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Old 21st April 2009, 04:31 PM   #141 (permalink)
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renau1g Hobgoblin Soldier (Lvl 3)
Init

1d20+2=17 I'll delay until after the goblins go and after Vorgrym goes.
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Old 21st April 2009, 04:35 PM   #142 (permalink)
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Javilex rights the cart and places it back on the track, then nods to the remaining goblins before walking in the direction of where everyone went. "I wonder how things are going, Saereth?"

When a few moments later a voice rings out in goblin and the sounds of weapons being drawn is heard, Javliex sighs inwardly and picks up his pace. "Well, I guess that answered my question."

(Since my reactions are based purely off the sounds of everyone else, I'll go at the very end of the initiative round.)
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Old 21st April 2009, 05:00 PM   #143 (permalink)
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Evilhalfling Goblin Sharpshooter (Lvl 2)
Javlix OOC: the other chamber was 75' away, with a move and a run you arrive at 45e with a minor action remaining. The end of the round sounds right.
preliminary initiative:
Spoiler:

(dris readied action) 14
goblins 13
Vorgrym 12
Nashquiri 11
Raelyn 5
Javlix/Spider 1
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Game Quote:
"Shut up! a giant blue smurf eats your character...zzzz"
(sometimes its important to stop gaming and sleep)

"You all are the worst emissaries, ever!" the silver dragon declares, shaking with rage.
"Its a game, a game, I'm only playing. " E. Wiggen
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Old 21st April 2009, 11:24 PM   #144 (permalink)
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Phaezen Orc Berserker (Lvl 4)
Rolls

INit 20

Drisdhaun will attack the chief with Hammer Formation, attack 21vs Ac, Damage 6. If the attack hits all my allies do one extra w damage on an attack they make with a weapon before the start of my next turn.

*Readied Action, if will allow would have been a basic thrown handaxe against the Chief.*

Roll

Attack 19vs AC, Damage 4
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Old 22nd April 2009, 05:15 PM   #145 (permalink)
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Evilhalfling Goblin Sharpshooter (Lvl 2)
Drisdhaun hurtles his handaxe across the room and it smacks into the goblin chief.

Djaar lunges forward, a dagger in hand. Again strangely clumsy he nearly misses the exhausted goblin guard. The blade just manages to leave a shallow cut, but violet light pours out of the dagger and the goblin’s head explodes!
Djaar stares at the headless corpse in shock.

The goblin leader charges down the dais and attacks Vorgrym wounding him.
Eastsblood dashes right into the middle of the party and spins in a circle, trying to hit everyone at once, but the only one he hits is Raelyn, and him just barely.
The goblin guards attack with pickaxes, wounding Raelyn again. Those closer to Djaar are too distracted to hit anything.
Your guide draws his shortsword and stabs at the back of the spinning goblin. “I will be the new tribe champion!” (or not cause he misses.) He then edges away from his former chief.

OOC: Djaar initiative 10+6=16, Djaar’s attack 11+3+2=16vRef, Chaos Bolt dmg 24 hp.
Goblin chief 25 AC, (6 damage, Vorgrym)
EastBlood AC: 17,14,8.8 (9 damage, Raelyn)
Goblin guards @Raelyn AC 21(4dmg) @Djaar AC 7, @Vorgrym AC 13,7
Goblin Guide AC 15 @Eatsblood
Post actions whenever your on, they will resolve according to init order.
Remember the +[W] for Raelyn, Vor, and Nash.
Initiative Order
Spoiler:

Vorgrym 12
Nashquiri 11
Raelyn 5
Javlix/Spider 1
Drisdhaun 20
Djaar 16
goblins 14
goblin guide 13
Attached Thumbnails
drowquest-d-d-4th-edition-raiding-road-hiatus-drow5c.jpg  
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Game Quote:
"Shut up! a giant blue smurf eats your character...zzzz"
(sometimes its important to stop gaming and sleep)

"You all are the worst emissaries, ever!" the silver dragon declares, shaking with rage.
"Its a game, a game, I'm only playing. " E. Wiggen
My PbP games , Roll Dice
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Old 22nd April 2009, 09:36 PM   #146 (permalink)
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renau1g Hobgoblin Soldier (Lvl 3)
Nashquiri shouts "Vorgrym get out of the way, fire's coming" as he points his black staff at the enemy in front of him, grinning wickedly. "You shall fall before us weaklings, this is your punishment for insolence"" the drow says as he backs away from his enemies.

Actions

Standard: Cast Burning Hands from my diagonal SE (hopefully Vorgrym moves)
Vs Ref: G, gg, GC, g; Fire Damage (1d20+4=17, 1d20+4=17, 1d20+4=15, 1d20+4=7, 2d6+4=7)
G: Reflex 17, gg: Reflex 17, GC: Reflex 15, g: Reflex 7 (miss)
Move: Shift to 50,110
Minor: n/a


Mini Statblock

Nashquiri - Male Drow Wizard 1
Initiative: +2, Passive Perception: 12, Passive Insight: 17 Darkvision
AC: 16 Fort: 12 Reflex: 13 Will: 14
HP: 25/25 Surges: 7/8 Surge Value: 6
Action Points: 1, Second Wind: Unused
Powers -
Illusory Ambush
Scorching Burst

Burning Hands
Cloud of Darkness or Darkfire

Flaming Sphere
http://www.enworld.org/forum/4671171-post6.html
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Old 23rd April 2009, 04:02 AM   #147 (permalink)
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EvolutionKB Goblin Sharpshooter (Lvl 2)
Vorgrym hears his ally call out in warning and he steps to the side. As he steps away from the chief he stabs at him with him short sword, and then spins and drives his dagger towards the gut of the other goblin near him.

Actions

Standard Action: Dual Strike vs GC(main hand) and g(70;105; off hand) Mark both GC and G.
Move: Shift to (65, 105)
Minor: unused
Immediate: Combat challenge: +8 1d6+6 damage

Rolls: Roll Lookup
Vs GC: 20 for 4 damage
Vs G: 12 for 6 damage


Stats

Initiative +3
Senses Darkvision; Passive Insight 12, Passive Perception 12
HP 26/27; Bloodied 13; Healing Surge 6 ; Surges Per Day 7/10
AC 18; Fort 15, Ref 14, Will 12
Speed 6
Action Points 1
Dual Strike(standard; at-will) ✦ Martial, Weapon
+8/+6 Main and Off-hand vs AC. 1d6+3/1d4+2 damage.
Footwork Lure (standard; at-will) ✦ Martial, Weapon
+8 vs AC; 1d6+6 damage and Vorgrym can shift one square and slide the target into the space Vorgrym left.
Distracting Spate(standard; encounter) ✦ Martial, Weapon
+8 vs AC. Hit: 2d6+9 and the target grants combat advantage to Vorgrym until the end of his next turn.
Lasting Threat (standard; daily) ✦ Reliable, Martial, Weapon)
+8vs AC; 3d6+6 and the target is marked until the end of the encounter or until Vorgrym is knocked unconscious. No mark can supercede this one.
Cloud of Darkness(minor; encounter)✦Close Burst 1
Effect: The burst creates a cloud of darkness that remains in place until the end of Vorgrym's next turn. The cloud blocks line of sight, squares within are totally obscured and creatures within are blinded until they exit. Vorgrym is immune to these effects.
Darkfire(minor; encounter) ✦Range 10; 1 creature
+6 vs Reflex; Until the end of Vorgrym's next turn all attacks against the target have combat advantage and the target can't benefit from concealment or invisibility
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Old 24th April 2009, 12:38 AM   #148 (permalink)
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nerdytenor Goblin Sharpshooter (Lvl 2)
Raelyn strikes powerfully at the large goblin in front of him(OOC: Warsong strike crits G for 12 damage).

"Let's show these goblins how to fight!" (OOC: allies who hit G before my next turn gain 3 tmp hp - it's like a tmp hp slot machine!). Raelyn takes a step backwards (OOC: shift one square north), leaving an opening for the others, revelling in the battle unfolding before him (OOC: Majestic word on self, heals surge value + 3, 10 total)


Raelyn Stat Block


Raelyn, Drow Bard 1
Init +1 Perception: 10 Insight: 10 DarkVision
AC 17 Fortitude 13 Reflex 13 Will 15
Hit Points: 25 / 28 Bloodied: 14
Healing Surge: 7 Surges per day: 9 / 10
Action Points: 1

At Will
Melee basic +4 vs ac; 1d8+1 damage
War song strike +7 vs ac; 1d8+4, allies who hit gain 3 tmp hp tsnt
Vicious mockery ranged 10 +4 vs will; 1d6+4 and -2 to attacks tent

Encounter Resources
Cloud of Darkness OR Darkfire
Hunter's Quarry
USED Majestic Word One
Majestic Word Two
Shout of Triumph
Words of Friendship
Use second wind
Use action point

Daily Resources
Stirring shout
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Old 24th April 2009, 05:04 PM   #149 (permalink)
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Evilhalfling Goblin Sharpshooter (Lvl 2)
Vorgrym stabs the chief, but misses the guard. Nashquairi’s blast of fire catches everyone but the goblin guard. Javlix and his spider come running down the hallway, and come to a stop next to Nashquairi.

Djaar slips around behind the chief, dodging an pickaxe as he goes. The goblin guard was’nt paying enough attention to Vorgrym, and he goes down in a spray of blood.
Djaar carefully using only the blade, drives home a stab into the chief. Drisdhaun will draw his sword and slash at the Goblin with the axe but cut only his armor.

The goblin chief attacks Vorgrym and wounds him slightly. He looks back over his shoulder at the statue of the dragon “Cloudkill, where are you? They should be fighting in a cloud of purple death by now!”

The dragon statue replies “well chief, drow are not very forgiving, I need to figure out who my allies are….” a goblin wearing a horned headdress can be seen peeking over the stone dragon’s wing, 10’ above the floor.

The Goblin with the axe spins around again, this time sweeping the legs out from under Vorgrym, Drisdhaun, and the goblin guide. Yelling warcries, he drives himself into a frenzy. He tries to follow up with a golf stroke at Vorgrym, but he misses badly, scraping his axe along the floor.

The goblin guide shrieks and rolls on the ground to put out the flame. “Hey I’m on your side remember?” He stands up and backs away from the fight.
OOC:
Spoiler:
Drisdhaun’s inspiration allows Vorgrym to deal an extra 3 damage and Raelyn to deal another 8 damage.
Goblin(g)15@djaar, Vor 18@g (8 damage); Djaar @GC: reflex 24, (14 damage.)
Drisdhaun 6+6=AC12(viper strike)
GC v AC 27@Vor (5dmg)
Eatsblood v AC 21@Vor, 19@Dris, 23@gg, 12@Raeyln, (8dmg) knockdown
spends AP, ac11@Vor
goblin guards v AC 9@Vor, 12@Djaar, 18@Raeyln (4dmg)

Chief @-4-7-7=-29 hp
Eatsblood(G) @ -27hp & +6 temp HP
Goblin guide (gg) @-15hp (bloodied)
Raelyn @-7hp
Vorgrym@-14hp (prone) (bloodied)
Drisdhaun@-8hp (prone)

Initiative Order
Spoiler:

Vorgrym 12
Nashquiri 11
Raelyn 5
Javlix/Spider 1
Drisdhaun 20
Djaar 16
goblins 14
goblin guide 13
Attached Thumbnails
drowquest-d-d-4th-edition-raiding-road-hiatus-drow5d.jpg  
__________________
Game Quote:
"Shut up! a giant blue smurf eats your character...zzzz"
(sometimes its important to stop gaming and sleep)

"You all are the worst emissaries, ever!" the silver dragon declares, shaking with rage.
"Its a game, a game, I'm only playing. " E. Wiggen
My PbP games , Roll Dice
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Old 24th April 2009, 10:41 PM   #150 (permalink)
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renau1g Hobgoblin Soldier (Lvl 3)
"Sorry about that friend." Nashquiri says to the goblin, with stonecold emotion. Turning his attention back to the fight he focuses on the goblin who just knocked his allies from their feet.

Smiling cruelly as he says "Finally a living foe for me to play with" as he assaults the creatures mind, causing all manner of drow to "attack" it from all sides, attempting to distract the goblin.

Actions

Standard: Cast Illusory Ambush at G Vs Will; Psychic (1d20+4=13, 1d6+4=10) if it hits -2 to all attacks until my next turn.
Move: n/a
Minor: n/a


Mini Statblock

Nashquiri - Male Drow Wizard 1
Initiative: +2, Passive Perception: 12, Passive Insight: 17 Darkvision
AC: 16 Fort: 12 Reflex: 13 Will: 14
HP: 25/25 Surges: 7/8 Surge Value: 6
Action Points: 1, Second Wind: Unused
Powers -
Illusory Ambush
Scorching Burst

Burning Hands
Cloud of Darkness or Darkfire

Flaming Sphere
http://www.enworld.org/forum/4671171-post6.html
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Old 24th April 2009, 11:23 PM   #151 (permalink)
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EvolutionKB Goblin Sharpshooter (Lvl 2)
Vorgrym stands and strikes out at the chief with his weapons. The distraction from Drisdaun helps his short sword slices the goblin cleanly, but his dagger fail to find the mark once more.

actions
Stand up. Dual strike against the chief. 27 and 11 to hit. 8 and 3 damage. Marking the chief. http://invisiblecastle.com/roller/view/2042584/


Stats



Initiative +3
Senses Darkvision; Passive Insight 12, Passive Perception 12
HP 12/27; Bloodied 13; Healing Surge 6 ; Surges Per Day 7/10
AC 18; Fort 15, Ref 14, Will 12
Speed 6
Action Points 1
Dual Strike(standard; at-will) ✦ Martial, Weapon
+8/+6 Main and Off-hand vs AC. 1d6+3/1d4+2 damage.
Footwork Lure (standard; at-will) ✦ Martial, Weapon
+8 vs AC; 1d6+6 damage and Vorgrym can shift one square and slide the target into the space Vorgrym left.
Distracting Spate(standard; encounter) ✦ Martial, Weapon
+8 vs AC. Hit: 2d6+9 and the target grants combat advantage to Vorgrym until the end of his next turn.
Lasting Threat (standard; daily) ✦ Reliable, Martial, Weapon)
+8vs AC; 3d6+6 and the target is marked until the end of the encounter or until Vorgrym is knocked unconscious. No mark can supercede this one.
Cloud of Darkness(minor; encounter)✦Close Burst 1
Effect: The burst creates a cloud of darkness that remains in place until the end of Vorgrym's next turn. The cloud blocks line of sight, squares within are totally obscured and creatures within are blinded until they exit. Vorgrym is immune to these effects.
Darkfire(minor; encounter) ✦Range 10; 1 creature
+6 vs Reflex; Until the end of Vorgrym's next turn all attacks against the target have combat advantage and the target can't benefit from concealment or invisibility
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Old 25th April 2009, 08:59 AM   #152 (permalink)
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nerdytenor Goblin Sharpshooter (Lvl 2)
Raelyn lets out a mighty shout laced with power. "Mark my words, you will fall this day!" (OOC: Shout of triumph vs g, gg, and G hits fortitude 17, 22, and 23 respectively for 5 damage. If g hit and alive, push one square south. If G hit and alive, also push one square south.)

Raelyn again takes a step backwards. (OOC: Shift one square north). "Sareth, Javilex, come, I've made an opening!"

DM Note

My Virtue of Valor class feature allows me to grant one ally 4 tmp hp once per round when they bloody or drop an enemy. Please engage on my behalf automatically - if it is not clear to whom to grant the tmp hp we can always retcon it, but I think it will be obvious most of the time.


Raelyn Stat Block

Raelyn, Drow Bard 1
Init +1 Perception: 10 Insight: 10 DarkVision
AC 17 Fortitude 13 Reflex 13 Will 15
Hit Points: 21 / 28 Bloodied: 14
Healing Surge: 7 Surges per day: 9 / 10
Action Points: 1

At Will
Melee basic +4 vs ac; 1d8+1 damage
War song strike +7 vs ac; 1d8+4, allies who hit gain 3 tmp hp tsnt
Vicious mockery ranged 10 +4 vs will; 1d6+4 and -2 to attacks tent

Encounter Resources
Cloud of Darkness OR Darkfire
Hunter's Quarry
USED Majestic Word One
Majestic Word Two
USED Shout of Triumph
Words of Friendship
Use second wind
Use action point

Daily Resources
Stirring shout
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Old 28th April 2009, 05:20 AM   #153 (permalink)
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Evilhalfling Goblin Sharpshooter (Lvl 2)
Vorgrym stabs the goblin chief again, but when he misses with the dagger, the chief yells Move! And he and his guard move to flank Djaar. All three goblins quail from Raelyn’s shout, the guard actually fainting in terror.
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Game Quote:
"Shut up! a giant blue smurf eats your character...zzzz"
(sometimes its important to stop gaming and sleep)

"You all are the worst emissaries, ever!" the silver dragon declares, shaking with rage.
"Its a game, a game, I'm only playing. " E. Wiggen
My PbP games , Roll Dice

Last edited by Evilhalfling; 28th April 2009 at 08:04 PM.. Reason: well that changes the actions of 3 goblins...
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Old 28th April 2009, 03:48 PM   #154 (permalink)
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"Sheesh! How in the Nine Hells can you fight this way?"

Javilex sees the logjam of drow and goblins in the hallway and decides he needs more room to move. He whistles to his spider and then does a double move, hugging the north wall. When he gets past the bottleneck, he begins moving south towards the goblin at the large statue, avoiding the reach of all the goblins.

(Double move to 95/90)

Last edited by DEFCON 1; 28th April 2009 at 03:53 PM..
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Old 28th April 2009, 08:49 PM   #155 (permalink)
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Evilhalfling Goblin Sharpshooter (Lvl 2)
Drisdhaun stands, and calls out “Lets go Vorgrym, we have them on the ropes” OOC: heal surge +2;
He will also throw a blast of darkfire at the chief, missing.
Djaar will turn and stab the guard taking him out, and feeling valorous about it.
The goblin chief stabs Djaar then yells at the statue “Clouldkill, If I don’t see some magic from you right now, I am going to cram one of those silly antlers so far up your…”

“Right Chief !” a thick purple cloud that itches and makes the goblins hard to see spreads out across the room.
OOC:PCs in fog are -2 to all attacks & goblins have concealment)
The Goblin berserker Eatsblood (G) advances begins to swing at the air, just barely missing Drisdhaun in the process.
The guard lingering by the door is also spurred into action, he charges Vorgyrm, wounding him further. While the guard under the statue readies his pickaxe.
The badly shaken goblin guide says I’m just getting back here out of the way” He staggers back out of the purple Fog.

OOC:
Spoiler:

Dris 5+7=12ref@GC, Djaar 11+8=17@g (8dmg)
Eatsblood 9+6-2=13@Drisdhaun ; Chief ac27vDjaar (6dmg) ; Goblin guard ac22@Vorgrym (4 dmg)

current status:
Goblin Chief @-37hp
Eatsblood @-36hp (bloodied)
Goblin guide @-20hp (bloodied)
Raelyn @-7hp
Vorgrym@-10hp
Drisdhaun@-8hp
Djaar @-3hp (0 THP)
Attached Thumbnails
drowquest-d-d-4th-edition-raiding-road-hiatus-drow5e.jpg  
__________________
Game Quote:
"Shut up! a giant blue smurf eats your character...zzzz"
(sometimes its important to stop gaming and sleep)

"You all are the worst emissaries, ever!" the silver dragon declares, shaking with rage.
"Its a game, a game, I'm only playing. " E. Wiggen
My PbP games , Roll Dice

Last edited by Evilhalfling; 28th April 2009 at 08:57 PM.. Reason: formatting
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Old 29th April 2009, 12:44 AM   #156 (permalink)
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EvolutionKB Goblin Sharpshooter (Lvl 2)
Vorgrym tries to use his drow-fire to cover Eatsblood and then slashes with his dagger and short blade at him, daring the goblin to strike at him.

Actions

Darkfire vs Reflex(w/ no adjustments to the attack roll): 13 Roll Lookup

Dual strike: I didn't make any adjustments to the attack rolls, but it shouldn't matter. 25 and 7 to hit. 9 and 3 damage. Mark Eatsblood.


Stats

Initiative +3
Senses Darkvision; Passive Insight 12, Passive Perception 12
HP 16/27; Bloodied 13; Healing Surge 6 ; Surges Per Day 6/10
AC 18; Fort 15, Ref 14, Will 12
Speed 6
Action Points 1
Dual Strike(standard; at-will) ✦ Martial, Weapon
+8/+6 Main and Off-hand vs AC. 1d6+3/1d4+2 damage.
Footwork Lure (standard; at-will) ✦ Martial, Weapon
+8 vs AC; 1d6+6 damage and Vorgrym can shift one square and slide the target into the space Vorgrym left.
Distracting Spate(standard; encounter) ✦ Martial, Weapon
+8 vs AC. Hit: 2d6+9 and the target grants combat advantage to Vorgrym until the end of his next turn.
Lasting Threat (standard; daily) ✦ Reliable, Martial, Weapon)
+8vs AC; 3d6+6 and the target is marked until the end of the encounter or until Vorgrym is knocked unconscious. No mark can supercede this one.
Cloud of Darkness(minor; encounter)✦Close Burst 1
Effect: The burst creates a cloud of darkness that remains in place until the end of Vorgrym's next turn. The cloud blocks line of sight, squares within are totally obscured and creatures within are blinded until they exit. Vorgrym is immune to these effects.
Darkfire(minor; encounter) ✦Range 10; 1 creature
+6 vs Reflex; Until the end of Vorgrym's next turn all attacks against the target have combat advantage and the target can't benefit from concealment or invisibility
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Old 29th April 2009, 03:56 PM   #157 (permalink)
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"Don't expect to get to do that much longer!" Javilex shouts at the goblin in the corner, and both he and Saereth move in to flank the little beast by the statue. (Javliex Move to 90/70, Sereth to 100/70 - flank for combat advantage)

With the goblin surrounded, Javliex targets him as his quarry, and then comes in high with a sweep of his falchion. (+6 vs AC, +2 CA = +8 to hit // 2d4+3 + 1d8 HQ damage)
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Old 29th April 2009, 10:56 PM   #158 (permalink)
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renau1g Hobgoblin Soldier (Lvl 3)
Satisfied that he's outside the range of the purple cloud, Nasshquiri continues his assault on the large goblin.

Actions

Standard: Cast Illusory Ambush at G Vs Will; Psychic Damage (1d20+4=10, 1d6+4=7) if it hits -2 to all attacks until my next turn.
Move: n/a
Minor: n/a


Mini Statblock

Nashquiri - Male Drow Wizard 1
Initiative: +2, Passive Perception: 12, Passive Insight: 17 Darkvision
AC: 16 Fort: 12 Reflex: 13 Will: 14
HP: 25/25 Surges: 7/8 Surge Value: 6
Action Points: 1, Second Wind: Unused
Powers -
Illusory Ambush
Scorching Burst

Burning Hands
Cloud of Darkness or Darkfire

Flaming Sphere
http://www.enworld.org/forum/4671171-post6.html
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Old 30th April 2009, 05:55 AM   #159 (permalink)
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nerdytenor Goblin Sharpshooter (Lvl 2)
Observing his allies beating up on Eastblood, Raelyn joins in the fun. OK, you've seen how the rangers do it, now focus! he thinks. (OOC: make Eastblood Raelyn's hunter's quarry). He takes a step to the east (OOC: Move to E65) and lashes out with harsh words for the goblin. "Miserable brute! I'll use your bones like sticks on a drum!"(OOC: Vicious mockery hits will 13 with no adjustments for 16 total damage (inc quarry))

Raelyn Stat Block


Raelyn, Drow Bard 1
Init +1 Perception: 10 Insight: 10 DarkVision
AC 17 Fortitude 13 Reflex 13 Will 15
Hit Points: 21 / 28 Bloodied: 14
Healing Surge: 7 Surges per day: 9 / 10
Action Points: 1

Current Effects
quarry on Eastblood 'till end next turn

At Will
Melee basic +4 vs ac; 1d8+1 damage
War song strike +7 vs ac; 1d8+4, allies who hit gain 3 tmp hp tsnt
Vicious mockery ranged 10 +4 vs will; 1d6+4 and -2 to attacks tent

Encounter Resources
Cloud of Darkness OR Darkfire
USED Hunter's Quarry
USED Majestic Word One
Majestic Word Two
USED Shout of Triumph
Words of Friendship
Use second wind
Use action point

Daily Resources
Stirring shout
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Old 30th April 2009, 06:35 AM   #160 (permalink)
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Location: Roof of America
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Evilhalfling Goblin Sharpshooter (Lvl 2)
Vogrym tosses darkfire past the goblin, but still manages to find him with one sword.
The goblin sheltered in the dragon statue yells “Eatsblood, go after their leader, the guy right in front of you!”
Eatsblood takes advantage of the opening left by Vorgrym's dagger and shifts to 55,105 then delivers a slight cut to Drisdhaun.

OOC:
Need new actions from Nashquiri and Raelyn
Eatsblood ac24-2=22@dris(4dmg)
Eatsblood @-45hp, +3 THP
Drisdhaun@-12hp
Attached Thumbnails
drowquest-d-d-4th-edition-raiding-road-hiatus-drow5f.jpg  
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Last edited by Evilhalfling; 30th April 2009 at 06:44 AM..
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