Donner strolls up to the man without a care in the world, a home with the pouring rain. He uses his longspear as a walking stick and waves the man down with his bucklered hand.
ACTUAL . . . Actually, I believe we maybe able to help you. We noticed you along the road heading towards. So instead of spyin' ye arse the entire trip, we invite you to travel with us. While the Sky Guardian is with us tonight, foul creatures may feel brave against a lone walker. By my eye, the storm will get worse before it gets better, but we should be able to sleep in a dry bed not before too long. Take it or leave it, but I extend the hand.
Nebten is simply taking some creative liberties...however, I certainly won't complain. Anything that helps flesh out my campaign world is a good thing, in my book. So, in this particular usage, Sky Guardian is referring to the god Bahari. He is actually the god of oceans, seas, and the protector of sailors. However, weather is one of his domains of influence.
Bahari (God of Ocean & Seas, Protector of Sailors)
Chaotic Good
Lesser Power
Portfolio: Ocean, seas, sailing
Domains: Ocean, water, weather
Preferred Weapon: Trident
His use of Sky Guardian could possibly cause some confusion though, as he could be referring to Kathia the AirWalker.
Kathia (Air Walker, Lady of the Sky)
Chaotic Neutral
Intermediate Goddess
Portfolio: Air, wind, sky
Domains: Air, sky, storm, weather
Preferred Weapon: Spear
So it is your call how to react to that...you could play Delkat as knowing who he i talking about, or be confused, or feign ignorance. Your call.
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
Delkat looks the man over with his piercing eyes, noting his appearance and equipment, trying to get a sense of the man's aura, then looks to the others in distant group.
They had been behind him for some time, but had not attempted to waylay or ambush him, so he was fairly certain that they were not highwaymen like the others he had dispatched earlier.
"I see no reason not to travel as a group at this time. For there is often wisdom in numbers."
Delkat stops walking to allow the main group to catch up, all the while looking over each member in turn, sensing just exactly who, or what, they are.
Rhun
At this point, Delkat will have assumed that Donner is speaking about Kathia, due to the longspear he carries, along with his knowledge of her portfolio, as it makes the most sense to him.
"Well, I might be the wisest of the lot but that isn't saying much," Donner says while the rest of the party catches up to them with a chuckle. He looks up toward the sky and allows the rain come down upon his face, then shakes out his black hair. One is able to note that the center hairs are unusually white and contrasts with his ebony locks.
Once they arrive, he encourages the party to continue to walk and talk. "The name is Donner. I'll let the rest of these mooks introduce themselves. Let's pick it up though, we should be able to make it to town's edge not before long."
Without revealing the horns under his hood, the evoker says Ares
His eyes try to penetrate who is the man. You are lucky traveler, walking in such a day all alone toward Barovia ... the hunting packs are already gathered among the woods to catch a lone wanderer.
__________________
Spoiler:
Zirat Igruf, Gladiator (Rhun's ToEE): OOC ; IC ; RG
As introductions are being made, Sarryx hears a branch snap somewhere to the rest, in the tangles of trees that line the muddy road. He is fairly certain that it was not caused by wind or rain.
OOC: In the upcoming surprise round, only Sarryx will be able to act. Please provide a response to this, in sblock tags, so I can add your PC's actions to the surprise round post. Remember, only a standard action can be used in the surprise round.
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
"I am Kay'el" The elf pronounces it Kai-L as he gives the man a once over. "A pleasure, I'm sure. Come let us continue out of this mud, I've no desire to feed the wolves."
"My name is Delkat. I, too, have been waylayed twice this day by unsavory elements -- it has been a trying journey, but the goddess always illuminates the path for those who are faithful."
"I look forward to a roof over my head and a dry bed to rest my body."
"Hopefully we all will reach our destination shortly."
"Well met Delkat" says a large man in plate armor who seems undisturbed by the rain. "I am Kyranvik, it is a pleasure to make your acquaintance. Thank you for sharing your company with us. If I may ask, what business finds you on the road to Dunfield?" the man asks with a smile and an extended hand.
Esmerelda stands back and lets the men have their introductions, watching their interactions curiously. Then she steps forward and pulls her hook back to reveal her sweet face and striking blue eyes. She extends her hand and gazes at him as if she is looking into his soul, "Pleasure to meet you Delkat, my name is Esmerelda. You must be a brave man to be on your way to Barovia alone."
As introductions are being made, Sarryx hears a branch snap somewhere to the rest, in the tangles of trees that line the muddy road. He is fairly certain that it was not caused by wind or rain.
OOC: In the upcoming surprise round, only Sarryx will be able to act. Please provide a response to this, in sblock tags, so I can add your PC's actions to the surprise round post. Remember, only a standard action can be used in the surprise round.
DM
His Draconic-enhanced senses picking up the distinct sound of a creature approaching, Sarryx turns his head towards the sound and spots X. Opening his mouth, he breaths a line of flame at the offending creature.
The flames look almost alive as they encircle and ensnare the creature in fiery tendrils.
OOC - Breath Weapon - 30 ft. line - Ref save DC 20 for 1/2 damage - Fire damage (4d6=13) - using entangling exhalation. So, in summary Fire damage of 6, or save for 1/2. If it takes any damage from the attack it's entangled for 4 rounds, taking 1d6 damage per turn. Entangled (1d4=4)
As if the forest is listening to the very words of Ares and Kay'el, a group of ravening wolf-like creatures suddenly breaks from the cover of the trees and rushes toward you. While they look like wolves and run on four legs, as they loom near out of the darkness you can tell that they certainly aren't wolves...
His Draconic-enhanced senses picking up the distinct sound of a creature approaching, Sarryx turns his head towards the sound and spots the furred beast. Opening his mouth, he breaths a line of flame at the offending creature. The flames look almost alive as they encircle and ensnare one of the creatured in fiery tendrils.
For Renau1g
I rolled initiative for Sarryx so as to not hold things up. Sorry, I should have mentioned I needed a roll from you.
Initiative Count
26 Wolf 3 - Move
22 Wolf 1 - Move
18 Wolf 2 - Move; save vrs DC20 9 (fails), takes 6 damage
10 Wolf 4 - Move
04 Sarryx - Breath weapon (20' line), damage 6 + entangling exhalation (DC20)
PC Status
Opponent Status
Wolf 4 -6, [ENTANGLED, 4 rounds]
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
One of the beasts springs upon Kyranvik, and all the warrior sees are claws and fangs. But his heavy armor protects him, and none find his flesh.
Taking a small leather loop out of his pouch, Ares calls “Rihuf Lema’la”, the small loop disintegrate in his hand, in an instant, Ares begin to float upward and out of the reach of the wolves.
For Strahd
Ares does indeed recognize these beasts as werewolves. He has studied them extensively, and knows all of their strengths and weaknesses.
OOC: Strahd, feel free to look up anything you need to know in the Monster Manual/SRD, as Ares knowledge check was high enough for full knowledge.
The second wolf engages Drelkat, and one claw manages to penetrate the cleric's armor, leaving bloody furrows along his left bicept.
Another wolf tears at Donner, clawing past the Sealord's defenses, and leaving bloody wounds upon the man's flesh.
"By all that's holy!" exclaims Delkat as the wolf-creatures attack. He steps backwards, away from the wolves threatening himself and invokes a prayer to his goddess to ward himself, along with his new travelling companions, against any evil advances. As he completes his prayer, those close to him feel the warmth of the sun wash over them.
The wolfmen were upon the group before Ryan could introduce himself to the stranger. He draws his greatsword as soon as he can react. Not knowing the nature of these foes, he has to assume the worst, and uses some of his arcane power, saying the words to infuse his sword with a charge of electricity while swinging it. He strikes the entangled wolfman near the neck, a mighty blow that would bring down all but the toughest opponent, as electricity surges into the monster. The thing's twitching body collapses to the ground.
Esmerelda takes one step away from the snarling creature who is now directly in front of her. "Oh great and worthy gods of nature, protect us from these unnatural creatures before us!" she says with a graceful wave of her hand, pulling some small flowers from a pouch and throwing them to the ground.
Kay'el steps forward and tries to gain the attention of the two wolfmen to the west, his walking stick suddenly up and twirling as he snaps it back and forth between the two. "Come now, you overgrown pups, pick on somebody your own size." The elf quirks a small smiles for the first time in days as a potential challenge presents itself. His staff strikes each of the two wolfs soldily, but doesn't appear to even phase the creatures.
Seeing that Kay'el has moved from his position, Donner slides into his place and starts to call down the Bahari's fury. "OH GREAT STORMLORD, BRING DOWN YOUR MIGHT TO SMITE THY ENEMIES!"
For Nebten
Donner knows that the group is facing werewolves, but he knows nothing of their strengths and weaknesses. He knows only the basics.
Also, Donner does recognize that Drelkat follows Aditi, the Goddess of the Sun.
Sarryx steps off the path and again opens his mouth wide, blasting forth another red line of energy from his mouth. The line catches two of the enemies in its path, the red flames do not linger this time. He tries to recall anything he might have heard about these particular foes.
For Sarryx
Sarryx knows that the party faces werewolves. While he doesn't know everything, he knows that they are resistant to normal weapons...only weapons crafted of silver. His breath, however, seems to work just fine.
Kyranvik brandishes his greatsword and calls upon his psychic ability to fuel his strike. The sword strikes hard, drawing blood...but not causing nearly as much damage as it would have to a human opponent.
PC Status
Ares [Levitating, 20' altitude, r1/50]
Drelkat -7
Donner -15
Opponent Status
Wolf 1 -7
Wolf 2 -15 [SLOWED]
Wolf 3 -13
Wolf 4 DEAD
--- BATTLE MAP ---
(Note, my maps will normally be posted to the map post, but this one was too large to attach to EN World. d represents Donner, and k' represents Kay'el. You may have to click to zoom to get the squares to show up right.)
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
"By all that's holy!" exclaims Delkat as the wolf-creatures attack.
He steps backwards, away from the wolves threatening himself and invokes a prayer to his goddess to ward himself, along with his new travelling companions, against any evil advances.
As he completes his prayer, those close to him feel the warmth of the sun wash over them.
OOC
5' step to N16, cast Magic Circle vs Evil. +2 AC to all within 10' of Delkat vs Evil creatures, +2 to saves against their effects as well.
Esmerelda takes one step away from the snarling creature who is now directly in front of her.
"Oh great and worthy gods of nature, protect us from these unnatural creatures before us!" she says with a graceful wave of her hand, pulling some small flowers from a pouch and throwing them to the ground.
Esme casts bless on the party. +1 morale bonus to attack and +1 versus saves versus fear effects.
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum