OOC:
I'm sure WD's PC is just quiet right now, we can probably move ahead?
OOC: Gee, that's what I said awhile back. Aren't you the one who wanted to wait? No matter, we can move ahead.
IC: a rousing evening is had by all with copious drink, gluttonous amounts of food, good song, good [insert instrument here] playing, and good cheer. Then you are whisked off to the inn's feather beds where you sleep like babies. (Really big, ugly babies, though.)
In the morning, you break your fast, gather your gear, and begin the last leg of your trek to Winterhaven.
[We'll assume that you paid for your stay at the inn, and that what's on your character sheets now is what you had left afterwards. ]
Walking Dad
Got tired of waiting and started without you. Hope you don't hunt us all down and kill us! Feel free to jump right in anytime. Your character is tagging along, he's just being very quiet. Or something like that.
Thank you, thank you, I'll be here all night . . . oh, wait - I already have been here all night!
Aimhirghin wakes with the sun, gathers his scant belongings, and heads down to the common room for a quick bite before the party heads out to Winterhaven.
As the party heads out, the young Bard adjusts the hang of the scimitar on his back as well as the rest of his equipment and engages the group in idle conversation to take up the time.
Retro action for my bar entrance, if the DM allows:
A big bull-headed creature enters the tavern, holding a slain deer in his arms. His horns are still bloody, obviously he had killed it with them!
He walks staight to the inn-keeper falls to his knees and speaks in a deep voice:
"Hail, keeper of this house! Accept my gift of peace for staying and drinking in your home. I swear to protect it while I'm in here. Sworn in blood and glory!"
Tarrk looks at the tavern owner, waiting for a response.
ooc: Sorry for being late.
__________________
Signature
Hi I'm a comic and rpg nerd. Don't hurt me, please.
This will have actually happened on the previous night (We've already advanced to morning now, WD)
Walking Dad
The great drama of your entrance more than makes up for your tardiness! Very pleased to have you join us!
The tavern keeper is somewhat taken aback by this display. (He doesn't see this sort of thing every day!) But, he quickly recovers, "Welcome, weary friend and traveler! I thank you for your gift, and my people will put it to good use immediately." Even before he finishes speaking, several of his kitchen staff have emerged and are carrying the hart back to the kitchen for use, while several more are busily scrubbing up the blood and entrails slung about by the barbarian's dramatic entrance.
Upon the entrance of the minotaur, and the thoughts of the venison ins his head, the shifter begins to salivate. With the fresh meat and intoxicating music of the bard, Khellek gives into his primal instincts and doesn't stop at a reasonable level of inebriation, having to be helped to his bed after slumping into a deep slumber at the table, snoring loudly.
Morning:
Khellek walks, or more aptly stumbles, down the stairs, nursing his head as he moves. Continuing to the bar, he asks the barkeep "One coffee, please. Make it strong." the shifter asks. Once he receives his beverage, Khellek looks back and sees Aimhirghin at a table. He joins his companion and speaks in whispers "Ouch, this headache is awful. I gotta learn my lesson, but once you start playing, I can't help myself.", sipping his black coffee.
After his breakfast, and with his headache somewhat subsided, Khellek will return to his room, don his gear, strap on his armour and grab his weapons before heading downstairs. He stops briefly and looks back upon the inn, nodding to the barkeep, before continuing on the journey.
Seeing the bull-headed creature walk in with the gift of fresh meat, Elerosse thinks to himself, This creature is a natural fit for our party. Standing at once, he says to the minotaur, "Friend, please join us for food and drink. We are a varied group as you can see." Elerosse sweeps his open hand towards their table. Smiling, or was that smirking, Elerosse returns to the table and pulls out a chair or two, looking for a sturdy one. If none feel firm enough, Elerosse will turn to his new warforged friend and suggest, "Room on the bench, perhaps?" Turning back to the minotaur, Elerosse waves him over to the group so they can get to know him.
----------------
The next morning, Elerosse rises before the sun to meditate and reflect on his spells. Packing his meager supplies, he heads downstairs for a hearty breakfast before they leave. Elerosse surveys the room, looking out for normal people who might pose a threat. With a group like this, the abnormal people are probably not a problem, he thinks to himself.
"I will take this seat. It's Tarrk! Now let's drink and feast and talk tomorrow!" The big minotaur says as he sits down.
---------
Morning:
Tarrk comes down the stairs and sees some familiar faces from the night before. He has cleaned up now, but his horns still have a light re stain from often using them. "You don't look like the normal traveling folk here. Are you on your way to become legends? If yes, I should travel with you!"
OOC
Thanks guys for helping my entrance
Mini stat block
Tarrk Bloodhoove Perception: 19 Insight: 12 Normal Vision AC 16 Fortitude 16 Reflex 11 Will 12 Hit Points: 36/36 Bloodied: 18 Temporary Hit Points: 0 Action Points: 1 Second Wind: 1 Healing Surge: 9 Surges per day: 11/11 Encounter Powers: Swift Charge, Goring Charge, Great Cleave Daily Powers: Bloodhunt Rage
__________________
Signature
Hi I'm a comic and rpg nerd. Don't hurt me, please.
A rousing evening is had by all with copious drink, gluttonous amounts of food, good song, good [insert instrument here] playing, and good cheer. Then you are whisked off to the inn's feather beds where you sleep like babies. (Really big, ugly babies, though, with bloodstained horns, even!)
In the morning, you break your fast, gather your gear, and begin the last leg of your trek to Winterhaven.
[We'll assume that you paid for your stay at the inn, and that what's on your character sheets now is what you had left afterwards. ]
As they are walking, Khellek suggests that they establish some sort of marching order, "In case of bandits and such. These are dark times." the shifter says.
"Perhaps Basher & Tarrk can walk out in front, while I watch the rear, and Elerosse and Aimhirghin stay in the middle?" Khellek offers, glancing over his shoulder.
"Oh, raiding party tactics! Sure. Hey basher, don't stand in my charge ok? I think there will be enough to bash for all! Just don't expect me to hold back or something."
Tarrk replies as he moves next to the warforged.
OOC
Mini stat block
Tarrk Bloodhoove Perception: 19 Insight: 12 Normal Vision AC 16 Fortitude 16 Reflex 11 Will 12 Hit Points: 36/36 Bloodied: 18 Temporary Hit Points: 0 Action Points: 1 Second Wind: 1 Healing Surge: 9 Surges per day: 11/11 Encounter Powers: Swift Charge, Goring Charge, Great Cleave Daily Powers: Bloodhunt Rage
__________________
Signature
Hi I'm a comic and rpg nerd. Don't hurt me, please.
As they are walking, Khellek suggests that they establish some sort of marching order, "In case of bandits and such. These are dark times." the shifter says.
"Perhaps Basher & Tarrk can walk out in front, while I watch the rear, and Elerosse and Aimhirghin stay in the middle?" Khellek offers, glancing over his shoulder.
OOC: Don't forget Taldan your Shadar-Kai Swordmage!
Abulia
Abulia, are you still with us? I need for you to post something ASAP. If this is about as often as you'll be able to post for this game, then I'm sure not convinced that this is gonna work out, ok? Maybe you could try to squeeze in a half hour for us every other day, if not every day?
The warforged nods not quite sure what to make of his newest companion. "I shall follow in your wake, confident you will rip the horns off the foe and leave the clean up me."
You progress toward Winterhaven, making fairly good time. The day is bright and warm for early autumn, the leaves have not quite yet begun to change color, but you sense that it will not be long before you again see the bright yellows and reds of the Faerunian autumn. You have now decided to make a brief rest stop, relax for a moment and eat some of your trail rations. You move off the road just a bit, to a glade of trees in front of a very large rock (30' in diameter) sitting off to the side of the road. The road is still in plain view for several hundred yards in both directions from where you are.
"Not like this. Looks like some cowardly ambush point, like the Furgnarler tribe would. Gnolls, meh."
Tarrk says to the others and looks for signs of enemies.
OOC
Do you use passive perception, or shall I roll?
Mini stat block
Tarrk Bloodhoove Perception: 19 Insight: 12 Normal Vision AC 15 Fortitude 16 Reflex 12 Will 12 Hit Points: 36/36 Bloodied: 18 Temporary Hit Points: 0 Action Points: 1 Second Wind: 1 Healing Surge: 9 Surges per day: 11/11 Encounter Powers: Swift Charge, Goring Charge, Great Cleave Daily Powers: Bloodhunt Rage
__________________
Signature
Hi I'm a comic and rpg nerd. Don't hurt me, please.
"Ambush point?" Having no need to eat Basher7 walks a circuit of the impromptu camp looking for any signs of trouble. "Perhaps this large rock formation at our flank would serve as an ideal vantage point?"
"Bah! Relax, enjoy a good chew" Khellek says, as he leans against the rock and pulls out the dried meat from his rations. He offers the minotaur a piece.
"Ain't nothing better than jerky on the road...well, except a fresh cut of steak, but that's being greedy" the shifter says to nobody in particular.