| Against the Darkness Welcome to the Darkness
An exciting game of modern Vatican horror, conspiracy and investigation in which demons, ghosts and vampires exist to torment and feed upon an unprepared humanity. The only defense is a small and steadily shrinking cadre of holy defenders. The heroes can be Modern Templars, Treasure Seekers,...  |
| Author rating | Comments | Views | Last Activity |  | 2 | 997 |
14th October 2008 04:00 PM by reveal | |
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| H1 Keep on the Shadowfell An introductory 4th Edition D&D adventure for characters of levels 1-3
The town of Winterhaven stands watch over a ruined keep that was once a bastion of good in the realm. This keep overlooks the Shadow Rift, a dark scar in the world that was once a gateway to the Shadowfell but has been dormant for many years. Now, an evil cleric of Orcus, Demon Lord of the Undead,...  |
| Author rating | Comments | Views | Last Activity |  | 4 | 964 |
13th October 2008 04:30 PM by Crothian | |
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| Adventurer's Vault Hundreds of new weapons, tools, and magic items for your D&D character.
This supplement for the Dungeons & Dragons game presents nearly a thousand magic items, weapons, tools, and other useful items for your D&D character. Whether you’re a player looking for a new piece of equipment or a Dungeon Master stocking a dragon’s hoard, this book has exactly what you...  |
| Author rating | Comments | Views | Last Activity |  | 0 | 1,930 |
12th October 2008 12:47 AM by Crothian | |
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| Author rating | Comments | Views | Last Activity |  | 0 | 1,804 |
11th October 2008 11:00 PM by John Cooper | |
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| Behind the Spells Compendium
Behind the Spells: Compendium brings together the first 36 volumes of the "Behind the Spells" series. Not only has the original material been corrected for errata but this book also includes brand new material for select spells and behind the scenes commentary by the author for each...  |
| Author rating | Comments | Views | Last Activity |  | 1 | 1,268 |
11th October 2008 08:00 PM by Napftor | |
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| It's Superman! A somewhat dry, but detailed reinterpretation of the Superman story set in 1930s America.
If you're not a comic-book fan (or, more specifically, a Superman fan), you probably won't get much from this book. It's not the most compelling or well-written piece of literature on the planet. In places, it's fairly dry, and it lacks a certain soul, although it is primarily a character piece. ...  |
| Author rating | Comments | Views | Last Activity |  | 0 | 1,086 |
10th October 2008 11:11 AM by Morrus | |
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| Rules Compendium Edited by Chris Sims Compilation of D&D 3.5 rules, all in one place |
| Author rating | Comments | Views | Last Activity |  | 3 | 1,331 |
6th October 2008 06:51 AM by JoeGKushner | |
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| Character Codex Record your rise from apprentice to archmage with this character codex
Record your rise from apprentice to archmage with this character codex! Extremely useful for characters of any class, this book provides a record of your character that can expand as your character does. It includes plenty of room for all your hero's statistics, equipment, cohorts, and magic items,...  |
| Author rating | Comments | Views | Last Activity |  | 0 | 1,405 |
5th October 2008 09:18 PM by JoeGKushner | |
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| Master Dungeons M1:Dragora's Dungeon An Adventure for Character Level 1
Some explorers perish in pit traps while others found fiefdoms. What sets them apart? Master dungeons: heroes are chiseled from the challenges they face, and those who conquer master dungeons rise to be kings. Lost artifacts that raise continents from the sea, an empire's treasures buried to avoid...  |
| Author rating | Comments | Views | Last Activity |  | 0 | 1,514 |
2nd October 2008 04:29 AM by JoeGKushner | |
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| Author rating | Comments | Views | Last Activity |  | 2 | 3,267 |
26th September 2008 01:52 AM by MerricB | |
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| Art of the Duel A short article on the history of the Rapier and the Duel followed by new weapons and rules for dueling in your 3.5 games. |
| Author rating | Comments | Views | Last Activity |  | 2 | 1,417 |
24th September 2008 10:30 PM by Crothian | |
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| Arkham Horror A review of the solo game by Merric Blackman Arkham Horror, the classic boardgame of Lovecraftian Horror, works well as a solo game as well as with more players. |
| Author rating | Comments | Views | Last Activity |  | 0 | 1,548 |
23rd September 2008 11:02 PM by MerricB | |
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| Eyes of the Lich Queen An Eberron Accessory
This super-adventure is for levels 5-10, involves dragons, the Blood of Vol, and a curse tied to the Draconic Prophecy.
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| Author rating | Comments | Views | Last Activity |  | 1 | 1,862 |
23rd September 2008 04:57 PM by buzz | |
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| Author rating | Comments | Views | Last Activity |  | 2 | 2,130 |
23rd September 2008 03:28 AM by Agglomérante | |
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| Book of Challenges: Dungeon Rooms, Puzzles, and Traps Over 50 different encounters that can be inserted in almost any adventure. This book is well done. The information is actually helpful and even a veteran of the game like myself can find some very useful advice in here. The encounters are very well thought out. |
| Author rating | Comments | Views | Last Activity |  | 1 | 418 |
22nd September 2008 02:16 AM by Psion | |
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| Author rating | Comments | Views | Last Activity |  | 1 | 1,622 |
22nd September 2008 02:13 AM by Psion | |
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| Spirit of the Century A fast, fun, but feature rich game of pulp heroics! A great game of pulp action heroics. Fans of D20 should appreciate the stunt/skill setup, but the game lacks much of the complexity of D20. The game's main feature is its ability to elicit great gaming ideas from the players and put them to use in the game. |
| Author rating | Comments | Views | Last Activity |  | 0 | 1,274 |
22nd September 2008 01:51 AM by Psion | |
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| Mythical Monstrosities Short & Sweet Showcases a tragically cool new race for AE, a base class all their own, and three new monsters. |
| Author rating | Comments | Views | Last Activity |  | 2 | 568 |
20th September 2008 02:40 AM by ruemere | |
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| DCC #53: Sellswords of Punjar Filcher
Deep within the heart of the slums, in the rat-ridden city of Punjar, the Beggar-King weaves his plots. Unearthing rites best left forgotten and offering up sacrifices to the loathsome Lords of Shade, the Beggar-King's ambitions threaten to unleash a horde of shadow-horrors upon Punjar's huddled...  |
| Author rating | Comments | Views | Last Activity |  | 11 | 2,307 |
19th September 2008 07:38 PM by Filcher | |
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| Tome of Battle: The Book of Nine Swords The book with the long title brings ‘cool’ to combat. This book is not really WoTCs answer to Iron Heroes. This book assumes the full range of magic and magic items in a standard campaign. Rather, if anything, this book is WoTC answer in game mechanics to the Ritual Warrior from Arcana Evolved. |
| Author rating | Comments | Views | Last Activity |  | 4 | 2,399 |
19th September 2008 04:34 AM by brehobit | |
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| Locus: Jalston – A Player’s View of a Large Town Locus-Jalston provides player information about the town where CMG’s initial adventures are set. Locus: Jalston only gets scored down for its minimal mechanics – again, that’s not the point of this product. As a tool to add some detail and flavor to a town setting, that can get players and GM’s on the same page for some town based adventures – this is the best $1 you can spend in gaming! |
| Author rating | Comments | Views | Last Activity |  | 0 | 448 |
17th September 2008 08:01 AM by Messageboard Golem | |
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| Aerial Adventure Guide, Volume 3: Monsters, Magic, and Sky Ships Monsters, Magic, and Sky Ships covers the items and creatures that are unique to the sky realms.
If you own the first two books, you will likely want to add the third just to further flesh out the information for a sky realms setting. In many ways it falls short as a solid stand-alone product and is not some of Mike Mearls’ best work. As I have said previously, the three-volume set should have...  |
| Author rating | Comments | Views | Last Activity |  | 0 | 699 |
17th September 2008 07:45 AM by Messageboard Golem | |
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| The Rookie's Guide to Criminal Organisations The Judge Dredd license continues with the The Rookie’s Guide to Criminal Organisations.
The Judge Dredd license continues with the The Rookie’s Guide to Criminal Organisations. The 64-paged softcover book goes as far as the light use of colour for the borders but not for any illustrations however the whole book benefits from the better paper quality required for even what colour there...  |
| Author rating | Comments | Views | Last Activity |  | 0 | 553 |
17th September 2008 07:33 AM by GameWyrd | |
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| Enchantment - Fire in the Mind Continuing the Encyclopaedia Arcane series, Enchantment shows wizards and sorcerers alike how to harness the minds of others.
Oh dear. I’ll always remember Enchantment: Fire in the Mind for the absolutely dreadful exchange of letters between a master Enchanter and an apprentice which run throughout this Encyclopaedia Arcane. The book itself certainly isn’t awful and as it turns out, after a twist, that the exchange of...  |
| Author rating | Comments | Views | Last Activity |  | 0 | 532 |
15th September 2008 07:53 AM by GameWyrd | |
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| The Invulnerable King The first part of an epic campaign for Slaine: The Roleplaying Game of Celtic Heroes
Definitely in the top five adventures so far released under the d20 banner, The Invulnerable King is full of Celtic atmosphere, original ideas, and epic flavour. Its only weakness lies in its use of a despicable NPC as the plot hook for the PCs' quest and limiting the plot hooks to a single one....  |
| Author rating | Comments | Views | Last Activity |  | 0 | 427 |
15th September 2008 07:46 AM by Simon Collins | |
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| The Kazan Gambit: Target Mega-City One The third and final Judge Dredd scenario in the Kazan Gambit trilogy from Mongoose Publishing
Summary: A strong, well-plotted adventure that gives the players a vital role in a Mega-City One spanning conflict. It deftly avoids the "Star Wars" syndrome of having the players engaged in useless activities while named characters solve the real problems. Its much more conventional...  |
| Author rating | Comments | Views | Last Activity |  | 0 | 510 |
15th September 2008 07:41 AM by skalvar | |
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| Teeth of the Moon Sow Teeth Of The Moon Sow is the second adventure in Mongoose's 'Horned God And Moon Sow' quadrology for the Slaine campaign setting.
I was able to somewhat ignore the forced plot hook that was prominent at the beginning of this quadrology but Teeth Of The Moon Sow is more up-front with its railroading. Several times, the PCs are faced with situations they have no control over, are saved by a deus ex machina, or their actions are...  |
| Author rating | Comments | Views | Last Activity |  | 0 | 408 |
15th September 2008 07:34 AM by Simon Collins | |
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| White Robes, Black Hearts: Enigma of the Arcanexus A d20 adventure for 4-6 characters (about party level 5)
This looks like it would be a fun adventure to me. The whole adventure has a nice quest-like feel that I think has been absent from many D20 System adventures. If you can run your game out of a computer or have access to cheap printing, this adventure is a steal and should keep your players...  |
| Author rating | Comments | Views | Last Activity |  | 0 | 665 |
15th September 2008 07:29 AM by Psion | |
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| Author rating | Comments | Views | Last Activity |  | 1 | 1,222 |
15th September 2008 07:10 AM by Mouseferatu | |
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| Arcana Evolved d20 Flexibility at its Best For my first review on EN World, I wanted to choose something special. On the d20 market today, there is nothing more special to me than Arcana Evolved. |
| Author rating | Comments | Views | Last Activity |  | 3 | 1,103 |
13th September 2008 07:58 PM by Crothian | |
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