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Old 28th February 2002, 02:36 AM   #1 (permalink)
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turtle Goblin Sharpshooter (Lvl 2)
[YBA] Cait Sith in the Passage of Death

Once you have made all your arrangements and received your supplies, the Director General summons you to his command tent.

It is a relatively spartan tent for someone of such high prestige. The Director General is currently in discussion with several generals. Although most of the generals look impassive, some definitely scowl at you.

The Director General looks up at you and says,

"Before you leave I wish to tell you a few things. First, always remember that your mission is of the utmost importance. The Pass to the South is the only way we can reach the rebels and fulfill the Emperor's command. Your mission is absolutely vital to this effort. Let nothing stand in your way. Second, the original scouting team returned from the Valley in a bad state. They had somehow become mute and died after they were here for two days. Discover what happened to them but do not suffer the same fate. Use utmost caution..."

Following this, the Director General dismisses you from his presence...

You enter your rowboat to go upriver

The ancient masters have decreed this match to take place at the gate west of the Baths at Lo Xiang on the night of the chopstick.
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Arthael
STR 8 (-1), DEX 10 (0), CON 14 (+2), INT 18 (+4), WIS 10 (0), CHA 10 (0)
REF 0, FOR +2, WIL +2
HP 6, INIT 0, AC 10 (No Armor)
Attacks: -1 Quarterstaff 1d6-1 ; Feats: Scribe Scroll, SF (Trans), SF (Evo)
Sp. Abilities: Familiar (Crow), Spells (3 0-level, 2 1-level) DetMag, ReMag, SumMon 1, MagMis
Skills: Concentration +6 (4), Spellcraft +8 (4), Kn. Arcana +8 (4), Kn. Religion +5 (1), Kn. Nature +5 (1), Alchemy +8 (4), Cft.Brewing +8 (4), Scry +8 (4), Bonus Languages (2)
Languages: Common, Celestial, Infernal, Draconic, Elvish, Dwarvish, Gnomish

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Old 28th February 2002, 02:43 AM   #2 (permalink)
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Wicht Goblin Sharpshooter (Lvl 2)
Getting into his rowboat, Cait Sith starts to propel himself upriver, hoping he meets nothing he cannot handle.

Cait Sith
Total Hits: 5
Natural Hits: 3

Experience: 2
Saved Experience: 0
Yen: 0


Equipment: Leather Armor, Shield, Sword, Spear, dagger, Staff
Power:
Fated,
Dirty Trick,
Student of the Fox


ooc - I can't be on constantly for a while but I will try to check back in every 20 or 30 minutes tonight
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Old 28th February 2002, 02:49 AM   #3 (permalink)
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turtle Goblin Sharpshooter (Lvl 2)
The night is very foggy and the rowing tiresome...

After a few hours of rowing upstream Cait sees the lantern of another boat in the distance... As he draws closer he hears someone yell from the direction of the lantern

"Help!"
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Arthael
STR 8 (-1), DEX 10 (0), CON 14 (+2), INT 18 (+4), WIS 10 (0), CHA 10 (0)
REF 0, FOR +2, WIL +2
HP 6, INIT 0, AC 10 (No Armor)
Attacks: -1 Quarterstaff 1d6-1 ; Feats: Scribe Scroll, SF (Trans), SF (Evo)
Sp. Abilities: Familiar (Crow), Spells (3 0-level, 2 1-level) DetMag, ReMag, SumMon 1, MagMis
Skills: Concentration +6 (4), Spellcraft +8 (4), Kn. Arcana +8 (4), Kn. Religion +5 (1), Kn. Nature +5 (1), Alchemy +8 (4), Cft.Brewing +8 (4), Scry +8 (4), Bonus Languages (2)
Languages: Common, Celestial, Infernal, Draconic, Elvish, Dwarvish, Gnomish

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Old 28th February 2002, 03:18 AM   #4 (permalink)
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Wicht Goblin Sharpshooter (Lvl 2)
Cait Sith tries to discern the nature of the voice (male or female?) and then proceeds to quietly row towards the sound of the voice (and the light) so as not to warn any possible opponent as to his presence, yet.
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Old 28th February 2002, 03:20 AM   #5 (permalink)
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turtle Goblin Sharpshooter (Lvl 2)
The voice is male...
You can see a figure in the boat slumped over...

"Help... help me please..."

(btw as it is night I assumed you had a lantern on your boat for safety, as is the common practice in these parts... therefore the man is already aware of your presence...)
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Arthael
STR 8 (-1), DEX 10 (0), CON 14 (+2), INT 18 (+4), WIS 10 (0), CHA 10 (0)
REF 0, FOR +2, WIL +2
HP 6, INIT 0, AC 10 (No Armor)
Attacks: -1 Quarterstaff 1d6-1 ; Feats: Scribe Scroll, SF (Trans), SF (Evo)
Sp. Abilities: Familiar (Crow), Spells (3 0-level, 2 1-level) DetMag, ReMag, SumMon 1, MagMis
Skills: Concentration +6 (4), Spellcraft +8 (4), Kn. Arcana +8 (4), Kn. Religion +5 (1), Kn. Nature +5 (1), Alchemy +8 (4), Cft.Brewing +8 (4), Scry +8 (4), Bonus Languages (2)
Languages: Common, Celestial, Infernal, Draconic, Elvish, Dwarvish, Gnomish


Last edited by turtle; 28th February 2002 at 03:21 AM..
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Old 28th February 2002, 03:44 AM   #6 (permalink)
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Wicht Goblin Sharpshooter (Lvl 2)
ok that would make sense

With an eye out for danger and trying to figure out what is wrong with the man before he gets there, Cait Sith rows towards the other boat, seeking to pull up alongside it.
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Old 28th February 2002, 06:31 AM   #7 (permalink)
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turtle Goblin Sharpshooter (Lvl 2)
As you get closer you can see the man more clearly... On the bottom of the boat there is another man.

He looks up at you with a glint in his eye...

"Help... help... help me get rich!"

The two men jump into your boat and attack!
__________________


Arthael
STR 8 (-1), DEX 10 (0), CON 14 (+2), INT 18 (+4), WIS 10 (0), CHA 10 (0)
REF 0, FOR +2, WIL +2
HP 6, INIT 0, AC 10 (No Armor)
Attacks: -1 Quarterstaff 1d6-1 ; Feats: Scribe Scroll, SF (Trans), SF (Evo)
Sp. Abilities: Familiar (Crow), Spells (3 0-level, 2 1-level) DetMag, ReMag, SumMon 1, MagMis
Skills: Concentration +6 (4), Spellcraft +8 (4), Kn. Arcana +8 (4), Kn. Religion +5 (1), Kn. Nature +5 (1), Alchemy +8 (4), Cft.Brewing +8 (4), Scry +8 (4), Bonus Languages (2)
Languages: Common, Celestial, Infernal, Draconic, Elvish, Dwarvish, Gnomish

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Old 28th February 2002, 06:36 AM   #8 (permalink)
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turtle Goblin Sharpshooter (Lvl 2)
Boat Bandits
CR: 1
Hits: 1
Possessions: Dagger, Kama
Yen Factor: 1
Powers: Student of the Unseen dagger, Student of the Invisible Kama

Round: 1
Hits left: 1 / 1

Dagger Bandit:The monkey annihilates the ruins; dominates the pain of the scythe!

Kama Bandit:The crab slashes atop the wastelands; protects against the edge of the sun!

__________________


Arthael
STR 8 (-1), DEX 10 (0), CON 14 (+2), INT 18 (+4), WIS 10 (0), CHA 10 (0)
REF 0, FOR +2, WIL +2
HP 6, INIT 0, AC 10 (No Armor)
Attacks: -1 Quarterstaff 1d6-1 ; Feats: Scribe Scroll, SF (Trans), SF (Evo)
Sp. Abilities: Familiar (Crow), Spells (3 0-level, 2 1-level) DetMag, ReMag, SumMon 1, MagMis
Skills: Concentration +6 (4), Spellcraft +8 (4), Kn. Arcana +8 (4), Kn. Religion +5 (1), Kn. Nature +5 (1), Alchemy +8 (4), Cft.Brewing +8 (4), Scry +8 (4), Bonus Languages (2)
Languages: Common, Celestial, Infernal, Draconic, Elvish, Dwarvish, Gnomish

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Old 28th February 2002, 02:57 PM   #9 (permalink)
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Wicht Goblin Sharpshooter (Lvl 2)
Cait Sith, not entirely surprised by this, moves to gain himself some time. With a flick of his wrist and a minor word of power he causes the air in his hand to flare up, dazzling the boat bandits and allowing him time to prepare an attack.

Dirty Trick!
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Old 28th February 2002, 02:59 PM   #10 (permalink)
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Wicht Goblin Sharpshooter (Lvl 2)
As soon as he himself can see, he swings into action. Flipping onto his back he kicks up at the bandit with the kama.

The rabbit dominates the hells; grasps the touch of the steam!
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Old 28th February 2002, 03:15 PM   #11 (permalink)
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turtle Goblin Sharpshooter (Lvl 2)
The two bandits recover from their daze and continue their attack!


Dagger Bandit: The chimera brutalizes the desert; scatters the efforts of the four winds as it tumbles on top of the edge of the shield!

Kama Bandit:The raven tumbles below the cemetery; removes the drive of the sunflower!
__________________


Arthael
STR 8 (-1), DEX 10 (0), CON 14 (+2), INT 18 (+4), WIS 10 (0), CHA 10 (0)
REF 0, FOR +2, WIL +2
HP 6, INIT 0, AC 10 (No Armor)
Attacks: -1 Quarterstaff 1d6-1 ; Feats: Scribe Scroll, SF (Trans), SF (Evo)
Sp. Abilities: Familiar (Crow), Spells (3 0-level, 2 1-level) DetMag, ReMag, SumMon 1, MagMis
Skills: Concentration +6 (4), Spellcraft +8 (4), Kn. Arcana +8 (4), Kn. Religion +5 (1), Kn. Nature +5 (1), Alchemy +8 (4), Cft.Brewing +8 (4), Scry +8 (4), Bonus Languages (2)
Languages: Common, Celestial, Infernal, Draconic, Elvish, Dwarvish, Gnomish

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Old 28th February 2002, 03:23 PM   #12 (permalink)
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turtle Goblin Sharpshooter (Lvl 2)
The Kama bandit cries out in pain as he topples into the river... however, the Dagger Bandit hits Cait for 1 hit!
__________________


Arthael
STR 8 (-1), DEX 10 (0), CON 14 (+2), INT 18 (+4), WIS 10 (0), CHA 10 (0)
REF 0, FOR +2, WIL +2
HP 6, INIT 0, AC 10 (No Armor)
Attacks: -1 Quarterstaff 1d6-1 ; Feats: Scribe Scroll, SF (Trans), SF (Evo)
Sp. Abilities: Familiar (Crow), Spells (3 0-level, 2 1-level) DetMag, ReMag, SumMon 1, MagMis
Skills: Concentration +6 (4), Spellcraft +8 (4), Kn. Arcana +8 (4), Kn. Religion +5 (1), Kn. Nature +5 (1), Alchemy +8 (4), Cft.Brewing +8 (4), Scry +8 (4), Bonus Languages (2)
Languages: Common, Celestial, Infernal, Draconic, Elvish, Dwarvish, Gnomish

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Old 28th February 2002, 03:29 PM   #13 (permalink)
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Wicht Goblin Sharpshooter (Lvl 2)
Hits Remaining: 4

Caith Sith shrugs off the pain and keeping his center of balance low he sweeps his foot out.


The owl sweeps below the madlands; fends off the punch of the air!
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Old 28th February 2002, 03:31 PM   #14 (permalink)
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turtle Goblin Sharpshooter (Lvl 2)
Getting nervous, the dagger bandit attacks Cait again...

The fan harshly charges the city; guards against the edge of the cat!

Hitting Cait for one more point!
__________________


Arthael
STR 8 (-1), DEX 10 (0), CON 14 (+2), INT 18 (+4), WIS 10 (0), CHA 10 (0)
REF 0, FOR +2, WIL +2
HP 6, INIT 0, AC 10 (No Armor)
Attacks: -1 Quarterstaff 1d6-1 ; Feats: Scribe Scroll, SF (Trans), SF (Evo)
Sp. Abilities: Familiar (Crow), Spells (3 0-level, 2 1-level) DetMag, ReMag, SumMon 1, MagMis
Skills: Concentration +6 (4), Spellcraft +8 (4), Kn. Arcana +8 (4), Kn. Religion +5 (1), Kn. Nature +5 (1), Alchemy +8 (4), Cft.Brewing +8 (4), Scry +8 (4), Bonus Languages (2)
Languages: Common, Celestial, Infernal, Draconic, Elvish, Dwarvish, Gnomish

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Old 28th February 2002, 03:32 PM   #15 (permalink)
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turtle Goblin Sharpshooter (Lvl 2)
The Dagger Bandit attacks again, pressing the advantage!

The mongoose sweeps near the knoll; redirects the push of the rodent as it smoothly silences the edge of the arrow!
__________________


Arthael
STR 8 (-1), DEX 10 (0), CON 14 (+2), INT 18 (+4), WIS 10 (0), CHA 10 (0)
REF 0, FOR +2, WIL +2
HP 6, INIT 0, AC 10 (No Armor)
Attacks: -1 Quarterstaff 1d6-1 ; Feats: Scribe Scroll, SF (Trans), SF (Evo)
Sp. Abilities: Familiar (Crow), Spells (3 0-level, 2 1-level) DetMag, ReMag, SumMon 1, MagMis
Skills: Concentration +6 (4), Spellcraft +8 (4), Kn. Arcana +8 (4), Kn. Religion +5 (1), Kn. Nature +5 (1), Alchemy +8 (4), Cft.Brewing +8 (4), Scry +8 (4), Bonus Languages (2)
Languages: Common, Celestial, Infernal, Draconic, Elvish, Dwarvish, Gnomish

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Old 28th February 2002, 03:45 PM   #16 (permalink)
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Wicht Goblin Sharpshooter (Lvl 2)
Hits Remaining: 3

Levitating slightly off the boat, Cait Sith attempts to use the moment to attack the other fighter from above.


The rose petal drifts on top of the gate; avoids the roar of the clouds so it punches across the stab of the eyes!
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Old 28th February 2002, 03:51 PM   #17 (permalink)
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turtle Goblin Sharpshooter (Lvl 2)
The Bandit attacks again, yet it is to no avail... with a shriek he collapses in a pool of blood...

The needle rides through the glade; shields the descent of the snow!

Cait gains .5 exp, 1 kama and 1 dagger!
__________________


Arthael
STR 8 (-1), DEX 10 (0), CON 14 (+2), INT 18 (+4), WIS 10 (0), CHA 10 (0)
REF 0, FOR +2, WIL +2
HP 6, INIT 0, AC 10 (No Armor)
Attacks: -1 Quarterstaff 1d6-1 ; Feats: Scribe Scroll, SF (Trans), SF (Evo)
Sp. Abilities: Familiar (Crow), Spells (3 0-level, 2 1-level) DetMag, ReMag, SumMon 1, MagMis
Skills: Concentration +6 (4), Spellcraft +8 (4), Kn. Arcana +8 (4), Kn. Religion +5 (1), Kn. Nature +5 (1), Alchemy +8 (4), Cft.Brewing +8 (4), Scry +8 (4), Bonus Languages (2)
Languages: Common, Celestial, Infernal, Draconic, Elvish, Dwarvish, Gnomish

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Old 28th February 2002, 03:52 PM   #18 (permalink)
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turtle Goblin Sharpshooter (Lvl 2)
Cait still has a few miles to go upriver...
__________________


Arthael
STR 8 (-1), DEX 10 (0), CON 14 (+2), INT 18 (+4), WIS 10 (0), CHA 10 (0)
REF 0, FOR +2, WIL +2
HP 6, INIT 0, AC 10 (No Armor)
Attacks: -1 Quarterstaff 1d6-1 ; Feats: Scribe Scroll, SF (Trans), SF (Evo)
Sp. Abilities: Familiar (Crow), Spells (3 0-level, 2 1-level) DetMag, ReMag, SumMon 1, MagMis
Skills: Concentration +6 (4), Spellcraft +8 (4), Kn. Arcana +8 (4), Kn. Religion +5 (1), Kn. Nature +5 (1), Alchemy +8 (4), Cft.Brewing +8 (4), Scry +8 (4), Bonus Languages (2)
Languages: Common, Celestial, Infernal, Draconic, Elvish, Dwarvish, Gnomish

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Old 28th February 2002, 04:39 PM   #19 (permalink)
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Wicht Goblin Sharpshooter (Lvl 2)
Gathering up the kama and the dagger, Cait Sith continues upriver.

Cait Sith
Total Hits: 5
Natural Hits: 3

Experience: 2.5
Saved Experience: 0
Yen: 0


Equipment:
Leather Armor, Shield;
Sword, Spear, dagger, Staff, Kama

Salvaged:
Dagger

Power:
Fated,
Dirty Trick,
Student of the Fox
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Old 28th February 2002, 05:04 PM   #20 (permalink)
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turtle Goblin Sharpshooter (Lvl 2)
Cait continues upriver until it becomes impossible to go further... To the south you see the mountains rising. The pass is straight ahead to the south... in the distance at the edge of the pass you see a small cottage... It looks like the last outpost of civilization...
__________________


Arthael
STR 8 (-1), DEX 10 (0), CON 14 (+2), INT 18 (+4), WIS 10 (0), CHA 10 (0)
REF 0, FOR +2, WIL +2
HP 6, INIT 0, AC 10 (No Armor)
Attacks: -1 Quarterstaff 1d6-1 ; Feats: Scribe Scroll, SF (Trans), SF (Evo)
Sp. Abilities: Familiar (Crow), Spells (3 0-level, 2 1-level) DetMag, ReMag, SumMon 1, MagMis
Skills: Concentration +6 (4), Spellcraft +8 (4), Kn. Arcana +8 (4), Kn. Religion +5 (1), Kn. Nature +5 (1), Alchemy +8 (4), Cft.Brewing +8 (4), Scry +8 (4), Bonus Languages (2)
Languages: Common, Celestial, Infernal, Draconic, Elvish, Dwarvish, Gnomish


Last edited by turtle; 28th February 2002 at 05:06 PM..
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