Wicht
Hero
I started jotting down notes and stuff tonight for the dark/light paths and thought I would run some of it by you guys and see what you thought.
1) Becoming a Dark/Light warrior requires the defeat of a fighter from across the spectrum. Ideally this could mean a white belt could jump straight into the path if they defeat they right foe.
2) Leaving the path of darkness or path of light will be an option at any time but will require the sacrifice of a full tier - in other words a Light warrior who wants to become honor must drop to the bottom of the honor teir below his - a blue belt will be forced to become a white belt but an orange belt can become a yellow belt.
3) Conversions are still going to be an option and if the conversion is successful the warrior wins 2 ranks instead of 1. If it is not successful they drop three ranks. Conversions will affect Yakuza's, sash and honor fighters, but not the dark and light warriors themselves. Conversions I think should take place on a round after the first in which the flags are neutral - remembering that dirty tricks do not cause round changes - and doing so will make the use of the conversion power tricky to say the least.
This is, of course all just brainstorming but I thought I would put it out there.
1) Becoming a Dark/Light warrior requires the defeat of a fighter from across the spectrum. Ideally this could mean a white belt could jump straight into the path if they defeat they right foe.
2) Leaving the path of darkness or path of light will be an option at any time but will require the sacrifice of a full tier - in other words a Light warrior who wants to become honor must drop to the bottom of the honor teir below his - a blue belt will be forced to become a white belt but an orange belt can become a yellow belt.
3) Conversions are still going to be an option and if the conversion is successful the warrior wins 2 ranks instead of 1. If it is not successful they drop three ranks. Conversions will affect Yakuza's, sash and honor fighters, but not the dark and light warriors themselves. Conversions I think should take place on a round after the first in which the flags are neutral - remembering that dirty tricks do not cause round changes - and doing so will make the use of the conversion power tricky to say the least.
This is, of course all just brainstorming but I thought I would put it out there.