Red stayed back from the rapidly forming melee and left her mind open, delving into it for a spell, likely something to slow any escape the ruffians were planning.
Soveliss watched as the male elf went into a trance before his eyes flashing open a glitering green. With a raised hand he apologized and stated his people needed him before leaving. The young Eladrin found himself standing next to the Elven maiden, Red, and the Deva. Soveliss noticed the Deva staying near Red and smirked inwardly at the situation, he had never met a Deva before so he didn’t know if it was customary or a slight infatuation. As the three moved south they come across a set of footprints left in blood as the trio follow the tracks towards a narrow alley the area seems a bit familiar again and Soveliss realizes they are close to the Shifting Sands Tavern again, turning a corner the three find Soveliss’ quarry. One was picking a lock on a door it seemed the other on lookout. Soveliss noticed Grendel and the other two men from earlier. As Grendel shouted out as he spotted Soveliss and the men they had been chasing. The Deva moved infront of the female elf red and Soveliss had the odd thought of the man just being a gentlemen
Soveliss would make use of the fact the two men probably didn’t know who he was and Gendel shouting out to draw their attention to rush the two. Soveliss would shout back as he rushed the two attempting to provoke them, “You two ugly blokes seem to draw trouble.” Drawing his sword Soveliss would alert the group as he pressed forward “We should hurry up otherwise we might get reported for ‘disturbing the peace’ or the Cowled Mages might pop up.” Killing the two quickly flashed into the Eladrin’s mind until he remembered he needed answers plus he didn’t want to get brought in for murder in this town, maiming them for the sake of stopping a crime seemed still plausible though. Aiming to knock them unconscious or into submission instead he would make note of the building they were trying to enter and check to see if either of the two were bleeding or if it was from a ‘victim’ they had encountered along the way in case it came up later as to what they were doing.
(OoC: Don’t know how tactical or wise to initiate combat in the city. I have no real idea the time of day (late nite or early morning I hope) Also I have no idea how far away I am but if I can move in I'll you Lead the Attack if we're actually going into combat... Or if I'm going into combat. )
Julian, following the flow of the ensuing battle, draws his longsword and takes stock of the area. He looks for any nearby alleys the men might try to escape down and makes a dash for the closest one.
Immarael like wise stays back and looks around hurriedly and concernedly, hoping that no one outside of our little group will see him, and unleashes raw malicious fey energies (Chaos Bolt) that roils forth from his mind and manifests first on the lock picker (Chr vs Will - 15 for 7 Psychic dmg) which then spills over to include the look out (Chr vs Will - 12 for 11 Psychic dmg). Seeing the confusion inherent and potential surprise in this combat he takes to a shadowy corner of the shrubbery in the near alley way of sorts to plan his next move (Stealth roll 25).
Last edited by FreeXenon; 21st April 2009 at 02:23 AM..
As most of you jump into the battle, the tug that was looking around pokes the other one in the shoulder, and they both draw their weapons, and get back with back.
OOC: Here's the map, now you can state your actions and roll your dices according to your turn. I think it's self explanatory, but feel free to ask. Bushes provide cover, while you can use the corners of the buildings for avoiding LOS too.
Mri'Thas: "Useless primates... " Sheng Zim: "Your existence brings the world out of balance. The chaos I bring shall revert it; unfortunately, your soul will be destroyed in the process."
-------------------------------------- Tuk Heavy Hands Apeldan: "Trolls are afraid to cats. Good to know" (Yttermayn's "Saga of the Dragon Cult") Cnosos: "I bet there's plenty of wonderful devices in that ship. Let's scavenge them at once!" (Blackrat's "After Earth") Metliz: Sounds like fun! (Arkandus's "The First") Thok: "Thok eats a lot, Thok big. Thok not good at first impressions." (MnL's "Valley of the Dead")
Red pulledl a crystalline sphere of magic, and hurled the sphere at the two thugs. Glittering and sparkling in the afternoon light, the crystalline sphere splintered into hundreds of tiny, radiant blades, slicing into one of them. "You can't run . . . it will be just worse for you if you try," Red called out to the thugs.
OOC
OOC: Standard Action: Grasping ShardsWisdom vs. Fort: (1d20+4,=[2, 4],, 1d20+4,=[13, 4],) for a total of 6 and 17 vs. Fort. Damage is 6 [Wis mod 4 + Covenant damage 2] radiant damage and the targets are slowed until end of Red's next turn.
Immarael moves a forward (a 2 square diagonal) into the bushes while drawing his blade, to get himself out of the prying eyes of the street and looks around hurriedly and concernedly, hoping that no one outside of our little group will see him, and unleashes raw malicious fey energies (Chaos Bolt) that roils forth from his mind and manifests first on the lock picker (Chr vs Will - 15 for 7 Psychic dmg) which then spills over to include the look out (Chr vs Will - 12 for 11 Psychic dmg).
He then watches the flow and rhythm of the combat as it unfolds, perhaps to size up the new people that he may soon accompany to change the world.
Last edited by FreeXenon; 21st April 2009 at 02:43 AM..
Reason: First Round Actions
Gredel charges in and finally shows his true animalistic nature... at least in body.. his speech however was a different story...
"cowardly ruffians I smite the into submission!" the priest of Melora barks as he moves to strike his opponent...
Actions:
Attack Roll: 1d20+6=24, 2d4+3=8
Grendel will move diagonally down one and to the left then strait for T2 three spaces more to move into melee with him and will strike him with: Righteous Brand (Divine, Weapon)
Standard Action Melee weapon
Target: One creature
Attack: Strength vs. AC (Used Greatclub attack stated on character sheet for attack)
Hit: 1[W] + Strength modifier damage, and one ally within
5 squares of you gains a power bonus to melee attack rolls
against the target equal to your Strength modifier until the
end of your next turn.
(Julian will be the ally that I choose to gain +3 power bns to attack rolls against T2 until the end of my next turn...)
__________________ Ashes to Ashes, Dust to Dust....... ok who casted disintegrate!? You Bastard! Has Returned! Check Us Out! Players Wanted!!!
Minor: Oath of Emnity (T1)
Move: 3 Squares to the right.
Standard: Bond of retribution (T1); 1d20+7=22, 1d20+7=18, 1d10+4=10 Hits AC 22 for 10 Damage. If anyone hits or misses me, T1 takes 3 damage.
Orin seeing battle joined, strikes out. "Face me, scum" he hoarsely whispers as his oath settles on the nearest thug. Orin moves over and slashes the thug, radiant energy coursing through his blade.
OOC; Waiting for Julian and For Soveliss, if he wants to change something due to the map dispositions. I didn't add the +2 to initiatives before. It's corrected now.
__________________ English is NOT my native language!
Mri'Thas: "Useless primates... " Sheng Zim: "Your existence brings the world out of balance. The chaos I bring shall revert it; unfortunately, your soul will be destroyed in the process."
-------------------------------------- Tuk Heavy Hands Apeldan: "Trolls are afraid to cats. Good to know" (Yttermayn's "Saga of the Dragon Cult") Cnosos: "I bet there's plenty of wonderful devices in that ship. Let's scavenge them at once!" (Blackrat's "After Earth") Metliz: Sounds like fun! (Arkandus's "The First") Thok: "Thok eats a lot, Thok big. Thok not good at first impressions." (MnL's "Valley of the Dead")
(OoC: I still go on 5 though I added mine in already to my init)
Same Dialog
Soveliss would make use of the fact the two men probably didn’t know who he was and Gendel shouting out to draw their attention to rush the two. Soveliss would shout back as he rushed the two attempting to provoke them, “You two ugly blokes seem to draw trouble.” Drawing his sword Soveliss would alert the group as he pressed forward “We should hurry up otherwise we might get reported for ‘disturbing the peace’ or the Cowled Mages might pop up. Box them in... and don't kill them.” Killing the two quickly flashed into the Eladrin’s mind until he remembered he needed answers plus he didn’t want to get brought in for murder in this town, maiming them for the sake of stopping a crime seemed still plausible though. Aiming to knock them unconscious or into submission instead he would make note of the building they were trying to enter and check to see if either of the two were bleeding or if it was from a ‘victim’ they had encountered along the way in case it came up later as to what they were doing.
Actions: Depending on how things pan out since I go last, if T1 is still alive and in range for me to attack (without taking an attack of opportunity):
I'll move to intercept and attack with Lead the Attack L1 Daily Power. If they are still alive and Orim is in range Commander's Strike on Orim so he can attack (double attack roll thingy apply?).
If T1 is dead I'll move to T2 and attack with Lead the Attack don't know if that would be with combat advantage though with Grendel on the other side.
The battle starts quickly. Red hampers the movement of the lookout tug, while the other avoids the spell. He is not so lucky when he faces the cold deva, that cuts his flesh with his sharp blades. After that, the sorcerer blasted his mind with chaotic energy.
The shifter charges the other ruffian, delivering a solid hit with his huge blunt thing. Desperate, the lookout tug pierces Grendel with his sword, somehow striking an artery. The shifter feels his hands numb, and his vision blurs.
Soveliss triumphant charge lets the lock picker in the ground, not moving, but breathing.
The bard reacts rather slowly, just able to move and try to cut off the bad fellow's escape.
Map
Initiatives and conditions.
23 Red
22 Orin
19 Immarael
9 Grendel -5 Dazed
8 Tug 2 -14 Slowed
8 Soveliss
6 Julian
6 Tug 1 Knocked out
__________________ English is NOT my native language!
Mri'Thas: "Useless primates... " Sheng Zim: "Your existence brings the world out of balance. The chaos I bring shall revert it; unfortunately, your soul will be destroyed in the process."
-------------------------------------- Tuk Heavy Hands Apeldan: "Trolls are afraid to cats. Good to know" (Yttermayn's "Saga of the Dragon Cult") Cnosos: "I bet there's plenty of wonderful devices in that ship. Let's scavenge them at once!" (Blackrat's "After Earth") Metliz: Sounds like fun! (Arkandus's "The First") Thok: "Thok eats a lot, Thok big. Thok not good at first impressions." (MnL's "Valley of the Dead")
Red became worried when one of the thugs lashed out, and immediately regretted going soft on the two thugs. "Desist!!" Red ordered with a thunderous blast of sound, altering her aim to concentrate on the only foe yet standing.
ood
OOC: Standard Action: Thunder of Judgment1d20+4=9, likely miss. Free Action: Elven Accuracy for a reroll. 1d20+4=17 Wis vs. Fort, for 2d6+4=15 and target is dazed until end of Red's next turn.
Immarael walks out from the bushes and puts himself just behind and off to the side of Grendel and demands of the thug "Surrender!! We have you surrounded with no hope of escape." (attempting and untrained Intimidate: Chr vs Will: with a roll of 12) while leveling his blade to him.
Mri'Thas: "Useless primates... " Sheng Zim: "Your existence brings the world out of balance. The chaos I bring shall revert it; unfortunately, your soul will be destroyed in the process."
-------------------------------------- Tuk Heavy Hands Apeldan: "Trolls are afraid to cats. Good to know" (Yttermayn's "Saga of the Dragon Cult") Cnosos: "I bet there's plenty of wonderful devices in that ship. Let's scavenge them at once!" (Blackrat's "After Earth") Metliz: Sounds like fun! (Arkandus's "The First") Thok: "Thok eats a lot, Thok big. Thok not good at first impressions." (MnL's "Valley of the Dead")
Grendel shakes his head vigorously trying to shake off his opponents counter attack.... not managing to do so he spends what little time he can muster in his state taking a second to catch his breath...
"Woooahh.. my good chaps... I don't feel so hot... I think he struck an artery... I do think I'll be taking a minute to catch my wits..."
Actions:
Taking my one action for a second wind to regain 6 HP
__________________ Ashes to Ashes, Dust to Dust....... ok who casted disintegrate!? You Bastard! Has Returned! Check Us Out! Players Wanted!!!
The sounds of combat dance around Soveliss as he stills on of the thugs. He does notice Grendel doesn't look so good from the attack from the other thug.
"He's partially right... You can always escape us in death... Unless he bring you back from the brink to do things much worse to you." Soveliss comments as he moves in closer, "Drop the sword now." Soveliss demanded before his gaze shifted so Grendel was in his view as well, "Already out of breath? You've had worse then that before, buck up I still owe you a drink my friend."
Actions
Move Action: Moving NE one square diagonally
Standard Action: If the Thug tries to bolt Wolf Pack Tactics shifting someone to intercept otherwise hold attack if he's non-combative/doesn't try to escape Attack Roll = 1d20+6 → [18,6] = (24), Damage = 1d8+4 → [1,4] = (5)
Minor Action: Inspiring Word if Grendel Needs it. Healing Surge at +6 1d6 → [6] = (6)
(OoC: Lead the Attack was 3[W] but since I went last it was kind overkill since I wanted to go for a KO instead of a kill, as spring comes it seems we're all posting less... curse the nice weather Xq)
Mri'Thas: "Useless primates... " Sheng Zim: "Your existence brings the world out of balance. The chaos I bring shall revert it; unfortunately, your soul will be destroyed in the process."
-------------------------------------- Tuk Heavy Hands Apeldan: "Trolls are afraid to cats. Good to know" (Yttermayn's "Saga of the Dragon Cult") Cnosos: "I bet there's plenty of wonderful devices in that ship. Let's scavenge them at once!" (Blackrat's "After Earth") Metliz: Sounds like fun! (Arkandus's "The First") Thok: "Thok eats a lot, Thok big. Thok not good at first impressions." (MnL's "Valley of the Dead")