG IC OOC
*
Living Eberron
>RG - Khuther Qbyer Dwarf Sorcerer IC-Sharn Tavern Towers Shard
-Insert new game-

Last edited by Drowned Hero; 4th March 2009 at 07:13 AM..
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Old 4th March 2009, 06:45 AM   #97 (permalink)
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Teal shakes his head, healing just wasn't his forte.

ooc


wth? the site isn't showing the thread updated to me, I just happened to notice it moved.......

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Shorrin stat block
Shorrin- Male Dragonborn Fighter 1
Passive Perception: 11, Passive Insight: 11
AC:20, Fort:16, Ref:13, Will:11 -- Speed:5
HP:33, Bloodied:16, Surge Value:12, Surges Per-Day 13
Initiative +1
Action Points: 1, Second Wind: not used
Powers: Reaping Strike, Tide of Iron, Spinning Sweep,Dragon Breath, Villian's Menace


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Old 4th March 2009, 02:18 PM   #98 (permalink)
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Let me take a look at that. Dzax answers for Syut's plea for healing. Hmm, just a fleshwound, let's see. He starts mumbling to a spell that turns the wound into a simple bruise.

After that is finished, he picks up the stone again and flings it deeper to the cave. The spell won't last long anymore, and I don't have another ready. We might need to light torches soon.
OOC
Convert Purify Food and Drink into Cure Minor giving Syut 1hp back.
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Old 5th March 2009, 01:42 AM   #99 (permalink)
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Sayida poked a zombie roughly with her staff. "What kind of creatures are these? Does anyone know? Do creatures like this dwell near the city, or were these brought in?" After another moment, she added "And does it matter- I don't know. Let us get moving?"
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Old 7th March 2009, 02:38 AM   #100 (permalink)
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Dzax's magic causes Syut's arm to glow briefly, as the bleeding stops.

Damaged PCs

Syut: 1 damage
Teal: 1 damage
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Originally Posted by edhel
I, for one, welcome our new petunia overlords.
Originally Posted by Malum
It was a war of attrition. The players had a set amount of hit points vs. the FB who had unlimited hit points.
Originally Posted by K
Anything with 'Elven' in the name does more damage.
Originally Posted by Nifft
I have great respect for "realism" in its natural habitat ("reality"), but I find it out of place in D&D, and on this board in particular.


Invasion! OOC IC RG
The City Arcana
Hall of the Dwarven Lord

FS
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