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Old 8th June 2009, 04:48 PM   #141 (permalink)
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Vaidun glances about, and raises a hand to stroke his chin. "I rather think our mage needs a new decorator."



AC: 21, Hit Points 69/49

Just a note to indicate spells in effect:

Greater Mage Armor (+6 to AC)
False Life (+ 20 Hit Points)

Spells Prepared

- Level 0 Spells (DC17): 4 + 1 - Detect Magic x 2, Message x 2 + (d)Resistance
- Level 1 Spells (DC18): 7 (4 + 2 int + 1 domain) - Magic Missile x 2, Protection from Evil, Grease, Burning Hands, Featherfall, + (d)Shield
- Level 2 Spells (DC19): 7 (4 + 2 int + 1 domain) - False Life, Scorching Ray, Alter Self, Hideous Laughter, Glitterdust, See Invisibility + (d)Resist Energy
- Level 3 Spells (DC20): 7 (4 + 2 int + 1 domain) - Greater Mage Armor, Fireball, Fly, Haste, Protection from Energy, Resonating Bolt + (d)Dispel Magic
- Level 4 Spells (DC21): 5 (3 + 1 int + 1 domain) - Dimension Door, Greater Invisibility, Resilient Sphere, Black Tentacles, + (d)Remove Curse
- Level 5 Spells (DC22): 5 (3 + 1 int + 1 domain) - Hold Monster, Cone of Cold, Dismissal, Baleful Polymorph + (d)Mage’s Private Sanctum
- Level 6 Spells (DC23): 4 (2 + 1 int + 1 domain) - Chain Lightning, Lingering Flames, [OPEN SLOT] + (d)Greater Dispel Magic

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Old 8th June 2009, 05:27 PM   #142 (permalink)
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Nilah's eyes still glowed with magic as he scanned the room, moving to investigate more thoroughly.

"Hopefully that's all he needs..."

OOC:
Search: Roll Lookup
2+3=5
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Source Materials I am able to access:


Accessible at almost any time:
http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
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Old 8th June 2009, 06:04 PM   #143 (permalink)
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As Laz entered the huge mansion he casts a lesser incant that allows him to see the weaves of magic around him.... this in has as he begins to search his keen elven eyes look about for ANYTHING out of place or anything that may catch his eye as abnormal...

Cast and Search
Casting Detect Magic as I enter the mansion and then doing a VERY good search apparently heh... 1d20+13=33


Protective Spells and Stats:

Shield 12 Mins Duration [+4 AC]
Stoneskin 120 Mins Duration [DR 10/adamantine]
Detect Magic 12 Mins Duration + Concentration
AC: 26 (with shield spell)
HP:60
Specials: DR 10/adamantine
Contingency: When Grappled or Pinned, Freedom of Movement is cast.
That is all hehe
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You Bastard! Has Returned! Check Us Out! Players Wanted!!!
Games I DM:
Rathan's Problem Down Under: IC, OOC, RG

Games I Play In:

Sek the Tiefling Shaman 1 in The Ultimate Dungeon.
Gendel Holylight the Shifter Cleric 1 in A Paid Trip to Spellhold.
Arineil Silverwing the Human Fighter10/Barbarian10 in Jemals Legends.
Terrance Hawthorne the Human Cleric of Boccob 2 in Jemals School of Hard Knocks.
Lazarius the Gray Elf Wizard 12 inLeif's been SHANGHAIED!
L4W Character Patronis the Human Warlock 1 is currently in The Jade Frontier.
Dremis Lightfoot the Halfling Rogue 6 in Paths of Legend: Paths of Madness.

Last edited by Rathan; 8th June 2009 at 06:07 PM..
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Old 8th June 2009, 08:40 PM   #144 (permalink)
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Quote:
Originally Posted by Leif View Post
The door swings inward to reveal the entry hall. Fragments of the windows that once flanked the door intermingle with pieces of a porcelain vase that someone dropped. The only items remaining in the entry hall are large pieces of furniture that couldn't be easily carried away. Blank spots on the walls indicate that even Londar's paintings have been stolen. The hallway door to the east has been left open, providing a clear view of the hallway, but the door in the north wall is closed. There are gouges evident in the wood paneling of the interior walls of the room.
Blade moves to inside the room, his eyes drawn to the gouges in the wall. He busies himself with the details of the room, scouring every corner, nook, and cranny as he tries to find any details of what attacked the room.

OOC

Take 20 on search, total is 37.
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Old 9th June 2009, 12:45 AM   #145 (permalink)
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Searching the Entry Hall

Laz and Blade both notice, at just about the same time, that there is a secret panel in the northern wall adjacent to the front wall of the mansion. Fiddling about with it briefly, they discover that it slides downward to reveal a hidden compartment containing a light crossbow and 16 masterwork bolts. Laz notices that two of the bolts have an aura of magic. (Not precisely sure what the type should be, but they are +1 magic bolts.)
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Old 9th June 2009, 01:18 AM   #146 (permalink)
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Sam looks on with interest as the secret panel is revealed, but just shrugs at the contents. "So the place hasn't been searched thoroughly."

Sam heads down the hallway door to the east, taking a careful look around.

ooc: spot +12, search +16
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Old 9th June 2009, 01:43 AM   #147 (permalink)
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The Dining Room

Sam finds himself in the dining room of the mansion that is in total disarray. The stench of vomit pervades the entire room. That foul odor and the jumble of broken glass from the shattered windows taints the view of this once magnificent room. Pale wood paneling along the walls contrasts with the dark wood of the massive dining table and chairs that occupy the center of the room. The table and chairs are in complete disarray and whatever decorative vases or glassware that once occupied the table has all been either broken or stolen. All but one of the niches for statues and/or vases that line the walls are empty. A broken chain depending from the ceiling is all that remains of the chandelier that once graced this room.

The single remaining statue is an ornate silver depiction of a dragon with its mouth open and ruby eyes flashing in anger as is prepares to breathe fire on its opponents.
Attached Files
File Type: xls Hall of the Rainbow Mage 2.xls (22.0 KB, 6 views)
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Old 9th June 2009, 01:49 AM   #148 (permalink)
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Leaving both the weapon and ammunition in the hiding place, Blade turns his attentions back to the room. Seeing Sam leaving, he jogs over to him. Looking around the room, Blade bends down picks up a few pieces of broken glass in his gloved hands and looks them over carefully. Seeing nothing of value he casually tosses them onto the table. Blade moves next to Sam; "Be careful, I don't like the look of that statue, and always have at least one other with you. I fear wandering off in this place could have dire consequences." Blade whispers, before cautiously moving to the remaining statue, careful to approach from the side and not from the front.

Search

Take 20 for 37 total, searching the statue for any hidden catches, latches, levers, etc.
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Old 9th June 2009, 02:01 AM   #149 (permalink)
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Blade finds nothing other than what I've already described.
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Old 9th June 2009, 02:24 AM   #150 (permalink)
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Nilah followed quietly, looking about himself, letting the others searched as he kept his eyes peeled for any magic in the room, or anything potentially threatening entering.

"If you've found nothing, let us move on..."
__________________


Source Materials I am able to access:


Accessible at almost any time:
http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
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Old 9th June 2009, 03:17 AM   #151 (permalink)
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kinem Goblin Sharpshooter (Lvl 2)
ooc: What doorways are there in the dining room, and are they closed or open? BTW a similar question will always apply to any room Sam can see.

"Eww!" Sam's sensitive nose exhales in disgust.

"I appreciate that you have my back, Blade. But don't worry. Looters have been here and there's no blood. I don't think there will be much danger until we start opening doors. Inside the tower, now, that could be more interesting."
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Old 9th June 2009, 06:52 AM   #152 (permalink)
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Laz retives the crossbow and all two magic bolts and 5 of the other normal ones.... he tosses the leather loop of his shoulder and lets the crossbow hang off his side as he continues with the rest to search....

you're right this place was quickly ransacked... keep your ears and eyes open for anything else worth noting.....
__________________
Ashes to Ashes, Dust to Dust....... ok who casted disintegrate!?
You Bastard! Has Returned! Check Us Out! Players Wanted!!!
Games I DM:
Rathan's Problem Down Under: IC, OOC, RG

Games I Play In:

Sek the Tiefling Shaman 1 in The Ultimate Dungeon.
Gendel Holylight the Shifter Cleric 1 in A Paid Trip to Spellhold.
Arineil Silverwing the Human Fighter10/Barbarian10 in Jemals Legends.
Terrance Hawthorne the Human Cleric of Boccob 2 in Jemals School of Hard Knocks.
Lazarius the Gray Elf Wizard 12 inLeif's been SHANGHAIED!
L4W Character Patronis the Human Warlock 1 is currently in The Jade Frontier.
Dremis Lightfoot the Halfling Rogue 6 in Paths of Legend: Paths of Madness.
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Old 9th June 2009, 02:38 PM   #153 (permalink)
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Quote:
Originally Posted by kinem View Post
ooc: What doorways are there in the dining room, and are they closed or open? BTW a similar question will always apply to any room Sam can see.
OOC: Doorways? Look at the map. Doors are closed unless I tell you otherwise. A similar answer will always apply to any room Sam can see.
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Old 9th June 2009, 03:50 PM   #154 (permalink)
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Vaidun remains quiet as he looks about the house. His skills in searching were not as good as his companions, so he let them do the work, and does his best to stay out of the way.
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Old 9th June 2009, 04:49 PM   #155 (permalink)
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Blade looks back at the companions in the library, seeing the crossbow over Laz's shoulder. He marches over and stands in front of the other.

"You will return that back to its resting place. We are not common thieves or bandits. That property belongs to either Londar Brightrain, if we find him alive, or Learah Relight." Blade says, his voice as cold as steel.
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Old 9th June 2009, 06:12 PM   #156 (permalink)
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Whin's vision was as acute as an eagle's, but his lack of experience with dungeoneering meant that he knew not what to look for. Instead he kept his place in the marching order and kept his eyes open for anything out of the ordinary - Though what could be considered 'ordinary' in the ransacked mansion of a missing mage?
"Nilah, is the statue Enchanted?" He asked the warlock before turning to the discussion behind him. "I say keep the crossbow for now, if you have use of it. If it helps in saving him, I doubt he will mind, and once we have concluded our investigation we will return it to whichever of it's rightful owners is still alive. Whin looks to Blade "does that meet with your approval?"
ooc

I don't have Search, but the ever-vigilant(and paranoid, though he'd never admit it) Whin is always actively looking out for trouble.
Spot (1d20+17=28)
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Last edited by Jemal; 9th June 2009 at 06:20 PM..
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Old 9th June 2009, 06:16 PM   #157 (permalink)
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OOC: Vaidun does have +10 Spot and +10 Listen, and I suppose hissearch is +6 due to intelligence. So if any of those things should prove handy.
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"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
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Old 9th June 2009, 06:51 PM   #158 (permalink)
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Quote:
Originally Posted by Jemal View Post
Whin looks to Blade "does that meet with your approval?"
"If I have your word that if said item is not returned to its rightful owner, full compensation will be given to them from yourself or Laz, then yes" Blade says, walking over to Whin to shake on the deal.

OOC

Not trying to be a dick, but Blade will not be allowing pilfering without repaying the owners. It's funny because I think the total value is like 100 gp, which is pennies at this level.

Oh yeah, Blade is +17 to Search, he gets a +4 class bonus, which is cool.
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Old 9th June 2009, 07:21 PM   #159 (permalink)
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"We should concern ourselves with the mages safety, not his sensibilities. We are to find him, not to coddle his belongings. If the crossbow aids us in saving him, we use it, and repay him afterwards, or simply inform Learah to deduct it from our payment..." Nilah responded to Blade's concern over keeping the crossbow.

"Nilah, is the statue Enchanted?"

Nilah turned his gaze upon the statue, so that he may answer that very question...
__________________


Source Materials I am able to access:


Accessible at almost any time:
http://www.d20srd.org/index.htm
Complete Arcane
Complete Scoundrel
Complete Mage
Complete Divine
Libre Mortis
Heroes of Horror
Drow of the Underdark
Monster Manual 3.5E
Monster Manual 2
DMG/PHB
Psionics Handbook
Expanded Psionics Handbook
Spell Compendium
Tome of Magic

These I can access rarely:
Complete Adventurer
Complete Warrior
Complete Psionic
Races of Stone
Draconomicon
Complete Champion
A few assorted Monstrous Manuals... I can't recall which ones.

I MAY be able to access the Forgotten Realms and Eberron Campaign settings.
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Old 9th June 2009, 07:32 PM   #160 (permalink)
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Nilah shakes his head.
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