Go Back   EN World D&D / RPG News > Gaming Action > Playing the Game

Playing the Game The place for in-character discussion and messageboard games.

Share LinkBack Thread Tools Display Modes
Old 10th June 2009, 07:07 PM   #41 (permalink)
Registered User
 
Shayuri's Avatar
 
Join Date: Jun 2002
Posts: 9,842
Shayuri Hobgoblin Soldier (Lvl 3)
For a moment Talashia rode on the power, a leaf on a torrent. As always there was an urge in the back of her mind; a witless shriek to keep going, to strike indiscriminately, to become the force of nature that fueled her. As she had learned to, Talashia let the urges go around her without touching her, and they were quickly gone. She leaned over and put her hands against the earth, and the blue-white dance of lightning around her ceased with an abrupt CRACK as the energies of Air were absorbed by Earth.

From there she noted someone already putting out the goblinfire, so she went to see to the child. She knelt beside the little girl and carefully didn't make a move to touch her just yet.

"Are you all right?" she asked softly. "The goblins are gone now. You don't have to be afraid anymore. None of us will hurt you."
Shayuri is offline   Reply With Quote
Old 10th June 2009, 08:05 PM   #42 (permalink)
Dracomancer
 
Ambrus's Avatar
 
Join Date: Mar 2004
Location: Montreal, Canada
Posts: 4,091
Ambrus Goblin Sharpshooter (Lvl 2)
Send a message via AIM to Ambrus Send a message via MSN to Ambrus Send a message via Yahoo to Ambrus
The tawny collie catches sight of the dark haired woman advancing menacingly towards him. Instinctively the dog's long tail sinks down between his hind legs.
Quote:
Originally Posted by Elyra
"Here now, what are you, then?"
Uncertain what the woman might have seen, the collie is at least thankful that he didn't recognize her as a local. The dog offers the woman a simple bark in answer before pulling the corners of his mouth into a innocent canine grin. Letting his long tongue dangle freely from his lips, the collie begins to pant.
__________________
Hey Berk! Check out my Sigil NPC List, Sigil Venues List and Sigil Papers & Map at http://www.planewalker.com.

Currently Playing
Running: The Cage, a Pathfinder tabletop Planescape campaign, Session 55[/size]
Ambrus is offline   Reply With Quote
Old 10th June 2009, 08:20 PM   #43 (permalink)
Registered User
 
Join Date: Sep 2004
Location: Staten Island
Posts: 109
mfloyd3 Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Ambrus View Post
The dog offers the woman a simple bark in answer before pulling the corners of his mouth into a innocent canine grin. Letting his long tongue dangle freely from his lips, the collie begins to pant.
The woman's expression does not change. "You know I'm on to you, don't you?" She asked suspiciously. "You're playing me. How smart are you?" Part of her wanted to get away from the creature, driven by the memory of those barely glimpsed scales and crawling flesh. But the thing could be dangerous. Goblins she understood, but this was sorcery.
mfloyd3 is offline   Reply With Quote
Old 10th June 2009, 08:42 PM   #44 (permalink)
Dracomancer
 
Ambrus's Avatar
 
Join Date: Mar 2004
Location: Montreal, Canada
Posts: 4,091
Ambrus Goblin Sharpshooter (Lvl 2)
Send a message via AIM to Ambrus Send a message via MSN to Ambrus Send a message via Yahoo to Ambrus
The dog cocks his head to the side and watches the unfamiliar woman curiously for a moment. Her interrogation was proving to be rather distracting and unproductive. The collie had already allowed one goblin incursion into his city during the holiday; he doesn't intend to allow another. Turning his attention away from both her and the dead goblin lying at his feet, the vigilant guard dog raises both ears and resumes surveying the square.
__________________
Hey Berk! Check out my Sigil NPC List, Sigil Venues List and Sigil Papers & Map at http://www.planewalker.com.

Currently Playing
Running: The Cage, a Pathfinder tabletop Planescape campaign, Session 55[/size]
Ambrus is offline   Reply With Quote
Old 11th June 2009, 10:33 AM   #45 (permalink)
Registered User
 
Walking Dad's Avatar
 
Join Date: Jan 2008
Location: Europe
Posts: 5,463
Walking Dad Goblin Sharpshooter (Lvl 2)
Sivan begins moving towards the child as the woman he just met arrived first. Now he looks for other wounded he can help, still listening for other distress calls.
__________________
Signature

Hi I'm a comic and rpg nerd. Don't hurt me, please.

PS: English is NOT my native language!

May the 4th be with you!

PbPs

Interested in
http://www.cinga.ch/naturalone/


Invisible Castle
Brinkster

My Houserules

I am SpiderClan
Walking Dad is offline   Reply With Quote
Old 11th June 2009, 01:30 PM   #46 (permalink)
Registered User
 
Join Date: Sep 2004
Location: Staten Island
Posts: 109
mfloyd3 Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by Ambrus View Post
Turning his attention away from both her and the dead goblin lying at his feet, the vigilant guard dog raises both ears and resumes surveying the square.
Elyra watches the animal go, resisting the temptation to shout at it. How smart is it? It brings off its dog act well, but what does that mean? She remembers a cuckoo's egg her Uncle Bara had shown her when she was a child. Is it something like that?

She looks down at the dead goblin. Whatever it is, it fought for the town. It could wait.

Elyra makes her way over to help Tac tend the townspeople.
mfloyd3 is offline   Reply With Quote
Old 12th June 2009, 05:04 AM   #47 (permalink)
Registered User
 
Join Date: Dec 2008
Posts: 176
Merlin's Shadow Kobold Slinger (Lvl 1)
Grokk took several deep breaths as the surge of energy withered away. Glaring at the dead goblin at his feet and snorting at it derisively, the half-orc turned around, surveying the scene. Wounded, he thought, ignoring his own blood.

Gently moving amongst the townfolk, Grokk offered up prayers to his god and channeled divine energy to heal the wounded people. He also murmured soothing words to keep them calm.

What happened? Was this a one-time raid? A prelude to something more? I need answers. The cleric walked back to the goblin he killed and began examining the corpse for clues as to where the thing came from and its purpose.
Merlin's Shadow is offline   Reply With Quote
Old 12th June 2009, 10:04 AM   #48 (permalink)
Dracomancer
 
Ambrus's Avatar
 
Join Date: Mar 2004
Location: Montreal, Canada
Posts: 4,091
Ambrus Goblin Sharpshooter (Lvl 2)
Send a message via AIM to Ambrus Send a message via MSN to Ambrus Send a message via Yahoo to Ambrus
While surveying the area for more goblins, the tawny collie catches sight of the stray dog's bloodied carcass under the nearby wagon where it fell. Glancing around, Kell sees that the humans are all seeing to their own and yet are ignoring the true victim of the day's tragedy. Padding gingerly over to the wagon the collie tenderly noses the snout of his slain would be kin and emits a mournful canine whimper. He wasn't certain but Kell thought he recognized the stray as one that usually kept Naffer Vosk, the Boneyard's poor hunchbacked groundskeeper, company.
__________________
Hey Berk! Check out my Sigil NPC List, Sigil Venues List and Sigil Papers & Map at http://www.planewalker.com.

Currently Playing
Running: The Cage, a Pathfinder tabletop Planescape campaign, Session 55[/size]
Ambrus is offline   Reply With Quote
Old 21st June 2009, 09:18 PM   #49 (permalink)
Registered User
 
CanadienneBacon's Avatar
 
Join Date: Mar 2003
Location: Louisville, Kentucky
Posts: 3,582
CanadienneBacon has disabled Experience Points
Compiling your posts to play catch-up (with a few add-ons of my own)

******************************************Center of square******************************************

Though injured the tawny collie maintains a stoic demeanor so as to avoid drawing unwanted attention to his plight. Turning his head to quickly inspect the wound in his flank, the dog takes advantage of the obscuring dust and causes the riven flesh to ripple and seemingly mend itself with but a moment's thought. Trusting that no one in the panic ridden square noticed any of this, the vigilant collie carefully surveys the area for more lurking threats.

Abruptly, the collie curses his luck. Standing at the edge of the square is a dark-haired woman in leather armor, staring slack-jawed at him. Abruptly her features set, and she begins to advance. The longsword in her hand, while not immediately threatening the collie, remains free of its scabbard.

Elyra glances around the square. The crying child and the injured villagers call out for her attention, but the dog-thing appears the more immediate threat. Her skin crawls as she sees the dog's flesh seem to creep over the wound, and she walks slowly forward.
The swordswoman pauses perhaps ten feet from the ersatz collie, eyes narrowed in a cool stare and jaw set like steel. "Here now," she says to no one as she calmly looks the creature over. "What are you, then?"

The tawny collie catches sight of the dark haired woman advancing menacingly towards him. Instinctively the dog's long tail sinks down between his hind legs. Uncertain what the woman might have seen, the collie is at least thankful that he didn't recognize her as a local. The dog offers the woman a simple bark in answer before pulling the corners of his mouth into a innocent canine grin. Letting his long tongue dangle freely from his lips, the collie begins to pant.

Elyra's expression does not change. "You know I'm on to you, don't you?" She asked suspiciously. "You're playing me. How smart are you?" Driven by the memory of the collie's barely glimpsed scales and crawling flesh, part of her wanted to get away from the creature, but the thing could be dangerous. Goblins she understood, but clearly this was sorcery.

Cocking his head to the side and watching the unfamiliar woman curiously for a moment, Taran hesitated. The dark-haired woman's interrogation was proving to be rather distracting and unproductive. The collie had already allowed one goblin incursion into his city during the holiday; he wouldn't tolerate another. Turning his attention away from both the woman and the dead goblin lying at his feet, the vigilant guard dog raises both ears and resumes surveying the square. Perception +4, taking 20. Taran notes the townsfolk fleeing the festival square en masse--though some folk still linger in either confusion or due to injury, most are running or stumbling away. No town officials are present at the moment, but somewhere in the distance a bell tolls warning peals and the din of shouts resonates throughout the town. A careful scan of the square reveals just the three (presumably dead) goblins--Taran detects no more threats in the festival square.

Elyra watches the animal go, resisting the temptation to shout at it. How smart is it? It brings off its dog act well, but what does that mean? She remembers a cuckoo's egg her Uncle Bara had shown her when she was a child. Is the dog something like that? Looking down at the dead goblin a few paces away, Elyra muses, Whatever it is, it fought for the town. It could wait. Disregarding the tawny collie for the moment, Elyra makes her way over to help Tac tend the townspeople.


****************************************By the wagon*********************************************

Tac starts at the utter pulp of the goblin, rendered by the half-orc he'd been pestering before the fracas began. "Reminder: do not make half-orc angry," Tac says under his breath. Swearing at his own inadequacies at missing the goblin on the table, Tac forgets his thoughts and stares, wide-eyed, as Talashia begins to crackle with elemental power.
"Also: stay on Talashia's good side," Tac whimpers, adding to his mental Staying Alive To Do List.

Noticing the smoldering of wood, Tac looks about, hoping for water but being content with any non-flammable liquid to douse the goblin carcass if that's what it takes to keep the table from actually catching fire. Two mugs of ale, both miraculously unspilt after the commotion, rest at Tac's elbow. Using the ale to douse the smoldering table, Tac wets the wood, seeing to his satisfaction that the ale quenches the beginnings of a fire in the bench table. Surveying the rapidly emptying festival square, Tac calls plaintively, "Are there any clerics still about? We have, um, there are people who seem to be broken here." Moving to the closest wounded person, a young man--a temple artisan by the look of his cloth--Tac queries the injured worker. "Can you stand? What hurts?" The youth rubs his head and, with Tac's help, rises from the packed dirt square. "Oi, me head. Best be getting home, then, eh? Me thanks, kind sir." Despite a bleeding cut in his forehead, the artisan grins at Tac then pushes off with a nod and a bob, making his way west.

Sivan, seeing the young girl momentarily tended by the white-haired lady, looks for other wounded to help. Listening for distress calls, Sivan finds that there appears to be no pressing matter in the festival square other than aiding the injured and dazed. After helping a number of folk back to their feet, some of whom are too disoriented to offer their thanks before heading on their way, Sivan notes a pair of booted feet sticking out from under a buffet table. A quick check of the feet's owner reveal a woman with a dirk in her hand lying unconscious under the table, her knife hand twisted at a grostesque angle. Heal +0, checking for injury. Sivan is not completely certain, but it appears as if the woman may have suffered a broken arm...though why she's also unconscious is unclear.

Grokk took several deep breaths as the surge of energy withered away. Glaring at the dead goblin at his feet and snorting at it derisively, the half-orc turned around, surveying the scene. Wounded, he thought, ignoring his own blood. Gently moving amongst the townfolk, Grokk offered up prayers to his god and channeled divine energy to heal the wounded people. He also murmured soothing words to keep them calm. What happened? Was this a one-time raid? A prelude to something more? I need answers. The cleric walked back to the goblin he killed and began examining the corpse for clues as to where the thing came from and its purpose. Perception +3. Grokk finds a small but wicked blade lying in the dirt by the pulped goblin under the wagon. A savage-looking weapon, created from castoff bits of sharpened metal, the blade's length has been drilled with holes to lighten the heft. The weapon is crude and ill-formed and has the look of trash, as if it might break on a misplaced thrust. The goblin had obviously been wearing old nattered studded leather armor, for bits of nail-ridden leather peek through the creature's bloody remains. The goblin itself has no other distinguishing features and no possessions, but Grokk does find a lady's trinket half-buried in a bit of beer-sodden mud a couple of feet from the wagon--a golden clasp with a beryl inset in the center. The trinket has the look of something suitable to fasten a woman's cloak about her neck. With the crowd of festival goers fleeing the square, the owner of the trinket isn't immediately obvious.

While surveying the area for more goblins, the tawny collie catches sight of the stray dog's bloodied carcass under the nearby wagon where it fell. Glancing around, Kell sees that the humans are all seeing to their own and yet are ignoring the true victim of the day's tragedy. Padding gingerly over to the wagon the collie tenderly noses the snout of his slain would be kin and emits a mournful canine whimper. He wasn't certain, but Kell thought he recognized the stray as one that usually kept Naffer Vosk, the Boneyard's poor hunchbacked groundskeeper, company. Close inspection of the dead dog's scent and matted fur confirm Kell's suspicion that the dead dog is, indeed, the cur favored by Vosk.

****************************************Southwest corner of square************************************

For a moment Talashia rides high on the power, a leaf on a torrent. As always there was an urge in the back of her mind; a witless shriek to keep going, to strike indiscriminately, to become the force of nature that fueled her. As she had learned, Talashia let the urges go around her without touching her, and they were quickly gone. Leaning over to rest her hands against the earth, Talashia allowed the blue-white dance of lightning around her to cease with an abrupt CRACK as the energies of Air were absorbed by Earth.

From there, Talashia noted someone (a lank youth) already putting out the goblinfire, so she crossed the festival square to see to the child. Kneeling beside the little girl and carefully avoiding touching the child so as not to startle the girl, Talashia softly asks, "Are you all right? The goblins are gone now. You don't have to be afraid anymore. None of us will hurt you."

The girl, her dusty face streaked clean in places with tears, looks at Talashia with frightened eyes. "Where is mother?" the child asks Talashia in a small voice full of expectation that Talashia will know.

Status: The festival square is rapidly emptying. There are still people in the square, but the crowd is by now greatly thinned and continues to follow this trend. Most of the injured townsfolk have been assisted. No townsfolk appear to be dead. Tac put out the fire on the table. There is one unconscious woman lying under the wagon--Sivan is looking at her. Grokk is also by the wagon and has just spotted a gold trinket. Talashia is assisting the frightened girl. Elyra "conversed" with Kell then left to check on Tac. Taran/Kell checked for more goblins then went to sniff at the dead dog.

Die Rolls
Name, Type, Raw Roll/Modified Total
Taran, Perception 5/29 (taking 20)
Sivan, Heal 14/14
Grokk, Perception 11/14

Last edited by CanadienneBacon; 21st June 2009 at 09:33 PM..
CanadienneBacon is offline   Reply With Quote
Old 22nd June 2009, 12:51 AM   #50 (permalink)
Registered User
 
Shayuri's Avatar
 
Join Date: Jun 2002
Posts: 9,842
Shayuri Hobgoblin Soldier (Lvl 3)
Talashia smiles reassuringly and nods at the girl.

"We'll find her. What's her name? What color is her hair?"
Shayuri is offline   Reply With Quote
Old 22nd June 2009, 11:45 AM   #51 (permalink)
Registered User
 
Walking Dad's Avatar
 
Join Date: Jan 2008
Location: Europe
Posts: 5,463
Walking Dad Goblin Sharpshooter (Lvl 2)
Sivan, By the wagon

"I need some help here. This woman's arm is mangled and she is unconscious. Is there a healer here?" Sivan calls, unsure how to help the woman. A good help I am. Not able to defend, nor to care for the wounded, he thinks.
__________________
Signature

Hi I'm a comic and rpg nerd. Don't hurt me, please.

PS: English is NOT my native language!

May the 4th be with you!

PbPs

Interested in
http://www.cinga.ch/naturalone/


Invisible Castle
Brinkster

My Houserules

I am SpiderClan
Walking Dad is offline   Reply With Quote
Old 22nd June 2009, 01:26 PM   #52 (permalink)
Registered User
 
Join Date: Sep 2004
Location: Staten Island
Posts: 109
mfloyd3 Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by CanadienneBacon View Post

Moving to the closest wounded person, a young man--a temple artisan by the look of his cloth--Tac queries the injured worker. "Can you stand? What hurts?" The youth rubs his head and, with Tac's help, rises from the packed dirt square. "Oi, me head. Best be getting home, then, eh? Me thanks, kind sir." Despite a bleeding cut in his forehead, the artisan grins at Tac then pushes off with a nod and a bob, making his way west.
Elyra reaches Tac as the artisan walks away. Are you alright?" She asks.
mfloyd3 is offline   Reply With Quote
Old 22nd June 2009, 01:45 PM   #53 (permalink)
Registered User
 
Join Date: Feb 2002
Location: Florida
Posts: 3,653
jkason Goblin Sharpshooter (Lvl 2)
Tac Abor, human rogue

Tac stares after the artisan as he wanders off as if he'd merely fallen from a stumble and not a goblin attack. So engrossed he is by the apparent coping abilities of Sandpoints citizens, he doesn't even notice his cousin walk up.

Quote:
Originally Posted by mfloyd3 View Post
Elyra reaches Tac as the artisan walks away. Are you alright?" She asks.
"Huh? Oh, Elyra! I'm fine, are you...?" he looks his cousin up and down, and seeing no apparent injuries, appears relieved.

"I promise this kind of thing doesn't happen every day here, or even every Swallowtail Festival!"

As the knight calls out for help, Tac's embarrasment for the situation melts away. "I didn't see any priests still around," he says to Elyra as he starts toward the unconscious woman and the man tending her. "Did you? Maybe I should run for the nearest temple."
jkason is offline   Reply With Quote
Old 23rd June 2009, 03:50 AM   #54 (permalink)
Registered User
 
Join Date: Dec 2008
Posts: 176
Merlin's Shadow Kobold Slinger (Lvl 1)
"Hmmm..." The cleric picks up the sword and the trinket. [i]Perhaps someone has seen work like this before[i], he thinks, looking at the crude weapon. In his other hand, he examines the gold trinket. Useless junk. I suppose it belongs to someone, though. I should attempt to return it. Grokk pockets the trinket and slides the sword into his belt.

Quote:
Originally Posted by Walking Dad View Post
Sivan, By the wagon

"I need some help here. This woman's arm is mangled and she is unconscious. Is there a healer here?" Sivan calls, unsure how to help the woman. A good help I am. Not able to defend, nor to care for the wounded, he thinks.
The cry for aid catches the attention of the half-orc. He jogs over and tends to the woman's injuries, saying nothing to the man next to her. Damn gobbies!

OOC
He will start with using his mundane skill (Heal +4). If he has any uses of his Channel Energy ability left, he will use one to further help the woman.
Merlin's Shadow is offline   Reply With Quote
Old 23rd June 2009, 03:59 AM   #55 (permalink)
Dracomancer
 
Ambrus's Avatar
 
Join Date: Mar 2004
Location: Montreal, Canada
Posts: 4,091
Ambrus Goblin Sharpshooter (Lvl 2)
Send a message via AIM to Ambrus Send a message via MSN to Ambrus Send a message via Yahoo to Ambrus
The tawny collie continues on his circuitous patrol of the square, keeping a curious eye on those tending to the injured. They seemed to have that concern well in hand and so Kell relaxes a little. Hopefully there'd be no further suffering this night. Eventually the dog finds himself back where he started, next to the carcass of the goblin whose spine he broke. Lowering his head down, Kell sniffs curiously at the dead raider's body.

OOC: Searching the body.
__________________
Hey Berk! Check out my Sigil NPC List, Sigil Venues List and Sigil Papers & Map at http://www.planewalker.com.

Currently Playing
Running: The Cage, a Pathfinder tabletop Planescape campaign, Session 55[/size]
Ambrus is offline   Reply With Quote
Old 23rd June 2009, 01:41 PM   #56 (permalink)
Registered User
 
Join Date: Sep 2004
Location: Staten Island
Posts: 109
mfloyd3 Goblin Sharpshooter (Lvl 2)
Quote:
Originally Posted by jkason View Post

"I promise this kind of thing doesn't happen every day here, or even every Swallowtail Festival!"
His cousin smiles at this, but before she can answer, the air is split by a call for aid.

Quote:
As the knight calls out for help, Tac's embarrasment for the situation melts away. "I didn't see any priests still around," he says to Elyra as he starts toward the unconscious woman and the man tending her. "Did you? Maybe I should run for the nearest temple."
"Don't go running off just yet," Elyra advises, as they make their way over. "Let's see what's going on."

The pair stop, watching the half-orc they had met earlier set about healing.
mfloyd3 is offline   Reply With Quote
Old 23rd June 2009, 05:21 PM   #57 (permalink)
Registered User
 
CanadienneBacon's Avatar
 
Join Date: Mar 2003
Location: Louisville, Kentucky
Posts: 3,582
CanadienneBacon has disabled Experience Points
Talashia smiles reassuringly and nods at the girl. "We'll find her. What's her name? What color is her hair?" The child's solemn eyes bore holes in Talashia's face. Sniffing and wiping her nose on her arm, the girl snuffles. "Her name's Mum, of course. She's got brown hair. Pretty hair, long, in a braid." The description matches every third woman Talashia's seen today in the festival. "We were just arriving and then...and then..." the child bursts into tears and her nose resumes dripping.



From over by the wagon, Sivan calls out, ""I need some help here. This woman's arm is mangled and she is unconscious. Is there a healer here?" The knight's cry for aid is answered by a half-orc cleric garbed in the manner of the faithful of a dwarven deity--a warhammer hangs in the priest's burly hand, and a goblin blade rests tucked into the half-orc's belt. Jogging over to tend to the woman's injuries, Grokk says nothing to Sivan but begin to examine the woman for wounds. Cursory examination shows Grokk that the woman has a dislocated arm that should be set while she remains unconscious to dull the pain of the procedure. A wound on the back of the woman's head seeps blood into the dirt--a minor healing spell will fix her head wound. Muttering a prayer offered to Torag, the half-orc quickly works with surprising tenderness for so large a half-breed to mend the woman's split skull.

Let me know which 0-lvl spell Grokk drops to spontaneously convert to a healing spell.
CanadienneBacon is offline   Reply With Quote
Old 23rd June 2009, 05:23 PM   #58 (permalink)
Registered User
 
CanadienneBacon's Avatar
 
Join Date: Mar 2003
Location: Louisville, Kentucky
Posts: 3,582
CanadienneBacon has disabled Experience Points
As the knight calls out for help, Tac's embarrasment for the situation melts away. "I didn't see any priests still around," he says to Elyra as he starts toward the unconscious woman and the man tending her. "Did you? Maybe I should run for the nearest temple." Tac turns to the Cathedral and notes the heavy wooden front doors hanging open.

The tawny collie continues on his circuitous patrol of the square, keeping a curious eye on those tending to the injured. They seemed to have that concern well in hand and so Kell relaxes a little. Eventually the dog finds himself back where he started, next to the carcass of the goblin whose spine he broke in the center of the festival square. Lowering his head down, Kell sniffs curiously at the dead raider's body. The goblin has a distastefully strong odor reminiscent of fetid garlic and mildering potatoes. Kell notes the creature's hodgepodged studded leather armor, a crude stub of a blade the locals call a "dogslicer" lying in the dirt a few feet distant, and one oddity--the goblin's torso still sports some sort of carved wooden amulet in the shape of a rounded female goblin with a bulging belly hanging from a nattered leather cord.

Seeing that Tac eyes the ajar double doors of the Cathedral, Elyra advises, "Don't go running off just yet--let's see what's going on." The pair stop, watching the half-orc they had met earlier set about healing.
CanadienneBacon is offline   Reply With Quote
Old 23rd June 2009, 05:51 PM   #59 (permalink)
Dracomancer
 
Ambrus's Avatar
 
Join Date: Mar 2004
Location: Montreal, Canada
Posts: 4,091
Ambrus Goblin Sharpshooter (Lvl 2)
Send a message via AIM to Ambrus Send a message via MSN to Ambrus Send a message via Yahoo to Ambrus
Curious about the wooden trinket, the collie carefully takes it up into his teeth and pulls its cord free of the slain goblin's neck.

OOC
A knowledge check? Taran has several possibly appropriate Knowledges (local, religion, arcana & history) all at +7
__________________
Hey Berk! Check out my Sigil NPC List, Sigil Venues List and Sigil Papers & Map at http://www.planewalker.com.

Currently Playing
Running: The Cage, a Pathfinder tabletop Planescape campaign, Session 55[/size]
Ambrus is offline   Reply With Quote
Old 23rd June 2009, 06:04 PM   #60 (permalink)
Registered User
 
CanadienneBacon's Avatar
 
Join Date: Mar 2003
Location: Louisville, Kentucky
Posts: 3,582
CanadienneBacon has disabled Experience Points
Initiative, Surprise Round

Another few moments pass in front of the Sandpoint Cathedral while Grokk finishes healing the mangled woman. The woman doesn't rise from her unconscious state but Grokk sees to his satisfaction that the skin on the back her scalp knits itself neatly together with Torag's grace. As Grokk finishes his mending, the woman's breathing evens and soon she is softly snoring.

Just as Tac is about to return his attention from the open double doors of the Cathedral, he notes a pair of glowing yellow eyes canted inside the darkness of the Cathedral. Kell's hackles raise as he sniffs the air and detects the scent of fetid garlic and rotting potatoes--more goblins about! The disguised wyrmling spots feral eyes peering from inside the inky darkness of the Cathedral doors.

Elyra spots the pointed tip of a dogslicer poking the canvas in a slashing arc at the Korvosan orange merchant's stall. The dogslicer retreats then reappears, dripping with blood.
Elyra
Sense Motive 19 (favored enemy). There is a goblin hiding in the merchant's stall, and it has drawn blood. Low gutteral cackling indicates to Elyra that the goblin believes it has the element of surprise, possibly also the advantage of numbers. The creature is lying in wait but will probably soon attack from the flank.


Surprise round initiative:
Taran 17
Tac 12
Elyra 11


Initiative:
Sivan 21
Taran 14
Elyra 11
Grokk 8
Tac 7
Talashia 3


Please include movement and attack/damage/spell stats in your combat posts.

Map Key

G = Grokk
S = Sivan
E = Elyra
Tc = Tac
Kell = Taran
Ta = Talashia
X1 = goblin hiding by orange merchant stall, spotted by Elrya
x1 = goblin hiding inside cathedral, spotted by Tac and Kell
Attached Thumbnails
cbs-pathfinder-beta-burnt-offerings-combat1a.jpg  

Last edited by CanadienneBacon; 23rd June 2009 at 06:13 PM..
CanadienneBacon is offline   Reply With Quote


Bookmarks

Tags
beta, burnt, cb's, offerings, pathfinder

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


And yet another word from our sponsors
Visit Our Sponsors
Visit Our Sponsors... Again
Powered by vBadvanced CMPS v3.0.1

All times are GMT +1. The time now is 02:35 PM.


Site Contents © 2008 ENWorld
PHP Ajax Multimedia Web Framework © 2008 Digital Media Graphix
Powered by vBulletin® Version 3.8.0 Beta 1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.2.0

"Vault Data" powered by VaultWiki v2.5.1.
Copyright © 2008 - 2009, Cracked Egg Studios.