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Plots & Places Post your PCs and NPCs for others to reference and enjoy. This is also an alternate location for long-term campaign and plot development. These can be system neutral or relate to any game or system.

 
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Old 28th September 2002, 04:52 AM   #261 (permalink)
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Yeah. I was all about tragic villains when I planned that; it would have made it that much bittersweet if they wasted him, weakening the Door. They're really trying to find him a replacement, though, which I think it totally cool.
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Old 28th September 2002, 09:22 PM   #262 (permalink)
Thinks he's funny.
 
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It doesn't seem like a very noble act to sucker some poor hapless dwarf into taking the job, though.

You know what would be perfect for the job? An inevitable! Do the Defenders have any good contacts on Mechanus?

(Hey, maybe they'll run into some marching modrons while they're there.)

[Edited for spelling]

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Old 29th September 2002, 11:41 PM   #263 (permalink)
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Quote:
Originally posted by Ryan Koppenhaver
It doesn't seem like a very noble act to sucker some poor hapless dwarf into taking the job, though.
I would think that most dwarves would consider it an honor to defend their own kingdom from a horrible enemy like the White Kingdom, not to mention giving ol' Kelharin a break. Besides, if the dwarves wanted to bring the city back to its former glory, then he'd have the easiest job!

"So all I have to do is stand in front of this door?"

"Yep"

"And I get all these special powers to help me fight anything that tries to get through here?"

"Yep"

"But I could end up like Kelharin?"

"Only if your entire family dies"

"Hehehe.."

"What's so funny about that?"

"I have seven brothers and sisters, whom each have seven kids"
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Old 30th September 2002, 11:36 PM   #264 (permalink)
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Question, PC - what makes someone "of the line of" another? Does there have to be a blood tie? If so, there should be a chance, however, slim, of finding a relative of Kellharin, right?
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Old 30th September 2002, 11:56 PM   #265 (permalink)
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Ironically enough, when the last of Kellharin's line died - ie, he turned into undead - the Door would have accepted a new guardian from a different line. By then, though, he had stopped trying. He was convinced of the "rules" by then, and no one else knew any different.

So, it shouldn't be too hard if they can find a volunteer. Morrus, playing Splinder, almost volunteered himself. He may still do so, if he survives the adventure.

Plane Sailing is playing Priggle this week, so I finally statted him up. Turns out he's a rogue 7/gnomish combat miner (a Fiery Dragon PrC by Claudio) 5. Who knew?
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Old 1st October 2002, 12:59 AM   #266 (permalink)
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Priggle

huh, I woulda figgered him for a bard..

Where would I .. er.. not look if I really didn't want to find that gnomish combat miner PrC?

I really don't want to accidentally trip over it, so if you could possibly put up a link so won't put it into my browser by mistake, I'd appreciate it.

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Old 1st October 2002, 04:01 AM   #267 (permalink)
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Priggle is their Svirfneblin guide, not the dwarvish jester/loremaster. Too many NPCs.... The gnomish combat miner is in the crunchy section of FDP's Counter Collection II (the one with lots of dragons.) Well worth the money, in my opinion. I don't think it's online anywhere. I'll eventually post Priggle's stats here, and you can get a feel for it.
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Old 1st October 2002, 04:29 AM   #268 (permalink)
Sum non wallabus.
 
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Out of the same book, Pcat, you could make the Dwarf bard/loremaster a Red Smile Assassin. I know it wouldn't fit, but hey, it's a prestige class for assassin jesters!

Too bad bards aren't very usefu allies for an army of undead. I don't know if I've ever seen an undead bard before.

My suggestion: some time before this campaign ends, have the Piggy animate and attack them. Just put the piggy on the battle mat, and have at them. It gets bonuses based on how much change is in it.

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Old 1st October 2002, 05:06 AM   #269 (permalink)
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Actually I'd rather see stats and stratics for the dragon the Defenders recently/will soon face...

Not before the story hour post of course, but as soon afterwards as possible... I don't know how to bring in a really powerful dragon against a 17-19th level party without either a) getting dispatched in a couple of rounds, or b) dispatching the party in a couple of rounds.
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Old 1st October 2002, 01:30 PM   #270 (permalink)
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Some friends have given me some sneaky plans in that regard, Jeremy, that are going to make the battle... interesting. I'll post stats as soon as I post the story!
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Old 1st October 2002, 11:13 PM   #271 (permalink)
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Quote:
Originally posted by Piratecat
Some friends have given me some sneaky plans in that regard, Jeremy, that are going to make the battle... interesting. I'll post stats as soon as I post the story!
...Can't wait! Have at 'em!

(But "sneaky" taken with "DM" usually means PC fatalities, does it not? Surely that leans towards option "b" of Jeremy's.........)
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Old 1st October 2002, 11:48 PM   #272 (permalink)
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When was the last PC death, anyway? My memory fails me.
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Old 2nd October 2002, 01:14 AM   #273 (permalink)
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Didn't someone (a fighter type) die fighting the trillith or around that time? As far as I can remember, that seems to be the last death that has been permanent...

Best,
tKL
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Old 2nd October 2002, 06:21 AM   #274 (permalink)
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ach, ne'ermind

move along folks, nothing to see here
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Old 2nd October 2002, 06:21 AM   #275 (permalink)
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Having read through this thread, I thought I would tender this idea:

Skeleton Arrow
A skeleton arrow is actually a Tiny streamlined skeleton, with its clawed hands held above its head creating an arrowhead shape.

It can be fired like a normal arrow. On a hit, it does normal arrow damage, and then gets out of arrow shape and attacks. It gets an automatic grapple attempt and then (whether the attempt succeeds or not) attacks until destroyed.

On a successful critical hit, the skeleton is imbedded in the target. Instead of the automatic grapple check, it starts tearing at the targets internal organs, doing 1 point of damage per round. It continues doing this until pulled out (causing the target 1d6 damage), at which point it starts attacking whoever is holding it.

What sort of bonus equivalent would this be? I rekon about +3, as a ball park.
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Old 2nd October 2002, 07:29 AM   #276 (permalink)
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I just scanned through my copy of the story hour, and Valdek was killed by the trillith — as for the others, that sounds reasonable enough (I didn't check) — but he wasn't willing to come back from the afterlife. Has anyone else died?

Best,
tKL
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Old 2nd October 2002, 03:26 PM   #277 (permalink)
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Agar was killed in a battle with the Dockside Royals on their ship in the harbor of Eversink. He was the victim of a nasty crossfire of lightning bolts.

He was of course later resurrected by Velendo in an elaborate ceremony at the local temple.
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Old 4th October 2002, 04:53 AM   #278 (permalink)
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I seem to remember Malachite being killed by the Githzerai (or was is Githyanki?) in a fight on some other plane. He was raised (by the phoenix who shares Nolin's soul, I think) soon after the fight.
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Old 4th October 2002, 08:01 AM   #279 (permalink)
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Malachite was killed, but it was his astral form; his real body was fine!

Sigh. I tried tonight, I really did, but those sob's were sneaky. They actually used teamwork and tactics and scouts! And it made all the difference in the world.
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Old 4th October 2002, 05:47 PM   #280 (permalink)
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Well, that is the good thing about gaming, PC - there's always NEXT SESSION!
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