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Old 26th June 2009, 12:09 AM   #261 (permalink)
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Terrance chuckles and in the little dragons own primitive language he puts it in terms he'll understand....

Draconic
Jamien wishes to make Amaya his mate and thus will do anything she says to get into what little clothing the exotic woman wears.....
Terrance says to Assuir knowing some will understand.. some won't and it's MUCH better this way.... but then again no one ever said Terrance wasn't a blunt young man...... for 15 years old.. he was a VERY wise and knowing individual......
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Old 26th June 2009, 12:27 AM   #262 (permalink)
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"What language is that?" blurts Cal. "I really need to learn it."
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Old 26th June 2009, 12:35 AM   #263 (permalink)
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Coravin merely laughed, almost raucausly for his non-robust frame at Terrance's blunt description, responding in kind.

"I'm not certain it's wise to say such things, even in this tongue... for most of us can speak it... and it's still a somewhat private matter, as Jamien may not wish to share just yet..."

Turning to smile at Cal, Coravin answered his question in the common speech.

"The tongue you're asking about is the speech of the Great Reptiles, the Dragons. It seems it's more common knowledge on other planes than it is on mine..."
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Monster Manual 3.5E
Monster Manual 2
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Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
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Old 26th June 2009, 01:29 AM   #264 (permalink)
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Aussir holds his head at that angle that has come to be his default when he is trying to figure something out "Why Jamien want that? Mating between..." Aussir's voice begins to trail off. It seems that for once the little critter finally unders stands something. "So thats what different bout Amaya. But still why into clothes? Mating done.... OOOooooooohhhhh!." Aussir looks up at Amaya. "Amaya no worry. Attention not welcome then Aussir solve. Attention welcome then Aussir solve other way."
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Old 26th June 2009, 02:32 AM   #265 (permalink)
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Lionel laughs heartily. "It seems you're gathering quite the collection of followers fair Amaya." He turns to Coravin. "Knowledge of the true tongue is rare where you come from? How bizarre. Truely I have much to learn of other worlds. Where I come from no nobleman could survive in ignorance of the true tongue."

OCC: Italics indicate draconic.
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Old 26th June 2009, 05:21 AM   #266 (permalink)
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In response to Lionel, Coravin responds easily.

"In my home plane, what you call the 'True Tongue' is known primarily by scholars and those who are directly connected with the Great Wyrms..."
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Accessible at almost any time:
http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
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Old 26th June 2009, 09:09 AM   #267 (permalink)
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Arin chuckles at the exchange at poor Jamiens expense, even smacking Terrance playfully on the shoulder when he makes his blunt statement, and bursting into full laughter at Aussir's speech. Once she has control again, she shakes her head and adresses the issues of the Arena again Back to the point.. When new students come in the older ones usually try to keep the schedule fairly clear for a day or two to give all of you new bloods a chance to try it out. The group in there right now was probably taking advantage of the lull between arrivals. Besides, I'm on pretty good terms with the Keeper, so... Excuse me a moment." Arin winks to the group and moves to follow Jamien. As an afterthought, she stops and puts a hand on Cal's shoulder "And if you wish to learn the language, there are several Linguistic classes I can help you sign up for later."

As Jamien approaches the door, the robed man glides forward, greeting him telepathically - It is not in words, but Jamien understands perfectly - the Keeper wants to know his purpose here. Once Jamien tells him of their intention to join up, the Keeper holds a hand over a nearby podium, upon which rests a large book. His cowled head turns to regard Jamien, who understands that he wishes to know who will be participating. Jamien also receives a few mental images. In his mind he sees first a barren plains, and pack of vicious looking wolves; then a road through the woods, with green-skinned forms hiding in the trees; a dark dungeon filled with spiders, and finally a vision of an open arena, surrounded by specators, with two armed men waiting to do battle.

Before Jamien can respond, Arin's hand is on his shoulder "He wants you to pick a different starting encounter for each team. Any further encounters you have in the same session will be chosen by the Keeper." She looks at the Keeper for a moment, and the knight can sense a telepathic raport between them. "And he's willing to squeeze the teams in within the next hour." She smiles warmly at the Keeper, who nods then turns back to Jamien for his response.

ooc

I need Jamien to state, for the record, which members are in which team, and what starting encounter each team will be facing. Also, which team goes first (Apologies but I will only be running a single 'fight scene' at a time... unti the second arena is finished. The rest of you will have to continue with the (Awesome, btw) roleplaying while you watch/wait.
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Old 26th June 2009, 02:20 PM   #268 (permalink)
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Quote:
Originally Posted by Theroc View Post
"In my home plane, what you call the 'True Tongue' is known primarily by scholars and those who are directly connected with the Great Wyrms..."
Lionel looks thoughtful. "I suppose that's true of my world as well, although any who have buisiness with the Sleestak or the other scaled folk also need it. But ... The Great Wyrms of your world must be a less meddlesome lot than in mine if the Nobles can live without 'direct connections' to them."
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Old 26th June 2009, 03:24 PM   #269 (permalink)
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"There are a lot of things I'd like to learn," says Cal to Arin before she takes off after Jamien, "but if I can fit it into my schedule I will. And I thank you for your help."

He turns back to the others in his group. "This True Tongue," says Cal trying to wrap his own tongue around the word as Lionel has said it, "isn't known in my world. Or, at least, I've never heard of it. We have a myriad of tongues spoken by mankind but the most prevalent non-human tongue is that spoken by the satyrs and dryads. I've never seen a dragon, either; Aussir is the first."
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Old 26th June 2009, 05:12 PM   #270 (permalink)
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Quote:
Originally Posted by Andor View Post
"I suppose that's true of my world as well, although any who have buisiness with the Sleestak or the other scaled folk also need it. But ... The Great Wyrms of your world must be a less meddlesome lot than in mine if the Nobles can live without 'direct connections' to them."
"The only nobles in my world who have dealings with dragons are those who directly seek them out... and those that do must be very careful which dragons they choose to deal with. Most of the Great Wyrms want little to do with mortal affairs, save their material wealth, so tribute is almost required to speak with them. However, some are somewhat benevolent and become patrons of nobles, granting boons on occasions is they follow dictates laid down by the Wyrm. Granted, it's generally dangerous to have dealings with the Wyrms, because if you don't do as asked, they will simply find you and destroy everything around you... and once news gets around of it, you won't be welcome in any towns... for fear or retribution from the Wyrm."
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Source Materials I am able to access:


Accessible at almost any time:
http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
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Old 26th June 2009, 05:19 PM   #271 (permalink)
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Jamien was a bit overwhelmed by the telepathy but kept his composure. "So it has become my responsibility to choose the trials for my comrades." the boy said with a stern voice.

He didn't know how to proceed so he just improvied - he imagined the two groups separately, standing apart from each other. Himself, Amaya, Aussir and Terrance on one side and Lionel, Keizaan, Coravin, and Cal on the other.

For his own group the Knight chose the wooded region with what seemed to be Goblins or Orcs lurking in the bushes - a worthy cause to exterminate such vile creatures, and one he had taken part in alongside his father.

For the other group, he chose the wolves on the wide field, partly because of Cal and Nettle, whom he though would feel right at home there. He liked the young shepherd, even if he was just a commoner of no noble blood.
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Old 26th June 2009, 07:10 PM   #272 (permalink)
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"Fascinating. That's not how things work on my world, or at least my corner of it. The dragon are powers in their own rights like Vertimanrothax the Deathwind who heads my order. Few bother with having their own kingdoms however, it's just not how their ambitions run. At any rate there are a lot more Kingdoms than their are Wyrms strong enough to hold one. And if someone irks one of our dragons the Wyrm usually just eats them. Unless they get really mad. Then it can get a tad unpleasant."
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Old 29th June 2009, 02:41 AM   #273 (permalink)
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Terrance grins and gives Arin a shrug of false innocence as he chuckles softly... his eyes then fall onto Jamien and how his dealings with the arena Keeper was going.. and which team he would be assigned to.... he was not sure if this would be up to the keepers digression or Jamiens.... either way however he hoped he could be of some help in either situation....
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Arineil Silverwing the Human Fighter10/Barbarian10 in Jemals Legends.
Terrance Hawthorne the Human Cleric of Boccob 2 in Jemals School of Hard Knocks.
Lazarius the Gray Elf Wizard 12 inLeif's been SHANGHAIED!
L4W Character Patronis the Human Warlock 1 is currently in The Jade Frontier.
Dremis Lightfoot the Halfling Rogue 6 in Paths of Legend: Paths of Madness.
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Old 29th June 2009, 03:14 AM   #274 (permalink)
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"No worry. To big for Aussir to eat." Aussir pauses for a second looks Lionel over. "At moment. Maybe when Aussir bigger..."
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Old 1st July 2009, 03:39 AM   #275 (permalink)
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"No worry. To big for Aussir to eat." Aussir pauses for a second looks Lionel over. "At moment. Maybe when Aussir bigger..."
Lionel laughs. "Tsk tsk Little Brother Allies are more valuable as allies than as snacks. That's what enemies are for."
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Old 1st July 2009, 05:25 AM   #276 (permalink)
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"Aussir like Big brother. Lionel talk right stuff." Aussir's laugh sounds like yips or barks.
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Old 2nd July 2009, 07:25 AM   #277 (permalink)
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Amaya tactfully ignores the comments about Jamien and mating. "On my world, draconic is also often used by those who study the ways of magic. Thus, I was taught the language at an early age."
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Old 2nd July 2009, 08:22 AM   #278 (permalink)
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The keeper records the teams and their starting encounters in his book, and informs Jamien that his team will be up soon, and to get ready. He points Jamien to a posted sign that Jamien hadn't seen before, and then turns and begins conversing telepathicaly with Arin.

Jamien reads the sign:
First Year Students Arena Rules and Information
All magical, supernatural, and extraordinary non-permanent effects will be removed upon entering the arena.
If Stabled mounts are required, inform the Keeper before entering the Arena and they will be teleported in with you.
You will be given a random alotment of time up to 30 seconds after entering to prepare before the first encounter begins.
After each encounter, there will be a two minute rest period before the next encounter begins.
At any point between scenarios, you may choose to exit the Arena. If you do not, you will particpate in the next scenario.
Once you have exited the training room, you will gain credit for whatever you did. If you successfully complete multiple scenarios, you will gain a 10%(cumulative) bonus for each beyond the first. If you are KO'd during a scenario, your companions(if you have any) will have until the start of the next scenario to ressusitate you. If they cannot/do not, you will be removed at the start of the next scenario, and automatically ressusitated outside the arena. Those removed will receive credit for each scenario they successfully completed, but will not gain any survival bonus.

ooc

Most of the info on the 'sign' is just re-written from the opening OOC post, but I figured I'd give you guys the 'official' rundown again so its fresh in your minds. I will assume you have all of your listed gear with you unless you state otherwise before your first 'in arena' post.
I need the first team (Jamien, Amaya, Aussir and Terrance) to post what (if any) they plan on doing with their preparation time, along with initiative rolls. Once I have that, I will start the first scenario.
TO be more specific in rules terms: each time you enter the arena, all non-permanent buffs will be removed (Rage, Mage armour, etc) to prevent you from going in with an advantage. You will then be given 1d4+1 rounds to prepare (buff, rage, sing, etc). I will roll the dice after you tell me your planned order of buffing, and then will tell you during the first 'scenario' round what buffs you had time for.
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Old 2nd July 2009, 09:40 AM   #279 (permalink)
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Terrance loads his crossbow though was a bit weary of using it with his lack of dexterous ability... once entering the arena however he casts Resistance on himself and Guidance on Assuir for his prepared actions casting them as close to the ending time the buffs portion of the time limit they have as possible..


Spell Rundown

Guidance: Duration; One Minute or Until Discharged; This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check. It must choose to use the bonus before making the roll to which it applies.

Resistance: Duration; One Minute; You imbue the subject with magical energy that protects it from harm, granting it a +1 resistance bonus on saves.


1d20-1=3 (Initiative)
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You Bastard! Has Returned! Check Us Out! Players Wanted!!!
Games I DM:
Rathan's Problem Down Under: IC, OOC, RG

Games I Play In:

Sek the Tiefling Shaman 1 in The Ultimate Dungeon.
Gendel Holylight the Shifter Cleric 1 in A Paid Trip to Spellhold.
Arineil Silverwing the Human Fighter10/Barbarian10 in Jemals Legends.
Terrance Hawthorne the Human Cleric of Boccob 2 in Jemals School of Hard Knocks.
Lazarius the Gray Elf Wizard 12 inLeif's been SHANGHAIED!
L4W Character Patronis the Human Warlock 1 is currently in The Jade Frontier.
Dremis Lightfoot the Halfling Rogue 6 in Paths of Legend: Paths of Madness.

Last edited by Rathan; 2nd July 2009 at 06:18 PM..
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Old 2nd July 2009, 04:12 PM   #280 (permalink)
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Jamien read the sign, thoroughly glad it had been written in Common, as he was not taught other languages. He turned back towards the keeper and opened his mouth to speak, but the man regarded the Knight and pierced his eyes with his stare.

The boy rather reluctantly, imagined his destrier Tempest, a large warhorse with orange and brown fur. He then prepared himself and went inside. As his mount was magically transported to him Jamien patted his nose to calm him down, and then mounted him. The Knight positioned himself between Amaya, Terrance and the immediate threat of the greenskins, pulled out his lance, and awaited for the battle to commence.

Spoiler:
Initiative: 8+2=10, Ride: take 10+7 = 17
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