Ghraere glares at the kobold and exerts all the force he can muster against his bonds. The old, poorly-made cords cannot withstand his effort, and burst loudly, freeing Ghraere's hands. The kobold's eyes widen significantly, and he brandishes his spear, using the pointy end this time. Roll initiative.
The only real 'weapon' around is the kobold's spear. (I doubt if he would let you borrow it, though.) There are some smallish rocks nearby and a fire is laid about 8 feet away that is composted of decent sized sticks/logs for makeshift clubs. Or, you could try to wrest the spear away from the kobold - he is smaller than you, you big elvish bully! Or ... you could just punch his scaly lights out with a totally unarmed attack. It's your call and your move when you're ready.
Don't forget the Clerics Healer's Lore class feature when passing out those healing words--Your study of healing allows you to make the most of your healing prayers. When you grant healing with
one of your cleric powers that has the healing keyword, add your Wisdom modifier to the hit points the recipient regains.
Don't forget the Clerics Healer's Lore class feature when passing out those healing words--Your study of healing allows you to make the most of your healing prayers. When you grant healing with
one of your cleric powers that has the healing keyword, add your Wisdom modifier to the hit points the recipient regains.
Scotley
He has been - see post 415 below. Hey, Ryan is our 4E Expert!
Last edited by Leif; 5th September 2009 at 11:42 PM..
The elf stands defensively and swings his fist at the Kobold, but fails to connect. Just then, another Kobold runs into the cave pursued by a third kobold who pokes the second Kobold (Aimhirghin) with his spear for 3 hp damage. The first kobold stabs at the elf with his own spear and also connects for 4 hp damage.
Meanwhile, outside, things seem to be going better, kinda. Basher7 is stuck with the shortsword of a Kobold Dragonshield for 5hp damage. Tarrk is missed. And the last dragonshield swings at Khellek and hits him for 3 hp damage. The two remaining minions outside miss and soil themselves loudly.
Seeing his ruse was of no use since he was followed into the cave, Aimhirghin quickly shifts his form again - this time into a perfect copy of the massive minotaur, Tarrk. He spins quickly to face his attacker and swipes out with a huge fist, but his attempt at a Misdirected Mark (1d20+4=13) is unsuccessful.
Khellek redoubles his efforts and this time the Moonmaiden's servent finds his mark as his longsword slashes the kobold in front of him, leaving a glowing rune above the creatures head to guide Basher's aim.
OOC
Move - n/a
Standard - Righteous Brand against kobold (at will power, p63) vs ac; dmg (1d20+6=21, 1d8+3=9) Hits AC 21 for 9 damage, it it hits, I give Basher a +3 to against the enemy
Minor: n/a
Mini Stat-Block
Khellek, Shifter Cleric of Selune
Passive Perception: 16, Passive Insight: 19
AC:17, Fort:13, Ref:11, Will:16 -- Speed:5
HP:25/25, Bloodied:12, Surge Value:6, Surges Per-Day 8
Initiative +0
Action Points: 1, Second Wind: not used
Powers: At-will:Lance of Faith, Righteous Brand
Encounter:Healing Wordx2, Healing Strike, Longtooth Shifting
Daily:Beacon of Hope
Seeing the battle almost won, Elerosse agains casts Magic Missile at the nearest kobold that was previously attacking Aimhirghin, again hitting squarely.
Standard action: Crushing Surge Fighter Attack 1
The feel of your weapon crunching against the enemy puts your heart back in the fight.
At-Will ✦ Invigorating*, Martial, Weapon
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC
Hit: 1[W] + Strength modifier damage.
Increase damage to 2[W] + Strength modifier at 21st level.
Move action: None
Mini stat block
Basher7 Warforged Fighter-Battlerager build
Passive Perception: 17, Passive Insight: 11
AC:19, Fort:16, Ref:13, Will:12 -- Speed:6
HP:29/31, Bloodied:16, Surge Value:8 with 12/12 remaining (currently with 3 temp hp)
Initiative +1
Action Points: 1, Second Wind: not used
Fighter Abilites: Battlerager Vigor, Combat Challenge, Combat Superiority
Powers:
At-Will: Brash Strike, Crushing Surge, Basic Attack, Ranged Attack
Encounter: Passing Attack, Warforged Resolve
Daily: Knee Breaker
Craghammer +2 prof. d10 Hammer Brutal 2 Versatile
Str. 18, Dex. 12, Con. 16, Int. 10, Wis. 13, Cha. 11
Battle Rager Vigor currently active giving +2 damage with hammer attacks.
As the final battle sounds die away, Elerosse cleans his blade before putting it away. "How many dead?" he asks his companions. "It seems large enough to be the better part of a whole tribe. I'll scout the perimeter. Call out if you see anything interesting."
Tired from the long battle, Elerosse slowly wanders the perimeter looking for signs of additional hostiles.