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Old 11th July 2009, 04:05 PM   #201 (permalink)
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OOC: Sorry! that's what happens when I try posting after working third shift! I'll target the slinger that is already hurt.
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Old 11th July 2009, 08:38 PM   #202 (permalink)
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The kobold braces itself for Thomas's attack just in time, and isn't affected. Thomas tries to break free from the glue, but he is stuck fast.

Morgran moves a bit to get a better shot, then curses the first slinger. He tries to fire flames at it, but the arc of hellish fire bends just before the kobold.
Initiative
Maia, Kobold Slingers, Mei Ying, Rolling Boulder, Kobold K, Kobolds D, Boldo, Thomas, Morgran.
Attached Files
File Type: xls Map.xls (59.0 KB, 7 views)
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Old 13th July 2009, 07:03 PM   #203 (permalink)
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Quote:
Originally Posted by Camelot View Post
On top of that, you can't target K, because it has total cover from D1 and D2. From your position, you can't aim a spell at it.
Having opponents in the way provides Cover, not Superior Cover:

Quote:
Originally Posted by The Compendium
Creatures and Cover: When you make a ranged attack against an enemy and other enemies are in the way, your target has cover. Your allies never grant cover to your enemies, and neither allies nor enemies give cover against melee, close, or area attacks.
Which means Thomas should have a -2 Atk penalty against K, but should still be able to hit him.

Quote:
Originally Posted by Camelot
This also applies to Maia. From your positition, there is only one possible line of effect from you to Maia, and it is blocked by D1, so you can't heal him with majestic word.
Majestic Word is a Close Burst, creatures don't provide cover against Area affects:

Quote:
Originally Posted by The Compendium
Determining Cover for Close and Area Attacks

Like Ranged Attacks: You determine cover for these attacks in the same way as for ranged attacks, with two exceptions:

Origin, Not Attacker: Treat the origin square of the effect as the attacker’s square.

Creatures Aren’t Cover: Creatures don’t provide cover against close and area attacks.
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Old 13th July 2009, 10:30 PM   #204 (permalink)
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Pyrex Goblin Sharpshooter (Lvl 2)
M.A.I.A. 1812, 30/38hp, 4 TempHP

Picking up the metaphorical gauntlet, M.A.I.A. straightens up and turns to face D2 and prepares for some serious clobbering.

Actions:
--Reaping Strike

Attack: (1d20+6=22)
Damage: (1d10+6=9) (+4 THP)
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Last edited by Pyrex; 14th July 2009 at 07:57 PM.. Reason: Undoing 'Warforged Resolve' due to 'Majestic Word'.
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Old 14th July 2009, 01:53 AM   #205 (permalink)
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OOC
You're right about the burst, sorry, but for the attack, I'm not really sure, so I'll let you have it! Except...you rolled an 11, so with the -2 penalty, that's a 9 and it doesn't hit anyway. Problem solved.

But Maia is healed and slid to F10! That puts you at 30 hp, correct (17 + 9 from healing surge + 4 from Thomas = 30)? This means you don't have to use Warforged Resolve just yet!
Maia understands that it is tactical to get rid of distractions during combat, so he attack D2 with his halberd. He strikes it right on its head, opening up a bloody wound.
Bloodied
D2 is bloodied, as is K and S1 (just in case you were wondering how your progress is).
The slingers continue to bombard Mei Ying and Thomas with bullets. One laughs as Mei feels the sting of its sling, while the other curses in Draconic at Thomas cleverly evades its attack.
Damage
Mei Ying takes 6 damage, putting her at 20 hp.
Initiative
Mei Ying, Rolling Boulder, Kobold K, Kobolds D, Boldo, Thomas, Morgran, Maia, Kobold Slingers.
Attached Files
File Type: xls Map.xls (59.0 KB, 7 views)
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Gotta catch 'em all? Help me work on my 4e_Pokemon_RPG!

Take a look at Althai, my D&D 4e campaign setting, and The_Heroes of Althai, the dramedy of the heroes who did and will affect Althai. (Both on the backburner for now.)
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Old 14th July 2009, 03:49 PM   #206 (permalink)
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ooc
MAIA gains 3 temp hp from my class power for bloodying the kobold.
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Old 14th July 2009, 07:59 PM   #207 (permalink)
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Pyrex Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by EvolutionKB View Post
MAIA gains 3 temp hp from my class power for bloodying the kobold.
OOC: Which, sadly, don't stack with the 4 TempHP I get for hitting him in the first place. Thanks for the reminder though.
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Old 15th July 2009, 04:45 PM   #208 (permalink)
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ooc
Nobody else available this round right for the 3 THP? If MIAI couldn't benefit from it, I'd save it for somebody else.
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Old 15th July 2009, 06:24 PM   #209 (permalink)
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OOC: Camelot, you forgot to move the boulder.
Edit: I see now, I thought the kobolds had moved for this round already.
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Old 21st July 2009, 12:42 AM   #210 (permalink)
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Okay, sorry for the long hiatus. A family reunion jumped me from behind!

I believe the boulder hasn't had it's turn since it last moved? It moves after Mei Ying, who is yet to go.

The temp hp will be saved for the next to kill or bloody.
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Remember the Future

Gotta catch 'em all? Help me work on my 4e_Pokemon_RPG!

Take a look at Althai, my D&D 4e campaign setting, and The_Heroes of Althai, the dramedy of the heroes who did and will affect Althai. (Both on the backburner for now.)
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Old 12th August 2009, 02:18 PM   #211 (permalink)
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Mei Ying reaches out, gathering energy in her hand as she does...but the kobold's shot strikes her just as she flings her mystic blast, throwing her aim off! She emits a curse in a foreign tongue and glares daggers at the beast.

(Natural 1 to hit. )
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Old 12th August 2009, 02:41 PM   #212 (permalink)
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Camelot Kobold Slinger (Lvl 1)
While Mei fumbles, she still manages to break free from the glue.
Mei
Mei gets a 15 on her saving throw versus immobilization, ending the effect.
The rolling boulder continues on its path, bearing down on MAIA and the kobolds! The kobolds see it coming, and since MAIA is bloking their path back to their platform, they slink back and run the other way!

They reach Thomas, and attack him before they continue running to avoid the boulder. Thomas dodges the first attack, but the second one strikes him under his chainmail.
Thomas
Thomas takes 5 damage, reducing his hp to 16, and is marked by D2.
Maia
Maia is no longer marked by D2.
The sly kobold also slinks up to Thomas, stabbing him as well with one of its short swords.
Thomas
Thomas takes 1 damage from the attack, reducing him to 15 hp.
Initiative
Boldo, Thomas, Morgran, Maia, Kobold Slingers, Mei Ying, Rolling Boulder, Kobold Dragonshields, Kobold Slyblade.
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Remember the Future

Gotta catch 'em all? Help me work on my 4e_Pokemon_RPG!

Take a look at Althai, my D&D 4e campaign setting, and The_Heroes of Althai, the dramedy of the heroes who did and will affect Althai. (Both on the backburner for now.)
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Old 12th August 2009, 02:46 PM   #213 (permalink)
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Camelot Kobold Slinger (Lvl 1)
... =)
Attached Files
File Type: xls Map.xls (59.0 KB, 5 views)
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Remember the Future

Gotta catch 'em all? Help me work on my 4e_Pokemon_RPG!

Take a look at Althai, my D&D 4e campaign setting, and The_Heroes of Althai, the dramedy of the heroes who did and will affect Althai. (Both on the backburner for now.)
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Old 13th August 2009, 10:38 AM   #214 (permalink)
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Morgran: HP:30, THP:4

Morgran wreaths his hammer in eldritch energy and attacks the kobold in melee range.

OOC

Standard: Eldritch Strike (hit vs AC, damage, curse) (1d20+6=20, 1d8+5=6, 1d6=4)
Minor: Curse nearest kobold

Who is already cursed?

Cursed enemies: K

Mini stat block

Morgran Deepwell
Perception: 12 Insight: 17 Low-light Vision
AC 16 Fortitude 14 Reflex 13 Will 13
Hit Points: 30/30 Bloodied: 15
Temporary Hit Points: 4
Action Points: 1 Second Wind: 1
Healing Surge: 7 Surges per day: 10/10
At-Will Powers: Eldritch Strike, Hellish Rebuke
Encounter Powers: Diabolic Grasp
Daily Powers: Armor of Agathys
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Old 14th August 2009, 07:54 PM   #215 (permalink)
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Boldo moves to B5 and quietly opens the door just enough to get off a crossbow shot.

1d20+9=22 Stealth check.
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Old 14th August 2009, 11:32 PM   #216 (permalink)
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Camelot Kobold Slinger (Lvl 1)
Boldo sneaks to the back only to find the door to be locked.
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Gotta catch 'em all? Help me work on my 4e_Pokemon_RPG!

Take a look at Althai, my D&D 4e campaign setting, and The_Heroes of Althai, the dramedy of the heroes who did and will affect Althai. (Both on the backburner for now.)
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Old 17th August 2009, 05:32 PM   #217 (permalink)
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Thievery check to unlock door: 1d20+11=18
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Old 18th August 2009, 04:42 AM   #218 (permalink)
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Thomas strikes out with his longsword, ducking low, before bringing the blade up towards the kobold's throat. Unfortunately he kicks his arm as he lowers his blade, ruining his strike. The bard steps back.

Actions
Warsong strike vs D2. Miss. war song str vs D2 AC (1d20+7=9, 1d8+4=5) Shift to K5. Immediate as normal



Stats

21/28; Bloodied 14; Healing Surge 7; Surges Per Day 10
AC 17; Fort 13, Ref 13, Will 15
Saves
Speed 5
Action Points 1
-----------------------------------------------------------------
Longsword (standard; at-will) ✦ Weapon
+5 vs AC; 1d8+2 damage.
War Song Strike (standard; at-will) ✦ Arcane, Weapon
+7 vs AC; 1d8+4 damage, and an ally that hits the target before the end of my next turn gains 3 temporary hit points.
Misdirected Mark (standard; at-will) ✦ Arcane, Implement
Range 10; +4 vs Reflex; 1d8+4 damage and the target is marked by an ally within 5 squares of me until the end of my next turn.
Shout of Triumph (standard; encounter) ✦ Arcane, Implement, Thunder
Enemies in close blast 3; +4 vs Fort; 1d6+4 thunder damage and I push the target 3 squares. Effect: Allies in the area of the blast can be slid 3 squares.
Storm Walk (Standard; encounter) ✦ Arcane, Implement, Thunder
Range 10; +4 vs Fort; 1d8+4 Thunder damage. Before or after the attack, I can shift one square.
Eyebite (Standard; encounter) ✦ Arcane, Charm, Implement, Psychic
Range 10; +4 vs Will; 1d6+4 damage and I am invisible to the target until the start of my next turn.
Majestic Word (minor; twice per encounter) ✦ Arcane, Healing
Myself or ally in close burst 5; The target spends a healing surge, gains an additional 4 hp and can be slid one square.
Words of Friendship (minor; encounter) ✦ Arcane
I gain a +5 on the next diplomacy check before the end of my next turn.
Slayer's Song (standard; daily) ✦ Arcane, Weapon
+7 vs AC; 2d8+4 damage, and the target grants CA to you and your allies(save ends). Miss: Half damage. Effect: Whenever you hit an enemy, that enemy grants CA to you and your allies until the end of your next turn.
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Old 18th August 2009, 04:09 PM   #219 (permalink)
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Camelot Kobold Slinger (Lvl 1)
While Boldo is quietly opening the door, Thomas is attacking the dragonshield. He misses and tries to get out of the way, but remembers that he's stuck to the ground by the gluepot from the slingers. He does, though, manage to pull free from the glue.
Thomas and Morgran
Thomas gets a 19 on his saving throw against immobilization. The kobold slyblade is also no longer marked by Morgran (from Thomas's misdirected mark).
Morgran swings down his hammer on the slyblade, hearing the satisfied crunch of the reptile's bloody scales under his hammer.

Maia, realizing that he can't run from the boulder since the kobolds are in the way, runs up the stairs to the platform to dodge it. He stops on the stairs, waiting for the boulder to pass.

The slingers continue hurling gluepots at the adventurers, hitting Mei Ying but missing Thomas.
Mei Ying
6 damage, and you are immobilized (save ends), leaving you with 14 hp.
Initiative
Mei Ying, Rolling Boulder, Kobold Dragonshields, Kobold Slyblade, Boldo, Thomas, Morgran, Maia, Kobold Slingers.
Attached Files
File Type: xls Map.xls (54.5 KB, 3 views)
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Remember the Future

Gotta catch 'em all? Help me work on my 4e_Pokemon_RPG!

Take a look at Althai, my D&D 4e campaign setting, and The_Heroes of Althai, the dramedy of the heroes who did and will affect Althai. (Both on the backburner for now.)
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Old 20th August 2009, 09:52 PM   #220 (permalink)
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OOC: Is Boldo able to unlock the door? How long does it take? What does he see when/if he opens the door?
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