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Options Pack 1: Thinkers
Options Pack 1: Thinkers

The Arcanist, an arcane spellcaster with the power and versatility of the sorcerer and the range of knowledge of the wizard, with none of the baggage of either. Includes a society of like-minded arcanists. The Scholar, an NPC class for the man of letters in every court. The Tinker,... Read more
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2 33 31st August 2002 06:00 AM by EliasVaughn Go to last post
 
Mansions & Manors
Mansions & Manors

From the homes of merchants to the gleaming citadel of a Corlennian Arcanist, Mansions & Manors is a massive collection, complete with D20 System characters, that will enrich any campaign. Separate GM and player copy maps allow Game Masters to present floorplans to players while still... Read more
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2 15 31st August 2002 06:00 AM by GameWyrd Go to last post
 
Temples & Shrines
Temples & Shrines

This impressive collection showcases 30 unique religious structures detailed in 47 floorplans, with 320 concise area descriptions. Whether you're looking for a lonely shrine, a rural chapel, a modest temple, a hidden church or an enormous cathedral, Temples & Shrines has a great assortment... Read more
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5 13 31st August 2002 06:00 AM by GameWyrd Go to last post
 
The Standing Stone
The Standing Stone

The world of "The Standing Stone" adventure feels real somehow. Literary talent of Mr. Rateliff (easily comparable, within context of gaming material, to that of Carl Sargent or Hickman/Weis), his believable NPC's and evocative sense of history create a lifelike setting that is sadly... Read more
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4 54 28th August 2002 06:00 AM by Messageboard Golem Go to last post
 
Darkness and Light
Darkness and Light

Vigilance takes a walk on the dark side with Darkness and Light! Darkness and Light contains fully detailed Villains, Heroes, and those in between, all with adventure hooks, many of which lead to other characters, allowing the GM to easily run them in series for game after game... Read more
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2 25 27th August 2002 06:00 AM by Illuminati Go to last post
 
Crystal Caste's Combat Mats
Crystal Caste's Combat Mats

Crystal Caste's vinyl Combat Mats are designed for the serious gamer. They roll up for easy storage and have a wet erase surface for smudge-free use. Unlike most other mats you have seen, ours are two-sided, providing both square and hex grid systems. Perfect for every role-playing game... Read more
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4 99 23rd August 2002 06:00 AM by drnuncheon Go to last post
 
The Pit of Loch-Durnan
The Pit of Loch-Durnan

Great great great. Good plot, I love the twists and turns. I love the atmosphere and the evil necromancer. I love the goblins. The art is great in places, and bad in others. (The artists logos are annoying on the really bad ones too). But their are some REALLY good ones, and the cover is... Read more
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4 38 21st August 2002 06:00 AM by trancejeremy Go to last post
 
Thee Compleat Librum ov Gar'Udok's Necromantic Artes
Thee Compleat Librum ov Gar'Udok's Necromantic Artes

Formerly an Ambient Inc Product ENnie award nominee for Best Rule Supplement, honourable mention for best layout and design. From the author of the best selling "Librum Equitis vol 1" comes this book of necromancies most foul. In this tome contains new spells, creatures, creature... Read more
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5 29 21st August 2002 06:00 AM by Krug Go to last post
 
Of Places Most Foul
Of Places Most Foul

A collection of horrific, one to two session adventures that will strike terror into the hearts of your 3E characters. Each adventure is self- contained and is run entirely separate from one another. These range from mid to high level as well. In addition to the adventures, you will also... Read more
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5 41 21st August 2002 06:00 AM by trancejeremy Go to last post
 
Hammer & Helm
Hammer & Helm

The hammer-swinging, ale-gulping dwarf is a staple of any fantasy campaign, but there's more to these stout folk than horned helmets and a lust for battle. Hammer and Helm, a player's toolkit packed with character options, explores dwarf culture through a plethora of expertly designed rules... Read more
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6 18 20th August 2002 06:00 AM by Psion Go to last post
 
Dark Awakenings: Guardian
Dark Awakenings: Guardian

Dark Awakenings: Guardian is the first of an exciting new range of d20 adventure modules with a bonus CD containing digital content to enhance your roleplaying experience. What starts as a simple sea voyage to the remote island of Guardian, quickly changes to a terrifying fight for... Read more
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5 12 8th August 2002 06:00 AM by JoeGKushner Go to last post
 
Way of the Ninja
Way of the Ninja

The definitive sourcebook for ninja characters in Legend of the Five Rings .
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5 49 5th August 2002 06:00 AM by Psion Go to last post
 
Race to the Yellow Lotus
Race to the Yellow Lotus

By Travis Stout Cover by William OConner Illustrations by Sean Dureden and John Moniz An army on the move, an ancient artifact, its purpose long forgotten, and the sinister plans of an unknown foe: When these elements combine, it is bad news for the good-aligned cities of the... Read more
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10 16 3rd August 2002 06:00 AM by Kordeth Go to last post
 
Afrika Korpse
Afrika Korpse

Rommel’s Desert Rats lurk somewhere out there. Somewhere in the dunes. Rumor is he has the new tank—the dreaded Tiger. Patrols are out, but have not yet returned. They are long overdue. Have they been captured by the Germans? Or have they fallen prey to something…else. There’s blood in... Read more
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1 20 29th July 2002 06:00 AM by Messageboard Golem Go to last post
 
Tome of the Dragon
Tome of the Dragon

An ancient evil walks the lands of Myrra once more, the Draconis priest Glymych. In his quest to ressurect his once-banished order of evil priests, Glymych seeks the Librum Draconis, a secret tome that details rites and rituals for summoning and binding the most powerful of all creatures:... Read more
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1 21 29th July 2002 06:00 AM by Messageboard Golem Go to last post
 
Akrasia, Thief of Time
Akrasia, Thief of Time

Akrasia: Thief of Time is a 32 page release from Eden Studios. It retails for $8.95. Art is black and white and scattered throughout the text. Here's a brief overview: *8 pages of Akrasian myths, legends, and doctrine. *15 pages of developed plot hooks, including a shrine,... Read more
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15 16 29th July 2002 06:00 AM by Messageboard Golem Go to last post
 
Wonders Out of Time
Wonders Out of Time

"Wonders Out of Time", a product by Eden Studios, tries to address an age old problem some Dms encounter. How to build an interesting setting and yet make it different from other settings. While it doesn't require you to change a lot or a little of your world, "Wonders Out of... Read more
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13 32 29th July 2002 06:00 AM by Messageboard Golem Go to last post
 
Freeport: The City of Adventure
Freeport: The City of Adventure

2002 ENnies Winner! Categories: Best Setting Supplement & Best Cartography Game industry veterans Matt Forbeck and Hal Mangold join Freeport creator Chris Pramas for an in-depth look at the people, places, and politics of the city of adventure. Jam packed with info on the city,... Read more
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8 20 29th July 2002 06:00 AM by Messageboard Golem Go to last post
 
Bastion of Broken Souls
1 Attachment(s) Bastion of Broken Souls

The Blood of Ancient Battles Rises An eternal demonic war draws dangerously close to an end, threatening the balance of all existence. At the crux of this chaotic feud resides a legendary terror fixated upon immortality at any cost. Only the most powerful heroes can hope to defeat a... Read more
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4 37 29th July 2002 06:00 AM by Messageboard Golem Go to last post
 
Bandits!
Bandits!

Beware! This review contains major spoilers. Bandits is a downloadable .pdf adventure for 4-6 4th-level characters. It costs $5.99 and can be downloaded via www.bastionpress.com Presentation: Bandits is a 48 page Adobe Acrobat file. The front cover depicts a fiery wolf's head against... Read more
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5 29 29th July 2002 06:00 AM by Messageboard Golem Go to last post
 
Villains
Villains

A rogue’s gallery of ultimate evil, Villains includes enemies both monstrous and malign. Whether you’re a DM looking for low-level villains or truly epic foes, this book will give you the master villains and their henchmen in an easy-to-use format that drops easily into any campaign setting. ... Read more
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2 54 28th July 2002 06:00 AM by Messageboard Golem Go to last post
 
Red Or White
Red Or White

What do you serve with trouble? The wine country of Thentis produces some of the greatest wines in all of Althios. However, the small town may hold an even greater treasure. The adventurers are hired to locate a previously unknown cure for lycanthropy rumored to exist in the... Read more
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1 17 26th July 2002 06:00 AM by ASEO Go to last post
 
Hell on Earth D20
Hell on Earth D20

The year is 2094, but the future is not our own. The Last War ended 13 years ago when the supernatural doomsday bombs fell, killing billions and terrorforming the world into a vast Deadland, allowing the mysterious and powerful Reckoners to manifest in the flesh. These unholy beings... Read more
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1 20 25th July 2002 06:00 AM by GameWyrd Go to last post
 
The Rookies Guide to the Justice Department
The Rookies Guide to the Justice Department

Inside You Will Find: Organisation: Learn how the massive structure of the Justice Department is able to combine its resources to fight any threat to Mega-City One. Specialist Judges: Train hard and specialise your character to join the Acc-Div, Heavy Weapons Squad,... Read more
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2 17 24th July 2002 06:00 AM by Messageboard Golem Go to last post
 
Castle Zadrian
Castle Zadrian

Beware! This review contains major spoilers. This is the first booster adventure by AEG. It is designed for three to four characters of level 4-5. It costs $2.49. Production and Presentation: This module is 16 pages but each page is only ˝ the width of an A4 page. The front... Read more
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2 22 23rd July 2002 06:00 AM by trancejeremy Go to last post
 
Thievery 101: Joining the Watchers
Thievery 101: Joining the Watchers

First off, let me say that I really appreciate having a 2-person adventure. I'm new to DMing, so I really don't feel up to creating a set of tasks or adventures for one person. Basically let me start off by saying that the premise is great. What I/My player liked: The thieves guild idea... Read more
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8 21 23rd July 2002 06:00 AM by Simon Collins Go to last post
 
Crusades of Valour
Crusades of Valour

Two powerful armies face each other across a wild heath, pennants and guidons fluttering wildly in the stiff breeze, warhorses pawing impatiently at the earth. The ground is harsh and difficult, the air raw under leaden skies. Commanders on both sides pace the ground, knowing that to... Read more
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2 30 22nd July 2002 06:00 AM by Messageboard Golem Go to last post
 
The Slayers Guide to Rules Lawyers
The Slayers Guide to Rules Lawyers

Rules-Lawyers are an unexpectedly hardy breed of disgusting humanoid (at least in physique) creature. To all outward appearances they are a normal human being, like you or me, and it is only by their strange behaviour and by very close (often post-mortem) physical examination that they... Read more
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1 16 22nd July 2002 06:00 AM by GameWyrd Go to last post
 
Touched by the Gods
Touched by the Gods

Touched by the Gods is a book outlining a variety of churches and secret societies (not all of them religious, despite the title) for the D20 system, aimed at the Fantasy (aka D&D market). The Good TBTG is loaded with ideas. It has fifteen chapters, each describing the organization... Read more
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11 21 17th July 2002 06:00 AM by Warchild Go to last post
 
Pekal Gazetteer
Pekal Gazetteer

This Kingdoms of Kalamar world supplement is for DMs and players alike. It includes expanded information on the nation of Pekal. From the powerful College of Magic to the war with the Kingdom of Tokis, Pekal is in the middle of it all. Explore Bet Rogala, the capital city, and keep your... Read more
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1 22 15th July 2002 06:00 AM by JoeGKushner Go to last post
 
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