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Old 12th June 2009, 06:39 PM   #81 (permalink)
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nerdytenor Goblin Sharpshooter (Lvl 2)
OOC: And Buna marks the Kobold, of course
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Old 13th June 2009, 03:04 PM   #82 (permalink)
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Xuxgu cringes from the poison, but also feels the beneficial effects of Sek's healing power.
Ongoing Damage and Regeneration
Xuxgu takes 5 ongoing poison damage, but regains 2 hp from regeneration, resulting in 8 remaining hp.
He then strikes at the scorpion for the last time, as he kills it with an accurate blow to the head. Xuxgu then tears off the foul claw that had been grabbing him. He squeezes his eyes shut with pain as the poison continues its work.
Saving Throw
Xuxgu makes a saving throw against the scorpion's poison: 3, a failure.
Buna slinks closer to the spirit and then lashes out at the kobold with great strength, but unfortunately not so great accuracy. The kobold dodges both scourges easily, since Buna fumbles as she is trying to shift, but can't help paying much closer attention to Buna.
Attack and Damage
The attack rolls equaled 7 and 9, meaning the first one was a fumble. But on the bright side, you got 10 and 9 damage! Still, you grant combat advantage until the start of your next turn.
The crawling claw crawls over to Sekoqa and scratches him, though the deva has so much protection around him that he doesn't feel a thing.
Damage
Sekoqa loses 2 temporary hp, but still has 1 remaining.
Sekoqa retaliates with a piercing strike, finally stabbing the claw and ending its undeath. Leaping into action, Sekoqa hurls his shuriken at the kobold. It whizzes past Buna's head, and due to Sekoqa's knowledge from a past life, nails the kobold on the noggin, killing the last monster in the room.
Attack
Sekoqa uses Piercing Strike on the claw and hits, then spends an action point to attack the kobold with Deft Strike, it misses with 13, but then Sekoqa uses Memory of a Thousand Lifetimes to add 5 to the attack roll, and thus the attack hits, deals 7 damage, and kills the kobold.
Conclusion
Everyone gets 100 XP! Also, you can now take a short rest, spending as many healing surges as you want to regain lost hit points. You each regain your expended encounter powers, and when you are ready, you may open the door across the room.
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Old 14th June 2009, 04:22 AM   #83 (permalink)
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Sek spends one... no two healing surges as she moves to seemingly pet the scruffy mane of her spirit bear as it dissipates into nothingness

Ok.. well that was fun..... everyone ok?" the tiefling asks softly....
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Sek the Tiefling Shaman 1 in The Ultimate Dungeon.
Gendel Holylight the Shifter Cleric 1 in A Paid Trip to Spellhold.
Arineil Silverwing the Human Fighter10/Barbarian10 in Jemals Legends.
Terrance Hawthorne the Human Cleric of Boccob 2 in Jemals School of Hard Knocks.
Lazarius the Gray Elf Wizard 12 inLeif's been SHANGHAIED!
L4W Character Patronis the Human Warlock 1 is currently in The Jade Frontier.
Dremis Lightfoot the Halfling Rogue 6 in Paths of Legend: Paths of Madness.
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Old 14th June 2009, 04:54 AM   #84 (permalink)
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nerdytenor Goblin Sharpshooter (Lvl 2)
"That... that was amazing!" Buna exclaims, looking down at her own hands and at the party in amazement.

OOC: Spend two surges to heal to full.

Buna Stat Block

Buna, Elf Fighter 1
Passive Perception 12, Passive Insight 14
AC 17, Fort 15, Reflex 14, Will 12
HP 27/27, Bloodied 13, Surge Value 6, Surges 10/12
Speed 7, Initiative +3
Action Points: 1

Encounter Resources
Spinning Sweep
Elven Accuracy
Second Wind
Use Action Point

Daily Resources
Tempest Dance
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Old 14th June 2009, 05:35 AM   #85 (permalink)
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"easy for you to say my large friend... YOU weren't keeping everyone alive for most of that fight.." the more than exhausted teifling exclaimed...
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Games I DM:
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Sek the Tiefling Shaman 1 in The Ultimate Dungeon.
Gendel Holylight the Shifter Cleric 1 in A Paid Trip to Spellhold.
Arineil Silverwing the Human Fighter10/Barbarian10 in Jemals Legends.
Terrance Hawthorne the Human Cleric of Boccob 2 in Jemals School of Hard Knocks.
Lazarius the Gray Elf Wizard 12 inLeif's been SHANGHAIED!
L4W Character Patronis the Human Warlock 1 is currently in The Jade Frontier.
Dremis Lightfoot the Halfling Rogue 6 in Paths of Legend: Paths of Madness.
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Old 14th June 2009, 06:48 PM   #86 (permalink)
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nerdytenor Goblin Sharpshooter (Lvl 2)
"I am just as amazed with everyone else as with myself. And how did you - what exactly is..." Buna struggles for a word to describe the tiefling's spirit companion, motioning towards the spot where it disappeared
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Old 14th June 2009, 09:19 PM   #87 (permalink)
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Sek gave a very unknowing shrug..... she had less of a clue than Buna did on how she was able to do that.... let alone control it.... "You guess is as good if not better then mine actually.. I just told it what to do with my mind and it did it... I'm not sure how I knew what to make it do either.. something tells me I know more than I'm supposed to.... or else I've forgotten a lot I'm supposed to know.... uttered the tiefling.... her voice was fare but her mind as also sharp as a tack... which is why this spirit companion thing had her so perplexed.....
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Ashes to Ashes, Dust to Dust....... ok who casted disintegrate!?
You Bastard! Has Returned! Check Us Out! Players Wanted!!!
Games I DM:
Rathan's Problem Down Under: IC, OOC, RG

Games I Play In:

Sek the Tiefling Shaman 1 in The Ultimate Dungeon.
Gendel Holylight the Shifter Cleric 1 in A Paid Trip to Spellhold.
Arineil Silverwing the Human Fighter10/Barbarian10 in Jemals Legends.
Terrance Hawthorne the Human Cleric of Boccob 2 in Jemals School of Hard Knocks.
Lazarius the Gray Elf Wizard 12 inLeif's been SHANGHAIED!
L4W Character Patronis the Human Warlock 1 is currently in The Jade Frontier.
Dremis Lightfoot the Halfling Rogue 6 in Paths of Legend: Paths of Madness.
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Old 15th June 2009, 03:06 AM   #88 (permalink)
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Camelot Kobold Slinger (Lvl 1)
Sekoqa flops to the ground as soon as he is sure that the kobold is dead. "Dear heaven," he whispers. "That was worst than the last." He stands up nervously, shaking from the shock of battle. Then he decides better of it and sits back down. "I can't thank you enough for your help," he says to the other five. "I wish I could answer some of your questions, but I am just as confused as you are. Maybe-" He is suddenly cut off in the middle of his sentence. The dead bodies of the monsters and all their possessions, even their blood splattered on the ground, suddenly vanishes, transforming into silver matter and simply disappearing. Sekoqa looks aghast, trying to search for the words to describe the eerie experience.

The door on the other side of the room looms ominously, beckoning with a tone of mockery to the newly acquainted companions.
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Remember the Future

Gotta catch 'em all? Help me work on my 4e_Pokemon_RPG!

Take a look at Althai, my D&D 4e campaign setting, and The_Heroes of Althai, the dramedy of the heroes who did and will affect Althai. (Both on the backburner for now.)
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Old 15th June 2009, 05:07 AM   #89 (permalink)
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Lord Sessadore Goblin Sharpshooter (Lvl 2)
The black wolf sits back on its haunches, then, slowly, accompanied by copious popping sounds, becomes Wil once again. He has a very perplexed look on his face, as he sits there on the floor with his staff across his lap. He opens his mouth as if to say something, but closes it without making a sound.

He still looks perplexed.
OOC
^ I imagine turning into a wolf would be a little unsettling, not to mention ... confusing, haha.

Anyway, Wil isn't going to spend any surges - if I recall correctly (and correct me if I'm wrong!) he's at 25/28, so it's not worth burning a surge.

Good job, everyone!
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Old 20th June 2009, 02:38 PM   #90 (permalink)
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Camelot Kobold Slinger (Lvl 1)
Current HP and HS
Buna: 27/27 hp, 10/12 hs
Sek: 29/29 hp, 9/10 hs (your hs value is 7, and you were at 22 hp, so you only needed to spend 1 to get to full)
Sekoqa: 23/23 hp, 6/6 hs
Xuxgu: 8/29 hp, 6/7 hs
Nyjry: 15/29 hp, 8/10 hs
Wil: 25/28 hp, 10/10 hs

Xuxgu is bloodied and Nyjry is almost bloodied. Do either of you want to spend healing surges?
After resting, the group decides to head onward.

The next room is silent, and eeirily empty. No one notices anything suspicious, but it looks similar to what the room you just left looked like after the battle. Apparently, everything disappears when it dies. You begin to wonder what would happen to you if you were to perish. Then, the group notices a shrivelled piece of wood on the ground. It is a magic wand. A magic user must have dropped it before dying.

Upon closer inspection, the wand is a +1 Hellfire Wand.

+1 Hellfire Wand Level 3 Magic Implement
680 gp Implement: Wand
Enhancement: +1 to attack rolls and damage rolls
Critical: +1d8 fire damage
Property: Gain a +1 item bonus to damage rolls when you use this wand to attack with a power that has the fire and implement keywords.
Power (Encounter * Arcane, Fire, Implement): Standard Action. As the warlock's hellish rebuke power.

To the group, unfortunately, the wand is useless, for there are no practicers of arcana with you. So, you decide to take it just in case (you all have a strange feeling that you can get something from it) and continue to the next door.

This door is not a plain wooden door like the others you've seen. It is adorned with black leather across the door and the frame has intricate carvings all around it. At the top, a skull is embedded into the wall. It has rubies for eyes and seems to be grinning down at you, mocking the fact that you are trapped in this dungeon.

When you try to open the door, you find that it is locked. Suddenly, you hear cackling. You look up, and to your horror, the skull is looking down at you and laughing! "Nice try," it says after it recovers from its laughing fit. "My master put a spell on this door so that only I can open it! And I don't feel like it." The skull glances behind you at the empty room. "The last group that came here wasn't as lucky as you six. They had to face monsters. They couldn't handle it. Ahahahaha!" The skull practically cries from laughter, if it had tear ducts. "So unless you can change my mind, you're all staying right here until some more monsters come along to eat you up!"
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Remember the Future

Gotta catch 'em all? Help me work on my 4e_Pokemon_RPG!

Take a look at Althai, my D&D 4e campaign setting, and The_Heroes of Althai, the dramedy of the heroes who did and will affect Althai. (Both on the backburner for now.)
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Old 20th June 2009, 03:17 PM   #91 (permalink)
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Yes, Nyjry will recover some of her strength through meditation. As a barbarian, she tends to meditate by visualizing combat and feeling the adrenaline burst that comes with it. She ignores the others as they discuss the battle and focuses all of her attention on her axe.
ooc
Spend 2 surges to get to full
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Old 20th June 2009, 05:22 PM   #92 (permalink)
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Sek Snarls and PUNCHES the door with her lightly leathered fist... right across the face of the skull as her annoyance level had reached it's max with this.... 'thing'.... her next produced her longspear which has PLENTY of leverage for her next set of words....

I would suggest you open this door skull... or you'll be missing two precious stones from your face as I pry them free with my longspear as a PRIZE! Open....The... Door.... the hot headed shaman barks as she lifts the spear high to the skulls face to show she WASN'T in the least kidding..
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Ashes to Ashes, Dust to Dust....... ok who casted disintegrate!?
You Bastard! Has Returned! Check Us Out! Players Wanted!!!
Games I DM:
Rathan's Problem Down Under: IC, OOC, RG

Games I Play In:

Sek the Tiefling Shaman 1 in The Ultimate Dungeon.
Gendel Holylight the Shifter Cleric 1 in A Paid Trip to Spellhold.
Arineil Silverwing the Human Fighter10/Barbarian10 in Jemals Legends.
Terrance Hawthorne the Human Cleric of Boccob 2 in Jemals School of Hard Knocks.
Lazarius the Gray Elf Wizard 12 inLeif's been SHANGHAIED!
L4W Character Patronis the Human Warlock 1 is currently in The Jade Frontier.
Dremis Lightfoot the Halfling Rogue 6 in Paths of Legend: Paths of Madness.
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Old 21st June 2009, 01:31 AM   #93 (permalink)
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Intimidate
Sek's Intimidate Score: +3. d20 roll: 2. Result: 5.
The skull laughs histerically. "Oh, you're funny! You actually think I care about some silly gems! Like I actually feel pain! HAH!" After another laughing fit, he adds, "And just so you know, my name is not skull. It's Skull. Get it right, sek."
Checks
If you anticipate any checks, feel free to make them with Invisible Castle, otherwise I'll make them for you with my own dice.
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Remember the Future

Gotta catch 'em all? Help me work on my 4e_Pokemon_RPG!

Take a look at Althai, my D&D 4e campaign setting, and The_Heroes of Althai, the dramedy of the heroes who did and will affect Althai. (Both on the backburner for now.)
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Old 21st June 2009, 03:51 AM   #94 (permalink)
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Sek growls audibly and makes no silly retort.. instead she jabs her reach weapon from a distance away and goes for the precious red gems that are it's eyes....

you ACTUALLY think I jest!? the angered teifling utters as she shows how exactly sick of this place she is already as she attacks...

Attack Roll
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Ashes to Ashes, Dust to Dust....... ok who casted disintegrate!?
You Bastard! Has Returned! Check Us Out! Players Wanted!!!
Games I DM:
Rathan's Problem Down Under: IC, OOC, RG

Games I Play In:

Sek the Tiefling Shaman 1 in The Ultimate Dungeon.
Gendel Holylight the Shifter Cleric 1 in A Paid Trip to Spellhold.
Arineil Silverwing the Human Fighter10/Barbarian10 in Jemals Legends.
Terrance Hawthorne the Human Cleric of Boccob 2 in Jemals School of Hard Knocks.
Lazarius the Gray Elf Wizard 12 inLeif's been SHANGHAIED!
L4W Character Patronis the Human Warlock 1 is currently in The Jade Frontier.
Dremis Lightfoot the Halfling Rogue 6 in Paths of Legend: Paths of Madness.
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Old 21st June 2009, 04:16 AM   #95 (permalink)
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Camelot Kobold Slinger (Lvl 1)
The weapon stabs into Skull, but doesn't make a scratch, and the rubies don't budge. Skull continues laughing. "You think I jest?! Seriously, though, if you try that one more time, there will be nothing you can say to get me to open this door. Really, though, I have been known to smile upon other lab rats who amuse me. Well, smile figuratively. Literally, I always smile! So come on, what makes you so special that I should open this door?"
DM Nudge
Try to convince Skull to let you through with Bluff or Diplomacy. If you think of other skills that might be helpful, use 'em. It'll never hurt to try...well, unless you attack it straight out. Uh...sorry.
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Remember the Future

Gotta catch 'em all? Help me work on my 4e_Pokemon_RPG!

Take a look at Althai, my D&D 4e campaign setting, and The_Heroes of Althai, the dramedy of the heroes who did and will affect Althai. (Both on the backburner for now.)

Last edited by Camelot; 21st June 2009 at 04:20 AM..
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Old 21st June 2009, 05:48 AM   #96 (permalink)
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I would suggest opening this door RIGHT now Skull... or I will unleash the spiritual fury of my bear companion on you and if you think I'm joking use the little poke I just gave you as a reminder of exactly how much I mean business here! Sek barks as she waves her hands in gesture as if she meant to summon her bear companion.....

Bluff Check
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Ashes to Ashes, Dust to Dust....... ok who casted disintegrate!?
You Bastard! Has Returned! Check Us Out! Players Wanted!!!
Games I DM:
Rathan's Problem Down Under: IC, OOC, RG

Games I Play In:

Sek the Tiefling Shaman 1 in The Ultimate Dungeon.
Gendel Holylight the Shifter Cleric 1 in A Paid Trip to Spellhold.
Arineil Silverwing the Human Fighter10/Barbarian10 in Jemals Legends.
Terrance Hawthorne the Human Cleric of Boccob 2 in Jemals School of Hard Knocks.
Lazarius the Gray Elf Wizard 12 inLeif's been SHANGHAIED!
L4W Character Patronis the Human Warlock 1 is currently in The Jade Frontier.
Dremis Lightfoot the Halfling Rogue 6 in Paths of Legend: Paths of Madness.
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Old 21st June 2009, 04:06 PM   #97 (permalink)
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Camelot Kobold Slinger (Lvl 1)
Skull remains motionless for a few seconds before saying, "Sprirts? No need to bring spirits into this, they can't do anything to me either. Y'know, you should really take a chill pill." He chuckles some more, but not as heartily as he did before, though he actually seems to be smiling more widely, if that's possible.

Sekoqa notices something about Skull and whispers to the others, "I don't think trying to inflict pain on him is going to help at all, but he seems to be amused by what he thinks is Sek's useless determination. Not to insult anyone's honor or anything, but I think we should try to either lie fantastically, barter ridiculously, or spout dire threats simply to amuse him, and then he'll let us go."
Insight
Sekoqa just made an Insight check! What he noticed will influence your next check!
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Remember the Future

Gotta catch 'em all? Help me work on my 4e_Pokemon_RPG!

Take a look at Althai, my D&D 4e campaign setting, and The_Heroes of Althai, the dramedy of the heroes who did and will affect Althai. (Both on the backburner for now.)
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Old 21st June 2009, 06:35 PM   #98 (permalink)
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Sek grins wide as an idea slams her in the head and slowly.... seductively she saunters over to the door with a HUGE smile on her face.....

"I'm sure a strong.... masterful.... perfectly created skull on a door is told ALL time time what wonderful craftsmanship you are huh?... Sek says softly as she moves in to run her lithe and sensual fingers over the broadness of the door..... softly she whispers very near to the skulls surface on the door....mmmmm... she moans slightly with a devilish look in her eyes... how about you open this door for me and my friends here.. and in return... I will give you a long... satisfying kiss... ever been kissed before you sexy skull you?" Sek smiled as she used her... assets as well her her ability to lie to get her way this time......

Bluff Check
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Ashes to Ashes, Dust to Dust....... ok who casted disintegrate!?
You Bastard! Has Returned! Check Us Out! Players Wanted!!!
Games I DM:
Rathan's Problem Down Under: IC, OOC, RG

Games I Play In:

Sek the Tiefling Shaman 1 in The Ultimate Dungeon.
Gendel Holylight the Shifter Cleric 1 in A Paid Trip to Spellhold.
Arineil Silverwing the Human Fighter10/Barbarian10 in Jemals Legends.
Terrance Hawthorne the Human Cleric of Boccob 2 in Jemals School of Hard Knocks.
Lazarius the Gray Elf Wizard 12 inLeif's been SHANGHAIED!
L4W Character Patronis the Human Warlock 1 is currently in The Jade Frontier.
Dremis Lightfoot the Halfling Rogue 6 in Paths of Legend: Paths of Madness.
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Old 21st June 2009, 07:10 PM   #99 (permalink)
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Lord Sessadore Goblin Sharpshooter (Lvl 2)
Wil, keeping quiet in the background, raises an eyebrow at Sek's new tactic. "Er ..." He tries to come up with some plan to complement Sek's, but nothing comes to mind. Deciding to wait for a moment and see how it plays out, the eladrin leans against the far wall of the room, staff in hand.
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Old 21st June 2009, 10:52 PM   #100 (permalink)
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Skull can barely contain his laughter. "HAHAHAHA! Woohoohoo...if you think an undead disembodied skull would actually...HA! Really, though, that's entertaining. What else would you do to get through this door?"
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Remember the Future

Gotta catch 'em all? Help me work on my 4e_Pokemon_RPG!

Take a look at Althai, my D&D 4e campaign setting, and The_Heroes of Althai, the dramedy of the heroes who did and will affect Althai. (Both on the backburner for now.)
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