Dark Dragon
Explorer
Hi folks,
here's a spell a player in my group has invented. I think it's a little underpowered and I'd be glad about any comment.
Kelton's Knife
Evocation (Force), Sor / Wiz 5
Range: Medium (100 ft. + 10 ft. / level)
Components: V, S, M
Duration: 1 round / 3 levels
Target: 1 creature
Spell Resistance: Yes
Saving Throw: None
The spell creates five glowing, sharp shurikens of pure energy. The shurikens whirl around the choosen target and strike it randomly, dealing altogether 5d4 points of continual damage. A shield-spell does not block the shurikens. Once a target is chosen, the spell can't be redirected to another. The shurikens stay close to the victim, even if it moves out of range, becomes invisible or incorporal. Successful teleportation spells (like blink, dimension door, teleport) free the target and the shurikens vanish. The spells ends also when the target is killed or the duration expires.
Arcane material component: A shuriken and a diamond (50 GP worth at least).
What do you think?
here's a spell a player in my group has invented. I think it's a little underpowered and I'd be glad about any comment.
Kelton's Knife
Evocation (Force), Sor / Wiz 5
Range: Medium (100 ft. + 10 ft. / level)
Components: V, S, M
Duration: 1 round / 3 levels
Target: 1 creature
Spell Resistance: Yes
Saving Throw: None
The spell creates five glowing, sharp shurikens of pure energy. The shurikens whirl around the choosen target and strike it randomly, dealing altogether 5d4 points of continual damage. A shield-spell does not block the shurikens. Once a target is chosen, the spell can't be redirected to another. The shurikens stay close to the victim, even if it moves out of range, becomes invisible or incorporal. Successful teleportation spells (like blink, dimension door, teleport) free the target and the shurikens vanish. The spells ends also when the target is killed or the duration expires.
Arcane material component: A shuriken and a diamond (50 GP worth at least).
What do you think?