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Old 28th April 2009, 11:40 PM   #61 (permalink)
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ooc
Just so as you all know I will be Posting xp awards and such in the first post of the RG thread... unless anyone can think of any other reason to put it elsewhere...


As you search the bodies... carefully one would guess... you find rather mundane items on them only... some leather armor with holes in it where the white patches of skin had eaten through the leather... interesting designs on them thought from this effect... both of them had normal quality short swords and light crossbows and a total of 17 bolts left on them. There is also 100 gold on them a piece which can only be the money paid up front to take the lot of you out....
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Old 29th April 2009, 02:15 AM   #62 (permalink)
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“That’s an unusual reaction to death, so I wouldn’t mind having a look at that sample later too Berrek if you don’t mind,” Eltyr remarks as he rejoins the group. “You know, I’m really surprised they managed to get in here undetected ... especially with the council present ... so we should probably get going as soon as possible to limit the chance any more of these assassination squads has a chance to act, once everyone else has been checked by Lidia that is.”
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Old 29th April 2009, 08:47 AM   #63 (permalink)
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Berrek Sandblade

"Yeah, I was hoping you might be interested. You probably know more about magic then I do."

"Let's move out. If there is anything useful on those hobos, we can sell it as we buy our supplies. Let's be quick about it."

"If anyone has memorized detect magic and is willing to share such knowledge, I'd like to take a peek at this liquid with such divination. And soon, if this explosion in anything to go by, this liquid might loose it's properties in time or already has."

OOC: Rathan could you also make one "treasure post" or make spoiler block in first post of RG so we can have party treasure in one place (once we divide or sell it can be deleted or you can have PC by PC division)
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Old 29th April 2009, 02:36 PM   #64 (permalink)
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Lidia pick up on Menhir's alarm and walks over to him. After examining his wounds she tells him "Well that sword has taken a small chunk out of you but that should heal naturally. On the other hand I have not seen anything like this splash damage before. But there again, I have not treated a lump of stone before." The later was said in a jokey tone. However knowing Menhir's inability to read humans, she continues. "By the way Menhir, the last bit was what we humans call a joke and was meant to reassure you. Stand there a minute and I'll see what I can do for you." Lidia starts to chant in druidic and then taps him on the shoulder. All of Menhir's wounds magically close.

OOC:
I am working on the assumption that Menhir has 3HP damage from a sword cut and 4HP splash damage. Let me know if this is incorrect.

Cure Light Wound on Menhir (1d8+3=11)

Prepared Spells
Druid Spells Level 0 (4/day)
- Cure Minor Wounds
- Cure Minor Wounds
- Flare
- Light

Druid Spells Level 1 (3/day)
- Cure Light Wounds
- Entangle
- Shillelagh

Druid Spells Level 2 (2/day)
- Barkskin
- Flaming Sphere
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Old 29th April 2009, 04:25 PM   #65 (permalink)
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Approaching the injured elemental Lidia notices that it's now a half head taller, standing nearly as high as her chest, and nearly twice as voluminous as before. Menhir is perplexed by the druidess' subtle reassurance; why would stating the obvious, that it is in fact a lump of stone, serve to reassure it? Her explanation was clearly incomplete or vague. Not wanting to dwell on such an obscure social nicety however, Menhir instead offers Lidia its own observation while she works. "It... hurts... like the star rock impact hurts."

The creature's crystal prisms pulse with a soft inner light when Lidia offers the injured elemental her healing touch. The pulsing light fades to naught as the cracks and pockmarks pitting its body are covered over by solid granite. Menhir nods its gratitude to the woman; the ancient pact of mutual aid between the druids and the land having been renewed once more.

OOC: Your assumption concerning the damage is as good as any, though I suspect that Menhir got splashed twice rather suffering a sword hit.
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Old 29th April 2009, 04:32 PM   #66 (permalink)
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ooc


Quote:
Originally Posted by Rathan
Hobgob2 take a swing at Menhir quickly before turning to notice his friends demise and then turns tail to flee... The hogbob finds purchance SOMEHOW on the little earthen beast as he strikes a very VERY well placed blow between the half embedded armor pieces... 1d20+2=22, 1d6+2=3
no she is right.. you took a nat 20 from a sword hit but due to being immune to crits you only took 3 damage... then a splash hit for 8 damage which was halved due to making your refl save.... so 4 there for a total of 7
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Arineil Silverwing the Human Fighter10/Barbarian10 in Jemals Legends.
Terrance Hawthorne the Human Cleric of Boccob 2 in Jemals School of Hard Knocks.
Lazarius the Gray Elf Wizard 12 inLeif's been SHANGHAIED!
L4W Character Patronis the Human Warlock 1 is currently in The Jade Frontier.
Dremis Lightfoot the Halfling Rogue 6 in Paths of Legend: Paths of Madness.

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Old 29th April 2009, 06:37 PM   #67 (permalink)
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Anton winced and recoiled in pain at the spray that erupted from the dying hobgoblin that managed to find its way through his armor. Although it wasn't life threatening, he had never felt this kind of pain before, his flesh searing and burning unlike from normal heat. He closed his eyes in silence for a moment and focuses inward, channeling his faith and love of Pelor to a crescendo that overflows in one moment. With a soft pulsing glow, the fresh burn marks on his face began to slowly mend, until they are visible no more.

He moves over to where the others have congregated and stands solidly, "If any others are in need of aid, I would be pleased to oblidge."

ooc
Anton will spend a turn attempt to use Fast Healing 1 (for ten rounds) on himself.
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Old 30th April 2009, 02:37 AM   #68 (permalink)
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Quote:
Originally Posted by Neurotic View Post
"Yeah, I was hoping you might be interested. You probably know more about magic then I do."

"If anyone has memorized detect magic and is willing to share such knowledge, I'd like to take a peek at this liquid with such divination. And soon, if this explosion in anything to go by, this liquid might loose it's properties in time or already has."
“I should hope so, but you never know Berrek, maybe you’ve picked up something I haven’t ... as for detect magic, I won’t have another prepared until tomorrow,” Eltyr replies, crouching down to study the hobgoblins as the others are tended to.
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Old 30th April 2009, 03:15 AM   #69 (permalink)
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With assistance from Eltyr... Berrek takes a long look at the substance... Pouring some out you would note that the fire has now died off the liquid after exiting the body and lying dormant for a short time... leaving the liquid a dull murky yellow-white. Both of you remember hearing studies of creatures migrating from the impact sight who were sick in one form or another and once passing on there bodies filled with a substance not much unlike the specimen you have in here.... To your knowledge you have not heard of a living specimen with this substance within it only deceased ones. You are pretty sure they named the substance plasma and note it a completely new substance never before seen on this planet.

If a Detect Magic is Cast:
The substance has at this point a VERY faint and continuously fading aura of an unknown origin of magic.
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You Bastard! Has Returned! Check Us Out! Players Wanted!!!
Games I DM:
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Sek the Tiefling Shaman 1 in The Ultimate Dungeon.
Gendel Holylight the Shifter Cleric 1 in A Paid Trip to Spellhold.
Arineil Silverwing the Human Fighter10/Barbarian10 in Jemals Legends.
Terrance Hawthorne the Human Cleric of Boccob 2 in Jemals School of Hard Knocks.
Lazarius the Gray Elf Wizard 12 inLeif's been SHANGHAIED!
L4W Character Patronis the Human Warlock 1 is currently in The Jade Frontier.
Dremis Lightfoot the Halfling Rogue 6 in Paths of Legend: Paths of Madness.

Last edited by Rathan; 30th April 2009 at 03:20 AM..
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Old 30th April 2009, 11:54 AM   #70 (permalink)
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"Yeah, tomorrow I'll be able to cast it again too. Let's move, sooner we're on the way, sooner the city will be safe. I wonder if someone from on high has already made contact with some dark forces. This seems too orchestrated to be only preemptive attack from forces of the starfall region."

Additional info
Among other things Berrek tried it on his tongue (just a drop) to taste it and another drop on some copper coin to see if it retains it's acidic like properties. Also he tried to set that same drop aflame. Otherwise he is satisfied with what he learned. Once we're settled I might opt to play little bit more with it. And allow Eltyr to experiment with it as potential spell component.
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Old 30th April 2009, 04:10 PM   #71 (permalink)
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Having healed Menhir, Lidia suddenly notices that he seems different. Thinking back she realises that he is taller and has more bulk. "Err Menhir, is it my imagination or have you suddenly grown?"

To the others she says. " I agree with Berrek. Let get some supplies and depart."
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Old 30th April 2009, 04:41 PM   #72 (permalink)
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The drop on your tongue is foul tasting but other than that it no longer exudes the properties to burn or eat through material. You wound venture to guess that once out of the body for a short time it renders the plasma mundane and useless.

The drop on the coin is the same... no effect on the coin at this point as well.

When the substance is set aflame however it does burn a low blue flame a few moments (with the very small amount used about a second of burn time is about accurate) before being consumed completely.... you venture a guess that if more was used it would sustain a longer burn time....

ooc:
I have included one unit of plasma to your IC treasure awards just so you all know...
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Ashes to Ashes, Dust to Dust....... ok who casted disintegrate!?
You Bastard! Has Returned! Check Us Out! Players Wanted!!!
Games I DM:
Rathan's Problem Down Under: IC, OOC, RG

Games I Play In:

Sek the Tiefling Shaman 1 in The Ultimate Dungeon.
Gendel Holylight the Shifter Cleric 1 in A Paid Trip to Spellhold.
Arineil Silverwing the Human Fighter10/Barbarian10 in Jemals Legends.
Terrance Hawthorne the Human Cleric of Boccob 2 in Jemals School of Hard Knocks.
Lazarius the Gray Elf Wizard 12 inLeif's been SHANGHAIED!
L4W Character Patronis the Human Warlock 1 is currently in The Jade Frontier.
Dremis Lightfoot the Halfling Rogue 6 in Paths of Legend: Paths of Madness.

Last edited by Rathan; 30th April 2009 at 04:47 PM..
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Old 30th April 2009, 04:48 PM   #73 (permalink)
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In answer to Lidia's question, the elemental merely gestures towards the empty gaps left in the floor's surface behind it and then to the flagstones now embedded in the surface of its own earthen body.

Eager to get back underway, Menhir sinks back down into the floor to its waist and follows the other departing party members out of the hall.
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Old 30th April 2009, 08:06 PM   #74 (permalink)
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Lidia looks at the flagstones in Menhir's chest, then at the gaps in the floor and back to Menhir. For once she is speechless. Although she opens and closes her mouth a couple of times as if to say something, no sound comes out. Finally, she smiles at him and heads for the door.
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Old 1st May 2009, 02:21 AM   #75 (permalink)
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OOC: does anyone need to RP picking any supplies up in particular or will moving on be acceptable?
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Ashes to Ashes, Dust to Dust....... ok who casted disintegrate!?
You Bastard! Has Returned! Check Us Out! Players Wanted!!!
Games I DM:
Rathan's Problem Down Under: IC, OOC, RG

Games I Play In:

Sek the Tiefling Shaman 1 in The Ultimate Dungeon.
Gendel Holylight the Shifter Cleric 1 in A Paid Trip to Spellhold.
Arineil Silverwing the Human Fighter10/Barbarian10 in Jemals Legends.
Terrance Hawthorne the Human Cleric of Boccob 2 in Jemals School of Hard Knocks.
Lazarius the Gray Elf Wizard 12 inLeif's been SHANGHAIED!
L4W Character Patronis the Human Warlock 1 is currently in The Jade Frontier.
Dremis Lightfoot the Halfling Rogue 6 in Paths of Legend: Paths of Madness.
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Old 1st May 2009, 06:38 PM   #76 (permalink)
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As you all gather your items needed from the trip and perhaps even pick up a few new things before setting off you note the town is rather quiet today after the assembly... you also note there is a storm off in the distance.. and with the direction you will be traveling you will meet it on the road somewhere assuredly...

You all gather after buying what needs to be bought and head out of out for the first time sense arriving here nearly 3 days ago... it seems to be about 3 hours past the noon days sun as you finally get going...

The terrain leading out from the Great Lorken Hall seems to be mostly flat grasslands and in some areas the grass is high enough to reach your waists if you're of medium stature... The wind is blowing from the coast far east of you and the days weather so far... save for the looming far off storm is rather dull and mundane....
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Ashes to Ashes, Dust to Dust....... ok who casted disintegrate!?
You Bastard! Has Returned! Check Us Out! Players Wanted!!!
Games I DM:
Rathan's Problem Down Under: IC, OOC, RG

Games I Play In:

Sek the Tiefling Shaman 1 in The Ultimate Dungeon.
Gendel Holylight the Shifter Cleric 1 in A Paid Trip to Spellhold.
Arineil Silverwing the Human Fighter10/Barbarian10 in Jemals Legends.
Terrance Hawthorne the Human Cleric of Boccob 2 in Jemals School of Hard Knocks.
Lazarius the Gray Elf Wizard 12 inLeif's been SHANGHAIED!
L4W Character Patronis the Human Warlock 1 is currently in The Jade Frontier.
Dremis Lightfoot the Halfling Rogue 6 in Paths of Legend: Paths of Madness.
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Old 1st May 2009, 10:33 PM   #77 (permalink)
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Berrek in his scouting takes care to note any worthy shelter if that storm approaches suddenly. If it appears as if we are to be hit, he will take the party back toward closest such place.

"Menhir, I have a question. You can glide through the earth as you said you are one and the same. Could you "not-glide", but leave a hole behind you or otherwise dig into the earth? I'm thinking, if worst comes to worse and the storm catches us by surprise, we could find shelter under closest big tree or fallen log if you could carve us a shelter in the earth."

If Menhir confirms it, Berrek adds big stones and logs as potential shelters to keep in mind while scouting. Of course, houses are preferable
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Old 2nd May 2009, 07:26 PM   #78 (permalink)
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Lidia walks out of Great Lorken Hall and gives a loud whistle. A large shadow detaches itself from the hall's roof and flys towards the party. As it gets closer it can be seen to be a large hawk with barred gray plumage, which swoops in and lands on Lidia's raised shield arm. Lidia strokes Shadow and feeds him a titbit of meat. "This is my companion Shadow. I have asked him to scout ahead for us. Also, with a bit of luck, he will find us some supper." Taking a queue from Lidia, Shadow takes off and flies in front of the party untill it can just be seen as a dot in the distance.

Once Shadow has left to scout and the party is well away from the hall, so that she has a clear view of the sky, Lidia turns her attention to the weather. Ignoring the obvious storm, she carefully checks the sky to determine what the weather will be like for the next two days.

Lidia will position herself somewhere near the middle of the party and plod down the road, all the time searching for safe places to shelter from the incoming storm.

OOC

1. Shadow:
a. is instructed to scout ahead and return if he spots any one / thing that is not a party member. (Spot +13)

b. is also instructed to hunt. E.g. small game animals or birds.

2. Weather
Take 10 on a weather check (Survival (10+14=23) to predict the weather for the next 48 hours.
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Old 3rd May 2009, 04:56 AM   #79 (permalink)
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Just as Eltyr is about to reach out and try to touch the bird, it takes off and disappears into the distance.

“That’s a nice bird you’ve got there Lidia, I hope to call a companion of my own soon, though I haven’t managed to get the final part of ritual quite right yet for what I’m hoping to summon,” he grin.
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Old 3rd May 2009, 05:05 AM   #80 (permalink)
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Quote:
Originally Posted by Neurotic View Post
"Menhir, I have a question. You can glide through the earth as you said you are one and the same. Could you "not-glide", but leave a hole behind you or otherwise dig into the earth?
Menhir watches Berrek for a moment after he's finished speaking, as if expecting something more. Then, by way of an answer, the earth elemental plunges both forelimbs effortlessly into the ground at their feet. With a mighty tearing of turf, Menhir heaves up large fistfuls of dirt which it then holds out towards Berrek as if for inspection. The elemental waits patiently for comments.
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