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Old 18th August 2009, 11:17 PM   #141 (permalink)
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Sarenax nods his agreement with Kalas. "I will prove my worthiness of Her favor now as ever."
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Old 19th August 2009, 12:47 AM   #142 (permalink)
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Let us begin. Massacre confidently states.
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Old 19th August 2009, 01:17 AM   #143 (permalink)
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Kylek studied the priestess, trying to decide if he should be angry or amused by the notion that anyone's mere presence, divine or otherwise, would overcome him. Still the pomp was impressive, he thought, making note that he might be able to adopt a similar approach for his own ends.

Very well, he rumbled.

The Raven Queen was vastly powerful, this he knew, and it ignited in him an eagerness.

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Old 19th August 2009, 04:42 AM   #144 (permalink)
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Batin nods but adds nothing, waiting for the others to lead. In his mind, he was already tracing new paths in his mind, finding the links between the here that was now and the here that is everywhere.

OOC: Taking 10 Batin easily makes that Arcana check.
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Old 19th August 2009, 04:16 PM   #145 (permalink)
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Felidha does not respond, but silently turns and walks through the white gate. There is little else to do but follow.

The portal leads to another stone platform, high on the upper slopes of a vast mountain. A cold wind hits you, carrying the smell of smoke, and the rotting stench of carnage no longer recent. There is no sign of Felidha.

A stone path leads from the platform to a wide stone stairway to the north, leading up to a wider paved terrace. Several humanoid bodies, or parts of bodies, strew the stair, grisly remains and trails of congealed blood spattered across most of the surface. All of the bodies wear what once were gray monk's robes.

Beside the stair, the slope is steep, and covered with thick, dark brambles. The top of the stair is flanked by two obelisks: long, tapering tetragons of dark stone inscribed with symbols. One is smooth and pristine, as if it was erected yesterday. The other is cracked and darkened with accumulated dirt, and missing several feet from its top. The edges of the cracks are weathered and smooth; this destruction was not recent.

On the plaza above stands a squat building. Half of it is a crumbled ruin, covered in vines, while the other half looks freshly built. More of the white mist surrounds the area, glowing with faint luminosity.

Religion DC 20
The contrast of old vs. new is deliberate and symbolic, representing the cycle of life. Much of the iconograpy devoted to the Raven Queen shows the same mixture of old and new.


Perched at the top of the nearest wall is a hideous creature, humanoid in shape, but its skin hangs in festering tatters, barely attached to the decaying flesh beneath. Ragged wings spread wide from its back as it spots you, screeching a warning. An answering cry, as well as a rumbling bellow, come from out of sight, deeper in the building.

Religion DC 25
This creature is a Rot Slinger, an undead being created in mockery of angels, with ties to elemental forces.

ooc: elemental humaniod (undead)

DC 30
Their touch causes living flesh to rot, but their preferred tactic is to hurl gobbets of decay from their own bodies, weakening their foes from a distance. Their wings are functional, but clumsy.

DC 35
Unlike most undead, they have no particular weakness to radiant damage, but they do resist decay.




Round 1

After crying its warning the winged abomination hurls a gobbet of putrescent filth at Kalas. It hits, but but falls away from the revenant without ill effect. Moments later, its twin flies south and lands on the wall nearby. It too hurls something horrible at Kalas. (Kalas is hit once for 3 necrotic damage after resists, and he is weakened and takes -2 penalty to saves (save ends both).)

A tall, bald human woman in dark red chainmail and a horned helm climbs the wall farther away, and stands perched on the top. She carries an Ebon Rider shield. She calls, "Welcome, honored guests. You are just in time to witness events of great magnitude and cosmic significance. Rejoice, for you will have a firsthand personal experience of the triumph of the Demon Prince as he overthrows the Raven Queen. Very, very personal." She smiles wickedly, and raises her hands as if in benediction. A flare of dark energy flashes out, streaking unerringly toward Massacre's shriveled heart. (Fatal Vision hits Massacre for 20 psychic and necrotic damage, and he is stunned TENT (Hertrud) and dazed thereafter (save ends).)

initiative and status


Rolls: PCs, enemies

Rot slinger 1 undamaged, perched on the wall
Rot slinger 2 undamaged, perched on the wall
Hertrud undamaged, perched on the wall
Kylek HP 124/124 Surges 13/14 <== You're up
Anostor HP 171/180 Surges 13/13
Sarenax HP 134/142 Surges 8/9
Kalas HP 168/197 Surges 11/11, weakened and -2 to saves (save ends both)
Massacre HP 79/102, surges 6/7, stunned TENT (Hertrud), dazed thereafter (save ends)
Batin HP 165/165 Surges 9/10

Mounts:
Lucifa HP 106/106 surges 0/1
Gilthanas HP 138/138 surges 2/2

Auras and zones:
  • Massacre: Aura 3; living enemies take 5 necrotic, undead enemies take 5 radiant.

Resources used:
  • Kalas: AP
  • Massacre: Evard's black tentacles
  • Kylek: AP, blackfrost serpent
  • Sarenax: AP
  • Anostor: AP, Oak Hammer Rage
  • Batin: AP, Planar Shock


map and terrain notes


The thick black lines are the walls of the building. There is no roof on the building. The walls are 15' high and 1' thick. They can be climbed with a DC 20 athletics check. If you get hit while standing on them, it's a DC 17 acrobatics check to avoid falling off. All of you guys are medium creatures, you'd need a reach weapon to hit someone standing on the top, if you're standing on the ground. Yes, even Kalas while mounted.

The rubble, marked with a triangle, is difficult terrain.

The slope is steep and icy. It is difficult terrain and you grant CA while standing on it.

The stairs are gently sloped, and are normal terrain.

The green bushes around the edges are Shadowthorn Shrubs, they are difficult terrain, and

Nature DC 20
Anyone starting their turn in the thorns takes 10 necrotic damage.


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Old 19th August 2009, 06:08 PM   #146 (permalink)
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Standing tall astride Gilthanas, Kalas shakes off the clinging necrotic energy that was sapping his strength and resolve. Glaring angrily at the creatures hanging from the wall and shouts "You shall pay for that creature, prepare to face Her vengeance!" as he and Gilthanas disappear from view. Reappearing at the base of the wall, his Silver Sword glistening with purple lightning, Kalas sees that it is out of reach. He swings his sword and a darkened, rotting tendril burst from its tip and grasp at the creature, trying to draw it closer to him.

Actions

At Beginning of Turn: Save vs weak (+3-2) (1d20+1=10) +3 from Human Perserverence and Stubborn Survivor - just made it again
Free: Convert the Silver Sword to Psychic Damage
Move: Teleport to U/V 12/13
Standard: Thorn Strike on Slinger 2 (This attack has reach)-[Vs AC; Damage (1d20+26=40, 2d8+25=34) Hits AC 40 for 27 psychic damage, if it hits, pull one square down to me and takes -2 to attack TENT (from Psychic Lock feat)(I included Oath damage bonus in above roll, but it shouldn't be there)
Free: Mark all adjacent enemies (only works if above hits)
Free: Make Slinger my Oath target (only works if above hits)


MiniKalas
Kalas Graybeard—Male Revenant (Human) Warden/Son of Mercy/Chosen of the Raven Queen
Initiative: +15 ; Passive Perception: 36, Passive Insight: 27
Senses:Low-Light; Resistances: 20 Fire (when mounted, otherwise 10), 15 Necrotic
HP: 168/197, Bloodied: 98, Surge: 56, Surges left: 11/11
AC: 37, Fort: 34, Reflex: 31, Will: 34; — Speed:6
Action Points: 0, Second Wind: Not Used
Powers -
Thorn Strike
Weight of Earth

Dark Reaping
Stalker's Positioning
Creeper's Grasp

Call Forth the Harvest
Lawbreaker's Doom
Dispensed Justice

Form of the Oak Sentinel
Form of the Rowan Sentinel
Blizzard Strike

Shield of Stone
Red Death
Cleansing Earth

Nature's Abundance
Blood Oath Fulfilled
Bear's Endurance

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Old 19th August 2009, 06:20 PM   #147 (permalink)
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Massacre hears the words of power and spots the flicking hand motions, as his mind fills with visions of an awful future, bereft of his Wife, the carcanet schisms his mind. Allowing him to function, even though his focus was in multiple dimensions.

OOC


Using Carcanet of Psychic Schism daily power, immediate interrupt, When an attack would make me stunned, dazed, or dominated, I am unaffected by that condition. Instead I take a -2 penalty to attack rolls and Will defense for the condition's normal duration.

So TENT and then until (save ends) Massacre has -2 att, and -2 will defense.

Also Massacre gets three rolls, pick best, for initiative. Two from Divine Oracle PP, and one from bridle of rapid action. Not that it would have made a difference this time but attack rolls from more than 5 away take a -5 penalty vs Massacre.

If this attack could have been handled by the -5 penalty and the Shield spell(an extra -4 in cases of AC or Reflex being the target), Massacre would rather have deflected it in that manner.



Last edited by CaBaNa; 19th August 2009 at 06:33 PM..
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Old 19th August 2009, 06:52 PM   #148 (permalink)
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OOC: Religion 21, Religion 21

Batin appreciates the symbolic symmetry of the place, but cannot identify the threat the before them... other than it is a threat. As Kalas pulls one of the creatures of the wall, suddenly a ghostly Batin is there next to the creature. His sword charged with lightning, he strikes... and then is gone again, this time balancing with ease next to the other as his sword flashes out once more.
Actions
This entire action is contingent on r1 hitting. So, if it doesn't, let me know. Shadow Jaunt to be adjacent to the one r1 pulled down, gaining insubstantial until SNT. Dual Lightning Strike: AC 35 w/ CA, 27 lightning damage and marked if hit (if I could chose not to mark it, I would so Kalas maintains his). Then tport next to the other and attack again: AC 36 with CA, 23 lightning and marked if hit. Then mark it with Aegis.
Batin (insubstantial)
Batin—Male Shadar-Kai Swordmage/Ghost Blade/Planeshaper 21
Initiative: +14; Passive Perception: 26, Passive Insight: 21; low-light vision
HP: 165/165, Bloodied: 82, Surge: 41, Surges left: 9/10
AC: 43, Fort: 32, Reflex: 35, Will: 30
Speed: 6
Action Points: 0, Second Wind: Not Used

Sword Burst
Greenflame Blade
Aegis of Assault

Sword Burst
Dual Lightning Strike
Ghost Sword x2
Acid Burst Blade
Firelasher's Lunge/Necromancer's Disruption

Hellspike Assault
Omnipressent Assault
Burning Mantle
Planar Shock

Shadow Jaunt[
Dimensional Warp
Armathor's Step
Unerring Perry

Impenetrable Warding
Phase Evasion

Planestrider Boots (Encounter)
Rapidstrike Bracers (Encounter)
Guardian's Cape +4 (Daily)
Circlet of Mental Onslaught (Daily)


Full character sheet
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Old 19th August 2009, 11:01 PM   #149 (permalink)
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Round 1, continued

Massacre's helmet vibrates jarringly, protecting his mind from the worst of the blow. (I forgot your extra init rolls; sorry. Duly noted for next time. Targets will, so no shield spell.)

Kalas teleports close to one of the slingers. Before he can even lash out, an apparition of dark rock, steel, and glowing blue vitality charges him from inside the building, slashing at his sword arm and opening a painful cut. The blow is not enough to spoil Kalas' aim, however, and his sickly vine lacerates the winged monstrosity and brings it toppling off of the wall to crash at his feet. (Kalas' move triggers a readied charge, which hits for 18 damage, and Kalas is marked TENT (blackstar knight 1). Kalas hits anyway. The slinger fails his save to avoid being pulled off the wall, and falls, taking 10 falling damage. Kalas marks blackstar knight 1 and slinger 2, and uses LD on the slinger.)

Kalas
Inside the building, there are three more enemies can be seen from your current vantage: Another blackstar knight, a death giant, and a huge swarm of ghouls, all seemingly grown into and through each other until they are like one enormous, many-mouthed entity.


blackstar knight picture


Batin... (needs to go 15 squares to get adjacent to Kalas' target, and Shadow jaunt only takes you 14. Something else?)

initiative and status


Rolls: PCs, enemies

Rot slinger 1 undamaged, perched on the wall
Rot slinger 2 37 damage, prone, marked by Kalas w/LD
Hertrud undamaged, perched on the wall
blackstar knight 1 undamaged, marked by Kalas
Kalas HP 150/197 Surges 11/11, marked by knight 1 TENT (knight 1)
Kylek HP 124/124 Surges 13/14 <== You're up
Anostor HP 171/180 Surges 13/13
Sarenax HP 134/142 Surges 8/9
Massacre HP 79/102, surges 6/7, -2 to attack rolls and will defense TENT (Hertrud) and thereafter (save ends)
Batin HP 165/165 Surges 9/10

Mounts:
Lucifa HP 106/106 surges 0/1
Gilthanas HP 138/138 surges 2/2

Auras and zones:
  • Massacre: Aura 3; living enemies take 5 necrotic, undead enemies take 5 radiant.

Resources used:
  • Kalas: AP
  • Massacre: Evard's black tentacles, Carcanet power, 1 daily magic item power
  • Kylek: AP, blackfrost serpent
  • Sarenax: AP
  • Anostor: AP, Oak Hammer Rage
  • Batin: AP, Planar Shock


map and terrain notes


The thick black lines are the walls of the building. There is no roof on the building. The walls are 15' high and 1' thick. They can be climbed with a DC 20 athletics check. If you get hit while standing on them, it's a DC 17 acrobatics check to avoid falling off. All of you guys are medium creatures, you'd need a reach weapon to hit someone standing on the top, if you're standing on the ground. Yes, even Kalas while mounted.

The rubble, marked with a triangle, is difficult terrain.

The slope is steep and icy. It is difficult terrain and you grant CA while standing on it.

The stairs are gently sloped, and are normal terrain.

The green bushes around the edges are Shadowthorn Shrubs, they are difficult terrain, and

Nature DC 20
Anyone starting their turn in the thorns takes 10 necrotic damage.


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Old 19th August 2009, 11:05 PM   #150 (permalink)
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Kalas calls out to his allies "Beware, there are more of them in here! 3 more!"

Cov

I guess that means I've marked the knight who hit me as well as he'd be adjacent to me, right?
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Old 19th August 2009, 11:07 PM   #151 (permalink)
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Quote:
Originally Posted by renau1g View Post
I guess that means I've marked the knight who hit me as well as he'd be adjacent to me, right?
Yep.
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Old 20th August 2009, 12:54 AM   #152 (permalink)
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ooc
Quote:
Originally Posted by covaithe View Post
Batin... (needs to go 15 squares to get adjacent to Kalas' target, and Shadow jaunt only takes you 14. Something else?)
Maybe I'm missing something ... can't Batin get to V14 or so with a 14 square teleport? I believe the CA on the attack is from teleporting, not from flanking with Kalas, so V14 should work for Batin, right?

Anyway, I'll post a couple rolls here so I don't forget them. Apparently I can't roll above a 4 for Religion
Religion (1d20+19=23), Religion (1d20+19=23), Nature (1d20+15=34).

Speaking to his comrades, Sarenax warns them of the danger surrounding the building. "Stray not into the thorns, they will sap the energy from your bones."

Then the ebony cleric looks across to the chain-clad woman on the wall and booms out a deadpan declaration to her. "If you and these monsters are the perpetrators of this blasphemy, you will meet your doom here on the ends of our blades. To think anyone could defeat the righteous servants of Her Dread Majesty the Raven Queen in this, Her most Holy temple, is foolish, child."

Edit: Oh yeah, we're allowed to act in whatever order we post! I'll throw some actions in here in a minute.
Edit 2: Actions posted below, since Oni posted before I finished figuring out what to do.

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Old 20th August 2009, 01:07 AM   #153 (permalink)
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Hmmm...the very plants in this place are laced with the power of death. Kylek said this in a low voice to his companions then began stalking forward with a stride the bespoke of violence to come.

Kylek pointed his dragon carved rod at the woman in the red armour, his voice carrying over the biting wind. Unfortunately you won't be witnessing anything after I get my hands on you.

With that declaration he simply turned to one the tattered looking creatures sitting atop the wall, throwing his arms wide, wispy white wings swept up around Kylek. With incredible power they came together unleashing a torrent of icy wind over his unfortunate target, trying to blast it from its roost. The wings spread wide a second time even as they began to fade and with a second beat the propelled the Kylek forward with incredible speed, ascending the stairs and closing the distance to the walls in an instant.


ooc

By my count Batin can get to row V in 14, so he could be adjacent to rot slinger 2.

I'm assuming given the situation weapons and such were already drawn.

knowledge checks: Religion DC20, Religion DC25, Nature DC20 (1d20+10=19, 1d20+10=11, 1d20+17=31)

move: move to AB11

standard: Downbeat of Wings: vs Fort (Target: rot slinger 1) (1d20+26=43)
Cold Damage (3d6+27+8+8=57), push the target to Q9, knock it prone, and 5 cold vulnerability TENT. Kylek shifts to U9.

+2 AC and Ref til hit the first time from Cloak of Displacement.



ministats
Kylek- Male Dragonborn Sorcerer/Blizzard Mage/Demigod 21
Initiative: +12, Passive Perception: 22, Passive Insight: 22
AC:36, Fort:34, Reflex:32, Will:36 -- Speed:6
Resist:15 cold, 15 necrotic
HP:124/124, Bloodied:62, Surge Value:32, Surges left:13/14
Action Points: 0
Powers -
Burning Spray
Dragon Frost

Rimestorm
Winter's Clutch
Downbeat of Wings
Stalking Frost
Spatial Trip
Sudden Scales
Narrow Escape
Draconic Majesty
Dragon Breath
Battle Awareness
Second Wind

Adamantine Echo
Lightning Daggers
Blackfire Serpent
Blizzard
Cloak of Freezing Wind
Circlet of Mental Onslaught
Cloak of Displacement
Counterstrike Guards
Exodus Knife
Pouch of Frozen Passage
Ring of Feather Fall
Ring of Tenacious Will


Conditions:
Cloak of Displacement: +2 item bonus to AC and Reflex defenses until an attack hits Kylek.

Full character sheet
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Old 20th August 2009, 01:48 AM   #154 (permalink)
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Oni Orc Berserker (Lvl 4)
ooc


Oh yeah, what are the walls made out of? Ballpark, how hard/what kind of action would it be if I wanted to bust through one like a giant angry pitcher of kool-aid?

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Old 20th August 2009, 02:03 AM   #155 (permalink)
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Lord Sessadore Goblin Sharpshooter (Lvl 2)
At the end of the first part of his declaration, Sarenax begins to move forward and accelerate up the stairs. The ebon cleric's voice thuds on, imitating the sound of lead dropping in a stone tomb. "Judgment for your blasphemy is made and your sentence will be carried out. But fear not, for Her Majesty shall sit in fair judgment of your souls soon, once we have freed them from your bodies." As if to emphasize his point, he finishes readying his scythe then, a metallic shnick heralding the blade's movement.
Actions
There's a roll on IC about jumping off the side of the stairs, but that was before I went back and checked and saw that the stairs go up, not down. Since they do actually go up, jumping off the side to get closer to the baddies won't really work. Please disregard it

Also, I second Oni's question about the integrity of the walls. And would it be possible to knock a wall out from under someone standing on top?

Double Move: to X11
Minor: drone on menacingly Jeez, you guys are all too tough! I can't do any healing or anything without wasting!

Cloak of Displacement: I gain a +2 item bonus to AC and Reflex until an attack hits me.
Aura 5: Astral Vibrance. Bloodied enemies starting their turn within the aura take 2 radiant damage.

ministats
Sarenax the Reaper - Male Dragonborn Cleric 21
Initiative: +13, Passive Perception: 25, Passive Insight: 30
AC:37(39), Fort:32, Reflex:31(33), Will:31 -- Speed:6 (8 when bloodied)
HP:134/142, Bloodied:71, Surge Value:37, Surges left:8/9
Action Points: 0
Aura 5: Astral Vibrance. Bloodied enemies starting their turn within the aura take 2 radiant damage.
Powers -
Righteous Brand
Priest's Shield

Strengthen the Faithful
Astral Wave
Inspiring Strike/Promise of Victory
Blinding Light
Bastion of Health
Channel Divinity (Death Knell)
Healing Word [ ] [ ] [ ]
Dragon Breath
Oath of Enmity
Second Wind

Divine Power
Wrath of the Faithful
Indomitable Spirit
Angel Ascendant
Bless
Mass Cure Light Wounds
Angelic Presence
Divine Armor


Cord of Divine Favor
Ruby Scabbard

Cloak of Displacement
Black Feather of the Raven Queen
Gloves of the Healer
Obsidian Steed


Conditions:
Cloak of Displacement: +2 item bonus to AC and Ref until an attack hits me.

Full character sheet

Last edited by Lord Sessadore; 20th August 2009 at 02:16 AM..
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Old 20th August 2009, 11:10 AM   #156 (permalink)
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covaithe Hobgoblin Soldier (Lvl 3)
ooc
Hmm, I count 14 squares now, too. I must have maptool's settings wrong for diagonal movement. Grr... So Batin's action is good. Sorry about all that.

The walls are stone; break DC 35. They can be attacked.
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Old 20th August 2009, 03:36 PM   #157 (permalink)
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CaBaNa Goblin Sharpshooter (Lvl 2)
Fury, disgust, it's hard to read the exact emotion Massacre's face shows, his skull even seems to furrow, the undead wizards teeth are grinding, producing a loud chalkboard screech. The blasphemer had made this battle too personal, including both Massacre's Hated-Enemy, and his Fiance.

In the Archlich's mind this was a purposeful stab at him from Orcus. By sending an Archlich under His sway, and then trying to overthrow his Wife-to-be... It would not be tolerated. Retrieving his Orbs, Massacre began speaking,
My words will not reach your master, for you will die here on this hallowed ground. I'll hunt Him, and the Ebon Riders, to the last. I'll kill you AAA and as Massacre shouts a gout of flame spews from what used to be his throat! Mixing with his bone dust, and flying toward the outpost sheltering the abominations. Massacre gives a quick flip of the wrist and the flaming specks erupt in a huge burst, somehow missing Kalas completely, but incinerating the interior of the building.






OOC
Minor take out Orb
Move for minor take out other Orb

Standard Furnace of Sand centered on R13 (excluding Kalas' squares, U11/12), Enlarged,

Hertrud, 29 vs reflex (rolled a 1 auto miss.)
Blackstar Knight, 38 vs reflex
Rotslinger 2, 39 vs reflex
(Enemies Massacre can't see yet, but may be in the area burst)
Blackstar Knight 2, 31 vs reflex
Death Giant, 43 vs reflex
Ghoul Swarm, 46 vs reflex (Critical Hit)

Total damage each take if hit, 19 fire, +4 if two or more are hit, totaling 23 fire damage.
Ghoul Swarm takes 24 fire, if more than one target is hit they take 28 fire damage.
EDIT

totally forgot the -2 to attack here, factor that in. IIRC area bursts don't take penalties for invis, or stealth, so I didn't throw any on...

Effect; The burst creates a zone of red-hot swirling sand that lasts TE of my NT. All creatures are blinded while they are within the zone and the area is lightly obscured. Each creature that enters the zone takes 1d10+9 fire damage


Ministat


Massacre- Male Eladrin Wizard 21
Initiative: +16, Passive Perception: 35, Passive Insight: 30 (darkvision)
AC:35, Fort:27, Reflex:35, Will:36 (+2 when mounted and flying on Lucifa) -- Speed:6
HP:79/102, Bloodied:51, Surge Value:26, Surges left:6/7
Action Points: 1
Powers -
Wizard at-will 1: Chilling Cloud
Wizard at-will 1: Thunderwave
Wizard utility 2: Shield
Wizard encounter 3: Color Spray
Wizard utility 6: Wizard's Escape
Wizard daily 9: Face of Death
Wizard daily 9 Spellbook: Visions of Ruin
Wizard utility 10: Feywild Spell Surge
Wizard encounter 13: Orbmaster's Umbral Assault
Wizard daily 15: Prismatic Beams
Wizard utility 16: Displacement
Wizard encounter 17: Furnace of Sand
Wizard daily 19: Evard's Black Tentacles


Knowledge checks, Religion 40, nature 20

Last edited by CaBaNa; 20th August 2009 at 03:40 PM..
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Old 22nd August 2009, 10:51 PM   #158 (permalink)
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Er ... bump? We're just waiting on Ata, right? Is he having connection problems again or something?
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Old 22nd August 2009, 11:02 PM   #159 (permalink)
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I believe covaithe said he was going to be away until Sunday or Monday.

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Old 23rd August 2009, 12:12 AM   #160 (permalink)
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Right, I forgot that cov's away. We are also waiting for Ata, though, right?
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