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Old 24th July 2009, 04:29 AM   #141 (permalink)
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OOC: I did my round 6 action?
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Old 26th July 2009, 06:56 PM   #142 (permalink)
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ooc


ENworld seems to be gasping for breath, but at least I can post. Just wanted to let you know that I will be out of town and will probably return on Wednesday.

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Old 28th July 2009, 05:35 PM   #143 (permalink)
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ooc
not much I can do here: save vs death and save vs blindness: nothing changes
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Old 28th July 2009, 10:14 PM   #144 (permalink)
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Quote:
Originally Posted by Stonegod
OOC: I did my round 6 action?
Nope, I just didn't remove it from the init list. You are good to go.
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Old 9th August 2009, 01:14 AM   #145 (permalink)
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EvolutionKB Goblin Sharpshooter (Lvl 2)
I'm going to end this game unless others object to focus more on LEB and L4E. If those involved have comments for me, PM me!

Thanks for the good gaming to all!
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Old 9th August 2009, 04:21 AM   #146 (permalink)
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Aww.. I wanted to know how it ends!
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Old 9th August 2009, 07:46 AM   #147 (permalink)
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Well that is 3 PCs that are possibly wanting to keep going. Maybe I'll do a slower pace here, and can still keep up in L4E and LEB.

SG go ahead and post(only one left). We'll see how this combat turns out and if we decide to go on from there with the new recruits we can.
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Old 10th August 2009, 03:13 AM   #148 (permalink)
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stonegod Hobgoblin Soldier (Lvl 3)
Xandren down, Stellan barely holding on, and the Little Man gone... it was almost too much for Hesh. Seeing the shaman, Hesh channeled all his rage, all his fear, into a terrible charge at the little bugger. Wish a *crash* he knocks the goblin over, steps contemptuously over it, and looks with murder at the remaining archer.
Actions
Charge S with Flattening Charge: Fort 24, 6hp and knocked prone. Use boots to shift one into E65 (now over S).
Hesh
Hesh Sul'taskh—Male Hobgoblin Bravura Warlord 3
Initiative: +6, Low-Light, Passive Perception: 10, Passive Insight: 10
AC: 19, Fort: 16, Reflex: 13, Will: 16 — Speed:5
HP: 22/36, Bloodied: 18, Surge: 9, Surges left: 5/9
Action Points: 0, Second Wind: not used
Powers -
Brash Assault
Viper's Strike

Luring Focus
Flattening Charge

Fearless Rescue
Inspiring Word x 2
Hobgoblin Resilience
Reckless Opportunity

Curseforged Chain +1

Full character sheet
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Old 11th August 2009, 10:18 AM   #149 (permalink)
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Lorn felt a rising twinge of emotion as he watched the ancient warforged succumb to the hobgoblins onslaught. He told himself it was just a construct, purpose built to fight and die, now was not the time to think about it. As he had quickly learned to do in the war he shut away the whirl of thoughts, turning with mechanical coldness he raised his staff again, intoning the well practiced words. Fire blossomed up among the hobgoblins, swirling into a coherent form over the lifeless body of Xandren.
Even as the fire erupted into the air toward one of the hobgoblins Lorn had already begun to move, making at dash for the sprung door that blocked the way between the two rooms. Digging into his belt pouch he pulled out a small vial has he ran. You can only help the living...

Lorn's sphere of flame bounces toward the hobgoblin leader, but is thusly dodged. It's heat continues to burn, scorching those around the sphere. The wizard pulls a healing potion from his belt and moves close to the bamboo door that blocks the way into the next room.

ooc
Attack with sphere misses. I'll assume Lorn is squeezing, sharing a square with the bamboo door.



The dwarven warlock continues to bleed, seperated from the rest of The Lost. Stellan swings his axe, low at first, but then angles the blade upward. The weapon catches the hobgoblin leader with a glancing blow on the bicep.

ooc
Stellan hits with a 22 for 6 damage. marks adj enemies


Xandren down, Stellan barely holding on, and the Little Man gone... it was almost too much for Hesh. Seeing the shaman, Hesh channeled all his rage, all his fear, into a terrible charge at the little bugger. Wish a *crash* he knocks the goblin over, steps contemptuously over it, and looks with murder at the remaining archer.

The sphere burns the hobs near it, their hair smolders and their armor scorches. One of the hobgoblins falls to the heat of the sphere. It's orange skin is blackened. In a fury is compatriots strike back at the shifter. The commander thrusts it's spear into the shifter's knee. The flail wielder steps to the side and slams his weapon into the shifter's back.

ooc
Commander hits with a 23 for 8 damage. Soldier hits with a 21 for 16 damage.


The shaman rolls out from underneath Hesh and swings his rod at his kin. The awkward swings hits the wall of the narrow hall. The archer steps back, firing point blank at the warlord. The grey-fletched arrow hits the warlord in the shoulder.

ooc
Shaman misses with a 9. Archer hits with a 28 for 8 damage.




Initiative: Round 7
Lorn: 23-
Thormir: 18-
Stellan: 16-
Hesh: 15-
Hobgoblins: 11

Stellan 5/44 hp; 4/10(11) surges; 1 AP
Xandren: DEAD
Hesh: 14/36 hp; 5/9(9) surges; 0 AP;
Thormir: -1/42 hp ; 6/11(10) surges; 1 AP; blinded(save ends), dying
Lorn: 26/31 hp; 3/7(7) surges; 1 AP;
H1: -24 hp; marked by Stellan
H6: -53 hp; Marked by Stellan; bloodied
A2: -8
S: -18;
Orange square is flaming sphere

Last edited by EvolutionKB; 12th November 2009 at 07:28 AM..
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Old 15th August 2009, 09:11 PM   #150 (permalink)
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stonegod Hobgoblin Soldier (Lvl 3)
Submit or die! yells Hesh, bolstering himself against the archer. Ignoring the shaman, he steps to the archer, attempting to knock the coward down.
Actions
Minor to Inspiring Word: 10hp. Shift next to archer. Viper Strike: AC 18, 14hp (Lorn is designated beneficiary).
Hesh
Hesh Sul'taskh—Male Hobgoblin Bravura Warlord 3
Initiative: +6, Low-Light, Passive Perception: 10, Passive Insight: 10
AC: 19, Fort: 16, Reflex: 13, Will: 16 — Speed:5
HP: 24/36, Bloodied: 18, Surge: 9, Surges left: 5/9
Action Points: 0, Second Wind: not used
Powers -
Brash Assault
Viper's Strike

Luring Focus
Flattening Charge

Fearless Rescue
Inspiring Word x 2
Hobgoblin Resilience
Reckless Opportunity

Curseforged Chain +1

Full character sheet
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Old 16th August 2009, 04:55 AM   #151 (permalink)
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Oni Orc Berserker (Lvl 4)
ooc


Ack, I didn't realize you'd decided to forge ahead or I would have replied sooner.

Question regarding my next action, I should have asked this before, but I just assumed it. When the door was burnt from the scorching blast earlier was it enough to have damaged the cloth covering it to be able to have LOS on Thormir from this close a range to the trapdoor.

I.E. my intention was to try to administer to Thormir the healing potion I readied via mage hand, will that be possible and how many actions will it take if so?

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Old 16th August 2009, 05:56 AM   #152 (permalink)
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ooc
It's not damaged enough yet, but if you blasted it again, it probably would be. Total would be 2 standards and a minor. 1 standard to blast the door again, a minor to move the potion-wielding hand to Thormir and the second standard to administer.
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Old 16th August 2009, 06:24 PM   #153 (permalink)
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Concentrating Lorn rolled the burning sphere closer to one of the hobgoblins. The creature looked in poor shape, and he prayed the radiating flames would finally do it in.

Then with a sense of purpose he lay the end of his staff directly against the trapdoor that blocked the way to his dying companion and unleashed a reverberating blast of sounded against it, trying to push it out of his way.


ooc


minor: sustain Flaming Sphere

move: move Flaming Sphere to G69

standard: Thunderwave: vs Fort (Target: Trapdoor) (1d20+6=11)
Thunder Damage (1d6+5=11)
Didn't know if you needed a roll for that, but there it is.

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Old 17th August 2009, 01:24 AM   #154 (permalink)
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Atanatotatos Goblin Sharpshooter (Lvl 2)
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Thormir, unconscious, rolls in pain on the stony ground.

First failed death save
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Current PBP
DM in:
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Playing:
Koryo of the Tiger's Rest in Voda Vosa's "Path of Enlightment"
Belleros Arkeion in Sparky's "Thorantar"
Thormir Brassbeard in EvolutionKB's "Lost-Eberron-4eStyle"
Anostor Duran in covaithe's "Death's Reach"

In L4W:
Alexander Duran, Proud member of the MMC
in:
Phoenix8008's "The Captain's Caper"
"Redblade's Riches"
Hadarai Polemarkos
in:
KenHood's "TURTLEDOME!:Battle Bone"

In LEB:
Thusk Tharashk Duran

Come join us in the Shifting Seas and Transitive Isles of Living 4th Edition, amazing adventures and great fun guaranteed!
Then to play community 4e in Eberron join us in LEB too! Give life to your characters and contribute to the living settings!



Please excuse my poor English. It is not my first language.
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Old 18th August 2009, 04:46 AM   #155 (permalink)
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ooc
Just so everybody knows: As I said, this game is not a priority, but it doesn't mean I don't enjoy it! I'll probably update every 3 days or so, or more if the living games are slower. Thanks for your patience!

Oni, why don't we see you over in Living Eberron?
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Old 18th August 2009, 10:47 PM   #156 (permalink)
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While interested I didn't want to get involved with more than I could keep up with.

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Old 26th August 2009, 06:02 PM   #157 (permalink)
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Concentrating Lorn rolled the burning sphere closer to one of the hobgoblins. The creature looked in poor shape, and he prayed the radiating flames would finally do it in.

Then with a sense of purpose he lay the end of his staff directly against the trapdoor that blocked the way to his dying companion and unleashed a reverberating blast of sounded against it, trying to push it out of his way. The bamboo barrier shatters under the wizard's onslaught. Lorn can see Thormir unconscious and bleeding not far away.

Thormir's lifeblood flows out of him. His frail state causes his blindness to continue.



Stellan steps out of the flank and strikes out with his axe at the hob captain. Ducking the blow, the hob laughs in his face. He speaks in common. "The Prophet is wrong again! You will fall!"

The hob captain is burned by the flaming sphere of the wizard. He steps away from the wizard. Barely on his feet, but still standing tall, he thrusts his spear towards the shifter. the weapon scrapes along the shifter's face, inflicting a gash that bleeds heavily, but in the process the wizard strikes with his staff, hitting him hard in the side of the knee. The hob captain blinks twice, obviously close to fainting from pain. Stellan has taken too much and falls to the ground.

The soldier steps around Stellan, and swings it's flail at his prone form. A crushing blow lands atop his head. With a crunch, the flail slams into his ribs. Only the shifter's regeneration saves him from instant death.

The archer pulls out a blade and attacks Hesh. Hesh is able to deflect his kinsman's weapon with the spinning head of his flail. The shaman behind Hesh moves into the room, speaking words that burn the eyes of the wizard, rendering him unable to see.

sphere damage (1d4+5=8) H6 vs Stellan (1d20+12=19, 1d8+5=12) Hit, barelylorn op at (1d20+3=21, 1d8=2)opp att hits and H1 crits Stellan, nearly killing him. blinding hex vs Lorn (1d20+7=19, 2d6+1=5) blind attack hits Lorn's fort[/sblock]

Initiative: Round 8
Lorn: 23-
Thormir: 18-
Stellan: 16-
Hesh: 15-
Hobgoblins: 11

Stellan -20/44 hp; 4/10(11) surges; 1 AP--Unconscious, dying
Xandren: DEAD
Hesh: 24/36 hp; 5/9(9) surges; 0 AP;
Thormir: -1/42 hp ; 6/11(10) surges; 1 AP; blinded(save ends), dying, 1 failed death save.
Lorn: 21/31 hp; 3/7(7) surges; 1 AP; blinded(save ends)
H1: -24 hp;
H6: -63 hp; bloodied
A2: -22--bloodied
S: -18;
Orange square is flaming sphere

Last edited by EvolutionKB; 12th November 2009 at 07:27 AM..
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Old 27th August 2009, 02:45 AM   #158 (permalink)
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Reeling, Lorn blinked his eyes only to realize he couldn't see. Desperately reaching out the wall he knew was near he felt his way north in the direction he had seen Thormir. As he moved along the stone wall he concentrated on his spell, keeping his mind busy to quell the rising feeling of panic. He stumbled forward until he ran into Thormir's prone form. Turning a half circle back the way he came Lorn held out his staff blindly. He tried to focus on the sounds going on around him, listening for the sound of approaching feat, ready to blast anything that moved and praying his sight would return.

ooc


move: move to I67

minor: sustain Flaming Sphere

standard: ready thunderwave toward the south away from Thormir's body if I hear anything come into the room.

Saving Throw: Blindness (1d20=5)

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Old 21st September 2009, 03:34 PM   #159 (permalink)
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Reeling, Lorn blinked his eyes only to realize he couldn't see. Desperately reaching out the wall he knew was near he felt his way north in the direction he had seen Thormir. As he moved along the stone wall he concentrated on his spell, keeping his mind busy to quell the rising feeling of panic. He stumbled forward until he ran into Thormir's prone form. Turning a half circle back the way he came Lorn held out his staff blindly. He tried to focus on the sounds going on around him, listening for the sound of approaching feat, ready to blast anything that moved and praying his sight would return.

Meanwhile, Thormir and Stellan condition worsens, their lifeblood pooling around them.



Initiative: Round 8
Lorn: 23-Acted
Thormir: 18-Acted
Stellan: 16-Acted
Hesh: 15-
Hobgoblins: 11

Stellan -20/44 hp; 4/10(11) surges; 1 AP--Unconscious, dying(1 failed death save)
Xandren: DEAD
Hesh: 24/36 hp; 5/9(9) surges; 0 AP;
Thormir: -1/42 hp ; 6/11(10) surges; 1 AP; blinded(save ends), dying, 2 failed death saves.
Lorn: 21/31 hp; 3/7(7) surges; 1 AP; blinded(save ends)
H1: -24 hp;
H6: -63 hp; bloodied
A2: -22--bloodied
S: -18;
Orange square is flaming sphere
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Old 21st September 2009, 03:37 PM   #160 (permalink)
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Hesh up!
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