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Four-Color to Fantasy: Superhero Toolkit
Four-Color to Fantasy: Superhero Toolkit

Note: this is the original edition of FCTF. An expanded and revised edition will be available very soon (est. November 14th). Formerly an Natural 20 Press Product A d20 supplement designed to allow you to play superheroes in your favourite d20 game. Rules for superpowers, new... Read more
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15 16 10th December 2002 06:00 AM by Messageboard Golem Go to last post
 
Ascension of the Magdalene
Ascension of the Magdalene

A notorious painting, said to be a powerful artifact, has vanished -- and the trail leads straight to the palace of the mad emperor, where it lies guarded by clockwork monsters of steam and iron. Now the citys spiritual factions--priests, rabbis, knights, and sorcerers -- are at war, vying... Read more
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3 15 8th December 2002 06:00 AM by Messageboard Golem Go to last post
 
The Fir Domain
The Fir Domain

The Fir Domain are one of the fiercest and most troublesome Tribes of the Earth Goddess. Whereas the Sessair and Finians will go to war as soon as look at you, the Fir Domain are just as eager for trouble but always with an eye to the main chance. Likewise, they can be as cunning as the Tribe... Read more
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2 18 8th December 2002 06:00 AM by GameWyrd Go to last post
 
Tome and Blood
Tome and Blood

Overall I thought T&B was an excellent supplement; I only wish it came out sooner! Damn WOTC... Anyways, the editing quality in this book seems much better than in previous ones (like S&F) but there are a few minor errors and points of confusion which will need clarification. I will... Read more
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9 41 7th December 2002 06:00 AM by MerricB Go to last post
 
Beyond All Reason
Beyond All Reason

You can catch more flies with honey... A group of Fire Giants have been acting strangely. Controlled by a powerful mind, working toward an unknown purpose, they have ravaged the natural landscape and destroyed several small settlements. Investigation reveals a very unusual and powerful... Read more
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2 14 6th December 2002 06:00 AM by Hammerhead Go to last post
 
Old Vinnengael: City of Sorrows
Old Vinnengael: City of Sorrows

Fully detailing the city as it was before its destruction, it not only gives insight into the workings of the city, but many of its citizens as well. There’s an entire chapter dedicated to new prestige classes, spells, and the like, as well as a mini-adventure that takes characters through... Read more
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3 42 5th December 2002 06:00 AM by Simon Collins Go to last post
 
Secrets and Societies
Secrets and Societies

Cults, cabals, merchant prince families, leagues of assassins and many more vie for power in the Scarred Lands. In Secrets and Socities, you will find information on the history, organization, leadership and secrets of such diverse groups as the Cult of the Ancients - the chosen assassins of... Read more
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1 22 5th December 2002 06:00 AM by Messageboard Golem Go to last post
 
Everquest Players Handbook
Everquest Players Handbook

It reigns supreme as the worlds #1 MMORPG (Massively Multiplayer Online Role Playing Game) and now the setting and characters of EverQuest are available in the original roleplaying game format: the book. The EverQuest Roleplaying Game puts the entire world of Norrath — the heroes as well as... Read more
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5 50 3rd December 2002 06:00 AM by ced1106 Go to last post
 
Scarred Lands Gazetteer: Termana
Scarred Lands Gazetteer: Termana

Regional sourcebook
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7 26 30th November 2002 06:00 AM by Psion Go to last post
 
Imperial Supply
Imperial Supply

Imperial Supply provides players and DMs alike with comprehensive rules for integrating new technologies and equipment into a Dragonstar campaign. This complete catalog of imperial gear includes: Computers and software, communications, drugs and medical equipment, sensors, space... Read more
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1 11 27th November 2002 06:00 AM by trancejeremy Go to last post
 
Calastia: Throne of the Black Dragon
Calastia: Throne of the Black Dragon

During the Druid War, Calastias faithlessness almost brought disaster upon the Divine races. Today, under the despotic rule of King Virduk, the land of the Black Dragon once more threatens the peace and stability of the Scarred Lands. Greedy for land and power, Calastia has conquered or... Read more
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13 33 26th November 2002 06:00 AM by Graf Go to last post
 
The Assassins Guide to Poisons
The Assassins Guide to Poisons

This 20+ page PDF includes complete descriptions for 101 original poisons and magical diseases suitable for use in any d20 fantasy campaign. Player character assassins and evil-aligned NPC villains will find the poisons a great benefit when it comes time to plan the next murder. Gamemasters... Read more
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1 33 24th November 2002 06:00 AM by johnsemlak Go to last post
 
Neverwinter Nights
Neverwinter Nights

Neverwinter Nights (NWN) is a computer game set in a huge medieval fantasy world of Dungeons and Dragons. This role-playing game (RPG) puts you at the center of an epic tale of faith, war, and betrayal. As a player, you are able to choose what skills and abilities you will develop as... Read more
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4 25 21st November 2002 06:00 AM by Messageboard Golem Go to last post
 
The Minotaur
The Minotaur

Life is sometimes unfair. Now, at the moment you are attaining your nomination into the elite paladins of the Holy Order of St. Carminius, your stepfather requests your help. Life can be unfair, but as a paladin, you have a single duty: help the poor and suffering people; and if those... Read more
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3 11 17th November 2002 06:00 AM by Simon Collins Go to last post
 
Visira: City of Sorrows
Visira: City of Sorrows

Visira. The City of Sorrows, in the dread realm of the Black Sword. Whose narrow streets echo tortured cries and the cruel whippings from taskmasters. Where the air is thick with the stench of blood and decay. It is a haven to the vile, the wicked, and the amoral. Where gold can buy anything,... Read more
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1 31 16th November 2002 06:00 AM by GameWyrd Go to last post
 
Ink & Quill
Ink & Quill

The power of the written word has shaped nations, defined societies, and brought power to the people. Words impart knowledge and wisdom--attributes essential to survival but unattainable through force of might. Its force is subtle, but felt by all. Ink & Quill brings the elements of... Read more
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1 19 13th November 2002 06:00 AM by knight_isa Go to last post
 
The Vault of Larin Karr
The Vault of Larin Karr

Hunt for a Legendary Treasure! Deep beneath a peaceful valley lies the vault of the legendary drow adventurer Larin Karr. Rumor has it Larin Karr has gone, but his vast treasure acquired from years of plundering hordes in the Underdark still remains. Can you find and loot the impenetrable vault? ... Read more
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4 22 10th November 2002 06:00 AM by Messageboard Golem Go to last post
 
The Quintessential Wizard
The Quintessential Wizard

The wise old sage, stooped and walking with a staff, good-natured and kindly yet terrifying if angered. The lean, wily battle wizard, festooned with bandoliers of magical throwing daggers and wands. The tribal magician, feathered rattle in hand, tattoos shimmering with magical force. The... Read more
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5 13 6th November 2002 06:00 AM by The Sigil Go to last post
 
Pocket Grimoire Divine
Pocket Grimoire Divine

The Pocket Grimoires are your indispensable reference guides to the spells of the d20 System. Each volume collects spells from the core rules and over a dozen of the best d20 supplements, including Green Ronins Freeport: The City of Adventure. These are arranged alphabetically for easy... Read more
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10 29 6th November 2002 06:00 AM by The Sigil Go to last post
 
Pocket Grimoire Arcane
Pocket Grimoire Arcane

The Pocket Grimoires are your indispensable reference guides to the spells of the d20 System. Each volume collects spells from the core rules and over a dozen of the best d20 supplements, including Green Ronins Freeport: The City of Adventure. These are arranged alphabetically for easy... Read more
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7 12 6th November 2002 06:00 AM by The Sigil Go to last post
 
The Mists of Fulmine
The Mists of Fulmine

In this new adventurer guide, you will find the complete description of the mysterious fulmine, its industrious colons and its discrete indigenous people. New objects, creatures from Fulmine and an explosive prestige class will complete your knoweldge of this place. And as expected, an... Read more
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1 18 6th November 2002 06:00 AM by Sammael Go to last post
 
The Book of Fools
The Book of Fools

A book of prestige classes for the Mysaniti Campaign world
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1 15 6th November 2002 06:00 AM by Messageboard Golem Go to last post
 
The Mortality of Green
The Mortality of Green

The Mortality of Green by Stephen Chenault The criteria I use to evaluate a d20 adventure includes the following: 1. Interesting and varied encounters: I look for unique encounters, allowing for a variety of role and roll playing. 2. Motivations for NPCs and Monsters: or... Read more
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0 17 6th November 2002 06:00 AM by olshanski Go to last post
 
Bloodhollow
Bloodhollow

People have been disappearing from the countryside at an alarming rate. While all signs point toward the vicious mercenary group known as the Black Hand, there is something more insidious afoot. An evil force thought long dead has given rise to a new power, a power that will stop at nothing... Read more
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1 21 4th November 2002 06:00 AM by Messageboard Golem Go to last post
 
Masters of Arms
Masters of Arms

Over thirty prestige classes and 300 special maneuvers devoted to the use of weapons whose names you cant pronounce! Special maneuvers such as the Three-fold Strike and Stick a Fork in Him, Hes Done help distinguish the glaive from the ranseur. Masters of Arms focuses on unusual weapons... Read more
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5 9 4th November 2002 06:00 AM by Messageboard Golem Go to last post
 
Tir Nan Og - The Land of the Young
Tir Nan Og - The Land of the Young

From the sorcerous city of Gabala to the witches military schools in Alba, from the Goddess-worshipping tribes of Eriu to the wild berserkers of Midgard, Tir Nan Og covers all the places and people of Slaine: The Roleplaying Game of Celtic Heroes. Called the Land of the Young, because most... Read more
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2 19 2nd November 2002 06:00 AM by Simon Collins Go to last post
 
Terror Of The Aztecs
Terror Of The Aztecs

At the dawn of time, Huitzilopochtli, in the form of a hummingbird ordered the children of the Sun to follow him to a new homeland. On a swampy island in the middle of Lake Texcoco, an eagle with a snake in its mouth, perched upon a cactus would mark the site of their new home. Upon this... Read more
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1 39 2nd November 2002 06:00 AM by Simon Collins Go to last post
 
Endless Sands: Arabian adventures
Endless Sands: Arabian adventures

Lost across windswept dunes and shifting tides of heat lies a land of intrigue and mystery. Ancient tales come true beneath a blazing sun, and the whisper of night can mean the difference between life and scorched destruction. The Endless Sands d20 sourcebook contains new monsters,... Read more
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1 53 2nd November 2002 06:00 AM by Simon Collins Go to last post
 
La Guerre des Ombres
La Guerre des Ombres

La Guerre des Ombres donne le coup d’envoi de la campagne Archipels, une épopée exploitant les règles de la troisième édition de Donjons & Dragons. Tous les scénarios seront jouables indépendamment. The war of shadows launch the campaign setting Archipels, a saga using the rules of D&D... Read more
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6 11 31st October 2002 06:00 AM by Sammael Go to last post
 
Legacy of Akhirat
Legacy of Akhirat

A generation ago, a horrific battle was fought over a dwarven temple. The orcs, led by the dark adept Akhirat, stormed the temple and killed all of its inhabitants. Setting himself up as ruler, Akhirat bent the surrounding villages to his will until a new dwarf army arrived and vanquished him. ... Read more
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2 15 31st October 2002 06:00 AM by Voadam Go to last post
 
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