PPvsPP: Hand of God Arena(Up:cov,atriden,sessadore)
You wake up, again, from your sleep as a prisoner. The usual voice has called you. WAKE UP!. And as usual, after the same dark, unescapable room as always, you find yourself in another, completely different place.
You are... in the open? No, that is not the sky you're used to. It's like an omogeneous dimensionless, hollow space. And the only thing you can see is a stone floor you're standing on... except... It's a giant statue's hand!! The rest of the structure is so big that you can't even see it.
Then, the voice shakes you from your suprise. FIGHT. You see your two opponents in fron of you (you know it's them you must fight) and... an ally? Yes, you know in your head, and in your gut, that this time you have an ally.
info
Ok then... please also post a short visual description of your characters in your first post... together with Initiative, of course!
A word of advice: you should keep the info you don't want to share with your opponents in sblocks, obviously, but to help make this smooth and quick, I suggest posting attacks and their effect in the open. So your opponents will know if they've been hit and relative effects, and will act accordingly.Obviously I'll be there to adjudicate too!
Map info: Really simple for now. The fingers are difficult terrain, except for the thum, which is too steep and will require some athletics. There's more but, alas, you don't know. Also don't ask me what happens if you fall, 'cause the only way to know is trying
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Please excuse my poor English. It is not my first language.
Last edited by Atanatotatos; 24th April 2009 at 07:39 PM..
Before you is a rider on a dark horse. What race he might be is not decernable, a horned helm covers his features, not even the eyes can be seen having been covered in some glassy substance giving the whole affair a bug eyed look. He is armoured in a strange looking suit of scale of unusual texture ranging in colour from brown to black to green. More detail than that is hard to make out though, a huge black cloak swirls about him with little regard for the actual movements of the air and it often seems his outline is blurred and indistinct. There is one more thing you do note and that's the immense and cruel looking spear or lance held in his hand.
I suggest we keep our buffs and the like out of the open, let them figure it out. I mean they'll figure out we're clerics as soon as someone gets a Righteous Brand in the face, but they can wonder about the rest.
__________________ Oni
"Each man, one way.
Each horse, one stance.
Each church, one buddha.
Each master to his own technique."
A tiefling appears in the arena, tall and haughty, dressed in shining chainmail decorated with enamelled clasps and partly covered in neatly embroidered robes. He carries a wand and a longsword.
Beside the tiefling there stands an elf. Slim and tall, he looks rather unremarkable physically. Long brown hair falls freely over his shoulders, and he is wearing a long, dark leather jacket with a high collar and sturdy belt. Leggings of a similar material cover his legs, as do gloves on his hands - the only skin visible is that of his face. A silver circlet adorned with leaflike patterns lies on his brow. While his accoutrements are of good quality, none are very spectacular or eye-drawing.
However, the same can't be said of his weapon. Tip resting on the ground, standing vertically with one hand on the pommel, is a long, incredibly sharp looking sword, curving slightly along its nearly six-foot length.
As the blue eyes glance over the two individuals facing him, the man turns to his apparent companion and shows his first sign of emotion. The right corner of his mouth quirks up almost imperceptibly, a playful light dancing in his eyes.
Next to rider is male half-orc wearing an exotic full plate mail and on his head has a shiny crown, matching his majestic look. He has as well a black steed but it is nothing compared to the huge terrifying axe he has on his back. He hides something in his hands which seems to be a potion, but you can’t be sure since his huge black cloak swirls about him, like his companions.
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Please excuse my poor English. It is not my first language.
The armoured warrior raised his arms to where the heavens ought to be.
Protect we who engage in your most sacred rite of battle! Let these bodies fight until we've no more blood to spill!
Radiance lit his figure swirling about him, spilling over and encompassing the heavily armoured half-orc next to him.
And sanctify this weapon so that it might honor those whose hearts it pierce!
Light burst from the spear, raining luminescense across the field of battle.
The warrior leaned back in the saddle and with terrifying quickness withdrew a vial from his belt. Saluting his foes with it, he then poured it though the small mouth opening on his helmet.
Atanatotatos and Atriden
Standard: Divine Armour. +2 AC to myself (AC:32 now), and 5DR to both of us for the encounter.
Move: Weapon of the Gods on my Greatspear.
Minor: Retrieve Potions of Clarity +2 with Quickdraw and use it. Spend healing surge.
[edit: just a reminder since it might come up in this situation. Ranged attacks against both of use take a -5 penalty at more the 5 squares away.]
[ooc: Oh not moving or anything on my turn, if anyone was waiting on that clarification before acting.]
__________________ Oni
"Each man, one way.
Each horse, one stance.
Each church, one buddha.
Each master to his own technique."
I'm not sure, because I haven't read up on the mounting rules, but do the two mounted characters still only take up 1 square? Or do they and their mounts each have a 2x2 space?
ooc:eh. That is a bad mistake by me. The horses are indeed large, so Karn and mrKiller should be occupying large spaces. If necessary I can update the map before you go on.
edit:as for the specific square occupied by the mounted character, he can choose which one he wants to be considered occupying.
Come join us in the Shifting Seas and Transitive Isles of Living 4th Edition, amazing adventures and great fun guaranteed!
Then to play community 4e in Eberron join us in LEB too! Give life to your characters and contribute to the living settings!
Please excuse my poor English. It is not my first language.
Last edited by Atanatotatos; 6th April 2009 at 01:40 AM..
Mounts must be at least Large occupying 2x2 space, their riders occupying the space with them. If it should become necessary to determine a rider's exact square the rider chooses which square it is in. Though the cases where this comes up are probably pretty rare since as far as I can determine pretty much any attack if it can target the mount it can target the rider and vice versa.
[edit: ...or what Ata said.]
[edit 2: I guess which square matters for forced movement since you don't have to take your mount with you.]
__________________ Oni
"Each man, one way.
Each horse, one stance.
Each church, one buddha.
Each master to his own technique."
Come join us in the Shifting Seas and Transitive Isles of Living 4th Edition, amazing adventures and great fun guaranteed!
Then to play community 4e in Eberron join us in LEB too! Give life to your characters and contribute to the living settings!
Please excuse my poor English. It is not my first language.
I was just about to ask whether the rider could then choose to avoid being in the area of an effect which covers only part of his mount's space, but I think that's covered. Just to make sure I understand correctly, even if only one square of the mount is covered by an area attack, that means the rider would be targeted as well, right? Assuming it targeted "creatures in burst" or whatever.
Edit: these kind of questions should probably be posted in the main OOC thread, shouldn't they? I'll do that in the future ...
I was just about to ask whether the rider could then choose to avoid being in the area of an effect which covers only part of his mount's space, but I think that's covered. Just to make sure I understand correctly, even if only one square of the mount is covered by an area attack, that means the rider would be targeted as well, right? Assuming it targeted "creatures in burst" or whatever.
Edit: these kind of questions should probably be posted in the main OOC thread, shouldn't they? I'll do that in the future ...
No, it cannot be used as a means to avoid an attack. If a burst or area includes either the mount's or the rider's space, the attacker can choose to affect both, or either with the attack.
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Please excuse my poor English. It is not my first language.
Diarmuid utters a piercing screech that seems to echo shatteringly through the air. He sheaths his longsword and withdraws a potion.
Ata and Sessadore
Song of Discord on Karn, hits will 28. If that's a miss, she will spend her Irrefutable Armor's daily power to reroll with a +4 bonus: 34. If that hits, Karn makes a basic attack on mrKiller and is dominated until the end of my next turn. His action will be... we can all see this coming, right? ...throw his weapon and holy symbol over the side.
Move: sheath longsword
minor: draw potion of clarity. I meant to start with this in hand, but forgot, and typed something else. Ah well.
ooc:varis' turn, unless mr killer has some way to avoid being dominated. If not, he'll be forced to throw his weapon or holy symbol aside (covaithe, you have to choose one; each requires a free action, but a dazed creature only has one); whatever is tossed aside, starts floating in the air one square from the stone hand, surrounded by some sort of electrical aura. Will update status after sessadore posts.
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Please excuse my poor English. It is not my first language.
Doesn't dazed allow you to still take free actions as normal? I thought it only limited you to one standard, move, or minor, but didn't restrict free actions.
Edit: Diarmuid targeted Karn (or whichever one is Oni's character; the one that already went this round), so Mr. Killer still gets his turn before Varis. Unless Karn has something that redirected the attack to Mr. Killer instead of himself.
Edit 2: If tossing his weapons is a free action and he still gets one other action, might I suggest that you make Karn dismount as well?
well... the condition smmary states that you can take a minor, standard, or move action; that you cannot take opportunity or immediate actions; and that you can take free actions. However, I think that the point of the condition is allowing one single action; the bit about free action, I interpret it as allowing you to use your action for a free one, not limiting to the three types in the first sentence. Debatable, but it seems reasonable to me.
ooc: oh man... the attack targeted Karn. I hate it so much when I have these horrible misreads. Mr killer takes his turn normally.
Come join us in the Shifting Seas and Transitive Isles of Living 4th Edition, amazing adventures and great fun guaranteed!
Then to play community 4e in Eberron join us in LEB too! Give life to your characters and contribute to the living settings!
Please excuse my poor English. It is not my first language.
Last edited by Atanatotatos; 7th April 2009 at 03:43 AM..
Come join us in the Shifting Seas and Transitive Isles of Living 4th Edition, amazing adventures and great fun guaranteed!
Then to play community 4e in Eberron join us in LEB too! Give life to your characters and contribute to the living settings!
Please excuse my poor English. It is not my first language.
I don't have a holy symbol if they're targeting me.
At the risk of sounding redundant, just want to double check the cloak of distortion was factored into Def since I gather the attack came from range.
How far out and how high up is it? Did it just float where it was released, or would I have to dismount to reach it assuming it isn't tampered with before I can act of my own volition again.
__________________ Oni
"Each man, one way.
Each horse, one stance.
Each church, one buddha.
Each master to his own technique."