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Old 5th November 2009, 07:34 PM   #1 (permalink)
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Terrain: Himmelveil Canals GOLD!!!

Himmelveil Canals



Himmelveil Canals is now available at the WorldWorksGames Store!

The fantasy city of Himmelveil NEEDS WATER!!! No medieval, Victorian or even modern European setting is complete without canals! Weave waterways through your village or city street layout, create expansive waterfront harbor settings complete with elevated docks and boardwalks, or stack your canal system to create tiered locks, subterranean street flows and dramatic waterfalls! Dozens of expertly crafted modular TerrainlinX tiles from veteran terrain designer Denny Unger, help you create a nearly unlimited variety of watery infrastructure settings.

Not only that but we’ve included harbor walls, dock walls, unique outlets and locks to enclose, elevate or submerge your canal and harbor layouts!!!

Taking advantage of our smash hit TerrainlinX build system, your layouts are no longer limited by restrained, static “shoebox” design but are fully on-the-fly modular and expansive in every dimension! With automated “robocutting” support (Craftrobo & Silhouette SD compatible) and complete cross compatibility with other TerrainlinX settings, this is another must have addition for any TLX collector looking to expand their build potential!

Himmelveil Canals Includes all of the following:


· 26 custom designed canal tiles covering: canals, boardwalks, 3” & 6” elevated docks, open water, harbor settings. Comes complete in 1”, 1.5” and No Grid formats! Utilizes WWG’s unobtrusive organic grid system (natural elements make the grid).

· 3” and 6” dock railing

· 1”, 1.5” & 3” wide dock stairs

· 6” Walls: Bay walls, Posted dock walls, Timber dock walls, Flood gate wall, Closed Lock wall, Cascading Sculptured outflow walls.

· 3” Walls: Dock walls, Bay walls.

· 2, 3 & 4-Way Posts in dock and bay formats.

· TerrainlinX mounting templates

· Full GSD automated cutting support and cutting templates.

· And as always, detailed instructions and easy to follow guides.






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Old 6th November 2009, 07:47 PM   #2 (permalink)
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I am working on a port city for a steam era Fantasy Craft game.

I have plans for the waterfront, between this and the Streets set I should be well prepared. The same city will be used later, for a Gargoyles campaign, again using Fantasy Craft. I first sketched ut the town years ago, for use with Vermin, each time I work on it the city changes, just a little....

This will also be handy for a prison break scenario that is coming up in a few weeks.

The Auld Grump, all along the banks of the Royal Canal....
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