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Old 13th May 2009, 02:39 PM   #61 (permalink)
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Xuxgu once again attempts to push off the scorpian and attack it.

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Old 14th May 2009, 12:06 AM   #62 (permalink)
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Initiative
Yes, I apologize for not having thought of that. I'll include it along with the map from now on. But the monster's are still secret (until they go, of course)!
Buna's scourges tear the drake to pieces, and it falls to the ground, dead. However, Buna wasn't paying attention to the crawling claw at her feet, and is narrowly missed by a swipe from the airborn abomination.

The not dead drake thrusts its maw at Sekoqa, but miscalculates and misses, despite the rogue's pathetic inability to dodge.

Xuxgu finally feels the pain from the electricity coursing through the scorpion's claw, and then finds himself being attacked by its poisonous stinger. The sting hits Xuxgu directly in the leg and goes deep. Xuxgu feels his leg instantly beginning to weaken from the poison, while the other is still clamped by the claw.[sblock=Damage]Xuxgu takes 5 lightning damage from the scorpion's claw and 7 damage from the sting, for a total of 12 damage, reducing Xuxgu to 9 hp and bloodying him. Xuxgu also takes ongoing 5 poison damage and is immobilized from the poison (save ends both).

The other scorpion returns its attention back to the now conscious Nyjry. It grabs her with its claw, and Nyjry begins to know how Xuxgu must feel.
Damage
Nyjry takes 8 damage, reducing her to 12 hp and bloodying her. She is also grabbed by the scorpion until she escapes.


Sekoqa apparently has more luck than he thought. He hasn't been once injured in this entire battled. Knock on wood...the deva thinks. He slices at the drake, piercing its scales to damage its soft underbelly.
Damage
Piercing Strike: 21 vs. Reflex, 4 damage.
The drake nearly collapses, but still has enough energy left for one last attack!
Sek
Hold on...are you attacking S2, the scorpion, or D2, the drake? Your spirit is flanking the drake, but you said scorpion...I just want to make sure I don't mess something up.
Map (and Initiative)
Initiative: Sekoqa (15), Sek (15), Nyjry (15), Wil (11), Xuxgu (10), and Buna (6).
. . .A B C D E F G H
. . . . .x.D.x.x
1 . . .x.W. . . .x

2 . .x. . .d.d. . .x
3 .x.d.d.d.d. . . . .x
4 .x. .d.S1d.d. . . .x
5 .x. .X.d.d.d. . .d.x
6 .x. . .d.K.d.S2d.d.x
7 . .x.d.B.SkScD2N.x
8 . . .x.d.d.Sq .x
. . . . .x.x.D.x
The crawling claw is sharing Buna's square, because it is a Tiny creature. On another note, Arcane Power is out, and (when the time comes) you are free to use it. And soon, you shall have to face the wrath of the Monster Manual 2!!

This encounter is a little difficult, so I feel I should tell you the truth...you guys got darn unlucky when I was generating the random dungeon. To balance the possiblity of foes up to level 6, I make "negative level" monsters, who are basically level 1 monsters with penalties and less hp. You are up against level 2 encounter with no such enemies, so it seems a little difficult, especially since you are strange characters. Hopefully the sailing will be smoother here on out! But hey, they don't call it the Ultimate Dungeon for nothing. =)
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Old 14th May 2009, 12:20 AM   #63 (permalink)
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ooc
whichever my bear spirit gets flanking on atm... if it's the drake then so be it for now one opponent at a time it seems.... heh
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Old 14th May 2009, 03:27 PM   #64 (permalink)
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Camelot Kobold Slinger (Lvl 1)
Sek
Since no one has hit you since your last turn, Infernal Wrath has no effect, so it is not expended.
Sek's spirit raises its claw and tears at the drake. It never saw it coming. The beast crumples to the ground, and is dead!

It is now Nyjry's turn.
Map
Initiative: Sekoqa (15), Sek (15), Nyjry (15), Wil (11), Xuxgu (10), and Buna (6).
. . .A B C D E F G H
. . . . .x.D.x.x
1 . . .x.W. . . .x

2 . .x. . .d.d. . .x
3 .x.d.d.d.d. . . . .x
4 .x. .d.S1d.d. . . .x
5 .x. .X.d.d.d. . .d.x
6 .x. . .d.K.d.S2d.d.x
7 . .x.d.B.SkScd.N.x
8 . . .x.d.d.Sq .x
. . . . .x.x.D.x
The crawling claw is sharing Buna's square, because it is a Tiny creature. The dead body of the drake makes F7 difficult terrain now.
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Take a look at Althai, my D&D 4e campaign setting, and The_Heroes of Althai, the dramedy of the heroes who did and will affect Althai. (Both on the backburner for now.)
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Old 15th May 2009, 02:23 AM   #65 (permalink)
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Screeching in pain as the insect's claw grinds into her, Nyjry brings her axe around in a mighty chop, not even bothering to try to escape.
ooc
Standard Action: Howling Strike vs. Scorp, hits AC 21 for 11 damage.
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Old 17th May 2009, 04:17 PM   #66 (permalink)
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The scorpion shudders with pain, but does not let go, even though it becomes bloodied.

It is now Wil's turn.
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Old 20th May 2009, 12:23 AM   #67 (permalink)
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Seeing the gith trapped by the scorpion, Wil glowers at the scorpion, pointing his staff and releasing a bolt of lightning at the creature that also dances on the floor under it, threatening to zap it again if it stays still. Then the eladrin bounds along the edge of the room, collapsing and becoming a wolf again with a snarl.
Actions
Standard: Storm Spike vs. S2: 1d20+3=20 vs. Ref, 1d8+3=8 lightning damage, and if the scorpion doesn't move at least 2 squares on its turn it takes another 3 lightning damage.
Move: to H4
Minor: assume beast form.

Realized after the roll that I should have used Savage Rend to shift the scorpion away from Nyjry instead, beaking the grab, but I guess this works too.
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Old 26th May 2009, 02:36 PM   #68 (permalink)
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Camelot Kobold Slinger (Lvl 1)
The scorpion, being used to the lightning that courses through its body, shrugs off Wil's attack with not even a light burn. Wil then turns into a beast to try again. The difficult terrain that Wil created fades away.

The kobold strikes at Sek, who is standing right before it. Its spear stabs roughly into her side, causing her to shout in pain and cringe.
Damage
7 damage, reducing Sek's hp from 29 to 22.
The kobold then shifts away from the others, taking cover next to the scorpion.

Xuxgu takes careful aim, then plunges his axe into the scorpion's back. The scorpion becomes bloodied, writhing in pain. Xuxgu takes the opportunity to try and escape, but even though it is injured, the scorpion refuses to let go.
Map
Initiative: Sekoqa (15), Sek (15), Nyjry (15), Wil (11), Xuxgu (10), and Buna (6).
. . .A B C D E F G H
. . . . .x.D.x.x
1 . . .x.. . . .x

2 . .x. . .d.d. . .x
3 .x.d.... . . . .x
4 .x. .d.S1.d. . .W.x
5 .x. .X.d.d.K. . .d.x
6 .x. . .d.d..S2d.d.x
7 . .x.d.B.SkScd.N.x
8 . . .x.d.d.Sq .x
. . . . .x.x.D.x
The crawling claw is sharing Buna's square, because it is a Tiny creature. The dead body of the drake makes F7 difficult terrain now. The underlined squares are difficult terrain.
It is now Buna's turn.
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Old 27th May 2009, 05:16 PM   #69 (permalink)
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nerdytenor Goblin Sharpshooter (Lvl 2)
Buna feels Sek's power renewing her (OOC: regen 2), filling her with a final burst of life as it passes (OOC: minor to end effect and heal 10).

Heedless of the tiny claw harrying her, Buna steps up to the Kobold (OOC: shift one square NE) and lashes out again (OOC: dual strike hits AC 15 and 12 for 9 damage per hit that is, if either of those is a hit :/), daring the Kobold to strike back (OOC: mark the Kobold)

Buna Stat Block



Buna, Elf Fighter 1
Passive Perception 12, Passive Insight 14
AC 17, Fort 15, Reflex 14, Will 12
HP 24/27 +3 tmp, Bloodied 13, Surge Value 6, Surges 12/12
Speed 7, Initiative +3
Action Points: 1

Encounter Resources
Spinning Sweep
Elven Accuracy
Second Wind
Use Action Point

Daily Resources
Tempest Dance

Last edited by nerdytenor; 27th May 2009 at 05:17 PM.. Reason: fix formatting error
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Old 29th May 2009, 01:46 AM   #70 (permalink)
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Camelot Kobold Slinger (Lvl 1)
Xuxgu's Poison
I seem to have forgotten that Xuxgu is poisoned. He takes 5 poison from the ongoing damage, reducing his hp to 4. He then makes a saving throw, but gets a 2, failing.
Buna slips away from the claw and strikes twice at the kobold, hitting once. The kobold is now severely injured. Buna can see the fear and pain in its eyes, but for some strange reason, the kobold keeps fighting, as if it is being forced to.

The crawling claw gives up on Buna and scurries towards Sek. It leaps at her, but Sek turns sideways to avoid it, and it lands on all fives at her feet.

The scorpions' lightning zaps both Xuxgu and Nyjry, dealing 5 lightning damage to each of them. Then both scorpions try to sting their victims. Xuxgu escapes unharmed, but Nyjry is not so lucky. The sting stabs into her, releasing its poison.
Damage and Effect
Nyjry takes 4 poison damage, and the poison deals ongoing 5 poison damage and immobilizes Nyjry (save ends both).
Sekoqa then deftly throws a shurken at the scorpion attacking Nyjry, leaving him with four. The shuriken flies past the bug and lands on the floor. Sekoqa snaps his fingers and grumbles at his cursed luck.

It is now Sek's turn.
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Gotta catch 'em all? Help me work on my 4e_Pokemon_RPG!

Take a look at Althai, my D&D 4e campaign setting, and The_Heroes of Althai, the dramedy of the heroes who did and will affect Althai. (Both on the backburner for now.)
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Old 29th May 2009, 05:09 AM   #71 (permalink)
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Sek, sensing that Xuxgu is in dire straits quickly springing into action.. she lets her healing energies flow into Xuxgu... allowing her companion to heal some of it's wounds... her healings also allow the only member of her party next to her spirit companion... Nyjry to heal a bit as well

Actions:

Move Action: Move to C5
Standard Action: Healing Spirit Encounter Special (Healing, Primal)
Minor Action Close burst 5
Target: You or one ally in burst
Effect: The target can spend a healing surge. If the target
does so, one ally adjacent to your spirit companion, other
than the target, regains 1d6 hit points.
Special: You can use this power twice per encounter, but only once per round. I will use this on Xuxgu allowing a use of a healing surge.. and Nyjry regains 1d6=1HP


Sek yells to Buna... "Move against the Bear friend warrior... it will provide cover and help heal you!" she yells over the sounds of desperate combat....
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Sek the Tiefling Shaman 1 in The Ultimate Dungeon.
Gendel Holylight the Shifter Cleric 1 in A Paid Trip to Spellhold.
Arineil Silverwing the Human Fighter10/Barbarian10 in Jemals Legends.
Terrance Hawthorne the Human Cleric of Boccob 2 in Jemals School of Hard Knocks.
Lazarius the Gray Elf Wizard 12 inLeif's been SHANGHAIED!
L4W Character Patronis the Human Warlock 1 is currently in The Jade Frontier.
Dremis Lightfoot the Halfling Rogue 6 in Paths of Legend: Paths of Madness.
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Old 29th May 2009, 06:23 AM   #72 (permalink)
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OOC
Isn't healing spirit a minor action? That would leave you with your standard unused, unless I'm mistaken.
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Old 29th May 2009, 04:03 PM   #73 (permalink)
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Yep, Healing Spirit's a minor action. Would you like to do anything else with your standard and move?
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Gotta catch 'em all? Help me work on my 4e_Pokemon_RPG!

Take a look at Althai, my D&D 4e campaign setting, and The_Heroes of Althai, the dramedy of the heroes who did and will affect Althai. (Both on the backburner for now.)
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Old 30th May 2009, 05:50 AM   #74 (permalink)
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OOC: Son of A..... that's the SECOND time I've done that.... grrrrr... yea.... my bear will tell S2 he can latch onto this as the bear will give it a paw not soon forgotten...

Protecting Strike (Implement, Primal, Spirit)
Standard Action Melee spirit 1
Target: One creature
Attack: +4 (Wis+Feat) vs. Will
Hit: 1d8+3 damage, and each ally adjacent to your spirit companion gains temporary hit points equal to your Constitution modifier. 1d20+4=14 vs. Will, 1d8+3=6 and if that hits Sq gains 3 more Temp. HP's. My bear will then shift to E6 Putting it right next to S2 as well once the attack is over.,
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Games I Play In:

Sek the Tiefling Shaman 1 in The Ultimate Dungeon.
Gendel Holylight the Shifter Cleric 1 in A Paid Trip to Spellhold.
Arineil Silverwing the Human Fighter10/Barbarian10 in Jemals Legends.
Terrance Hawthorne the Human Cleric of Boccob 2 in Jemals School of Hard Knocks.
Lazarius the Gray Elf Wizard 12 inLeif's been SHANGHAIED!
L4W Character Patronis the Human Warlock 1 is currently in The Jade Frontier.
Dremis Lightfoot the Halfling Rogue 6 in Paths of Legend: Paths of Madness.
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Old 2nd June 2009, 01:51 AM   #75 (permalink)
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Camelot Kobold Slinger (Lvl 1)
In order for this to work, this needs to happen:

Move Action: Sek moves to C5, next to Xuxgu, Buna, and Scorpion 1, provoking an opportunity attack from the crawling claw, which misses. The bear moves to F7 in order to be adjacent to Nyjry.

Minor Action: Healing Spirit, healing Xuxgu to 11 and Nyjry to 13.

Standard Action: Protecting Strike, hitting the scorpion 2 and causing it to shudder with agony. Nyjry and Sekoqa gain 3 temp hp.

You can't have the spirit move after that, but I think that's okay.
Initiative and Map
Starting with who's next; Nyjry: 15, Wil: 11, Kobold Skirmisher: 10, Xuxgu: 10, Buna: 6, Crawling Claw: 22, Scorpions: 20, Sekoqa: 15, Sek: 15.
. . .A B C D E F G H
. . . . .x.D.x.x
1 . . .x. . . . .x
2 . .x. . .d.d. . .x

3 .x.d. . . . . . . .x
4 .x. .d.S1 .d. . .W.x
5 .x. .X.Skd.K. . .d.x
6 .x. . .d.d. .S2d.d.x
7 . .x.d.B.C. .ScN.x
8 . . .x.d.d.Sq .x
. . . . .x.x.D.x
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Gotta catch 'em all? Help me work on my 4e_Pokemon_RPG!

Take a look at Althai, my D&D 4e campaign setting, and The_Heroes of Althai, the dramedy of the heroes who did and will affect Althai. (Both on the backburner for now.)
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Old 2nd June 2009, 03:47 AM   #76 (permalink)
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Nyjry, feeling pain from external attacks and the internal spread of poison, does what she does best. She keeps whacking away with her axe. Sadly, the pain and disorientation of the poison coursing through her blood is enough to make her attempted assault little more than an uncontrolled spasm.
ooc
Howling Strike vs. Scorp, not 1
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Old 2nd June 2009, 08:10 AM   #77 (permalink)
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Lord Sessadore Goblin Sharpshooter (Lvl 2)
The black wolf that is Wil stalks closer to the scorpion clamped on to Nyjry. As he reaches the giant arachnid he explodes into a flurry of snapping teeth and flashing claws, attempting to push the scorpion away from Nyjry.
Actions
Move: to G6
Standard: Savage Rend vs. S2: 1d20+3=16 vs. Ref, 1d8+3=11 damage, and if that hits slide the target to E6, breaking the grab on Nyjry.
Minor: none.
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Old 7th June 2009, 03:32 PM   #78 (permalink)
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Camelot Kobold Slinger (Lvl 1)
Nyjry fumbles, granting combat advantage to all foes until the start of her next turn. However, she did gain 2 hp from the regeneration, bringing her up to 15.

Wil, in his beast form, stalks over to the scorpion and savagely rends it apart, finally killing it. Nyjry breaks free from its claw and gasps with relief as she begins to feel healthy again.

The kobold stabs at Buna and does 7 damage, ridding the elf of her one temporary hp and bringing her to 18 hp.

Initiative and Map
Xuxgu: 10, Buna: 6, Crawling Claw: 22, Scorpion: 20, Sekoqa: 15, Sek: 15, Nyjry: 15, Wil: 11, Kobold Skirmisher: 10.
. . .A B C D E F G H
. . . . .x.D.x.x
1 . . .x. . . . .x
2 . .x. . .d.d. . .x
3 .x.d. . . . . . . .x

4 .x. .d.S1 .d. . ..x
5 .x. .X.Skd.K. . .d.x
6 .x. . .d.B. .d.W.d.x
7 . .x.d..C. .ScN.x
8 . . .x.d.d.Sq .x
. . . . .x.x.D.x
There seems to have been a mistake with the last map; Buna was where she is in this map, not that one.
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Take a look at Althai, my D&D 4e campaign setting, and The_Heroes of Althai, the dramedy of the heroes who did and will affect Althai. (Both on the backburner for now.)
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Old 10th June 2009, 04:44 AM   #79 (permalink)
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Xuxgu once again tries to get free, one way or another.

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Old 12th June 2009, 06:38 PM   #80 (permalink)
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nerdytenor Goblin Sharpshooter (Lvl 2)
Buna maneuvers around the Kobold, moving closer to the comforting presence of Sek's spirit companion (OOC: shift one square SE), before lashing out again with her scourges (OOC: dual strike on Kobold again, +6 vs AC, 1d8+2 damage each attack - DM please roll for me as invisible castle appears to be down at the moment)

Buna Stat Block

Buna, Elf Fighter 1
Passive Perception 12, Passive Insight 14
AC 17, Fort 15, Reflex 14, Will 12
HP 18/27, Bloodied 13, Surge Value 6, Surges 12/12
Speed 7, Initiative +3
Action Points: 1

Encounter Resources
Spinning Sweep
Elven Accuracy
Second Wind
Use Action Point

Daily Resources
Tempest Dance
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