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Psionics Handbook
Psionics Handbook

Psionics Handbook: A Review, a Rebuttal, and a Response -------------------------------------------------------------------------------- As those who have been coming to my site know, I've had a psionics system up for a while. As those who talked to me about psionics also know,... Read more
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6 37 8th May 2002 06:00 AM by billd91 Go to last post
 
Counter Collection II
Counter Collection II

This Counter Collection features more than 70 distinct personalities, all based on 3rd Edition races, classes and concepts. In addition, we have provided counters for a wide variety of monsters that can be used with any fantasy roleplaying game.
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8 16 8th May 2002 06:00 AM by billd91 Go to last post
 
Harvest of Darkness
Harvest of Darkness

This action-packed book of adventures is set in the new Dungeons and Dragons campaign setting, the Kingdoms of Kalamar third edition. The story begins as the players uncover the plot of an evil priest of the Harvester of Souls to raise an undead army on the outskirts of an unsuspecting... Read more
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4 21 6th May 2002 06:00 AM by Voadam Go to last post
 
Battle Magic
Battle Magic

Where other mages reach for their light spell to illuminate a dark hallway, you are inclined to just light the whole place up with a flaming sphere. It is not like you are going to negotiate with anything that lives down here anyway, right? And what kind of sissy uses a charm spell when... Read more
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4 54 4th May 2002 06:00 AM by jaerdaph Go to last post
 
Interludes - Brief Expeditions to Bluffside
Interludes - Brief Expeditions to Bluffside

Before I begin my review, I have to state that since its inception as a company, I've been impressed by Thunderhead Games. Slight correction, with Hal Greenberg, I should say. The man is...well personable for starters but what I've found most interesting about Hal, is his ability to find an... Read more
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6 26 4th May 2002 06:00 AM by Menexenus Go to last post
 
What Evil Lurks
What Evil Lurks

Horrific dreams and nightmarish images of burning flesh and unknown terrors haunt the town of Leafton. Can your players find out what is behind the evil dreams and missing villagers? Can they stop the soul engine before it unleashes darkness on the world? A dark and brooding mystery... Read more
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6 16 2nd May 2002 06:00 AM by Messageboard Golem Go to last post
 
Shadow of the Exile
Shadow of the Exile

I am currently running The Longest Night, the first adventure in this trilogy, and was therefore eager to see what the authors had in store for the second installment. Please bear this in mind when you read my review - remember that I want to like this book. Shadow of the Exile is... Read more
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4 32 1st May 2002 06:00 AM by Canada_K Go to last post
 
The Legion of Lost Souls
The Legion of Lost Souls

In this review I have attempted to avoid spoilers; however, I would not recommend that you read this review unless you are likely to be the DM as some mention of plot was unavoidable. The Legion of Lost Souls, the third and final installment of the Witchfire Trilogy is somewhat larger... Read more
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6 24 1st May 2002 06:00 AM by Canada_K Go to last post
 
The Wreyland Serpent
The Wreyland Serpent

Instant Adventure from the Legends & Lairs series.
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1 21 28th April 2002 06:00 AM by Archer Go to last post
 
By Cult And Dagger
By Cult And Dagger

The minions of the Destroyer are ravaging the countryside. Can the PCs stop an evil cult before their sinister plan takes the lives of more innocent people? The adventure incorporates murder, mystery, horror, and combat into a countryside that can easily be placed into your campaign... Read more
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1 17 28th April 2002 06:00 AM by Simon Collins Go to last post
 
The Slayers Guide to Bugbears
The Slayers Guide to Bugbears

Bugbears are cunning adversaries, creatures that rarely fight to the death, preferring to flee from a lost battle in order to nurse their vengeance for another day. Adventurers who believe they can simply wade into a horde of bugbears and slay them in glorious combat are in for a rude shock... Read more
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1 20 28th April 2002 06:00 AM by Psion Go to last post
 
The Dark Side Sourcebook
The Dark Side Sourcebook

Star Wars is not normally my cup of tea -- I like the movies, but there is enough "wrong" about the way the Star Wars d20 game is written, that I have not really given it much thought. Then I went to GenCon and saw the Dark Side Sourcebook. I like it. I like it a lot. In fact, I... Read more
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5 42 28th April 2002 06:00 AM by trancejeremy Go to last post
 
Ravenloft 3rd Edition
Ravenloft 3rd Edition

Overview Ah. Finally, Ravenloft has been converted to D&D 3E. Cover Art I can’t say that I’m too crazy about the cover. There’s the gem with a vampire (likely to be Strahd). I kind of wish that there had been more art on the cover. I could have done without the white blotches... Read more
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3 40 26th April 2002 06:00 AM by Messageboard Golem Go to last post
 
Sword of Justice
Sword of Justice

Welcome to Om Amarna, and the annual Horse Festival. It is a time of celebration, drinking, haggling, and thanksgiving. Celebrate while you can, because soon the peace will be shattered. And in its wake will come danger, suspicion, and tragedy.In this first adventure in the cursed... Read more
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1 23 25th April 2002 06:00 AM by Simon Collins Go to last post
 
Vol. III: Liber Veneficium
Vol. III: Liber Veneficium

NO LONGER AVAILABLE
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1 37 24th April 2002 06:00 AM by Messageboard Golem Go to last post
 
The Longest Night
The Longest Night

To make a point of how good this adventure is, let me first say I do not like steam punk and am not a great fun of dark fantasy either. Naturally then, when I first heard about WitchFire Trilogy, I was almost certain I would give it a pass. Then I heard how good it is and thought, oh... Read more
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8 21 23rd April 2002 06:00 AM by Canada_K Go to last post
 
The Quintessential Cleric
The Quintessential Cleric

Taking an in depth look at Clerics within the d20 system, this 128 page sourcebook is dedicated to players interested in running Cleric-classed characters. Written by Sam Witt (Chaos Magic), this sourcebook gives a wealth of new skills, feats and prestige classes but The Quintessential... Read more
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1 34 16th April 2002 06:00 AM by Psion Go to last post
 
To Stand on Hallowed Ground
To Stand on Hallowed Ground

Ok, I have run The ghost machine with my players and have read through the Swords into deception and I really like them both. The final encounter in the ghost machine was really cool, the player's did not find it so cool after they wiped it out -only to face that last little surprise! ... Read more
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5 18 7th April 2002 07:00 AM by Menexenus Go to last post
 
Psionics Toolkit
Psionics Toolkit

If you’re anything like me, when you first read over the psionics rules for the d20 system you couldn’t wait to play a psion or a psychic warrior. The GM in me was also intrigued by the promise of creating all sorts of psionic monsters to unleash upon my hapless players. Finally, after... Read more
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1 15 7th April 2002 07:00 AM by Psion Go to last post
 
Mithril: City of the Golem
Mithril: City of the Golem

updated on 22-NOV-02 Before I begin. let me say that I have been, since the first releases of Sword and Sorcery, a fan of this little publishing outfit. In fact, if I could work for any d20 publisher -- this would have been the one for a long, long time. So it should come as no surprise... Read more
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3 50 6th April 2002 06:00 AM by Graf Go to last post
 
Coin's End
Coin's End

Coin's End, written by Andy Miller, is the fourth in Kenzer and Company's line of d20 modules. Serving as the sequel for The Root of All Evil and Forging Darkness, it is written for a group of four to six fifth level characters. It is set in the Reanaaria Bay area of Tellene, in the Kingdoms... Read more
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1 23 4th April 2002 06:00 AM by Sayburr Go to last post
 
Diablo II: Diablerie
Diablo II: Diablerie

updated on 22-NOV-02 I like it. It is some very good material, but it bothers me on a certain level as well. For example, the core classes from the DIABLO game are all faithfully translated into the d20/D&D rules -- except for the fact that they have 25 levels of normal advancement (5... Read more
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2 26 3rd April 2002 06:00 AM by Hardhead Go to last post
 
Chainmail Two-Player Starter Set
Chainmail Two-Player Starter Set

Based on the 3rd Edition Dungeons & Dragons game, the D&D Chainmail skirmish game is a fast and furious battle between warring factions in the world of Greyhawk! If you already play the D&D game, you'll find the rules familiar, including creatures and spells that are uniquely Dungeons... Read more
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1 33 3rd April 2002 06:00 AM by Messageboard Golem Go to last post
 
Hollowfaust: City of Necromancers
Hollowfaust: City of Necromancers

On the outset of hearing about a city of Necromancers being the next focus for looking at some of the areas around Ghelspad in the Scarred Lands, I was a bit nonplussed, as I didn't know what to expect nor what to think of a city of necromancers living in relative peace while ANOTHER near... Read more
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3 25 27th March 2002 06:00 AM by Vanuslux Go to last post
 
Ships of War
Ships of War

War is a great beast that bears no respect for anything or anyone. Wherever there is ambition or a desire for power, there will be war. The sea is not an exception; ever since the first sentient race used anything that floated to bring harm to enemies, the ocean became one of many... Read more
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1 20 27th March 2002 06:00 AM by Psion Go to last post
 
Twilight of Atlantis
Twilight of Atlantis

From the author that brought you Jade & Steel: Role-Playing In Mythic Imperial China, comes a sourcebook full of role-playing adventure in the final days of history's greatest & most mysterious disappearance. Cover art by noted Heavy Metal magazine artist, Lorenzo Sperlunga. d20... Read more
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2 42 22nd March 2002 06:00 AM by trancejeremy Go to last post
 
Jade and Steel
Jade and Steel

Jade & Steel The timing of the release of the Oriental Adventures supplement for the D&D 3e system seems to have inspired a few D20 system publishers to release their own Asian-themed products. Among these are Buring Shaolin by Atlas Games and Jade Dragons and Hungry Ghosts by Green... Read more
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5 38 22nd March 2002 06:00 AM by trancejeremy Go to last post
 
Magic of Rokugan
Magic of Rokugan

The magic of Rokugan is unlike that of other campaign worlds - each spell, each magic item has a life of its own. Each bit of magic contains a spirit with its own will and desires. Kami of Rokugan not only introduces a great number of new magic items and spells usable with any d20 campaign,... Read more
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7 41 20th March 2002 06:00 AM by Blacksad Go to last post
 
The Magic Dump
The Magic Dump

At the northern edge of Jack Fool's swamp, the town of Narion was often the "beneficiary" of magics that got out of hand. They still talk about the yellow snallygaster who showed up one day to eat several children. And they have lost the use of their cemetery because it now inside the... Read more
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2 14 19th March 2002 06:00 AM by Simon Collins Go to last post
 
Amberdale 2: One Orc, Two Orc, Red Orc, Blue Orc
Amberdale 2: One Orc, Two Orc, Red Orc, Blue Orc

The Annual Night Market has ended, but many strange men remain in town. Two Orcish armies are on the march to Amberdale, and the back-up troops requested by Lord Amberford have not arrived yet. What happened to the missing army? Can it be found in time? And will the extra forces be enough?... Read more
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1 26 17th March 2002 06:00 AM by Simon Collins Go to last post
 
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