Hand of Vecna
First Post
Nathan Lee
CG Human Psion (Telepath) 3 (Secondary Discipline is Psychokinesis)
5'9" tall, 208 pounds, blue eyes, long red/blonde hair, fair complexion
Strength == 8 (-1)
Dexterity == 14 (+2)
Consitution == 14 (+2)
Intelligence == 12 (+1)
Wisdom == 10 (0)
Charisma == 16 (+3)
Perception == 12 (+1)
Hit Points: 16 (1d6+2+2d4+4)
AC: 16 (+2 Dex, +4 Inertial Armor)
BAB: +1 (+0 Melee, +3 Ranged)
PAB: +2 (+1 Id Insin, +3 Mind Thrust)
Fortitude Save: +3 (+1 Base, +2 Con)
Reflex Save: +3 (+1 Base, +2 Dex)
Will Save: +3 (+3 Base, +0 Wis)
+2 Quarterstaff (+2M, 1d6+1/1d6+1, crit x2, Bludgeoning)
Light Crossbow (+3R, 1d8, crit 19-20/x2, range 80 ft., Piercing)
Dagger (+0M/+3R, 1d4-1, crit 19-20/x2, range 10 ft., Piercing)
Skills
Animal Empathy +7 (4 ranks, +3 Cha)
Bluff +7 (4 ranks, +3 Cha)
Concentration +6 (4 ranks, +2 Con)
Diplomacy +7 (4 ranks, +3 Cha)
Disguise +3 (+3 Cha) cc
Gather Information +7 (4 ranks, +3 Cha)
Handle Animal +3 (+3 Cha) cc
Intimidate +3 (+3 Cha) cc
Knowledge (Psionics) +6 (5 ranks, +1 Int)
Listen +1 (+0 Wis, +1 Per) cc
Perform +3 (+3 Cha) cc
Psicraft +6 (5 ranks, +1 Int)
Remote View +3 (2 ranks, +1 Int)
Search +2 (+1 Int, +1 Per) cc
Sense Motive +7 (4 ranks, +0 Wis, +1 Per, +2 from Sympathetic Psicrystal)
Speak Language (Common, 1 Other)
Spot +1 (+0 Wis, +1 Per) cc
Feats/Special Abilities
Free telepathic communication with 1 creature/round out to 10'/class level (as Lesser Mindlink except requires common language)
Spell Resistance of 5+Psion Level (SR 8)
Encode Stone
Extend Power
Inertial Armor
Inner Strength
Talented
Psionic Powers
Power Points: 10
Free Talents/Day: 9
Psionic Attack Modes: Id Insinuation, Mind Thrust
Psionic Defense Modes: Empty Mind, Mental Barrier, Thought Shield, Tower of Iron Will
Talents: 2+d (Far Hand, Missive, Telempathic Projection)
1st Level: 2+d (Biocurrent, Charm Person, Lesser Concussion)
2nd Level: 0
3rd Level: 0
4th Level: 0
5th Level: 0
6th Level: 0
7th Level: 0
8th Level: 0
9th Level: 0
Displays
Auditory (Au) -- faint energy crackling sound
Material (Ma) -- Nathan's skin takes on a metallic sheen briefly
Mental (Me) -- buzzing within the minds of all living creatures within 30 feet
Olfactory (Ol) -- a whiff of ozone
Visual (Vi) -- eyes flash with purple energy
Equipment
60 gp
Psicrystal (Amber; AC 13, Hardness 8, 20 hp, regenerates 2d4 hp/day; Sympathetic -- +2 to Sense Motive; Intelligence 7, Empathic Link, Sighted, Telepathic Link)
Clothing (dark brown boots, dark blue pants, dark orange shirt/tunic, dark green hooded cloak)
Quarterstaff +2 (1d6/1d6, crit x2, 4 lbs., Bludgeoning, Large Simple)
Light Crossbow (1d8, crit 19-20/x2, range 80 ft., 6 lbs., Piercing, Small Simple)
25 crossbow bolts (3 lbs.)
Dagger (1d4, 19-20/x2, range 10 ft., 1 lb., Piercing, Tiny Simple)
Power Stones
History/Roleplaying Notes
- Nathan's father was a powerful Psychokinetic, and his mother an equally powerful Telepath. Raised in a fairly loving home, his parents were delighted when he manifested both sets of powers.
- Their joy would not last long, though, for they were soon taken by Illithid Slavers (young Nathan was able to hide from the Slavers at a neighbor's house, then later leaving the village to try and resuce his parents).
- It has been a few years since that day, and Nathan still seeks them, hoping they are safe and yearning to free them.
- Most of his gear he has collected as payment for various 'odd jobs' he's done as he travels from village to village, helping people here and there to the best of his abilities.
[[ equipment edit ]]
CG Human Psion (Telepath) 3 (Secondary Discipline is Psychokinesis)
5'9" tall, 208 pounds, blue eyes, long red/blonde hair, fair complexion
Strength == 8 (-1)
Dexterity == 14 (+2)
Consitution == 14 (+2)
Intelligence == 12 (+1)
Wisdom == 10 (0)
Charisma == 16 (+3)
Perception == 12 (+1)
Hit Points: 16 (1d6+2+2d4+4)
AC: 16 (+2 Dex, +4 Inertial Armor)
BAB: +1 (+0 Melee, +3 Ranged)
PAB: +2 (+1 Id Insin, +3 Mind Thrust)
Fortitude Save: +3 (+1 Base, +2 Con)
Reflex Save: +3 (+1 Base, +2 Dex)
Will Save: +3 (+3 Base, +0 Wis)
+2 Quarterstaff (+2M, 1d6+1/1d6+1, crit x2, Bludgeoning)
Light Crossbow (+3R, 1d8, crit 19-20/x2, range 80 ft., Piercing)
Dagger (+0M/+3R, 1d4-1, crit 19-20/x2, range 10 ft., Piercing)
Skills
Animal Empathy +7 (4 ranks, +3 Cha)
Bluff +7 (4 ranks, +3 Cha)
Concentration +6 (4 ranks, +2 Con)
Diplomacy +7 (4 ranks, +3 Cha)
Disguise +3 (+3 Cha) cc
Gather Information +7 (4 ranks, +3 Cha)
Handle Animal +3 (+3 Cha) cc
Intimidate +3 (+3 Cha) cc
Knowledge (Psionics) +6 (5 ranks, +1 Int)
Listen +1 (+0 Wis, +1 Per) cc
Perform +3 (+3 Cha) cc
Psicraft +6 (5 ranks, +1 Int)
Remote View +3 (2 ranks, +1 Int)
Search +2 (+1 Int, +1 Per) cc
Sense Motive +7 (4 ranks, +0 Wis, +1 Per, +2 from Sympathetic Psicrystal)
Speak Language (Common, 1 Other)
Spot +1 (+0 Wis, +1 Per) cc
Feats/Special Abilities
Free telepathic communication with 1 creature/round out to 10'/class level (as Lesser Mindlink except requires common language)
Spell Resistance of 5+Psion Level (SR 8)
Encode Stone
Extend Power
Inertial Armor
Inner Strength
Talented
Psionic Powers
Power Points: 10
Free Talents/Day: 9
Psionic Attack Modes: Id Insinuation, Mind Thrust
Psionic Defense Modes: Empty Mind, Mental Barrier, Thought Shield, Tower of Iron Will
Talents: 2+d (Far Hand, Missive, Telempathic Projection)
1st Level: 2+d (Biocurrent, Charm Person, Lesser Concussion)
2nd Level: 0
3rd Level: 0
4th Level: 0
5th Level: 0
6th Level: 0
7th Level: 0
8th Level: 0
9th Level: 0
Displays
Auditory (Au) -- faint energy crackling sound
Material (Ma) -- Nathan's skin takes on a metallic sheen briefly
Mental (Me) -- buzzing within the minds of all living creatures within 30 feet
Olfactory (Ol) -- a whiff of ozone
Visual (Vi) -- eyes flash with purple energy
Equipment
60 gp
Psicrystal (Amber; AC 13, Hardness 8, 20 hp, regenerates 2d4 hp/day; Sympathetic -- +2 to Sense Motive; Intelligence 7, Empathic Link, Sighted, Telepathic Link)
Clothing (dark brown boots, dark blue pants, dark orange shirt/tunic, dark green hooded cloak)
Quarterstaff +2 (1d6/1d6, crit x2, 4 lbs., Bludgeoning, Large Simple)
Light Crossbow (1d8, crit 19-20/x2, range 80 ft., 6 lbs., Piercing, Small Simple)
25 crossbow bolts (3 lbs.)
Dagger (1d4, 19-20/x2, range 10 ft., 1 lb., Piercing, Tiny Simple)
Power Stones
- 2 Charm Person
- 3 Conceal Thoughts
- 1 Fly
- 3 Lesser Concussion
- 1 Body Adjustment
- 2 Invisibility
- 2 Lesser Body Adjustment
- 2 Levitation
History/Roleplaying Notes
- Nathan's father was a powerful Psychokinetic, and his mother an equally powerful Telepath. Raised in a fairly loving home, his parents were delighted when he manifested both sets of powers.
- Their joy would not last long, though, for they were soon taken by Illithid Slavers (young Nathan was able to hide from the Slavers at a neighbor's house, then later leaving the village to try and resuce his parents).
- It has been a few years since that day, and Nathan still seeks them, hoping they are safe and yearning to free them.
- Most of his gear he has collected as payment for various 'odd jobs' he's done as he travels from village to village, helping people here and there to the best of his abilities.
[[ equipment edit ]]
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