Aram shrugs. "Just a thought. I figured if we could sway them, then perhaps we could enlist their aid, or at least garner more information. But either way."
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
"Yes, they were certainly not very trusting of us, but I guess in the Master's lands it can be dangerous to trust strangers" Father Fuller says wisely, then shrugs. "Maybe if we defeat this snake-creature we'll earn their trust."
ooc: I take it that the party will rest for the day and night where you are in the valley, prepare new spells, and then continue on to the far end of the valley. What spell preparations will you make?
WD
Gaze attacks would not generally function through a scrying spell.
Sustained by his enchanted ring, and not having spells to prepare, Aram offers to stand watch for the majority of the night. The dervish can get his sleep in the morning, while the others are preparing their spells and prayers.
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
Girgal, AC 23 (T15, FF20), HP 63/66, F +11,R+8,W+14
Ripclaw HP 48/57
"I could try to pray for a spell that will me give the ability to use the water is this stream like a window, showing us this medusa." Girgal suggests.
ooc
ooc: Scry spell.
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Ripclaw: Hide+15, Move Silently+10
Will use the Summon feat for flavor in out-of-combat situation, alternating between different elements.
Spot +17, Listen +18
Spells:
0 (6) - cure minor wounds x2, light x2, detect magic x2
1 (4) – (jump), produce flame x2 - obscuring mist
2 (4) - (spiderclimb), barkskin x2, animalistic power, blinding spittle – snake swiftness, mass
3 (3) – (protection from energy), stone shape, spirit jaws, – greater magic fang
4 (2) – (freedom of movement) enhance wildshape – SNA 4
5 (2) - (tree stride), SNA 5 - animal growth
Ripclaw has:
HP 57
AC: (with barkskin) 30 (T15, FF25)
Full Attack: 2 Claws +7 melee (1d6+4 plus poison) and bite +2 melee (1d6+2) and tail + 2 melee (1d6+2 plus poison)
Space/Reach: 5 ft./5 ft.
Special Attacks: Leaping pounce, poison (DC 14 1d6 Dex/1d6 Dex), rake 1d6+3
Hide+15, Move Silently+10
__________________
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"By all means, Girgal," says Aram. "Anything that might give us an advantage. The thought of spending eternity as a statue does not sit well with me."
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
The day is uneventful. Girgal uses the time as productively as he can, gathering food and studying the wildlife. For the others, it is hard not to grow impatient, especially since you know that your mission can ill afford any more delay.
Finally evening approaches, and darkness comes quickly as the sun goes behind the mountains.
The night is quiet here, and there is some moonlight. During Aram's long watch, he sees a huge figure to the east, coming from the offshoot of the valley.
He wakes the others and you prepare for battle, but the giant keeps its distance. After a while, it goes back to the side of the valley where it came from. There is no sign of it by morning, except that Girgal finds some tracks.
"I'm glad that giant kept his distance," says Aram the next morning as he prepares to move out. "We have enough foes ahead of us as it is."
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
As Father Fuller prepares to pray to Amanautor for his spells as the sun begins to rise in the east, he waves Girgal over. "You know more about these snake ladies than I do. Any ideas for spells I should get ready before we fight them?" the abbot asks.
"Got one that turns THEM to stone?" asks the dervish.
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
Girgal, AC 23 (T15, FF20), HP 66/66, F +11,R+8,W+14
Ripclaw HP 57/57
"Something that boosts our bodies against changes. Or help us to avert our sight. But certainly any magic that could change us back!" Girgal replies. Then he looks around and on the natural water. "Any suggestion on what I should look for with my magic? But it will be centered on this medusa, I hope."
ooc
ooc: Something that boosts saving throws (Magic Circle?) and Break Enchantment. The later undoes petrification! And by all means, avoid to get Fuller turned himself.
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Ripclaw: Hide+15, Move Silently+10
Will use the Summon feat for flavor in out-of-combat situation, alternating between different elements.
"So are we about ready to move on? Or were you going to do some scrying, Girgal?"
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum
"Numbers and positions within the caves, I should think," says Aram. "If they have any other creatures with them. And the best approach to them...perhaps we can gain surprise?"
__________________ -Rhun
"I believe that imagination is stronger than knowledge - myth is more potent than history - dreams are more powerful than facts - hope always triumphs over experience - laughter is the cure for grief - love is stronger than death." -Robert Fulghum