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Behind the Spells: Animate Dead
Behind the Spells: Animate Dead

There seems to be a little less to this PDF then the others in the series. It has the same very good introduction and telling of how the spell came to be. But there is less mechanics in here and those I feel are a little more of the high point of the series of books. The series of books... Read more
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0 21 19th November 2006 05:53 PM by Crothian Go to last post
 
Natural Wonders: Flora
Natural Wonders: Flora

Plants and special materials can be a fun detail for any fantasy game. Most people I see do not really look into this type of item for treasure or as equipment. But especially in a game that wants a little lower magic these are the types of things that can add flavor and ability without... Read more
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0 43 17th November 2006 09:14 PM by Crothian Go to last post
 
Fire in the Hole
Fire in the Hole

A little while there was an adventure called Weekend Warriors. It is a good military adventure that takes some military personal on a base and puts them the ringer of supernatural. Fire in the Hole is the follow up to that adventure though it is a good stand alone adventure as well. Fire... Read more
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0 23 17th November 2006 04:50 AM by Crothian Go to last post
 
Advanced Character Guide: Arcane Archer
Advanced Character Guide: Arcane Archer

(Received as a review copy) (Last server crash ate my original review. This is a copy/paste from the one that I also put up on Mortality) This product, as its title implies, is primarily about arcane archery. There are two versions of this PDF. The art one has 35 pages, while... Read more
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0 47 16th November 2006 06:25 AM by kingpaul Go to last post
 
Permafrost
Permafrost

Permafrost What happens in a world that is overrun with ice and snow? Permafrost is that answer. It is a new setting by Valent Games. It is a new setting that is in the midst of a terrible Ice Age. It is the perfect excuse to get a lot of work out of Frost and Fur and Frostburn. ... Read more
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0 34 15th November 2006 07:22 PM by Crothian Go to last post
 
Asian Bestiary, Vol. II
Asian Bestiary, Vol. II

The Upside: Asian Bestiary 2 picks up where Volume 1 left off. Volume 2 contains write ups for Japan, the Phillipines, Burma, Korea, Malaysia, and Tibet. Japan is by far the largest section of this book, taking up about a third of it. It also contains, as Volume 1 did, numerous variants... Read more
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0 45 15th November 2006 03:08 AM by ghost-angel Go to last post
 
Asian Bestiary, Vol. 1
Asian Bestiary, Vol. 1

The Upside: If you've ever needed an strange beast or wanted to run a campaign set in Asia then this is your book. There are almost one hundred full write ups plus numerous variants and notes on even more creatures in Volume 1 Alone. Volume 1 covers seven major countries in Asia:... Read more
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0 52 15th November 2006 03:03 AM by ghost-angel Go to last post
 
Lines of Legend: Winter Elves
Lines of Legend: Winter Elves

http://enworld.rpgnow.com/products/product_15164.jpgLines of Legend: Winter Elves is the third PDF release by Brazilian publisher Secular Games, following their Advanced Character Guide - Arcane Archer (which featured a combat style and prestige class related to winter elves) and Shadows... Read more
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0 145 14th November 2006 05:28 AM by Psion Go to last post
 
Divine Forces: Benten, Golden Goddess of Good Fortune
Divine Forces: Benten, Golden Goddess of Good Fortune

Divine Forces Benton Gods can be an important part of a fantasy game. It is a tightrope of information to walk though as people want different things from gods. Some wants lots of information but for me it is not the amount of info but how useful the information is. A nice creation... Read more
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0 16 14th November 2006 02:49 AM by Crothian Go to last post
 
Monsters, Minions & Marauders
Monsters, Minions & Marauders

The Upside: Monsters, Minions & Marauders is a source book of Fantasy monsters. It details eighty-nine creatures, plus options for variants and templates that can be added to give well over a hundred unique combinations of fantasy creatures for your adventurers to fight. The book... Read more
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0 56 13th November 2006 03:58 AM by ghost-angel Go to last post
 
Complete Mage
Complete Mage

Complete Mage By Skip Williams, Penny Williams, Ari Marmell, and Kolja Raven Liquette Wizards of the Coast product number 953847200 160-page hardcover, $29.95 Complete Mage is the latest in the "Complete" series of hardcover books by Wizards of the Coast, each examining a... Read more
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0 173 13th November 2006 12:47 AM by John Cooper Go to last post
 
Expedition to Castle Ravenloft
Expedition to Castle Ravenloft

This remake of I6 is a fantastic adventure. I highly recommend it to new players and old players. It is the best adventure module I have purchased. The production values are superb. The best module from a presentation point of view that I have ever seen from any publisher. For... Read more
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0 54 11th November 2006 10:31 PM by Endur Go to last post
 
Fantasy Imperium
Fantasy Imperium

FANTASY IMPERIUM By Mark O'Bannon Shadowstar Games 444-page hardcover, $34.95 Fantasy Imperium is a new "Interactive Storytelling Game" of historical fantasy. When Mark O'Bannon originally emailed me to see if I would be interested in reviewing his new book, I turned him down.... Read more
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0 35 11th November 2006 12:02 AM by John Cooper Go to last post
 
Experts V.3.5
Experts V.3.5

Experts V.3.5 is a revision of the acclaimed Experts book by Skirmisher Publishing. The book provides more extensive coverage of the expert NPC class featured in the 3.5 DMG. The credits include Michael J. Variola, Paul A. Knorr, Perry Frix, and the Skirmisher Game Development Group (whoever... Read more
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0 45 3rd November 2006 04:59 PM by Psion Go to last post
 
Dragon Magic
Dragon Magic

It is nice to sit back and do a review of a book I bought and just really liked. This one did not get sent to me nor did the writers request I review. This is for the fun of gaming and the desire to tell people of the things in the book I liked. The book’s name has gotten some odd reactions.... Read more
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0 31 2nd November 2006 10:59 PM by Crothian Go to last post
 
Monster Manual IV
Monster Manual IV

It's always interesting to get a book as controversial as Monster Manual IV. When opinion is so divided about it, it really makes me wonder what I'll think of it. Well, Monster Manual IV arrived in Ballarat last week, and so did my most recent pay packet. They said hello to each other, and I... Read more
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0 206 2nd November 2006 05:15 AM by MerricB Go to last post
 
Spirit of the Century
Spirit of the Century

In Short Spirit of the Century (hereinafter “SotC”) provides action packed pulp adventure unlike any of its predecessors. This game is meant to be a pickup game – something you play with little preparation and, perhaps, when the other weekly game failed to materialize. To that end it’s... Read more
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0 21 31st October 2006 05:39 PM by C.W.Richeson Go to last post
 
DungeonLinX: Lair of the Dragon God
DungeonLinX: Lair of the Dragon God

DUNGEONLINX: LAIR OF THE DRAGON GOD By Denny Unger WorldWorks Games 112-page PDF, $10.00 I was contacted by Robert M. Cooper (no relation, honest!) several months ago, asking if I'd be interested in reviewing any of his company's products. (He's the marketing director for... Read more
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0 36 29th October 2006 10:40 PM by John Cooper Go to last post
 
RuneQuest - Main Rulebook
RuneQuest - Main Rulebook

There are games and supplements that you love from the get-go. These games and supplements sort of influence everything you do and like in role-playing games. RuneQuest (along with Glorantha, the world that is often associated with it) is one of these games for me. I have very fond memories... Read more
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0 46 28th October 2006 03:43 AM by Odhanan Go to last post
 
None So Vile: Disciples of Darkness III - Tortured Savant
None So Vile: Disciples of Darkness III - Tortured Savant

NONE SO VILE: DISCIPLES OF DARKNESS III - TORTURED SAVANT By Aeryn Rudel Skeleton Key Games/Blackdirge Publishing product number BDPNSVDOD03 17-page PDF, $4.00 None So Vile: Disciples of Darkness III - Tortured Savant (hereafter simply referred to as Tortured Savant for the sake of... Read more
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0 37 23rd October 2006 12:05 AM by John Cooper Go to last post
 
None So Vile: Disciples of Darkness II - Soul Harvester
None So Vile: Disciples of Darkness II - Soul Harvester

NONE SO VILE: DISCIPLES OF DARKNESS II - SOUL HARVESTER By Aeryn Rudel Skeleton Key Games/Blackdirge Publishing product number BDPNSVDOD02 16-page PDF, $3.75 None So Vile: Disciples of Darkness II - Soul Harvester (hereafter simply referred to as Soul Harvester) is the second in... Read more
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0 47 22nd October 2006 01:57 AM by John Cooper Go to last post
 
None So Vile: Disciples of Darkness I - The Ravenous of Agramogg
None So Vile: Disciples of Darkness I - The Ravenous of Agramogg

NONE SO VILE: DISCIPLES OF DARKNESS I - THE RAVENOUS OF AGRAMOGG By Aeryn Rudel Skeleton Key Games/Blackdirge Publishing product number BDPNSVDOD01 16-page PDF, $3.75 None So Vile: Disciples of Darkness I - The Ravenous of Agramogg (hereafter referred to simply as "The Ravenous... Read more
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0 39 21st October 2006 09:32 PM by John Cooper Go to last post
 
17 Bard Spells
17 Bard Spells

17 Bard Spells Bard spells seem to have the most flavor and depth. The class has a solid foundation for its archtype more so then any of the other major casters except perhaps the Druid. The spells though are less combat oriented many times and this can cause problems for some groups. ... Read more
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0 42 20th October 2006 07:22 PM by Crothian Go to last post
 
Spells of Stealth
Spells of Stealth

Stealth can really be an advantage to characters and magic is one of the best ways to be stealthy. The normal ways deal with invisibility and spells like that. Spells of Stealth presents new spells that aid in stealth and many are invisibility based. This collection of spells is pretty... Read more
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0 16 18th October 2006 08:07 PM by Crothian Go to last post
 
Untapped Potential: New Horizons in Psionics
Untapped Potential: New Horizons in Psionics

Psionics have always felt like an add on to D&D and to the d20 game. They exist in there own book and get little support in the many additional books for the system. Here is a new book that expands on psionics and does so in a very standard and good way. I say standard since the book gives... Read more
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0 53 17th October 2006 08:04 PM by Crothian Go to last post
 
Accidents of Birth: Deformities and Deformity Feats
Accidents of Birth: Deformities and Deformity Feats

ACCIDENTS OF BIRTH: DEFORMITIES AND DEFORMITY FEATS By Chris A. Field Louis Porter Jr. Design product number LPJ 9797 11-page PDF, $2.25 Accidents of Birth: Deformities and Deformity Feats is a short PDF covering a rather interesting niche: the benefits and drawbacks of having... Read more
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0 54 15th October 2006 09:54 PM by John Cooper Go to last post
 
Fairytale Folio: Puss in Boots
Fairytale Folio: Puss in Boots

FAIRYTALE FOLIO: PUSS IN BOOTS By Steven A. Tinner SATurday Graphics product number FF01 7-page PDF, $1.50 Fairytale Folio: Puss in Boots is presumably the first in what might be a long line of d20 products based on the characters from fairy tales. (There are certainly... Read more
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0 49 15th October 2006 09:35 PM by John Cooper Go to last post
 
Fantasy Money
Fantasy Money

This product is (if you couldn't already tell from the review title) FANTASTIC! I printed out all the small sizes and labored mightily with the paper cutter until I had huge stacks of FANTASY MONEY! It was great. Although I haven’t actually used them yet, all my players were excited when... Read more
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0 32 14th October 2006 05:32 PM by BobbyMac Go to last post
 
Faery's Tale
Faery's Tale

There are many different type of role playing games out there. There are the well constricted encyclopedias of rules and options to create worlds and characters. Then there is the more simple games that exist in a single book and place the emphasis a bit more on the people playing. That... Read more
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0 27 12th October 2006 09:01 PM by Crothian Go to last post
 
Temporality
Temporality

http://shop.enworld.org/images/engs/product129/tempcover_thumb.JPGTemporality is a d20 system supplement by Dark Quest Games dealing with the topic of time travel. The book covers both d20 fantasy and modern rulesets. The book is written by Bret Boyd, author of Goodman’s Complete Guide... Read more
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0 21 11th October 2006 05:07 AM by Psion Go to last post
 
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